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Senior Technical Animator Jobs in Bothell, WA (NOW HIRING)

Ability to translate business, marketing, and technical requirements into intuitive, elegant, and ... animations, and developer handoff workflows * Experience building and evolving scalable design ...

Provide input to the design and construction schedule - communicate the technical implications of ... Ability to use AutoCAD, Photoshop, SketchUp or other 3D Modeling, Animation, Rendering computer ...

Technical skills should include AutoCAD, Plant 3D, SP3D SmartPlant, AutoCAD PID, Navisworks, 3D ... Animation, MS Office, MS Project, BIM, Revit, and the ability to learn and use other design ...

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Senior Technical Animator information

See Bothell, WA salary details

$86.1K

$126K

$136.4K

How much do senior technical animator jobs pay per year?

As of Jun 14, 2026, the average yearly pay for senior technical animator in Bothell, WA is $125,994.00, according to ZipRecruiter salary data. Most workers in this role earn between $118,500.00 and $135,300.00 per year, depending on experience, location, and employer.

Is AI replacing 3D animators?

AI is increasingly used to assist 3D animators by automating repetitive tasks and enhancing workflow efficiency, but it does not replace the need for skilled animators. Senior technical animators continue to play a crucial role in creating complex, high-quality animations that require artistic judgment and technical expertise, often using tools like Maya or Blender. AI tools serve as complementary resources rather than substitutes in the animation process.

How does a Senior Technical Animator typically collaborate with game designers and programmers during a project's development?

A Senior Technical Animator serves as a bridge between the art and programming teams, ensuring that character and creature animations integrate smoothly into the game engine. They work closely with game designers to understand gameplay requirements and with programmers to implement animation systems that are both visually appealing and technically efficient. Regular collaboration includes troubleshooting animation-related bugs, optimizing rigs for performance, and providing feedback on tool development to streamline animation workflows. This cross-functional teamwork is key to delivering high-quality, responsive animations that enhance the player's experience.

How much do senior animators make per hour?

Senior technical animators typically earn between $30 and $60 per hour, depending on experience, location, and industry. They often work with advanced animation software and may have specialized skills in rigging, scripting, or character development.

What is the highest paid animation job?

Senior technical animators and lead animation roles in the gaming and film industries tend to be among the highest paid animation jobs, often earning six-figure salaries. Executive positions such as Animation Directors or Creative Directors also command high compensation, especially with extensive experience and advanced skills in industry-standard tools like Maya or Blender.

What are the key skills and qualifications needed to thrive as a Senior Technical Animator, and why are they important?

To thrive as a Senior Technical Animator, you need a solid background in animation principles, rigging, and scripting, usually supported by a degree in animation, computer graphics, or a related field. Mastery of tools like Autodesk Maya, MotionBuilder, Python scripting, and real-time engines such as Unreal Engine or Unity is typically required. Strong problem-solving abilities, communication skills, and the ability to collaborate with multidisciplinary teams set exceptional candidates apart. These skills ensure efficient workflows, high-quality animations, and seamless integration of art and technology in interactive media projects.

Are technical animators in demand?

Technical animators are in demand in the entertainment, gaming, and virtual production industries due to the increasing need for complex character rigging, scripting, and integration with software tools like Maya, Blender, or Unreal Engine. Strong skills in programming, 3D modeling, and animation pipelines enhance employability in this growing field.

What are Senior Technical Animators?

Senior Technical Animators are experienced professionals in the gaming or film industry who bridge the gap between animation and technical implementation. They create tools, rigs, and workflows that allow animators to efficiently produce high-quality character and object animations. In addition to animating, they collaborate closely with programmers and artists to ensure assets are optimized and function correctly within the game engine or production pipeline. Their expertise helps solve complex animation problems and improves the overall animation process.
What are the most commonly searched types of Technical Animator jobs in Bothell, WA? The most popular types of Technical Animator jobs in Bothell, WA are:
What job categories do people searching Senior Technical Animator jobs in Bothell, WA look for? The top searched job categories for Senior Technical Animator jobs in Bothell, WA are:
What cities near Bothell, WA are hiring for Senior Technical Animator jobs? Cities near Bothell, WA with the most Senior Technical Animator job openings:
Senior Technical UI Artist (Contract)

Senior Technical UI Artist (Contract)

ArenaNet LLC

Bellevue, WA • On-site

$143K - $171K/yr

Full-time

Posted 6 days ago


Job description

At ArenaNet, we've always believed that games are art. They have the power to communicate ideas and tell stories. They can change the way we think, reflect our cultures, and move us. As the developer of the award-winning Guild Wars game series, we're proud to share our passion for the online worlds we've created with over 21 million players worldwide.
ArenaNet develops and publishes games for every kind of person, which means our games need to be built by every kind of person. We believe the best experiences come from working together, celebrating differences, and helping each of our team members shine.
We are looking for a Contract Senior Technical UI Artist to support development of our upcoming title, Guild Wars 3. Working closely with UI/UX, Tech Art, and Engineering, you'll help bring game experiences to life through polished, performant, and scalable interfaces.
As a Technical UI Artist, you bridge the gap between art and implementation. You combine strong visual instincts with technical problem solving to create intuitive, high-quality interfaces, interactions, and features that elevate the overall game experience.
WHAT YOU'LL DO
  • Work with UI/UX designers to create, translate, and implement UI elements, menus, and systems in the game engine
  • Build and maintain widgets, menus, and HUD elements
  • Create Material solutions for animations, transitions, and visual effects
  • Partner with engineers to integrate existing gameplay systems, data, and backend services
  • Create reusable UI components that support scalability across features
  • Collaborate closely with UI/UX, Tech Art, and Engineering to clearly present, iterate, and deliver polished work
  • Balance visual quality with performance, usability, and production constraints

WHAT YOU'LL NEED TO BE SUCCESSFULL
  • 5+ years of experience working in games, interactive media, or a related field creating and implementing UI art
  • Experience translating UI/UX designs into production ready widgets and screens
  • A strong portfolio, demo reel, or equivalent body of work demonstrating UI implementation, execution, and problem solving, in UI related features
  • Strong proficiency with Unreal Engine, UMG, Blueprint, and Unreal Engine workflows
  • Strong proficiency creating expressive, polished, and scalable Shaders/Materials for UI
  • Working knowledge of Figma, Adobe Creative Suite, Common UI, and MVVM architecture
  • Solid understanding of visual design fundamentals and UX best practices
  • Self-motivated, versatile, and able to operate with confidence and creativity in an ambiguous and iterative environment
  • Strong collaboration and communication skills with both artistic and technical teams

NICE TO HAVE
  • Experience with motion graphics and animation
  • Experience shipping UI features for both console and PC platforms
  • Familiarity with accessibility considerations for game UI

Applications will be accepted until Friday, June 26th by 10am PT. If the deadline is extended, the posting will be updated accordingly. If the position is filled before this date, the posting will be removed.
Don't meet every single requirement on this job post? Studies have shown that women and people of color are less likely to apply to jobs unless they meet every single qualification. At ArenaNet, we believe diversity in culture, ethnicity, gender, sexual orientation, and backgrounds make us a better team - we celebrate it. So, if you're excited about this role, but your experience doesn't align perfectly with every qualification listed, we encourage you to apply anyway. You may be just the right candidate for this or other roles.