Animator job at Valve Corporation. Bellevue, WA. At Valve we look beyond hiring for a set position ... 3D computer-generated characters. * A detailed understanding of Maya; experience working with ...
Animator job at Valve Corporation. Bellevue, WA. At Valve we look beyond hiring for a set position ... 3D computer-generated characters. * A detailed understanding of Maya; experience working with ...
Student TA - ANI-3501 3D Animation I (Martinez), F26
Redmond, WA · On-site
$17.13 - $18.25/hr
Student TA - ANI-3501 3D Animation I (Martinez), F26 Reports to : Leo Martinez Class Times: Thursday - 6:30 - 9:20 p.m. ANI-3501 Specifications This one-semester position is for a student who has ...
Student TA - ANI-3501 3D Animation I (Martinez), F26
Redmond, WA · On-site
$17.13 - $18.25/hr
Student TA - ANI-3501 3D Animation I (Martinez), F26 Reports to : Leo Martinez Class Times: Thursday - 6:30 - 9:20 p.m. ANI-3501 Specifications This one-semester position is for a student who has ...
Student TA - ANI-3503 3D Animation III (Daly), F26
Redmond, WA · On-site
$17.13 - $18.25/hr
Student TA - ANI-3503 3D Animation III (Daly), F26 Reports to: Dan Daly Class Times: Monday - 6:00 - 8:50 p.m. Essential Functions Must be able to provide technical and animation assistance ...
Student TA - ANI-3503 3D Animation III (Daly), F26
Redmond, WA · On-site
$17.13 - $18.25/hr
Student TA - ANI-3503 3D Animation III (Daly), F26 Reports to: Dan Daly Class Times: Monday - 6:00 - 8:50 p.m. Essential Functions Must be able to provide technical and animation assistance ...
CINEMATICS CUTSCENE ANIMATOR
Bellevue, WA · On-site
CINEMATICS ANIMATOR - CutscenesRole Overview Location: United States (Remote) Work Type: Contract We are seeking a Cinematics Animator for a contract role focused on delivering high-quality character ...
CINEMATICS CUTSCENE ANIMATOR
Bellevue, WA · On-site
CINEMATICS ANIMATOR - CutscenesRole Overview Location: United States (Remote) Work Type: Contract We are seeking a Cinematics Animator for a contract role focused on delivering high-quality character ...
We're looking for an exceptionally talented Technical Animator who lives and breathes Unreal Engine Animation Blueprints and Control Rig. You will own high-impact animation systems that bring ...
We're looking for an exceptionally talented Technical Animator who lives and breathes Unreal Engine Animation Blueprints and Control Rig. You will own high-impact animation systems that bring ...
We're looking for an exceptionally talented Technical Animator who lives and breathes Unreal Engine Animation Blueprints and Control Rig. You will own high-impact animation systems that bring ...
Quick apply
We're looking for an exceptionally talented Technical Animator who lives and breathes Unreal Engine Animation Blueprints and Control Rig. You will own high-impact animation systems that bring ...
Technical Animator (Animation Blueprints & Control Rig) - Remote or On-Site
Seattle, WA · On-site +1
$70K - $90K/yr
We're looking for an exceptionally talented Technical Animator who lives and breathes Unreal Engine Animation Blueprints and Control Rig. You will own high-impact animation systems that bring ...
Technical Animator (Animation Blueprints & Control Rig) - Remote or On-Site
Seattle, WA · On-site +1
$70K - $90K/yr
We're looking for an exceptionally talented Technical Animator who lives and breathes Unreal Engine Animation Blueprints and Control Rig. You will own high-impact animation systems that bring ...
Technical Animator - Unreal 4
Seattle, WA · On-site
Support and improve the integration of animation assets from Maya (or equivalent 3D tools) to Unreal Engine 4 * Contribute to improving the animation pipeline * Own the skinning process for a variety ...
Technical Animator - Unreal 4
Seattle, WA · On-site
Support and improve the integration of animation assets from Maya (or equivalent 3D tools) to Unreal Engine 4 * Contribute to improving the animation pipeline * Own the skinning process for a variety ...
Senior Motion Dessigner
$120K - $137K/yr
After Effects skills include 2D animation, 3D model manipulation, visual effects, basic expressions. Conceptualize and execute motion animations using visual design (typography, composition, color ...
Senior Motion Dessigner
$120K - $137K/yr
After Effects skills include 2D animation, 3D model manipulation, visual effects, basic expressions. Conceptualize and execute motion animations using visual design (typography, composition, color ...
Develop large-scale synthetic data pipelines that involve game and rendering engines, digital environments, 3D geometry, physically-based materials, lighting, animation, and simulation. * Develop ...
Develop large-scale synthetic data pipelines that involve game and rendering engines, digital environments, 3D geometry, physically-based materials, lighting, animation, and simulation. * Develop ...
6SGDI2-Support Engineering Data Specialist 2 - G07-Support Engineering Data
Tukwila, WA · On-site
$45 - $49/hr
Create, modify, and deliver technical illustrations, diagrams, full color graphics, and 2D/3D animations for support engineering products and services. * Develop interactive electronic media to ...
Quick apply
6SGDI2-Support Engineering Data Specialist 2 - G07-Support Engineering Data
Tukwila, WA · On-site
$45 - $49/hr
Create, modify, and deliver technical illustrations, diagrams, full color graphics, and 2D/3D animations for support engineering products and services. * Develop interactive electronic media to ...
Student TA - PRJ-3000-3050 - ANIMATION - 3D Game (Samson), F26-S27
Redmond, WA · On-site
$17 - $21.50/hr
Student TA - PRJ-3000-3050 - ANIMATION - 3D Game (Samson), F26-S27 Reports to : Brigitte Samson TA work hours are to be scheduled outside of the Junior Lab hours, as they would conflict with your PRJ ...
Student TA - PRJ-3000-3050 - ANIMATION - 3D Game (Samson), F26-S27
Redmond, WA · On-site
$17 - $21.50/hr
Student TA - PRJ-3000-3050 - ANIMATION - 3D Game (Samson), F26-S27 Reports to : Brigitte Samson TA work hours are to be scheduled outside of the Junior Lab hours, as they would conflict with your PRJ ...
Adjunct Faculty - Animation and Production (Evergreen)
Redmond, WA · On-site
$3.8K - $10K/wk
Animation Fundamentals * 3D Character Animation * 3D Character Rigging * Film and Animation History * Other specialized courses in animation and film as needed This is an ongoing posting. For more ...
Adjunct Faculty - Animation and Production (Evergreen)
Redmond, WA · On-site
$3.8K - $10K/wk
Animation Fundamentals * 3D Character Animation * 3D Character Rigging * Film and Animation History * Other specialized courses in animation and film as needed This is an ongoing posting. For more ...
Adjunct Faculty - Animation and Production (Evergreen)
Redmond, WA · On-site
$3.8K - $10K/wk
Animation Fundamentals * 3D Character Animation * 3D Character Rigging * Film and Animation History * Other specialized courses in animation and film as needed This is an ongoing posting. For more ...
Adjunct Faculty - Animation and Production (Evergreen)
Redmond, WA · On-site
$3.8K - $10K/wk
Animation Fundamentals * 3D Character Animation * 3D Character Rigging * Film and Animation History * Other specialized courses in animation and film as needed This is an ongoing posting. For more ...
Senior Software Engineer, 3D Systems & AI
Bellevue, WA · On-site
$146K - $219K/yr
Hands-on experience across multiple engine domains - such as physics, animation, input, rendering ... Familiarity with 3D data formats and spatial content pipelines, such as USD, glTF, procedural ...
Senior Software Engineer, 3D Systems & AI
Bellevue, WA · On-site
$146K - $219K/yr
Hands-on experience across multiple engine domains - such as physics, animation, input, rendering ... Familiarity with 3D data formats and spatial content pipelines, such as USD, glTF, procedural ...
Lead 3D Artist - Unannounced Project
Seattle, WA · On-site
$135K - $165K/yr
Lightfox Games is seeking a talented and enthusiastic Lead 3D Artist to join our Seattle, Washington based team to work on an unannounced mobile game for a world-class IP and Publisher. We are ...
Lead 3D Artist - Unannounced Project
Seattle, WA · On-site
$135K - $165K/yr
Lightfox Games is seeking a talented and enthusiastic Lead 3D Artist to join our Seattle, Washington based team to work on an unannounced mobile game for a world-class IP and Publisher. We are ...
Senior 3D Technical Artist/Creative Technologist
Redmond, WA · On-site
$155K - $205K/yr
... Technical Animation, Robotics, or a related field (or equivalent professional experience ... Experience with 3D scanning, photogrammetry, and studio photography for asset creation. * Python ...
Senior 3D Technical Artist/Creative Technologist
Redmond, WA · On-site
$155K - $205K/yr
... Technical Animation, Robotics, or a related field (or equivalent professional experience ... Experience with 3D scanning, photogrammetry, and studio photography for asset creation. * Python ...
Use existing 3D models to create product imagery, simple animations, application scenes, and supporting elements for marketing content * Develop practical capability in model cleanup, materials ...
Use existing 3D models to create product imagery, simple animations, application scenes, and supporting elements for marketing content * Develop practical capability in model cleanup, materials ...
Art & Animation: fundamentals (perspective, shading, form, color theory), 2D/3D animation production. * Game Design: principles, Unity, Unreal, core programming concepts and high-level languages (C# ...
Art & Animation: fundamentals (perspective, shading, form, color theory), 2D/3D animation production. * Game Design: principles, Unity, Unreal, core programming concepts and high-level languages (C# ...
Art & Animation: fundamentals (perspective, shading, form, color theory), 2D/3D animation production. * Game Design: principles, Unity, Unreal, core programming concepts and high-level languages (C# ...
Art & Animation: fundamentals (perspective, shading, form, color theory), 2D/3D animation production. * Game Design: principles, Unity, Unreal, core programming concepts and high-level languages (C# ...
3D Animator information
See Bothell, WA salary details
$34.7K - $45K
6% of jobs
$53.6K is the 25th percentile. Wages below this are outliers.
$45K - $55.3K
22% of jobs
The median wage is $60.2K / yr.
$55.3K - $65.6K
45% of jobs
$67.1K is the 75th percentile. Wages above this are outliers.
$65.6K - $75.9K
11% of jobs
$75.9K - $86.2K
2% of jobs
$86.2K - $96.5K
0% of jobs
$96.5K - $106.9K
1% of jobs
$106.9K - $117.2K
9% of jobs
$117.2K - $127.5K
3% of jobs
$127.5K - $137.8K
0% of jobs
$137.8K - $148.1K
1% of jobs
$34.7K
$71.4K
$148.1K
How much do 3d animator jobs pay per year?
What is a 3D animator?
A 3D animator combines art and science to produce 3D animated creations. These artists generate visual designs on a computer and use 3D printing technology to make a tangible model of their concept. Examples of 3D animation products include gaming equipment, film props, and medical illustrations. Most 3D animators work in a studio setting among a team of other 3D animators, each person contributing to the projects based on their strengths.
What does a 3D animator do?
What are the key skills and qualifications needed to thrive as a 3D animator?
What are some common challenges 3D animators face when working on team-based projects?
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The most popular types of 3D Animator jobs in Bothell, WA are:
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Animator at Valve Corporation Bellevue, WA
Bellevue, WA • On-site
Other
This job post has expired today. Applications are no longer accepted.
Job description
Animator job at Valve Corporation. Bellevue, WA.
At Valve we look beyond hiring for a set position, but instead, we seek exceptional people with broad skill sets who also exhibit deep expertise in their chosen craft. The animators at Valve are a world-class group of artists working with writers, software engineers, and designers who are continually creating and releasing compelling entertainment experiences to players around the world.
Animators determine work priorities in collaboration with their peers, contributing creative solutions throughout production in a variety of ways. From conceptualizing ideas to producing an extensive range of animated content including dynamic interactive performances and large-scale cinematic moments, whose work is crucial in helping shape ideas. Within each team, they are part of prototyping gameplay experiences with designers and programmers for a diverse array of characters, creatures, and in-game encounters. They also work closely with software engineers to improve our proprietary tools, maximize efficiency of our workflow, and to ensure the animation that we create is exceptional.
At Valve our animators are highly experienced and can demonstrate a number of skills, most importantly:
They collaborate with other employees and solve hard problems that make products better.
Each of them has examples - that they can share - showing that they have done something particularly exciting that makes their work special.
What work or experiences can YOU share that are novel and inspiring?
Our animators’ work often utilizes:
- Product-level thinking that informs intentional, meaningful decisions from concept to completion.
- An outstanding ability to portray believable physical movement, strong acting, storytelling and performance of 3D computer-generated characters.
- A detailed understanding of Maya; experience working with motion capture and building animation state machines.
- Knowledge of rigging, scripting, modeling, texturing, lighting, and video editing.
- Prior professional experiences shipping world-class products in the software, television or film industry.