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Remote Video Game Animator Jobs (NOW HIRING)

Senior Animator

Madison, WI ยท On-site +1

$106K - $121K/yr

... open to remote work for those located in the United States. This role will work primarily on ... Annual health & wellness, video game, and continuing education reimbursements * Industry-leading ...

Staff Technical Animator

$143K - $214K/yr

Are you on a mission to create games that bond players together into deeply invested communities ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Remote Video Specialist

Buford, GA ยท On-site +1

$15 - $16/hr

... produce game-changing results. With more than 500 direct employees nationwide, our domestic ... Our remote video team consists of high performing professionals who specialize in reviewing and ...

Remote Video Specialist

Buford, GA ยท Remote

$15 - $16/hr

... produce game-changing results. With more than 500 direct employees nationwide, our domestic ... Our remote video team consists of high performing professionals who specialize in reviewing and ...

... produce game-changing results. With more than 500 direct employees nationwide, our domestic ... Our remote video team consists of high performing professionals who specialize in reviewing and ...

Animator IV

Reno, NV ยท On-site +1

$105K - $120K/yr

Overview Step into a lead role within IGT's Vibe Game Studio in Reno, Nevada, as an Animator IV , ... While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ...

Video Game Annotator Type: Contract Compensation: $16-$17/hour Location ... Remote Role Responsibilities * Annotate assigned games such as Minecraft and open-world games for ...

Qualifications & Skills: * 5+ years of experience in feature-style projects or video game ... Remote candidates may be considered; however, preference will be given to those who can work in Los ...

Animator IV

Reno, NV ยท On-site +1

$105K - $120K/yr

Overview Step into a lead role within IGT's Vibe Game Studio in Reno, Nevada, as an Animator IV , ... While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ...

Temp - Senior Animator / Video Editor

Los Angeles, CA ยท On-site +1

$114K - $130K/yr

Remote | West Coast Preferred ABOUT THE ROLE FOX One is seeking a Temp - Senior Animator / Video Editor to lead high-impact animation and post-production across brand, product, and campaign ...

Animator

Reno, NV ยท On-site +1

$114K - $141K/yr

You'll shape the look, feel, and energy of our games-owning animation from concept to final polish ... While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ...

Animator

Reno, NV ยท On-site +1

$114K - $141K/yr

You'll shape the look, feel, and energy of our games-owning animation from concept to final polish ... While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ...

Company Description -----This is a %100 remote position----- Duelit is a venture-backed mobile ... This might be an infographic, an icon, or a banner-output as a video and gif. We create one game a ...

Company Description -----This is a %100 remote position----- Duelit is a venture-backed mobile ... This might be an infographic, an icon, or a banner-output as a video and gif. We create one game a ...

Games Producer- Talent Pool

Fort Lauderdale, FL ยท Remote

$126K - $129K/yr

Side is a global video game development and services provider, offering technical and creative ... Experience managing co-development, outsourcing, or remote teams is a plus. * Passion for games and ...

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Remote Video Game Animator information

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$10

$39

$70

How much do remote video game animator jobs pay per hour?

As of Jun 23, 2026, the average hourly pay for remote video game animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is a remote video game animator?

A remote video game animator is a professional who creates animated graphics and movements for video games while working from a location outside the primary office, often from home. They collaborate with game designers, programmers, and other artists to bring characters, environments, and objects to life through animation. Remote animators use specialized software to design realistic or stylized movements that enhance gameplay and storytelling. This role requires strong artistic skills, technical proficiency, and effective communication to work efficiently with remote teams. The flexibility of remote work allows video game animators to contribute to projects from anywhere in the world.

What is the difference between Remote Video Game Animator vs Remote Character Animator?

AspectRemote Video Game AnimatorRemote Character Animator
Required CredentialsPortfolio, animation software skills, sometimes a degree in animation or related fieldPortfolio, character animation skills, often similar educational background
Work EnvironmentRemote, collaborative with game development teamsRemote, often working closely with animators and designers
Industry UsageUsed across gaming companies, indie developers, and studiosCommon in gaming, film, and animation studios

The main difference is that Remote Video Game Animators focus on creating animations for entire game sequences, while Remote Character Animators specialize specifically in bringing characters to life through movement. Both roles require similar skills and work environments, but their focus areas differ within the animation process.

What are the key skills and qualifications needed to thrive as a Remote Video Game Animator, and why are they important?

To thrive as a Remote Video Game Animator, you need strong artistic skills, proficiency in animation principles, and typically a degree in animation, game design, or a related field. Expertise in industry-standard tools like Autodesk Maya, Blender, or Adobe Creative Suite, along with familiarity with game engines such as Unity or Unreal Engine, is essential. Excellent communication, time management, and self-motivation are crucial soft skills for collaborating effectively in a remote environment. These skills ensure high-quality, engaging animations that meet project deadlines and contribute to immersive gaming experiences.

How does a remote video game animator effectively collaborate with other team members across different locations?

Remote video game animators typically work closely with designers, programmers, and other artists using collaborative tools such as Slack, Zoom, and project management platforms like Jira or Trello. Regular virtual meetings and screen-sharing sessions help ensure alignment on animation style, timing, and integration into the game engine. Communication is key, so being proactive in sharing progress, asking questions, and giving feedback helps maintain a smooth workflow despite the physical distance. Remote animators also often upload work-in-progress files to shared repositories to facilitate feedback and seamless integration with other assets.
More about Remote Video Game Animator jobs
What cities are hiring for Remote Video Game Animator jobs? Cities with the most Remote Video Game Animator job openings:
What are the most commonly searched types of Video Game Animator jobs? The most popular types of Video Game Animator jobs are:
What states have the most Remote Video Game Animator jobs? States with the most job openings for Remote Video Game Animator jobs include:
Infographic showing various Remote Video Game Animator job openings in the United States as of June 2026, with employment types broken down into 17% Internship, 49% Full Time, 17% Part Time, and 17% Contract. Highlights an 100% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.

Senior Animator

PUBG Madison

Madison, WI โ€ข On-site, Remote

$106K - $121K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 6 days ago


Job description

We are PUBG, the global battle royale phenomenon! After the release of our flagship title in 2017 we have become one of the highest selling games of all time with over 75 million copies sold - that's a lot of Chicken Dinners! And that's only the beginning: PUBG Madison is developing an exciting new IP that aims to push the shooter genre forward.
Our state-of-the art studio and brand-new motion capture studio are in the heart of Madison, WI, a city frequently named the best place to live in the US for its vibrant culture, natural beauty, and outstanding, innovative educational institutions. PUBG Madison has been named a Top Workplace in 2025 and 2026 for our positive, strong company culture. Experience the perfect balance of urban excitement and natural tranquility in a city with more than 200 miles of hiking and biking trails, an incredible downtown farmer's market, and family-friendly neighborhoods.
||This role is open to remote work for those located in the United States. This role will work primarily on Pacific Time Zone (PST) business hours and requires regular collaboration with Korean-speaking teams; fluency in both English and Korean is required.II
The person we're looking for:
  • Understands movement not just as staging but as a gameplay element.
  • Can design the play experience through timing and responsiveness.
  • Able to communicate a character's emotions, weight, and intent through movement.
  • Defines animation direction and execution even in ambiguous situations.
  • Organizes direction and drives results through collaboration.
  • Possesses technical expertise yet remains humble and open-minded to new ideas.
  • Is enthusiastic about mentoring more junior animators and able to give constructive feedback.
Responsibilities:
  • Design character movement, timing, and responsiveness to enhance a consistent gameplay experience.
  • Build gameplay animation workflows for combat, locomotion, and interaction.
  • Collaborate with Design, Programming, and TA to ensure animations function correctly within game systems.
  • Review animation work from team members and outsource artists and provide specific feedback.
  • Improve animation production pipelines and systems including state machines and blending systems.
  • Maintain animation production with performance and optimization in mind.
Qualifications:
  • 5+ years of experience in game development or equivalent relevant experience, with at least 1 shipped game.
  • Professional fluency in English and Korean.
  • Portfolio showcasing realistic, high-quality characters, locomotion, and interactions presented in-engine.
  • A strong understanding of character animation pipelines.
  • A deep understanding of core animation principles including timing, weight, and rhythm.
  • Professional experience with animation workflows in Unreal Engine or Unity-based engines.
  • A deep understanding of state machines, blending, and root motion systems.
  • Ability to self-manage, prioritize tasks, and deliver under deadlines.
  • Ability to work during Pacific Time zone business hours (10am-4pm) with regular ability to meet in the evenings for international collaboration.
  • Ability to travel internationally 1-3 times a year for business purposes.

โ€ข We place greater weight on what level of results you achieved and in what kind of project/environment, rather than years of experience alone.
Preferred Qualifications:
  • Animation experience across a variety of genres (action, shooter, RPG, etc.).
  • Experience working on combat-focused or character-control-heavy games.
  • Experience utilizing and cleaning motion capture data.
  • Understanding of rigging and technical animation.
  • Experience designing state machines and animation systems.
  • Experience working on games developed across multiple countries.
  • Multi-platform (PC & Console) development experience.
What We Offer:
  • A highly competitive total compensation package
  • Comprehensive employer funded healthcare - ensuring you pay nothing out of pocket for in-network medical care
  • Employer-paid premiums for dental, vision, short & long-term disability, life insurance, and AD&D insurance
  • Generous time off including 20 days of prorated PTO, 12 paid holidays and a studio-wide holiday break annually
  • Generous annual sick leave days to prioritize your well-being
  • Annual health & wellness, video game, and continuing education reimbursements
  • Industry-leading family planning and fertility care benefits, including gender-affirming care, through Carrot Fertility
  • Enjoy free catered lunches, meal reimbursements, and snacks and beverages for in office staff
  • Engage in regular team outings and events to foster a positive work culture
  • 401K with a company match for your financial well-being

PUBG Studios provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state, or local laws. This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation, and training.