Show us great animation work, shipped games, side projects, game jam projects, mods, tools you've ... This is a fully remote role. Much of the team's coordination happens asynchronously, so success ...
Show us great animation work, shipped games, side projects, game jam projects, mods, tools you've ... This is a fully remote role. Much of the team's coordination happens asynchronously, so success ...
Lead 3D Animator - Virtual Reality
Irvine, CA · On-site +1
We bridge the gap between video games and movies, providing a level of immersion, emotional engagement and realism never before seen. * Creation of high quality game animations in collaboration with ...
Lead 3D Animator - Virtual Reality
Irvine, CA · On-site +1
We bridge the gap between video games and movies, providing a level of immersion, emotional engagement and realism never before seen. * Creation of high quality game animations in collaboration with ...
Mid-Level/Senior Animator
Madison, WI · On-site +1
$106K - $121K/yr
... open to remote work for those located in the United States and Canada. This role will work ... Annual health & wellness, video game, and continuing education reimbursements * Industry-leading ...
Mid-Level/Senior Animator
Madison, WI · On-site +1
$106K - $121K/yr
... open to remote work for those located in the United States and Canada. This role will work ... Annual health & wellness, video game, and continuing education reimbursements * Industry-leading ...
Senior Gameplay Animator
Brooklyn, NY · On-site +1
$80K - $100K/yr
This is a long term contract position on a remote team. Candidates in European timezones are ... Applicants from traditionally marginalized identities within the game industry are highly ...
Senior Gameplay Animator
Brooklyn, NY · On-site +1
$80K - $100K/yr
This is a long term contract position on a remote team. Candidates in European timezones are ... Applicants from traditionally marginalized identities within the game industry are highly ...
Remote Video Specialist
Buford, GA · Remote
$15 - $16/hr
... produce game-changing results. With more than 500 direct employees nationwide, our domestic ... Our remote video team consists of high performing professionals who specialize in reviewing and ...
Remote Video Specialist
Buford, GA · Remote
$15 - $16/hr
... produce game-changing results. With more than 500 direct employees nationwide, our domestic ... Our remote video team consists of high performing professionals who specialize in reviewing and ...
Staff Technical Animator
Cheyenne, WY · On-site +1
$143K - $214K/yr
Are you on a mission to create games that bond players together into deeply invested communities ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
Staff Technical Animator
Cheyenne, WY · On-site +1
$143K - $214K/yr
Are you on a mission to create games that bond players together into deeply invested communities ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
Passion for video games and interactive entertainment; prior gaming industry experience is ... Benefits * Fully remote work with the flexibility to work from your preferred location.
Passion for video games and interactive entertainment; prior gaming industry experience is ... Benefits * Fully remote work with the flexibility to work from your preferred location.
Remote Video Specialist
Buford, GA · Remote
... produce game-changing results. With more than 500 direct employees nationwide, our domestic ... Our remote video team consists of high performing professionals who specialize in reviewing and ...
Quick apply
Remote Video Specialist
Buford, GA · Remote
... produce game-changing results. With more than 500 direct employees nationwide, our domestic ... Our remote video team consists of high performing professionals who specialize in reviewing and ...
Animator IV
Reno, NV · On-site +1
$105K - $120K/yr
Overview Step into a lead role within IGT's Vibe Game Studio in Reno, Nevada, as an Animator IV , ... While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ...
Animator IV
Reno, NV · On-site +1
$105K - $120K/yr
Overview Step into a lead role within IGT's Vibe Game Studio in Reno, Nevada, as an Animator IV , ... While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ...
Video Game Annotation Specialist
New York, NY · Remote
$16 - $17/hr
Video Game Annotator Type: Contract Compensation: $16-$17/hour Location ... Remote Role Responsibilities * Annotate assigned games such as Minecraft and open-world games for ...
Quick apply
Video Game Annotation Specialist
New York, NY · Remote
$16 - $17/hr
Video Game Annotator Type: Contract Compensation: $16-$17/hour Location ... Remote Role Responsibilities * Annotate assigned games such as Minecraft and open-world games for ...
Animator IV
Reno, NV · On-site +1
$105K - $120K/yr
Overview Step into a lead role within IGT's Vibe Game Studio in Reno, Nevada, as an Animator IV , ... While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ...
Animator IV
Reno, NV · On-site +1
$105K - $120K/yr
Overview Step into a lead role within IGT's Vibe Game Studio in Reno, Nevada, as an Animator IV , ... While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ...
Expression of Interest - Animator
Los Angeles, CA · On-site +1
Qualifications & Skills: * 5+ years of experience in feature-style projects or video game ... Remote candidates may be considered; however, preference will be given to those who can work in Los ...
Expression of Interest - Animator
Los Angeles, CA · On-site +1
Qualifications & Skills: * 5+ years of experience in feature-style projects or video game ... Remote candidates may be considered; however, preference will be given to those who can work in Los ...
We create content based on popular video games such as Fortnite, Minecraft, and original animations ... Competitive base pay of: $880 per production week This is a remote / work from home, Independent ...
Quick apply
We create content based on popular video games such as Fortnite, Minecraft, and original animations ... Competitive base pay of: $880 per production week This is a remote / work from home, Independent ...
Freelance Toon Boom Animator-YouTube Studio
Austin, TX · On-site +1
$880/wk
We create content based on popular video games such as Fortnite, Minecraft, and original animations ... Competitive base pay of: $880 per production week This is a remote / work from home, Independent ...
Freelance Toon Boom Animator-YouTube Studio
Austin, TX · On-site +1
$880/wk
We create content based on popular video games such as Fortnite, Minecraft, and original animations ... Competitive base pay of: $880 per production week This is a remote / work from home, Independent ...
Video Game Annotation Specialist - AI Trainer
Miami, FL · Remote
$16 - $17/hr
Video Game Annotator Type: Contract Compensation: $16-$17/hour Location ... Remote Role Responsibilities * Annotate assigned games such as Minecraft and open-world games for ...
Quick apply
Video Game Annotation Specialist - AI Trainer
Miami, FL · Remote
$16 - $17/hr
Video Game Annotator Type: Contract Compensation: $16-$17/hour Location ... Remote Role Responsibilities * Annotate assigned games such as Minecraft and open-world games for ...
Company Description -----This is a %100 remote position----- Duelit is a venture-backed mobile ... This might be an infographic, an icon, or a banner-output as a video and gif. We create one game a ...
Company Description -----This is a %100 remote position----- Duelit is a venture-backed mobile ... This might be an infographic, an icon, or a banner-output as a video and gif. We create one game a ...
Company Description -----This is a %100 remote position----- Duelit is a venture-backed mobile ... This might be an infographic, an icon, or a banner-output as a video and gif. We create one game a ...
Company Description -----This is a %100 remote position----- Duelit is a venture-backed mobile ... This might be an infographic, an icon, or a banner-output as a video and gif. We create one game a ...
... a new kind of video game experience. You'll work alongside top otaku minds in the industry ... You're good at 3D character animation Bonus if you have used mocap and understand the mocap ...
Quick apply
... a new kind of video game experience. You'll work alongside top otaku minds in the industry ... You're good at 3D character animation Bonus if you have used mocap and understand the mocap ...
Remote Video Game Animator information
See salary details
$15.67 is the 25th percentile. Wages below this are outliers.
$10.58 - $16
27% of jobs
$16 - $21.42
0% of jobs
$21.42 - $26.84
19% of jobs
The median wage is $28.50 / hr.
$26.84 - $32.26
14% of jobs
$32.26 - $37.67
4% of jobs
$37.67 - $43.09
0% of jobs
$43.09 - $48.51
0% of jobs
$48.51 - $53.93
0% of jobs
$59.11 is the 75th percentile. Wages above this are outliers.
$53.93 - $59.35
12% of jobs
$59.35 - $64.77
6% of jobs
$64.77 - $70.19
18% of jobs
$10
$39
$70
How much do remote video game animator jobs pay per hour?
What is a remote video game animator?
What is the difference between Remote Video Game Animator vs Remote Character Animator?
| Aspect | Remote Video Game Animator | Remote Character Animator |
|---|---|---|
| Required Credentials | Portfolio, animation software skills, sometimes a degree in animation or related field | Portfolio, character animation skills, often similar educational background |
| Work Environment | Remote, collaborative with game development teams | Remote, often working closely with animators and designers |
| Industry Usage | Used across gaming companies, indie developers, and studios | Common in gaming, film, and animation studios |
The main difference is that Remote Video Game Animators focus on creating animations for entire game sequences, while Remote Character Animators specialize specifically in bringing characters to life through movement. Both roles require similar skills and work environments, but their focus areas differ within the animation process.
What are the key skills and qualifications needed to thrive as a Remote Video Game Animator, and why are they important?
How does a remote video game animator effectively collaborate with other team members across different locations?
- Remote Esports Video Editor
- Remote Technical Animator
- Weekend Remote Wedding Video Editing
- Remote Disney Video Editor
- Remote Director Video Production
- Remote Music Composer Video Games
- 3D Animation Internship Remote
- Remote Marvel Studios Internship
- Remote Non Profit Video Editing
- Remote Film Editing Internships

$60 - $70/hr
Full-time
Posted 16 days ago
Job description
We're building a PvE co-op action game with a small, highly autonomous team.
Each discipline is represented by a single owner. There is no large animation department, dedicated technical animation team, or production layer separating disciplines. The people who thrive here are comfortable making decisions, solving problems independently, and moving work forward without extensive process or oversight.
We care more about demonstrated capability than years of experience, previous titles, or studio pedigree. Show us great animation work, shipped games, side projects, game jam projects, mods, tools you've built, pipelines you've improved, or anything else that demonstrates your ability to create and ship great experiences.
Your Role
Animation is the primary focus of this role.
We're looking for someone who can create both expressive character performances and exceptional gameplay animation. Our characters need to feel compelling when viewed up close through facial expressions, acting, personality, and charm, while also feeling responsive, readable, and satisfying during gameplay.
You'll own animation from rigging and implementation through final polish. Most of your time will be spent creating animation, but because of our team's size, you'll also be expected to identify technical challenges, improve workflows, and occasionally step outside traditional discipline boundaries when it helps the project move forward.
This is a fully remote role. Much of the team's coordination happens asynchronously, so success requires clear written communication, proactive updates, and the ability to make progress without waiting for meetings or direction.
The strongest candidates tend to be builders. They make games outside of work, participate in game jams, create mods, experiment with new tools, or otherwise demonstrate a habit of learning and creating beyond their day job.
What You'll Do
- Create high-quality character, gameplay, and combat animation.
- Bring personality, appeal, emotion, and charm to characters through performance and facial animation.
- Create responsive, readable, and satisfying gameplay animation that supports combat and player feedback.
- Rig, skin, and prepare assets for animation.
- Implement, iterate on, and polish animation directly in Unreal Engine.
- Work closely with Design and Engineering to improve gameplay feel, responsiveness, readability, and player experience.
- Coordinate with Character Art, Environment Art, and VFX to ensure assets integrate smoothly into the game.
- Identify bottlenecks and improve workflows through tooling, automation, technical solutions, or process improvements.
- Evaluate and leverage AI-assisted workflows when they meaningfully improve iteration speed, content creation, or production efficiency.
- Occasionally collaborate with external art partners to review deliverables, communicate feedback, and maintain quality standards.
- Own animation as a discipline from concept through final implementation.
What You'll Need
- A portfolio demonstrating exceptional animation work.
- Demonstrated strength in both character performance animation and gameplay animation.
- Strong understanding of character acting, facial expression, appeal, timing, and physicality.
- Strong understanding of gameplay readability, responsiveness, combat feel, and player feedback.
- Strong rigging skills.
- Experience implementing animation content in Unreal Engine.
- Comfort working directly in-engine to solve problems and iterate on content.
- The ability to independently own a discipline and make forward progress with minimal oversight.
- Strong written communication skills and comfort working in a fully remote, asynchronous
- environment.
- The ability to discuss technical and creative tradeoffs with designers, engineers, artists, and external partners.
- Comfort learning unfamiliar tools, workflows, or disciplines when doing so benefits the project.
- Comfort using AI-assisted tools as part of a modern game development workflow.
Nice to Have, But Not Necessary
- Experience as a Technical Animator, Tech Artist, Art Director, or other cross-disciplinary role.
- Experience building tools, pipelines, procedural systems, or workflow automation.
- Experience managing external vendors or outsourcing relationships.
- Experience shipping an indie game, game jam project, mod, or significant personal project.
- Experience working on small teams where individuals routinely contribute outside their primary discipline.
- Experience with cooperative action games, boss-focused encounters, or other highly replayable multiplayer experiences.
- Affinity for complex competitive games such as League of Legends, Teamfight Tactics, or similar titles.
- Experience with endgame MMO content such as raiding in World of Warcraft, Final Fantasy XIV, or similar games.
- Familiarity with anime-inspired visual styles, character archetypes, and modern anime storytelling conventions.
This position pays a range of $60 - 70 per hour (USD).
Individual pay within this range may span multiple levels within the discipline and is determined by assessed job-related skills, experience, relevant education, or training. It also factors in market demands and business needs. The disclosed range is not adjusted based on location and may be subject to change or modification based on business needs in the future. This role is contracted through a third-party that provides health benefits, etc., which your recruiter can discuss more during the hiring process.
We are an equal opportunity employer that places high value on diversity and inclusion. We do not discriminate on the basis of race, color, ancestry, national origin, religion, age, disability status, sex (including pregnancy), gender, gender identity, gender expression, sexual orientation, medical condition, genetic information, marital status, military status, or veteran status.
You must be legally authorized to work and reside in the United States. We do not sponsor visas or support employment outside the U.S. for this role.
About Second Dinner Studios
Sourced by ZipRecruiter
Company size
11 - 50 Employees
Headquarters location
Irvine, CA, US
Year founded
2018