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Senior Technical Animator Jobs (NOW HIRING)

... technical requirements. The Senior Animator works independently requiring minimal supervision ... Essential Duties and Responsibilities include the following: * Develop high-quality animations for ...

Senior Cinematic Facial Animator (CONTRACT)

OR · On-site +1

$105K - $120K/yr

Insomniac Games is looking for a Senior Cinematics Facial Animator. In this role, the Senior ... Troubleshoot technical issues with facial animation integration into engine. * Refine and enhance ...

New

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

... technical expertise, and artistic vision will help shape both our next generation of games and the culture of innovation within the studio. In this senior-level role, you will lead animation efforts ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

... technical expertise, and artistic vision will help shape both our next generation of games and the culture of innovation within the studio. In this senior-level role, you will lead animation efforts ...

$117 - $145/hr

... animators ... Working closely with Game Designers, Engineers, Technical Artists, and Art peers, you will drive a ...

New

Animator IV

Reno, NV · On-site

$117 - $145/hr

... animators ... Working closely with Game Designers, Engineers, Technical Artists, and Art peers, you will drive a ...

New

Lead Animator

Novato, CA · On-site

$123 - $182/hr

Shipped multiple AAA titles as a Lead, Team Lead, or Senior Animator ideally utilizing Unreal ... S. teams and international partners, as well as to handle specialized technical documentation ...

New

Senior Technical Artist

Redwood City, CA · On-site

$155K - $186K/yr

We're looking for a Senior Technical Artist to own the UI layer and ensure that every screen a ... Typography, spacing, color, animation timing - you notice when something is off, and you treat that ...

New

Senior Technical Artist

Redwood City, CA · On-site +1

$155K - $186K/yr

We're looking for a Senior Technical Artist to own the UI layer and ensure that every screen a ... Typography, spacing, color, animation timing - you notice when something is off, and you treat that ...

New

Senior Technical Artist

Redwood City, CA · On-site +1

$155K - $186K/yr

We're looking for a Senior Technical Artist to own the UI layer and ensure that every screen a ... Typography, spacing, color, animation timing - you notice when something is off, and you treat that ...

New

Senior Technical Designer, Events

Raleigh, NC · On-site

$99K - $106K/yr

They are seeking a Senior Technical Designer to support the execution of large-scale Live Events ... animators, VFX, and sound. • Support collaborative, iterative prototyping from early concepts ...

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Senior Technical Animator information

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$77K

$112.7K

$122K

How much do senior technical animator jobs pay per year?

As of Sep 3, 2026, the average yearly pay for senior technical animator in the United States is $112,707.00, according to ZipRecruiter salary data. Most workers in this role earn between $106,000.00 and $121,000.00 per year, depending on experience, location, and employer.

What is a senior technical animator?

Senior Technical Animators are experienced professionals in the gaming or film industry who bridge the gap between animation and technical implementation. They create tools, rigs, and workflows that allow animators to efficiently produce high-quality character and object animations. In addition to animating, they collaborate closely with programmers and artists to ensure assets are optimized and function correctly within the game engine or production pipeline. Their expertise helps solve complex animation problems and improves the overall animation process.

What are the key skills and qualifications needed to thrive as a senior technical animator?

To thrive as a Senior Technical Animator, you need a solid background in animation principles, rigging, and scripting, usually supported by a degree in animation, computer graphics, or a related field. Mastery of tools like Autodesk Maya, MotionBuilder, Python scripting, and real-time engines such as Unreal Engine or Unity is typically required. Strong problem-solving abilities, communication skills, and the ability to collaborate with multidisciplinary teams set exceptional candidates apart. These skills ensure efficient workflows, high-quality animations, and seamless integration of art and technology in interactive media projects.

How does a senior technical animator typically collaborate with game designers and programmers during a project's development?

A Senior Technical Animator serves as a bridge between the art and programming teams, ensuring that character and creature animations integrate smoothly into the game engine. They work closely with game designers to understand gameplay requirements and with programmers to implement animation systems that are both visually appealing and technically efficient. Regular collaboration includes troubleshooting animation-related bugs, optimizing rigs for performance, and providing feedback on tool development to streamline animation workflows. This cross-functional teamwork is key to delivering high-quality, responsive animations that enhance the player's experience.
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Infographic showing various Senior Technical Animator job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 89% Full Time, 6% Part Time, 3% Contract, and 1% Nights. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $112,707 per year, or $54.2 per hour.

Senior Gameplay Animator (CONTRACT)

Insomniac Games

Remote

$76.92 - $86.06/hr

Full-time

Medical, Dental, Vision

This job post has expired today. Applications are no longer accepted.


Job description

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position.
Insomniac Games is looking for a new Senior Gameplay Animator. The Senior Gameplay Animator is responsible for creating gameplay animation at the highest quality level set by Lead Animators and Animation Directors. They collaborate closely with other disciplines to ensure that animations are integrated into the game, supporting the creative, narrative vision, and technical requirements. The Senior Animator works independently requiring minimal supervision.
Essential Duties and Responsibilities include the following:
  • Develop high-quality animations for gameplay characters, ensuring alignment with artistic direction and technical standards.
  • Collaborate with Designers and Programmers to implement animations in engine using expert skills in Maya and proprietary engine tools.
  • Independently troubleshoot and resolve issues that arise.
  • Ability to utilize motion capture data and hand key animation to create believable characters.
  • Gameplay responsibilities can include hero traversal, combat, boss, gameplay camera cinematography, mission and open world animations at the highest level using advanced skills in game engine tools.
  • Work with the Animation team to guarantee cohesive execution of the established animation direction across the game, providing constructive feedback as necessary.
  • Communicate effectively with other disciplines, including Designers, Programmers, Writers, Project Managers, Art, Audio, Character and Rigging teams, to resolve issues and achieve project goals.
  • Other duties may be assigned

Qualifications To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform essential functions.
Mathematical Skills: Ability to calculate figures and amounts such as discounts, interest, commissions, proportions, percentages, area, circumference, and volume. Ability to apply concepts of basic algebra and geometry.
Computer Skills: Advanced knowledge of Maya, Insomniac proprietary tools (preferred), and a knowledge of Microsoft Office Suite. MotionBuilder and Adobe Premiere a plus. Knowledge of common state machine flow in any game engine required.
At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.
The estimated base pay range for this role is listed below, this is an hourly rate.
$76.92-$86.06 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.