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Remote Animator Jobs in Bothell, WA (NOW HIRING)

While this is a remote position, RUN Studios can only consider candidates currently residing in the ... Produce a wide range of animation and motion content for help, product videos, live-action, and ...

Audio Lead (Games)

Seattle, WA · On-site +1

$125K - $165K/yr

Currently for this role, we can hire remote candidates with legal residence in Arizona, California ... animation divisions. Recruitment Fraud Alert It has come to our attention that there may be ...

Principal Engineer

Seattle, WA · Remote

$217K - $246K/yr

Currently we can hire remote candidates with legal residence in Arizona, California, Florida ... animation divisions. Recruitment Fraud Alert It has come to our attention that there may be ...

Technical Artist (Mid - Senior)

Seattle, WA · Remote

$130K - $155K/yr

Studio Art & Animation Director * Department: Art * Work Location: Fully Remote * Employment status: Full Time * FLSA: Salaried, Exempt * Benefits: Generous PTO, Health, Dental, & Vision coverage ...

Technical Artist (Mid - Senior)

Seattle, WA · On-site +1

$144K - $173K/yr

Studio Art & Animation Director * Department: Art * Work Location: Fully Remote * Employment status: Full Time * FLSA: Salaried, Exempt * Benefits: Generous PTO, Health, Dental, & Vision coverage ...

Brand Designer

Bellevue, WA · On-site +1

$120K - $150K/yr

Bellevue, WA (On-Site)/ Remote (US) Position Type: Regular, Full-Time Who we are: At Roundglass ... Motion graphics or animation experience. * Experience designing large-scale event and experiential ...

Remote Animator information

See Bothell, WA salary details

$11

$44

$78

How much do remote animator jobs pay per hour?

As of Aug 3, 2026, the average hourly pay for remote animator in Bothell, WA is $44.06, according to ZipRecruiter salary data. Most workers in this role earn between $24.47 and $71.49 per hour, depending on experience, location, and employer.

Does Pixar allow remote work?

Pixar generally requires employees to work on-site at its studios, especially for roles involving animation production and collaboration. Remote work options are limited and typically depend on the specific position and company policies, which may evolve over time. For remote animator roles, other companies in the industry are more likely to offer flexible or fully remote arrangements.

How do Remote Animators typically collaborate with creative teams and clients while working from different locations?

Remote Animators often rely on a combination of project management tools, video conferencing, and cloud-based file sharing to maintain clear communication and efficient workflow with creative teams and clients. Regular check-ins, feedback sessions, and collaborative platforms like Slack or Trello help ensure that everyone stays aligned on project goals, deadlines, and revisions. Being proactive in communication and maintaining organized files are essential for overcoming the challenges of remote collaboration and delivering high-quality animation work.

Can animation be a remote job?

Yes, animation can be a remote job, especially for roles like remote animator, which often involve digital tools such as Adobe After Effects, Toon Boom, or Blender. Many animation projects and collaborations are conducted online, allowing animators to work from anywhere with a reliable internet connection and the necessary software. Remote animation jobs may require strong communication skills and a portfolio to demonstrate your work.

Is there a high demand for animators?

The demand for remote animators is growing due to increased content creation across digital platforms, advertising, and entertainment industries. Skills in software like Adobe After Effects, Blender, or Toon Boom can enhance job prospects, and remote work opportunities are expanding as companies seek flexible talent.

What are the key skills and qualifications needed to thrive as a Remote Animator, and why are they important?

To thrive as a Remote Animator, you typically need strong artistic ability, proficiency in animation principles, and experience with a relevant degree or portfolio. Mastery of industry-standard software such as Adobe After Effects, Toon Boom, or Blender, along with familiarity with remote collaboration tools, is essential. Excellent communication, self-motivation, and time management skills help you collaborate effectively and meet deadlines in a remote environment. These skills ensure high-quality creative output, seamless teamwork, and reliable project delivery when working independently from a distance.

What Does a Remote Animator Do?

As a remote animator, your duties involve creating animation for websites, video games, film, television shows, or commercials. You may work on different forms of media, but you do so from a remote location instead of in a company office or studio. You may design characters and scenes using imaging software or motion capture programs, and depending on your clients or employer, you may use proprietary software to create the animation.

What are remote animators?

Remote animators are professionals who create animations, graphics, and visual effects for various media—such as films, video games, advertisements, or websites—while working from a location outside of a traditional studio, often from home or anywhere with internet access. They use digital tools and software to collaborate with clients and teams online, submitting their work electronically. This arrangement provides flexibility and often enables animators to work with companies or clients worldwide. Remote animators need strong communication skills, self-discipline, and proficiency in animation software to succeed in this role.

How to make 2000 a week working from home?

A remote animator can earn $2000 a week by building a strong portfolio, gaining experience in high-demand animation styles, and securing freelance or contract work through platforms like Upwork or Fiverr. Increasing rates with specialized skills, efficient project management, and consistent client acquisition are key to reaching this income level.

What is the difference between Remote Animator vs Remote Graphic Designer?

AspectRemote AnimatorRemote Graphic Designer
Required SkillsAnimation software, storytelling, visual designDesign software, branding, visual communication
Work EnvironmentAnimation studios, media companies, freelanceAdvertising agencies, corporate branding, freelance
Common CertificationsAnimation certifications, Adobe Certified ExpertDesign certifications, Adobe Certified Expert

Remote Animators focus on creating animated content using specialized software, often for media, entertainment, or advertising. Remote Graphic Designers work on visual branding, layouts, and static images for various clients or companies. While both roles require strong design skills and familiarity with Adobe tools, Animators emphasize motion and storytelling, whereas Graphic Designers concentrate on static visuals. Both roles are commonly found in remote work environments and share similar certification requirements.

What are the most commonly searched types of Animator jobs in Bothell, WA? The most popular types of Animator jobs in Bothell, WA are:
What are popular job titles related to Remote Animator jobs in Bothell, WA? For Remote Animator jobs in Bothell, WA, the most frequently searched job titles are:
What job categories do people searching Remote Animator jobs in Bothell, WA look for? The top searched job categories for Remote Animator jobs in Bothell, WA are:
What cities near Bothell, WA are hiring for Remote Animator jobs? Cities near Bothell, WA with the most Remote Animator job openings:
Infographic showing various Remote Animator job openings in Bothell, WA as of July 2026, with employment types broken down into 14% Locum Tenens, 38% As Needed, 21% Full Time, 3% Part Time, 2% Contract, and 22% Nights. Highlights an 85% Physical, 5% Hybrid, and 10% Remote job distribution, with an average salary of $91,637 per year, or $44.1 per hour.

Technical Animator (Animation Blueprints & Control Rig) - Remote or On-Site

Studio Wildcard

Seattle, WA • On-site, Remote

Contractor

Medical, Dental, Vision, Life, Retirement, PTO

Posted 7 days ago


Job description

We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us buildARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features while taking full advantage of the latest tools and technologies.


We're looking for an exceptionally talented Technical Animator who lives and breathes Unreal Engine Animation Blueprints and Control Rig. You will own high-impact animation systems that bring creatures, characters, and gameplay to life. This is a systems-focused technical animation role: deep expertise in visual programming (AnimBPs + Control Rig) is the core requirement. Comfort with programming logic is essential, but day-to-day C++ work is not the focus.


Responsibilities:

  • Design, write, and implement animation systems, using Unreal Engine Animation Blueprints and Control Rigs
  • Create sophisticated Control Rig solutions (procedural animation, IK/FK systems, full-body IK, terrain adaptation, foot placement, active ragdoll blending, etc.)
  • Develop responsive, scalable animation systems for bipeds, quadrupeds, and fantasy creatures
  • Work closely with cross-functional teams to improve current solutions and create new ones
  • Create documentation and provide pipeline improvements
  • Optimize animation systems for performance, LODs, and large-scale creature ecosystems


Requirements:

  • Minimum 3 years of professional experience as a Technical Animator / Animation Programmer / Technical Artist focused on real-time animation systems, with at least one shipped title.
  • Expert-level proficiency with Unreal Engine Animation Blueprints (complex state machines, layered blends, procedural logic, gameplay-driven systems).
  • Strong self-motivation and willingness to participate in many areas of game development
  • Experience using Unreal Engine 5


Pluses:

  • C++ experience (useful for deeper engine integration or performance work, but not a primary focus of the role)
  • Experience with character/creature rigging and skinning in Maya, or Control Rig
  • Degree in computer science or a related field
  • Experience with Rigging and Animation
  • Physics-driven animation (ragdoll, physics blending, cloth, custom physics solvers)
  • Tool Programming, MEL, PyMel Python
  • Houdini experience


Required Application Materials:

  • Resume
  • Cover Letter which should include
    • Why you are interested in working for Studio Wildcard
    • What games you are currently playing
  • Portfolio or examples demonstrating Animation Blueprint and/or Control Rig work


About Studio Wildcard

Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA, and Gainesville, FL including distributed team members across multiple continents.


Equal Opportunity Employer
Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.


Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.


Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options