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Senior Technical Animator Jobs in Bothell, WA (NOW HIRING)

Technical Artist (Mid - Senior)

Seattle, WA ยท Remote

$130K - $155K/yr

Role Overview We are seeking a talented and versatile Mid to Senior Technical Artist to bridge the ... Reports to: Studio Art & Animation Director * Department: Art * Work Location: Fully Remote

Technical Artist (Mid - Senior)

Seattle, WA ยท On-site +1

$144K - $173K/yr

Role Overview We are seeking a talented and versatile Mid to Senior Technical Artist to bridge the ... Reports to: Studio Art & Animation Director * Department: Art * Work Location: Fully Remote

Ability to translate business, marketing, and technical requirements into intuitive, elegant, and ... animations, and developer handoff workflows * Experience building and evolving scalable design ...

Reporting directly to the Chief Technical Officer, you will be responsible for wrestling with core ... Partner with the Creature Art and Tech Animation teams to pioneer new rendering techniques ...

Reporting directly to the Chief Technical Officer, you will be responsible for wrestling with core ... Partner with the Creature Art and Tech Animation teams to pioneer new rendering techniques ...

Senior Model Artist

Redmond, WA ยท On-site

$130K - $160K/yr

Collaborate closely with Art Directors, Designers, Animators, Engineers, and Production teams throughout development. * Document asset creation processes, technical requirements, and best practices.

... and animation: Bring agentic capabilities to life within developer workflows through micro ... technical partners for design implementation PREFERRED QUALIFICATIONS - Knowledge of marketing ...

Senior Visual Designer (6784)

Seattle, WA ยท On-site +1

$65 - $90/hr

... on animation * Create simple, elegant design solutions for communicating technically complex ... Maintain visual continuity across multiple channels, ensuring assets meet technical requirements ...

Senior Frontend Engineer

Seattle, WA ยท On-site +1

$160K - $200K/yr

You care about details such as spacing, animation, responsiveness, and visual polish. Strong ... You are comfortable translating design concepts into technical implementations and proposing ...

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Senior Technical Animator information

See Bothell, WA salary details

$86.1K

$126K

$136.4K

How much do senior technical animator jobs pay per year?

As of Jul 30, 2026, the average yearly pay for senior technical animator in Bothell, WA is $125,994.00, according to ZipRecruiter salary data. Most workers in this role earn between $118,500.00 and $135,300.00 per year, depending on experience, location, and employer.

How does a Senior Technical Animator typically collaborate with game designers and programmers during a project's development?

A Senior Technical Animator serves as a bridge between the art and programming teams, ensuring that character and creature animations integrate smoothly into the game engine. They work closely with game designers to understand gameplay requirements and with programmers to implement animation systems that are both visually appealing and technically efficient. Regular collaboration includes troubleshooting animation-related bugs, optimizing rigs for performance, and providing feedback on tool development to streamline animation workflows. This cross-functional teamwork is key to delivering high-quality, responsive animations that enhance the player's experience.

What are the key skills and qualifications needed to thrive as a Senior Technical Animator, and why are they important?

To thrive as a Senior Technical Animator, you need a solid background in animation principles, rigging, and scripting, usually supported by a degree in animation, computer graphics, or a related field. Mastery of tools like Autodesk Maya, MotionBuilder, Python scripting, and real-time engines such as Unreal Engine or Unity is typically required. Strong problem-solving abilities, communication skills, and the ability to collaborate with multidisciplinary teams set exceptional candidates apart. These skills ensure efficient workflows, high-quality animations, and seamless integration of art and technology in interactive media projects.

What are Senior Technical Animators?

Senior Technical Animators are experienced professionals in the gaming or film industry who bridge the gap between animation and technical implementation. They create tools, rigs, and workflows that allow animators to efficiently produce high-quality character and object animations. In addition to animating, they collaborate closely with programmers and artists to ensure assets are optimized and function correctly within the game engine or production pipeline. Their expertise helps solve complex animation problems and improves the overall animation process.
What are the most commonly searched types of Technical Animator jobs in Bothell, WA? The most popular types of Technical Animator jobs in Bothell, WA are:
What are popular job titles related to Senior Technical Animator jobs in Bothell, WA? For Senior Technical Animator jobs in Bothell, WA, the most frequently searched job titles are:
What job categories do people searching Senior Technical Animator jobs in Bothell, WA look for? The top searched job categories for Senior Technical Animator jobs in Bothell, WA are:
What cities near Bothell, WA are hiring for Senior Technical Animator jobs? Cities near Bothell, WA with the most Senior Technical Animator job openings:
Infographic showing various Senior Technical Animator job openings in Bothell, WA as of July 2026, with employment types broken down into 2% Locum Tenens, 60% As Needed, 18% Full Time, 3% Part Time, 16% Nights, and 1% Summer. Highlights an 81% Physical, 4% Hybrid, and 15% Remote job distribution, with an average salary of $125,994 per year, or $60.6 per hour.

Technical Artist (Mid - Senior)

Hardsuit Labs

Seattle, WA โ€ข Remote

$130K - $155K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 12 days ago


Job description

ABOUT HARDSUIT LABS

Founded in 2015 by industry veterans Andy Kipling and Russell Nelson, we are a Seattle based game developer and co-dev studio who were recently acquired by Keywords Studios in 2023. We believe that great games can only be built with great people and that great people thrive and do their best work in a healthy, collaborative, and positive work environment that values them. We believe in a diverse and inclusive workplace and building equity throughout the organization. At Hardsuit Labs, we are respectful and inclusive, we are problem solvers and efficiency champions, we are curious and collaborative, we are flexible and adaptable and most of all we are always looking to deliver excellence in the experiences and products that we craft!

As a studio we have built a reputation as an Unreal Engine focused development house, working in a multitude of genres and games, from support work and work for hire to original development. We have long-standing relationships with some of the largest gaming companies in the industry and are a certified developer across all major platforms.

Role Overview

We are seeking a talented and versatile Mid to Senior Technical Artist to bridge the gap between our artistic vision and technical execution. In this role, you will collaborate closely with artists, designers, and engineers to optimize workflows, establish high-quality pipelines, and push the visual boundaries of our projects in Unreal Engine 5.

The ideal candidate possesses a deep understanding of the 3D art pipeline, a strong grasp of 3D math, and the ability to maintain peak performance across multiple platformsโ€”from high-end AAA environments to optimized mobile devices.

Key Responsibilities
  • Pipeline & Workflow Optimization: Define, build, and enforce technical and quality standards for all in-game art assets. Author comprehensive pipeline documentation to guide and support the art team.
  • Visual Development & Shaders: Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real-time visual effects using Niagara FX.
  • Terrain & Procedural Workflows: Author complex, performant landscape and terrain materials (utilizing Runtime Virtual Texturing and layered shader workflows). Implement and leverage procedural generation systems (such as UE5โ€™s PCG framework) to streamline world-building and environment art pipelines.
  • Performance & Rendering: Balance cutting-edge UE5 features (Lumen, Nanite) for AAA experiences while ensuring strict performance optimization and calibration for lower-end and mobile platforms.
  • Cross-Discipline Collaboration: Act as the primary technical liaison between art, design, and engineering to ensure seamless asset integration and clear communication.
What Youโ€™ll Bring (Requirements)
  • Artistic Foundation: Strong understanding of lighting, color theory, composition, visual balance, and PBR rendering standards/calibration.
  • Software Proficiency: Proven experience authoring high-quality textures using Photoshop and the Substance Suite for games.
  • Technical Scripting: Strong knowledge of object-oriented programming (OOP) using UE5 Blueprint scripting, functions, and data-driven systems.
  • Problem-Solving Mindset: Detail-oriented with a natural talent for troubleshooting, profiling, and debugging complex technical art issues.
  • Autonomy & Communication: Ability to work independently through complex challenges while remaining highly collaborative, approachable, and professional.

Bonus Points (Preferred Qualifications)

  • Tooling: Experience designing, developing, and deploying custom toolsets to
  • improve artist workflows.
  • Automation & UI: Proficiency with Python scripting for DCCs (Maya, 3ds Max, Blender) and Unreal Engine, as well as experience with Editor Utility Widgets (EUW) and UMG UI systems.
  • Shipped Titles: Track record of delivering results on previously published or shipped game titles.
  • Hybrid Experience: Past professional experience working directly as a production artist, game designer, or software engineer.

Job Details

  • Job Title: Technical Artist
  • Reports to: Studio Art & Animation Director
  • Department: Art
  • Work Location: Fully Remote
  • Employment status: Full Time
  • FLSA: Salaried, Exempt
  • Benefits: Generous PTO, Health, Dental, & Vision coverage; Healthcare and Daycare FSAs, 401k with company match; Life and Disability insurance, Technology Stipend, Paid Sick leave, commuter benefits, paid company holidays and office closures

This position is currently open to candidates residing in the following U.S. states only:

Arizona (AZ), Connecticut (CT), Florida (FL), lowa (IA), Illinois (IL), Massachusetts (MA), Maine (ME), Michigan (MI), Minnesota (MN), New Hampshire (NH), Nevada (NV), Ohio (OH), Oregon (OR), South Carolina (SC), Tennessee (TN), Texas (TX), Virginia (VA), Wisconsin (WI), Montana (MT), Alabama (AL), Georgia (GA), Indiana (IN), Louisiana (LA), North Carolina (NC), New Jersey (NJ), Oklahoma (OK), Washington (WA), Pennsylvania (PA), Colorado (CO), New York (NY), Nebraska (NE), Kansas (KS), Idaho (ID) and Utah (UT).

Applicants must be legally authorized to work in the United States and reside in one of the eligible states listed above.

Salary Range: $66,000 to $95,000 USD

Primary working language: English

ABOUT HARDSUIT LABS

We are an independent game developer founded in 2015 in Seattle, Washington. We believe that great games can only be built with great people and that great people thrive and do their best work in a healthy, collaborative, and positive work environment that values them. We believe in a diverse and inclusive workplace and building equity throughout the organization. At Hardsuit Labs, we are respectful and inclusive, we are problem solvers and efficiency champions, we are curious and collaborative, we are flexible and adaptable, and most of all, we are always looking to deliver excellence in the experiences and products that we craft!

As a studio, we have built a reputation as an Unreal Engine-focused development house, working in a multitude of genres and games, from support work and engagement for hire to the development of original in-house projects. We have long standing relationships with some of the largest gaming companies in the industry and are certified developers across all major platforms.

Hardsuit Labs is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based on race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here. We also consider qualified applicants with criminal histories consistent with applicable federal, state, and local law.

Hardsuit Labs is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or accommodation due to a disability, you may contact us at HR@Hardsuitlabs.com

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at โ€ฏhttps://www.keywordsstudios.com/en/applicant-privacy-notice.

E-Verify Notification

This Organization Participates in E-Verify

Esta Organizaciรณn Participa en E-Verify

Role Information: EN

Studio: Hardsuit Labs

Location: Americas

Area of Work: Game Development

Service: Create

Employment Type: Full Time, Permanent

Working Pattern: Remote