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Full Time Vr Developer Jobs (NOW HIRING)

AR/VR application developer (Unity Engine + AOSP + Firmware) Job Location: Redmond, WA (Onsite for 5 days a week) Job Type: Fulltime Experience: 5 to 10 Years Skills: Experience with C/C++, bash ...

Training Developer II

Palmdale, CA ยท On-site

$56.82K - $96.02K/yr

We are looking for an AR/VR Training Developer to join our Air Systems Maintenance Training team in ... Work full time, 100% on-site with fellow team members in Palmdale, CA. * Ability to obtain and ...

VR Team Supervisor (Austin)

Austin, TX ยท On-site

$88.20K - $118K/yr

... Contract Developer (CTCD) certification. -Knowledge of local, state, and federal laws and ... YOU QUALIFY WITH: - Five years of full-time experience in contract administration, management ...

You'll work alongside artists, designers, and experienced engineers to build VR and interactive ... Full-time and part-time employees working at least 20 hours a week on a regular basis are eligible ...

$54.50 - $75/hr

Support SecOps and VR use cases such as vulnerability ingestion, remediation workflows, and ... Training and certification support Employment Type: FULL_TIME

Job Developer

Bronx, NY ยท On-site

$19.75 - $25.75/hr

Job Developer Type of Position Full time Search Location(s) Bronx, NY, Brooklyn, NY, Manhattan, NY ... ACCES-VR), Service Coordinators, clinical staff, and family members. * Writes monthly notes ...

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Full Time Vr Developer information

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How much do full time vr developer jobs pay per hour?

As of May 30, 2026, the average hourly pay for full time vr developer in the United States is $52.84, according to ZipRecruiter salary data. Most workers in this role earn between $40.38 and $64.66 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Full Time VR Developer, and why are they important?

To thrive as a Full Time VR Developer, you need strong programming skills (such as C# or C++), experience with 3D graphics, and a relevant degree in computer science or a similar field. Familiarity with VR development platforms like Unity or Unreal Engine, and knowledge of VR hardware and SDKs, are typically required. Creative problem-solving, teamwork, and strong communication skills help you translate complex concepts into immersive experiences. These skills and qualities are essential for building engaging, high-performance VR applications that meet user and business needs.

What are some common challenges Full Time VR Developers face when working on collaborative projects?

Full Time VR Developers often collaborate with multidisciplinary teams, including designers, 3D artists, and product managers. A common challenge is ensuring seamless integration between code, assets, and user experience, especially when team members have varying levels of VR-specific knowledge. Clear communication and regular syncs are essential to resolve compatibility issues and align on project goals. Additionally, VR development requires frequent testing across different hardware, which can be time-consuming and necessitates a flexible, problem-solving mindset.

What are Full Time VR Developers?

Full Time VR Developers are professionals who design, build, and maintain virtual reality (VR) applications and experiences as their primary occupation. They work with VR hardware and software platforms to create immersive environments for gaming, training, education, or other industries. These developers typically possess strong programming skills, proficiency in 3D modeling tools, and a solid understanding of user experience in VR. Their responsibilities may include coding, testing, debugging, and collaborating with designers and other engineers to bring VR projects to life.
What are the most commonly searched types of Vr Developer jobs? The most popular types of Vr Developer jobs are:
What states have the most Full Time Vr Developer jobs? States with the most job openings for Full Time Vr Developer jobs include:
AR/VR/ Unity

AR/VR/ Unity

Quantum World Technologies Inc

Redmond, WA โ€ข On-site

Full-time

Posted 13 days ago


Job description

Job Title: AR/VR application developer (Unity Engine + AOSP + Firmware)

Job Location: Redmond, WA (Onsite for 5 days a week)

Job Type: Fulltime

Experience: 5 to 10 Years

Skills: Experience with C/C++, bash, shell, C#, Unity, Android Studio and/or Python

Job Description:

  • Develop, debug, and document code using C/C++, bash, shell, C#, Unity, Unreal Engine and/or Python
  • Support H&S UXR studies by developing testbeds and tools for diverse and innovative hardware prototypes. Anticipated needs include:
  • Implementing embedded device firmware to communicate with sensors, display, dimming technologies, and other embedded hardware components and systems
  • Hardware and software system integration across sensors, displays, computer-based stimuli, dynamic obstacle courses, and more
  • Utilizing/Using API frameworks for appropriate logging, transmitting, and visualization of multi-dimensional data from sensors and tracking systems
  • Develop event-triggered algorithms to generate dynamic and/or randomized stimuli (e.g., display content)
  • Partnering with XFN to understand capabilities and constraints of integrated hardware systems and firmware (including, but not limited to, displays, eye-tracking, cameras, depth sensors, IMU sensors, wearables)
  • Collaborating with H&S UXR team members to create flexible, reusable software user interfaces (โ€œvirtual labsโ€) that support adjustment of experimental parameters by study RAs and inclusion of new parameters in the future
  • Working with H&S UXR research scientists and/or vendors to provide rapid response and troubleshooting on-site during user research studies

Minimum Qualifications:

  • Bachelorโ€™s Degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
  • 3 yearsโ€™ experience with C/C++, bash, shell, C#, Unity, Android Studio and/or Python
  • Experience integrating custom systems including sensors, API/SDK frameworks, and firmware
  • Excellent communication skills for understanding and translating technical information to engineers, UXRs, designers, executives
  • Track record of operating independently, demonstrating creativity, being detail-oriented, solving ambiguous problems, and delivering results in a highly-organized manner
  • Willingness to occasionally travel to study sites

Preferred Qualifications:

  • Experience facilitating implementation of closed-loop experimental paradigms, highly-controlled presentations of visual content to external displays of varying types, and collection of system-user telemetry
  • Experience working with electrical engineers, firmware developers, software engineers, and hardware prototypers
  • Experience developing AR/VR applications
  • Experience with Android Studio and/or Unity
  • Experience with Python