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Remote Video Game Animator Jobs (NOW HIRING)

Learn and apply platform best practices for short-form video, static, and animation assets * Assist ... remote What We Offer Benefits * Excellent, full coverage medical, dental, and vision insurance ...

$100K - $125K/yr

... video games for doctors. Our games leverage deep game design and real game tech to advance the ... Remote working if outside 40 miles of a Relevate Health Office * Travel may apply based on position

Game Producer

$126K - $129K/yr

With a remote team of product experts, we're tapping into American talent to drive the next generation of iGaming innovation. ABOUT THE ROLE We're building a brand-new, US-based, fully remote game ...

This role is remote and will require frequent interaction with both Pacific and Eastern European ... Qualifications: * 7+ years of experience in Video Game Production, preferably in both Publishing ...

Game Producer

$123K - $125K/yr

With a remote team of product experts, we're tapping into American talent to drive the next generation of iGaming innovation. ABOUT THE ROLE We're building a brand-new, US-based, fully remote game ...

Video Producer

Manhattan, NY ยท Remote

$55 - $60/hr

Remote Start Date Is: ASAP Duration: (contract, perm, etc) 5 Month Contract - 20 hours/ week ( 4 ... Responsible for production of video, animation to advance the client brand, the team's work is ...

This role is remote and will require frequent interaction with both Pacific and Eastern European ... Qualifications: * 7+ years of experience in Video Game Production, preferably in both Publishing ...

Senior Game Producer - Party & Puzzle Games

OR ยท On-site +1

$170K - $250K/yr

This role is remote and will require frequent interaction with both Pacific and Eastern European ... Qualifications: 7+ years of experience in Video Game Production, preferably in both Publishing and ...

Approval of remote and hybrid work is not guaranteed regardless of work location.For additional ... courses in Video Game Design. Applications will be received on an ongoing basis and will be ...

Executive Producer, Party Games

Los Angeles, CA ยท On-site +1

$133K - $135K/yr

... Video Game Production, with expertise in Development, Publishing and LiveOps. Deep toolkit of ... Remote OK. Generally, our compensation structure consists solely of an annual salary; we do not ...

Executive Producer, Party Games

Los Gatos, CA ยท On-site +1

$144K - $146K/yr

... Video Game Production, with expertise in Development, Publishing and LiveOps. Deep toolkit of ... Remote OK. Generally, our compensation structure consists solely of an annual salary; we do not ...

About Side Side is a global video game development and services provider, offering technical and ... Collaborate with art leads, designers, and animators to ensure characters align with the project ...

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Remote Video Game Animator information

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$39

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How much do remote video game animator jobs pay per hour?

As of Jul 14, 2026, the average hourly pay for remote video game animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is a remote video game animator?

A remote video game animator is a professional who creates animated graphics and movements for video games while working from a location outside the primary office, often from home. They collaborate with game designers, programmers, and other artists to bring characters, environments, and objects to life through animation. Remote animators use specialized software to design realistic or stylized movements that enhance gameplay and storytelling. This role requires strong artistic skills, technical proficiency, and effective communication to work efficiently with remote teams. The flexibility of remote work allows video game animators to contribute to projects from anywhere in the world.

What is the difference between Remote Video Game Animator vs Remote Character Animator?

AspectRemote Video Game AnimatorRemote Character Animator
Required CredentialsPortfolio, animation software skills, sometimes a degree in animation or related fieldPortfolio, character animation skills, often similar educational background
Work EnvironmentRemote, collaborative with game development teamsRemote, often working closely with animators and designers
Industry UsageUsed across gaming companies, indie developers, and studiosCommon in gaming, film, and animation studios

The main difference is that Remote Video Game Animators focus on creating animations for entire game sequences, while Remote Character Animators specialize specifically in bringing characters to life through movement. Both roles require similar skills and work environments, but their focus areas differ within the animation process.

What are the key skills and qualifications needed to thrive as a Remote Video Game Animator, and why are they important?

To thrive as a Remote Video Game Animator, you need strong artistic skills, proficiency in animation principles, and typically a degree in animation, game design, or a related field. Expertise in industry-standard tools like Autodesk Maya, Blender, or Adobe Creative Suite, along with familiarity with game engines such as Unity or Unreal Engine, is essential. Excellent communication, time management, and self-motivation are crucial soft skills for collaborating effectively in a remote environment. These skills ensure high-quality, engaging animations that meet project deadlines and contribute to immersive gaming experiences.

How does a remote video game animator effectively collaborate with other team members across different locations?

Remote video game animators typically work closely with designers, programmers, and other artists using collaborative tools such as Slack, Zoom, and project management platforms like Jira or Trello. Regular virtual meetings and screen-sharing sessions help ensure alignment on animation style, timing, and integration into the game engine. Communication is key, so being proactive in sharing progress, asking questions, and giving feedback helps maintain a smooth workflow despite the physical distance. Remote animators also often upload work-in-progress files to shared repositories to facilitate feedback and seamless integration with other assets.
More about Remote Video Game Animator jobs
What cities are hiring for Remote Video Game Animator jobs? Cities with the most Remote Video Game Animator job openings:
What are the most commonly searched types of Video Game Animator jobs? The most popular types of Video Game Animator jobs are:
What states have the most Remote Video Game Animator jobs? States with the most job openings for Remote Video Game Animator jobs include:
Infographic showing various Remote Video Game Animator job openings in the United States as of July 2026, with employment types broken down into 10% Locum Tenens, 23% As Needed, 26% Full Time, 7% Part Time, 18% Nights, and 16% Summer. Highlights an 71% Physical, 3% Hybrid, and 26% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.
Technical Designer - Unity (Contract/Remote)

Technical Designer - Unity (Contract/Remote)

Ghostpunch Games

Sunrise, FL โ€ข On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 19 days ago


Job description

The Technical Designer is responsible to understand the product vision as defined by the Lead Designer, and help to realize that vision by creating and implementing specific game features.


ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Collaborate with Design, Engineering, Art, Animation, QA, and Audio team members to create functional, fun and visually compelling worlds that achieve unprecedented and immersive gaming experiences.
  • Work closely with members of design and engineering to support the needs of gameplay, for both your fellow designers and other disciplines.
  • Take ownership and responsibility for gameplay actor creation, level scripting, checkpoint and multiplayer support, scripting and tuning, creating debugging and testing tools, and contributing to overall game balance.
  • Integrate polished and satisfying feedback into gameplay systems through art, VFX, and audio hookups, collaborating successfully with these departments to integrate their work.
  • Contribute innovative and original ideas on all aspects of game production and development, providing constructive insight and feedback when needed.



QUALIFICATIONS:

  • 3+ years of professional experience as a Technical Designer or a related role.
  • Strong familiarity with code and scripting languages, most notably C#
  • Unity3D experience
  • VR/AR/MR design experience
  • Deep understanding of game design principles
  • Very comfortable working in game editors and understanding engine/game constraints and opportunities.
  • Effective communicator and collaborator with engineers and developers from other disciplines, along with willingness to lead focused multidisciplinary efforts.
  • A natural curiosity for all aspects of game development and a willingness to work on a wide variety of game systems.
  • A strong passion for video game development.
  • Strong, updated, and current portfolio with samples of your work.
  • A high standard of quality, not only for your own work but for reviewing others.



EDUCATION AND EXPERIENCE:

  • Typically requires at least 3 years of game design experience in a professional capacity. Student projects will not count toward years of experience..
  • Must have design credits on at least 1 published game
  • Must have experience working with other product development disciplines (Art, Programming, etc.) in a team-oriented, collaborative environment.



Why Ghostpunch Games?


Work Culture

  • Remote, Hybrid, and On-site policy.

  • Collaborative, open-minded, creative environment

  • Teamwork makes the dream work (as true as it is corny!)


Project Scope

  • Multiple projects available to work on

  • AAA quality, Genre-spanning, PC/Console/VR


Partnerships/History include

  • Sony 2K, Activision, Warner Brothers, Gearbox, and more!


Top/Recent projects include 

  • Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!

  • Learn more about our partnerships and projects here! https://www.ghostpunch.com/

Benefits
  • 401K with company matching
  • Health, dental, and vision insurance
  • Flexible spending account
  • Paid Holidays
  • PTO accrual



Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.