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Junior 3D Animator Jobs in Bothell, WA (NOW HIRING)

Junior 3D Animator information

See Bothell, WA salary details

$34.7K

$71.4K

$148.1K

How much do junior 3d animator jobs pay per year?

As of Aug 8, 2026, the average yearly pay for junior 3d animator in Bothell, WA is $71,395.00, according to ZipRecruiter salary data. Most workers in this role earn between $55,300.00 and $69,900.00 per year, depending on experience, location, and employer.

What skills and qualifications are needed to be a junior 3D animator?

To thrive as a Junior 3D Animator, a strong foundation in 3D animation principles, attention to detail, and a relevant degree or coursework in animation or related fields are essential. Familiarity with industry-standard software such as Autodesk Maya, Blender, or 3ds Max, as well as an understanding of rigging and texturing processes, is typically required. Creativity, strong communication skills, and the ability to receive and apply feedback make individuals stand out in this position. These skills and qualities are important because they enable Junior 3D Animators to contribute effectively to collaborative projects, meet production standards, and grow professionally within a fast-evolving industry.

What does a junior 3D animator do?

A typical day for a Junior 3D Animator involves working on assigned animation tasks, collaborating closely with senior animators and other team members such as modelers, riggers, and producers. You may spend significant time refining character movements, creating assets, or tweaking animations based on feedback from supervisors. Daily responsibilities often include participating in team meetings, reviewing project timelines, and managing files within shared pipelines. Adapting to revision requests and maintaining clear communication with the team are also key parts of the role, ensuring smooth workflow and alignment with the project's vision.

What is a junior 3D animator?

A Junior 3D Animator is an entry-level role responsible for creating animated sequences in films, games, advertisements, or other digital media. They work under the guidance of senior animators and collaborate with designers, modelers, and riggers to bring characters and objects to life. Their tasks may include keyframe animation, motion capture adjustments, and refining movements to ensure realistic or stylized performances. Strong knowledge of animation principles, 3D software like Maya or Blender, and teamwork skills are essential for success in this role.

What are popular job titles related to Junior 3D Animator jobs in Bothell, WA? For Junior 3D Animator jobs in Bothell, WA, the most frequently searched job titles are:
What job categories do people searching Junior 3D Animator jobs in Bothell, WA look for? The top searched job categories for Junior 3D Animator jobs in Bothell, WA are:
What cities near Bothell, WA are hiring for Junior 3D Animator jobs? Cities near Bothell, WA with the most Junior 3D Animator job openings:
Infographic showing various Junior 3D Animator job openings in Bothell, WA as of August 2026, with employment types broken down into 58% Full Time, 24% Part Time, and 18% Temporary. Highlights an 65% In-person, 6% Hybrid, and 29% Remote job distribution, with an average salary of $71,395 per year, or $34.3 per hour.

6SGDI2-Support Engineering Data Specialist 2 - G07-Support Engineering Data

Indotronix International Corporation

Tukwila, WA • On-site

$45 - $49/hr

Contractor

Re-posted 19 days ago


Job description

Indotronix is seeking an Support Multimedia Design Specialist 2, Tukwila, WA
 
Shifts: 1st 7:00 am to 3:30 PM (flexible start time)
Domestic travel required?: yes, up to 10%
Is Clearance Required to Start?: No
OT/DOT expected?: possible OT opportunities
Bachelors degree and 3+ years of experience
 
Regular and predictable attendance is required
Position Responsibilities:
• Create, modify, and deliver technical illustrations, diagrams, full color graphics, and 2D/3D animations for support engineering products and services.
• Develop interactive electronic media to support troubleshooting, maintenance procedures, and training.
• Analyze source data (engineering drawings, schematics, technical manuals, photographs, and subject matter expert input) to inform and validate multimedia content.
• Apply and support established illustration and graphics development standards, templates, style guides, and naming/version-control conventions.
• Maintain, catalog, and store multimedia assets in designated repositories to ensure accessibility, reuse, and configuration management compliance.
• Assist in compliance reviews to ensure media meet applicable technical standards, company specifications, and regulatory requirements.
• Support testing and quality checks of multimedia deliverables (visual accuracy, resolution, format, interactivity, accessibility).
• Address designer-level technical problems and provide practical solutions that meet project requirements and schedules.
• Collaborate frequently with technical writers, engineers, support teams, training developers, and configuration management to integrate multimedia into deliverables.
• Participate in research into new tools, techniques, and industry best practices; recommend potential improvements to workflows and toolsets.
• Provide guidance to junior designers (Level 1) on routine tasks and follow established processes to ensure consistent output quality.
Required Skills
• Typically 2+ years of relevant professional experience producing technical illustrations, animations, and interactive media typically.
• Typically 2+ years of experience with aircraft maintenance and/or modifications
• Typically 2+ years of experience interpreting engineering drawings, schematics, and technical documentation to create accurate visuals.
• Proficient with graphic art tools or equivalent to Client Graphic Art “BOGART”
• Effective problem solving skills with the ability to address moderate-scope technical issues independently.
• Good verbal and written communication skills to collaborate with engineers, technical writers, and stakeholders.
• Ability to organize and manage multiple assets and tasks to meet project milestones.
Preferred Skills
• Bachelor’s degree in Graphic Design, Multimedia Design, Visual Communications, Digital Media, Technical Illustration, or related field — or equivalent combination of education and experience.
• 5+ years of experience supporting aerospace, defense, or complex engineering products.
• Familiarity with technical illustration standards and formats common in aerospace (e.g., S1000D, ATA iSpec 2200, or proprietary company formats).
• Experience with 3D CAD model viewers and converting CAD data into illustrative/animation assets.
• Knowledge of scripting for automation (e.g., Python, JavaScript) to streamline asset production or batch processing.
• Certifications in relevant tools or accessibility/design standards., Project Code :

Indotronix logo

About Indotronix

Sourced by ZipRecruiter

In 1986, Indotronix established itself in the staffing space. 22 years later, Avani entered the scene, offering consulting and technology development. Finally, in 2016, the two joined forces to begin delivering talent across all areas, from Staffing to Consulting to unique platform development.

Industry

Recruiting and staffing services

Company size

1,001 - 5,000 Employees

Headquarters location

Rochester, NY, US