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Senior Vr Developer Jobs (NOW HIRING)

Senior XR/Unity Developer Location: Austin TX || Onsite Interview: Virtual Senior XR/Unity ... Stay updated with the latest AR/VR technologies, trends, and industry standards. * Provide ...

Senior Software Engineer - VR/Virtual Reality

Seattle, WA · On-site +1

$139K - $183K/yr

Experience in VR?AR is a major plus! * Computer Science Degree and an MS Degree preferred Qualifications * Developers and Engineers who want to solve challenging Virtual Reality problems * Inventive ...

Be Seen First

Communicate clearly with engineers and managers about blockers, improvement opportunities, and task ... Our team consists of an experienced group of Senior Technical Recruiters and Account Managers with ...

Senior-level Job Overview Our client is seeking a Senior QA Test Engineer with extended reality (XR/AR/VR) expertise to join their QA Testing program. You will be embedded in a Bug Triage subservice ...

Senior Game Developer / UE5 Engineer

$125K - $165K/yr

This project is focused on the development of a next-generation first-person VR flight simulation ... We're looking for a Senior Unreal Engine Engineer with deep expertise across gameplay systems ...

Senior Unreal Developer Department: Imerza Employment Type: Full Time Location: Imerza Reporting To ... Experience with VR/XR systems or virtual production pipelines (nDisplay, LED walls). * Knowledge of ...

The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development ... Experience with VR/XR systems or virtual production pipelines (nDisplay, LED walls). * Knowledge of ...

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Senior Vr Developer information

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$25K

$80.3K

$163.5K

How much do senior vr developer jobs pay per year?

As of Aug 31, 2026, the average yearly pay for senior vr developer in the United States is $80,287.00, according to ZipRecruiter salary data. Most workers in this role earn between $41,500.00 and $103,000.00 per year, depending on experience, location, and employer.

What is a senior VR developer?

Senior VR Developers are experienced software engineers who specialize in creating immersive virtual reality (VR) applications and experiences. They are responsible for designing, developing, and optimizing VR content using platforms like Unity or Unreal Engine, often working with 3D models, physics engines, and various input devices. Senior VR Developers also mentor junior team members, lead technical decisions, and collaborate closely with designers and artists to bring interactive VR environments to life.

What are the key skills and qualifications needed to thrive as a senior VR developer?

To thrive as a Senior VR Developer, you need advanced programming skills (C#, C++ or similar), experience with 3D graphics, and a strong understanding of VR platforms, often supported by a relevant degree or certifications. Proficiency in engines like Unity or Unreal Engine, knowledge of VR SDKs, and tools such as Blender or Maya are typically required. Excellent problem-solving, creativity, and strong communication skills help you collaborate effectively and innovate immersive experiences. These competencies ensure the delivery of high-quality, engaging VR applications that meet both technical and user experience standards.

What are some common challenges senior VR developers face when integrating new technologies into existing VR projects?

Senior VR Developers often encounter challenges when integrating new hardware or software technologies, such as ensuring compatibility with diverse VR platforms and maintaining optimal performance across devices. They must also consider how updates may impact user experience, which requires thorough testing and iteration. Collaboration with UX designers, 3D artists, and backend engineers is crucial to address these challenges and implement solutions effectively. Staying current with evolving VR standards and best practices helps mitigate integration issues and supports long-term project scalability.

What is the difference between Senior VR Developer vs VR Software Engineer?

AspectSenior VR DeveloperVR Software Engineer
Required CredentialsBachelor's in Computer Science or related field, experience in VR developmentBachelor's or higher in Computer Science, specialized in VR/AR
Work EnvironmentDesigning and developing immersive VR applications, leading projectsDeveloping VR software components, collaborating with teams
Employer & Industry UsageGame studios, VR startups, tech companiesTech firms, entertainment, training, and simulation industries

Both roles focus on VR development but differ in seniority and scope. Senior VR Developers typically lead projects and have more experience, while VR Software Engineers focus on coding and technical implementation. Understanding these differences helps in choosing the right career path or job search focus.

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Infographic showing various Senior Vr Developer job openings in the United States as of August 2026, with employment types broken down into 50% Internship, and 50% Contract. Highlights an 100% In-person job distribution, with an average salary of $80,287 per year, or $38.6 per hour.

3D Game Developer - XR/VR

Fort Gregg Adams, VA • On-site

Code Plus Inc
IT Services • 51 - 200 employees

Full-time

Posted 10 days ago


Job description

CODE Plus, Inc., an experienced IT government contractor in Fairfax, VA with offices in Huntsville, AL and have been in business for 31 years and have been servicing different agencies within the Federal sector. Our mission is to deliver high-quality, cost-effective solutions that empower our clients to achieve their goals. At CODEplus, we value teamwork, integrity, and technical excellence, and we pride ourselves on maintaining long-standing partnerships built on trust and results. 

We are seeking a 3D Developer / Game Developer with Virtual Reality (VR) and Extended Reality (XR) experience to support U.S. Army training and education initiatives at CASCOM in Fort Lee,VA.

Program: U.S. Army – CASCOM 
Location: Fort Lee, VA (Onsite) 
Clearance: As required by Army contract 
Citizenship Requirement: U.S. Citizenship

In this role, you will design and develop immersive, interactive 3D training applications that enhance learning through real-time simulation and experiential environments. You will collaborate closely with on-site Subject Matter Experts (SMEs) and cross-functional teams to build high-quality, performance-optimized solutions across desktop, web, and immersive platforms (VR/AR/MR).

This is a hands-on development role requiring both technical expertise and creative problem-solving to transform instructional concepts into engaging, mission-focused training tools.


Key Responsibilities
  • Collaborate with SMEs and stakeholders to define requirements, learning objectives, and technical solutions for immersive training applications.
  • Design and develop interactive 3D and VR/XR training experiences using modern game engines.
  • Create and optimize 3D assets (modeling, texturing, rigging) for real-time performance across platforms, including VR/AR devices.
  • Develop low-polygon assets and texture atlases suitable for WebGL and real-time simulation environments.
  • Build and implement immersive interactions, user experiences, and spatial interfaces for VR/XR applications.
  • Use Autodesk 3ds Max and/or Maya to create production-ready 3D assets.
  • Integrate assets into Unity as FBX files and ensure proper scaling, lighting, and performance optimization.
  • Develop scripts and application logic in Unity (C#) to support gameplay systems, simulation logic, and user interactions.
  • Design and implement intuitive UI/UX systems, including VR/XR interaction patterns and Unity Canvas-based interfaces.
  • Support testing, debugging, and performance optimization across multiple platforms, including VR headsets.
  • Work closely with instructional designers, developers, and program stakeholders to ensure solutions align with training objectives.

Required Qualifications
  • Experience developing 3D applications or games using real-time engines (Unity preferred).
  • Demonstrated experience building or contributing to VR, AR, or XR applications.
  • Proficiency in Autodesk 3ds Max and/or Maya for 3D asset creation.
  • Strong experience with Unity 3D, including scripting (C#), asset integration, and scene development.
  • Understanding of real-time rendering, performance optimization, and low-poly modeling techniques.
  • Familiarity with VR/XR interaction design principles (hand tracking, controllers, spatial UI, etc.).
  • Strong attention to detail and ability to translate requirements into functional, user-friendly 3D experiences.
  • Ability to collaborate effectively with SMEs and multidisciplinary teams in an on-site environment.

Preferred Qualifications
  • Experience developing VR/XR training simulations for government, military, or enterprise environments.
  • Familiarity with VR platforms (e.g., Meta Quest, HTC Vive, HoloLens, or similar).
  • Experience deploying applications to WebGL or cross-platform environments.
  • Background in simulation, serious games, or instructional technology.
  • Experience designing immersive UX/UI systems for VR/AR environments.
  • Knowledge of Agile or iterative development processes.