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Senior Technical Animator Jobs (NOW HIRING)

... animations. * Effectively communicates internally with project teams and externally with ... Is able to enrich design concepts through technical strategies and effectively uses appropriate ...

Senior Technical Designer

Santa Monica, CA · On-site

$114K - $122K/yr

Communicating with animation, programming, and art departments to effectively produce the assets ... What skills you will use: * 5+ years of industry experience in Technical Design for games * 2+ ...

Senior Technical Designer

Santa Monica, CA

$114K - $122K/yr

Communicating with animation, programming, and art departments to effectively produce the assets ... What skills you will use: * 5+ years of industry experience in Technical Design for games * 2+ ...

Communicating with animation, programming, and art departments to effectively produce the assets ... What skills you will use: * 5+ years of industry experience in Technical Design for games * 2+ ...

Senior Technical Designer, Events

Raleigh, NC · On-site

$99K - $106K/yr

AGBO is looking for a Senior Technical Designer to support the execution of large-scale Live Events ... Implement designs in Unreal Engine using Blueprints, working hand in hand with engineers, animators ...

Senior Technical Designer, Events

Raleigh, NC · On-site

$99K - $106K/yr

AGBO is looking for a Senior Technical Designer to support the execution of large-scale Live Events ... Implement designs in Unreal Engine using Blueprints, working hand in hand with engineers, animators ...

Senior Technical Designer, Events

Raleigh, NC · On-site

$99K - $106K/yr

AGBO is looking for a Senior Technical Designer to support the execution of large-scale Live Events ... Implement designs in Unreal Engine using Blueprints, working hand in hand with engineers, animators ...

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Senior Technical Animator information

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$77K

$112.7K

$122K

How much do senior technical animator jobs pay per year?

As of Jul 4, 2026, the average yearly pay for senior technical animator in the United States is $112,707.00, according to ZipRecruiter salary data. Most workers in this role earn between $106,000.00 and $121,000.00 per year, depending on experience, location, and employer.

How does a Senior Technical Animator typically collaborate with game designers and programmers during a project's development?

A Senior Technical Animator serves as a bridge between the art and programming teams, ensuring that character and creature animations integrate smoothly into the game engine. They work closely with game designers to understand gameplay requirements and with programmers to implement animation systems that are both visually appealing and technically efficient. Regular collaboration includes troubleshooting animation-related bugs, optimizing rigs for performance, and providing feedback on tool development to streamline animation workflows. This cross-functional teamwork is key to delivering high-quality, responsive animations that enhance the player's experience.

What are the key skills and qualifications needed to thrive as a Senior Technical Animator, and why are they important?

To thrive as a Senior Technical Animator, you need a solid background in animation principles, rigging, and scripting, usually supported by a degree in animation, computer graphics, or a related field. Mastery of tools like Autodesk Maya, MotionBuilder, Python scripting, and real-time engines such as Unreal Engine or Unity is typically required. Strong problem-solving abilities, communication skills, and the ability to collaborate with multidisciplinary teams set exceptional candidates apart. These skills ensure efficient workflows, high-quality animations, and seamless integration of art and technology in interactive media projects.

What are Senior Technical Animators?

Senior Technical Animators are experienced professionals in the gaming or film industry who bridge the gap between animation and technical implementation. They create tools, rigs, and workflows that allow animators to efficiently produce high-quality character and object animations. In addition to animating, they collaborate closely with programmers and artists to ensure assets are optimized and function correctly within the game engine or production pipeline. Their expertise helps solve complex animation problems and improves the overall animation process.
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Senior Research Engineer - Computer Graphics, Next Generation AI/ML Animation R&D

Senior Research Engineer - Computer Graphics, Next Generation AI/ML Animation R&D

Sony

Culver City, CA • On-site

$116K - $132K/yr

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

Job Summary:
Sony Corporation of America is the U.S. headquarters of Sony Group Corporation, known for delivering entertainment experiences worldwide. The Senior Research Engineer will lead technical efforts in developing AI/ML based animation core technologies and produce next-generation photo-real 3D CG animation content.
Responsibilities:
• Individual contributor in fundamental theories, principles and algorithm development in the field of AI/ML 3D CG animation and visualization based on scientific survey, analysis, benchmark and validation.
• Support manager’s new initiatives and strategy. Support, propose and contribute to project plan for new business creation.
• Document all phases of research and development.
• Oversee submission of intellectual property.
• Travel to visit project collaborators overseas.
Qualifications:
Required:
• PhD in Computer Science, or Electrical Engineering, or related scientific field, is required.
• Solid publication record in AI/ML based 3D CG animation algorithm research, particularly in the field of facial animation, hair or garment modeling/simulation.
• 0-3 years of industry experience, preferably in 3D Computer Graphics.
• Excellent communication skills are required.
• Highly proficient with Unreal Engine (MetaHuman), Maya, or related CG platforms.
• All candidates must be authorized to work in the USA.
Company:
Sony develops and manufactures audio, video, communications, and information technology products for the consumer and professional markets. It is a sub-organization of Sony Biz Networks Corporation. Founded in 1946, the company is headquartered in Tokyo, JPN, with a team of 10001+ employees. The company is currently Late Stage.