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Remote Video Game Animator Jobs in Bothell, WA (NOW HIRING)

TDiA

Bellevue, WA ยท On-site +1

$60 - $70/hr

Job#: 3035164 Senior Technical Designer in Animation (TDiA) Location: United States (Remote ... Gameplay Animation Systems: * Experience implementing animation for abilities, combat systems ...

Studies game briefs, campaign plans, and works with product and marketing team members to ensure ... This position is not open to fully remote status at this time.

Technical Artist - Remote or On Site

Redmond, WA ยท On-site +1

$142.20K - $170.20K/yr

Survival Evolved -- one of the most popular and original video games in recent years. Despite our ... Experience with Rigging, Animation, or Motion Capture * Experience working in the Unreal Engine

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Remote Video Game Animator information

See Bothell, WA salary details

$11

$44

$78

How much do remote video game animator jobs pay per hour?

As of Jun 1, 2026, the average hourly pay for remote video game animator in Bothell, WA is $44.06, according to ZipRecruiter salary data. Most workers in this role earn between $24.47 and $71.49 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Video Game Animator, and why are they important?

To thrive as a Remote Video Game Animator, you need strong artistic skills, proficiency in animation principles, and typically a degree in animation, game design, or a related field. Expertise in industry-standard tools like Autodesk Maya, Blender, or Adobe Creative Suite, along with familiarity with game engines such as Unity or Unreal Engine, is essential. Excellent communication, time management, and self-motivation are crucial soft skills for collaborating effectively in a remote environment. These skills ensure high-quality, engaging animations that meet project deadlines and contribute to immersive gaming experiences.

How does a remote video game animator effectively collaborate with other team members across different locations?

Remote video game animators typically work closely with designers, programmers, and other artists using collaborative tools such as Slack, Zoom, and project management platforms like Jira or Trello. Regular virtual meetings and screen-sharing sessions help ensure alignment on animation style, timing, and integration into the game engine. Communication is key, so being proactive in sharing progress, asking questions, and giving feedback helps maintain a smooth workflow despite the physical distance. Remote animators also often upload work-in-progress files to shared repositories to facilitate feedback and seamless integration with other assets.

What is a remote video game animator?

A remote video game animator is a professional who creates animated graphics and movements for video games while working from a location outside the primary office, often from home. They collaborate with game designers, programmers, and other artists to bring characters, environments, and objects to life through animation. Remote animators use specialized software to design realistic or stylized movements that enhance gameplay and storytelling. This role requires strong artistic skills, technical proficiency, and effective communication to work efficiently with remote teams. The flexibility of remote work allows video game animators to contribute to projects from anywhere in the world.

What is the difference between Remote Video Game Animator vs Remote Character Animator?

AspectRemote Video Game AnimatorRemote Character Animator
Required CredentialsPortfolio, animation software skills, sometimes a degree in animation or related fieldPortfolio, character animation skills, often similar educational background
Work EnvironmentRemote, collaborative with game development teamsRemote, often working closely with animators and designers
Industry UsageUsed across gaming companies, indie developers, and studiosCommon in gaming, film, and animation studios

The main difference is that Remote Video Game Animators focus on creating animations for entire game sequences, while Remote Character Animators specialize specifically in bringing characters to life through movement. Both roles require similar skills and work environments, but their focus areas differ within the animation process.

What are popular job titles related to Remote Video Game Animator jobs in Bothell, WA? For Remote Video Game Animator jobs in Bothell, WA, the most frequently searched job titles are:
What job categories do people searching Remote Video Game Animator jobs in Bothell, WA look for? The top searched job categories for Remote Video Game Animator jobs in Bothell, WA are:
What cities near Bothell, WA are hiring for Remote Video Game Animator jobs? Cities near Bothell, WA with the most Remote Video Game Animator job openings:
Infographic showing various Remote Video Game Animator job openings in Bothell, WA as of May 2026, with employment types broken down into 2% Internship, 72% Full Time, 8% Part Time, and 18% Contract. Highlights an 100% Remote job distribution, with an average salary of $91,637 per year, or $44.1 per hour.
Technical Animator - Remote or On Site

Technical Animator - Remote or On Site

Studio Wildcard

Redmond, WA โ€ข On-site, Remote

$50K - $70K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 16 days ago


Job description

About Studio Wildcard
We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us build ARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features while taking full advantage of the latest tools and technologies.
And now we're searching for an exceptionally talented and passionate Technical Artist who can create high-impact work for the expanding ARK franchise.
Responsibilities
  • Create sophisticated IK solutions (foot placement, terrain adaptation) in Unreal Engine Control Rig and Anim Blueprints
  • Rig human characters, dinosaurs, and fantasy creatures with precise attention to anatomy, understanding joint placement and muscle deformation
  • Design and implement advanced procedural and gameplay-driven animation systems using Animation Blueprints (AnimBPs) in Unreal Engine 5
  • Build responsive state machines, blend spaces, pose drivers, animation modifiers, notifies, and layered logic tightly coupled to gameplay and physics
  • Develop physics-based animation systems including active ragdoll blending
  • Leverage Houdini to procedurally modify, generate, or optimize meshes and skeletons (e.g., procedural bone/joint chain creation based on anatomical references, topology adjustments for deformation, procedural merging of skeletons)
  • Solve complex technical animation challenges while collaborating with modeling, animation, design, and engineering teams
  • Perform quality checks, optimization (including LOD behavior), and seamless engine integration
  • Create clear technical documentation and help evolve the animation & rigging pipeline

Requirements
  • 3+ years of professional experience as a Technical Animator / Technical Artist in game development, with at least 1 shipped title
  • Strong expertise in Unreal Engine Animation Blueprints, procedural animation techniques, IK/FK systems, and real-time character/creature workflows
  • Practical experience with physics simulation in real-time engines (ragdoll, active physics blending, joint constraints, momentum-based animation)
  • Ability to quickly adapt to new pipelines, tools, and evolving engine features
  • Excellent problem-solving skills and strong communication
  • Maya rigging experience

Pluses
  • Previous work on creature animation
  • Programming experience
  • Rigging pipelines from Maya โ†’ UE5
  • Motion capture experience
  • Familiarity with performance optimization
  • Houdini experience

If you're passionate about breathing life into characters and solving technical challenges then this is your opportunity to help define the future of ARK.
Required Application Materials:
  • Resume
  • Cover Letter which should include
    • Why you are interested in working for Studio Wildcard
    • What games you are currently playing

About Studio Wildcard
Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA, and Gainesville, FL including distributed team members across multiple continents.
Equal Opportunity Employer
Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.
Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.
Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options