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Unity Artist Jobs (NOW HIRING)

As a Technical Artist, you'll collaborate closely with designers, 3D artists, and frontend ... Build and maintain Unity editor tools, import scripts, or asset validation pipelines to streamline ...

Senior Technical Artist

Culver City, CA · On-site

$123K - $187K/yr

Scopely is looking for a Senior Technical Artist to serve on and elevate our casual game, Monopoly ... Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ...

Scopely is looking for a Technical Artist to serve on and elevate our casual game, Monopoly GO ... Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ...

We're looking for a strong Unity engineer who loves 3D story-driven games. You'll join our lead ... As an early member of this team, you will have significant artistic and research freedom to shape ...

Junior Gaming Software Developer - Unity

Huntsville, AL · On-site

$66K - $85K/yr

Junior Gaming Software Developer - Unity OASYS, INC., a Leading Edge Government contractor in ... artists on developing serious games and virtual trainers for the Army and other DoD customers. Job ...

Lead VFX Artist

$153K - $230K/yr

The Lead VFX Artist is responsible for managing and developing a visual effects team. Has the ... Strong knowledge and experience with modern game engines/editors such as Unreal, Unity, proprietary ...

OR · On-site

$126K - $151K/yr

... Unity. 6. Collaborate with other artists and developers to expand the 3D product library for real ... time applications. 7. Collaborates with developers to make realtime visualizations that are easy to ...

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Unity Artist information

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$37K

$123.1K

$196K

How much do unity artist jobs pay per year?

As of Jun 11, 2026, the average yearly pay for unity artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What is a Unity Artist job?

A Unity Artist is responsible for creating and implementing visual assets in Unity, a popular game development engine. They work on 2D and 3D art, animations, shaders, lighting, and visual effects to enhance the overall look and feel of a project. Unity Artists collaborate with designers and developers to ensure artistic consistency and performance optimization. Their role is essential in bringing immersive and visually appealing experiences to life in games, simulations, and interactive applications.

What are some typical daily tasks and responsibilities for a Unity Artist?

Unity Artists are responsible for creating and integrating visual assets such as characters, environments, textures, and effects within the Unity engine. On a typical day, you might collaborate with designers and developers to ensure visual consistency, optimize assets for performance, and troubleshoot visual issues. You may also prototype new visual features, review builds, and provide feedback to the team. The role balances hands-on art creation with technical problem-solving, making it both creative and collaborative. Staying organized and responsive to team feedback is important for keeping projects on schedule and maintaining high production standards.

What is the hourly rate for Unity developer?

The hourly rate for a Unity developer typically ranges from $25 to $75, depending on experience, location, and project complexity. Entry-level developers may earn closer to $25-$40 per hour, while experienced professionals with specialized skills can earn $60 or more per hour.

What is the 80/20 rule for artists?

For Unity artists, the 80/20 rule suggests that approximately 80% of the work involves creating and refining core assets, while 20% focuses on polishing and optimizing those assets for performance and visual quality. Prioritizing tasks based on this rule helps manage time effectively and ensures key elements meet project standards.

What is the salary of a 3D game artist?

A 3D game artist's salary varies based on experience, location, and skill level, but typically ranges from $50,000 to $90,000 annually. Entry-level artists may earn less, while experienced professionals with advanced skills in tools like Maya or Blender can earn higher salaries, especially in larger studios or competitive markets.

What is a Unity artist?

A Unity artist is a professional who creates visual assets such as 3D models, textures, and environments for projects developed in the Unity game engine. They often use tools like Blender or Photoshop and collaborate with developers to ensure assets integrate seamlessly into interactive experiences.

What are the key skills and qualifications needed to thrive in the Unity Artist position, and why are they important?

To thrive as a Unity Artist, you need strong skills in 2D/3D art creation, animation, and a solid grasp of Unity's engine, often supported by a degree in art, design, or related fields. Familiarity with software like Photoshop, Blender, Maya, and Unity's visual scripting tools is expected, and certifications in Unity can give candidates an edge. Creativity, attention to detail, clear communication, and the ability to collaborate within multidisciplinary teams are crucial soft skills. These abilities ensure high-quality visual output, efficient workflow integration, and effective contribution to interactive projects.

More about Unity Artist jobs
What cities are hiring for Unity Artist jobs? Cities with the most Unity Artist job openings:
What are the most commonly searched types of Unity Artist jobs? The most popular types of Unity Artist jobs are:
What states have the most Unity Artist jobs? States with the most job openings for Unity Artist jobs include:
Infographic showing various Unity Artist job openings in the United States as of June 2026, with employment types broken down into 85% Full Time, 14% Part Time, and 1% Contract. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Senior Technical Artist

Bellota Labs

Redwood City, CA

$170K - $225K/yr

Full-time

Posted 6 hours ago


Job description

At Bellota Labs, we're building a next-generation iGaming mobile app that brings rich visuals, smooth gameplay, and seamless cross-platform experiences to iOS and Android.
 
We're looking for a Technical Artist to bridge the gap between artistic vision and technical execution, ensuring that our visuals are both beautiful and performant across devices.
 
As a Technical Artist, you'll collaborate closely with designers, 3D artists, and frontend engineers to bring assets, effects, and interactions to life in Unity3D. You'll be the key link ensuring that creative assets integrate cleanly, efficiently, and consistently into our real-time engine pipeline.
Key Responsibilities:
  • Bridge Art and Engineering: Collaborate with game designers, artists, and engineers to translate visual concepts into optimized, in-engine assets.
  • Asset Integration: Import, configure, and maintain 2D/3D assets, materials, and shaders within Unity3D for mobile and WebGL builds.
  • Performance Optimization: Profile and optimize assets, textures, lighting, and rendering pipelines to maintain high frame rates and minimal memory footprint.
  • Tooling & Automation: Build and maintain Unity editor tools, import scripts, or asset validation pipelines to streamline workflows.
  • Shader and VFX Work: Create and optimize shaders, particle systems, and post-processing effects to enhance visual fidelity.
  • Cross-Platform Support: Ensure asset compatibility and consistent visual quality across iOS, Android, and WebGL platforms.
Core Skills:
  • Strong experience with Unity3D (URP or HDRP) - asset pipelines, materials, lighting, and scene optimization.
  • Proficiency in C# scripting for editor tooling, automation, or runtime integrations.
  • Experience working with 3D modeling tools (Maya, Blender, 3ds Max) and 2D software (Photoshop, Substance Painter).
  • Familiarity with shader authoring (Shader Graph, HLSL, Amplify Shader Editor, or similar).
  • Deep understanding of rendering performance optimization across mobile and WebGL targets.
Technical Competencies:
  • Experience with cross-platform deployment (iOS, Android, WebGL).
  • Knowledge of asset compression, texture atlases, and memory management techniques.
  • Comfort working with source control systems (Git, Perforce) and CI/CD pipelines for Unity projects.
  • Basic familiarity with backend interactions - REST APIs, network calls, and event-driven systems (Go + AWS stack).
  • Understanding of profiling tools (Unity Profiler, Xcode Instruments, Android GPU Inspector).
Soft Skills:
  • Excellent collaboration and communication skills across design and engineering.
  • Strong problem-solving ability and eye for detail.
  • Comfortable in fast-paced, iterative development environments (Agile/Scrum).
  • Passion for gaming and creating polished, visually engaging player experiences.
Nice-to-Haves:
  • Experience with WebGL performance tuning and lightweight shader optimization.
  • Exposure to multiplayer gameplay systems and client-server synchronization.
  • Experience in procedural asset generation or VFX graph systems.
  • Familiarity with analytics, events, or gameplay telemetry integration.
What You'll Get:
  • The opportunity to define the visual-technical DNA of our new gaming app and contribute to our game development tooling from the ground up.
  • Close collaboration with a seasoned engineering and design team experienced in top-tier games and platforms.
  • Ownership and creative freedom within a supportive, technically strong environment.
  • Competitive compensation, flexible work arrangements, and a chance to help shape the future of social, real-time gaming.
Requirements:

Bachelor's degree in a relevant field

$170,000 - $225,000 a year
If you are excited to be part of a fast-growing team that is redefining the online gaming experience, we would love to hear from you. Join us at Bellota Labs and help shape the future of gaming innovation!
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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