CONTRACT - Environment Artist I (NST)
Redmond, WA · On-site +1
Participates in the creation of 3D content that meets required direction and quality specifications ... This position is not open to fully remote status at this time.
Redmond, WA · On-site +1
Participates in the creation of 3D content that meets required direction and quality specifications ... This position is not open to fully remote status at this time.
Redmond, WA · On-site +1
Participates in the creation of 3D content that meets required direction and quality specifications ... This position is not open to fully remote status at this time.
Seattle, WA · Remote
$130K - $155K/yr
Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ... Remote
Quick apply
Seattle, WA · Remote
$130K - $155K/yr
Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ... Remote
Seattle, WA · On-site +1
$144K - $173K/yr
Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ... Remote
Seattle, WA · On-site +1
$144K - $173K/yr
Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ... Remote
Redmond, WA · On-site +1
Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual ... This position is not open to fully remote status at this time.
Redmond, WA · On-site +1
Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual ... This position is not open to fully remote status at this time.
Redmond, WA · On-site +1
$70K - $120K/yr
Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games ...
Redmond, WA · On-site +1
$70K - $120K/yr
Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games ...
Redmond, WA · On-site +1
$142K - $170K/yr
Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games ...
Redmond, WA · On-site +1
$142K - $170K/yr
Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games ...
Seattle, WA · Remote
$150K - $170K/yr
Staff Environment Artist Stone Kite is a world building studio that thoughtfully develops heroic ... This role is a remote based position. What You'll Do: Environment Art & Pipeline * Create high ...
Seattle, WA · Remote
$150K - $170K/yr
Staff Environment Artist Stone Kite is a world building studio that thoughtfully develops heroic ... This role is a remote based position. What You'll Do: Environment Art & Pipeline * Create high ...
Seattle, WA · Remote
$130K - $155K/yr
We're hiring a Principal Technical Artist to bring the next generation of these workflows into production at Parallel Domain. This is a senior individual contributor role: you'll work alongside our ...
Quick apply
Seattle, WA · Remote
$130K - $155K/yr
We're hiring a Principal Technical Artist to bring the next generation of these workflows into production at Parallel Domain. This is a senior individual contributor role: you'll work alongside our ...
Seattle, WA · On-site +1
$144K - $173K/yr
We're hiring a Principal Technical Artist to bring the next generation of these workflows into production at Parallel Domain. This is a senior individual contributor role: you'll work alongside our ...
Seattle, WA · On-site +1
$144K - $173K/yr
We're hiring a Principal Technical Artist to bring the next generation of these workflows into production at Parallel Domain. This is a senior individual contributor role: you'll work alongside our ...
Seattle, WA · On-site +1
$65/hr
While this is a remote position, RUN Studios can only consider candidates currently residing in the ... Model, Light, Texture, and Render 3D objects and animations. * Create content across the various ...
Seattle, WA · On-site +1
$65/hr
While this is a remote position, RUN Studios can only consider candidates currently residing in the ... Model, Light, Texture, and Render 3D objects and animations. * Create content across the various ...
Seattle, WA · On-site +1
$65/hr
While this is a remote position, RUN Studios can only consider candidates currently residing in the ... Model, Light, Texture, and Render 3D objects and animations. * Create content across the various ...
Seattle, WA · On-site +1
$65/hr
While this is a remote position, RUN Studios can only consider candidates currently residing in the ... Model, Light, Texture, and Render 3D objects and animations. * Create content across the various ...
Bremerton, WA · On-site +1
$56K - $109K/yr
You will use video equipment, scanners, digital capture equipment or conventional artists materials ... remote or isolated sites. You must be able to travel on military and commercial aircraft for ...
Bremerton, WA · On-site +1
$56K - $109K/yr
You will use video equipment, scanners, digital capture equipment or conventional artists materials ... remote or isolated sites. You must be able to travel on military and commercial aircraft for ...
Seattle, WA · On-site +1
... animations, or 3D tools is a plus * Solid understanding of animation principles, timing ... Remote-first team (U.S. & Canada) * Fast-paced, collaborative, and high-trust culture * Creative ...
Seattle, WA · On-site +1
... animations, or 3D tools is a plus * Solid understanding of animation principles, timing ... Remote-first team (U.S. & Canada) * Fast-paced, collaborative, and high-trust culture * Creative ...
$22.04 - $26.99
8% of jobs
$30.25 is the 25th percentile. Wages below this are outliers.
$26.99 - $31.95
25% of jobs
$31.95 - $36.91
14% of jobs
The median wage is $38.29 / hr.
$36.91 - $41.87
9% of jobs
$41.87 - $46.83
6% of jobs
$46.83 - $51.79
8% of jobs
$53.03 is the 75th percentile. Wages above this are outliers.
$51.79 - $56.75
14% of jobs
$56.75 - $61.71
2% of jobs
$61.71 - $66.67
3% of jobs
$66.67 - $71.63
6% of jobs
$71.63 - $76.59
3% of jobs
$22
$44
$76
3D artists remote positions include a variety of jobs in which you work from home to design and execute 3D animations for animation production studios, websites, video game companies, and filmmakers. You have a number of responsibilities, such as communicating closely with producers, writers, directors, or other creative workers to understand the scope of the project and the specific aesthetic attached to it. Your technical duties are then to draw initial illustrations by hand, get approval from other parties, begin to model more detailed renderings in 3D, and finally animate them. 2D art combines creative illustration with computer programming and manipulation of powerful animation and design software.
To thrive as a Remote 3D Artist, you need strong artistic abilities, proficiency in 3D modeling and texturing, and a solid understanding of visual design principles, often complemented by a relevant degree or portfolio. Expertise in industry-standard software such as Blender, Autodesk Maya, 3ds Max, or ZBrush is essential, and familiarity with version control systems or real-time engines like Unity or Unreal Engine is often required. Excellent communication, time management, and self-discipline are vital soft skills for collaborating remotely and meeting deadlines. These abilities enable high-quality creative output, smooth remote teamwork, and efficient workflow management in a distributed work setting.
A Remote 3D Artist creates 3D models, textures, and animations for various industries, such as gaming, film, architecture, and product design, while working from a remote location. They use software like Blender, Maya, or 3ds Max to develop high-quality assets based on client or project requirements. Communication is typically done through online collaboration tools, and deadlines must be met independently. This role requires artistic creativity, technical proficiency, and strong time management skills.
Working remotely as a 3D Artist can present challenges such as staying aligned with team objectives, receiving timely feedback, and managing project milestones independently. Many companies address these challenges by establishing regular check-ins, utilizing collaborative platforms for file sharing and communication, and setting clear guidelines for progress updates. It’s important to be proactive in communicating with art directors and team members to ensure your work matches the project's vision. Most remote teams use project management tools and instant messaging apps to maintain workflow transparency and foster a sense of collaboration. By engaging with these systems, remote 3D Artists can remain integrated with their teams and maintain productivity.

7.2
Based on 10 frontline employees who took The Breakroom Quiz
162nd of 217 rated software companies
Nintendo of America
About Nintendo of America: From the launch of the Nintendo Entertainment System more than 30 years ago, Nintendo's mission has been to create smiles through unique entertainment experiences. Here at Nintendo of America Inc., we deliver on this mission by partnering closely with Nintendo Co., Ltd., to bring Nintendo's iconic and cherished franchises including Mario, Donkey Kong, The Legend of Zelda, Metroid, Animal Crossing, Pikmin and Splatoon across the Americas through our video games, hardware systems, and collaborations with partners on a range of other entertainment initiatives like feature films and theme parks. Based in Redmond, Wash.,
Nintendo of America serves as headquarters for Nintendo's operations in the Americas. We are an equal opportunity employer offering a welcoming and inclusive environment in service to one another, our products, and the diverse consumers and communities we call home. For more information about Nintendo, please visit the company's website at https://www.nintendo.com/.
Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional artist to help support our Art Department.
As an Environment Artist, you will have proven Substance Designer experience and a deep passion for stylized texture authoring for hard surface and organic subjects. If this sounds like you then we'd love to see your portfolio!
SUMMARY:
DESCRIPTION OF DUTIES
SUMMARY OF REQUIREMENTS
This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
Sourced by ZipRecruiter
Arts, entertainment, and recreation
5,001 - 10,000 Employees
Redmond, WA, US
1980