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Senior Game Character Design Jobs (NOW HIRING)

Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in making split-second decisions, and how character design can ignite both fandom and strategic depth?

Experience in gaming, interactive web apps, games (mobile, web, console, etc), or interactive character design * A passion for human/computer interaction, art pipelines, content management tools, AI ...

Design and implement casino game features and gameplay systems * Develop across presentation ... Candidates from adjacent industries are encouraged to apply Laurie Roth President/Sr. Consultant ...

Senior 3D Character Artist

Herndon, VA · On-site

$124.40K - $130.60K/yr

The role requires a skilled artist with a strong foundation in anatomy, sculpting, and character design. The ideal candidate will have experience creating photorealistic human characters of various ...

Senior 3D Character Artist

Herndon, VA · On-site

$124.40K - $130.60K/yr

The role requires a skilled artist with a strong foundation in anatomy, sculpting, and character design. The ideal candidate will have experience creating photorealistic human characters of various ...

OR

$120K - $145K/yr

We're seeking a Senior Level Designer to join our Level Design team - a multidisciplinary group responsible for crafting immersive, emotionally resonant gameplay spaces that blend exploration ...

Brainstorm ideas and create rapid 3D prototypes during the concept and design phase * Support the ... Passion for creating memorable characters for games * Understanding of Industry Standard Software ...

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Senior Game Character Design information

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$79.5K

$130.8K

$196K

How much do senior game character design jobs pay per year?

As of May 30, 2026, the average yearly pay for senior game character design in the United States is $130,762.00, according to ZipRecruiter salary data. Most workers in this role earn between $107,000.00 and $150,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Senior Game Character Designer, and why are they important?

To thrive as a Senior Game Character Designer, you need advanced skills in 2D/3D character design, anatomy, and digital art, usually backed by a degree in art, design, or a related field and a strong professional portfolio. Mastery of industry-standard tools such as Adobe Creative Suite, ZBrush, Maya, or Blender is typically required, along with experience in game engines like Unity or Unreal. Creativity, strong communication, and the ability to collaborate effectively with multidisciplinary teams are crucial soft skills for this role. These qualifications ensure the creation of visually compelling, technically sound characters that enhance gameplay and player engagement.

What are some common challenges Senior Game Character Designers face when collaborating with other departments?

Senior Game Character Designers often collaborate closely with animators, 3D modelers, and game developers to bring characters to life. A common challenge is ensuring that creative character concepts are technically feasible within the game's engine and performance constraints. Balancing artistic vision with technical limitations requires strong communication and adaptability. Additionally, aligning character designs with narrative goals and gameplay mechanics can involve frequent revisions and cross-department feedback, making flexibility and teamwork essential skills in this role.

What are Senior Game Character Designers?

Senior Game Character Designers are experienced professionals who create and develop the visual appearance, personality, and backstory of characters for video games. They work closely with art directors, animators, and game developers to ensure characters fit the game's style and narrative. Their responsibilities include concept art, modeling, texturing, and occasionally rigging characters, as well as mentoring junior designers. Senior designers often guide the creative direction for character design and ensure consistency and quality across the project.
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Infographic showing various Senior Game Character Design job openings in the United States as of May 2026, with employment types broken down into 87% Full Time, 10% Part Time, 1% Temporary, and 2% Contract. Highlights an 95% Physical, and 5% Hybrid job distribution, with an average salary of $130,762 per year, or $62.9 per hour.

Other

Posted 29 days ago


Job description

Are you driven to create games that engage players in a vibrant community? Would you like to contribute to a visually stunning world where art not only captivates but reinforces the mission of the game? Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in making split-second decisions, and how character design can ignite both fandom and strategic depth? Join us at teamLFG!

As the 3D Character Art Lead at teamLFG, you will guide and help create art with the team from pre-production to production and beyond on our innovative new IP!

Your leadership will shape memorable characters that uphold gameplay fairness and clarity. You'll mentor your team with your extensive experience and keen eye for detail, ensuring every art decision enhances the gameplay space. Your efforts will exhilarate players and elevate the setting and tone for a new standard in PlayStation games.

As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a player-first mindset, stretching beyond your role as you collaborate with a passionate, cross-discipline team dedicated to having a positive impact on players as we bring this new world to life.

We seek candidates who appreciate being part of a cohesive and supportive team with a wide array of backgrounds, experiences, interests, and perspectives.

Responsibilities:

Lead 3D character art and coordinate work with a multidisciplinary team accountable for character-building, including but not limited to narrative and design

Mentor and inspire a talented team of artists through all phases of production

Foster a safe culture for growth, feedback and coaching to encourage strong creative debate

Create strong processes and scalable art workflows that force multiply the team's efforts and define a high art quality bar, internally and externally with partner studios

Inspire and motivate the team with craft and process advisement

Embrace "we" culture in addition to being an outstanding collaborator and communicator

Develop internal and external style guides and workflows, and manage teams through creation of game assets

Be accountable to the art director visual goals and directions

Required Skills:

Deep understanding of the character art decisions that matter to competitive players in action or fighting games

Proven experience in early AAA game development leadership role(s)

Experience in leading art teams that include but not limited to 3D character art, character customization, NPC

Demonstrated skills and deep understanding of stylized art and style adaptability

Expert knowledge in Maya, Blender or Max, Substance

Expert knowledge in Unreal Engine

Strong organizational, analytical and problem-solving capability with high attention to detail

Strategic and critical thinking skills with a proactive, investigative mindset

Help created or established character customization in Unreal and scaled content with outsourcing companies

Nice-to-have Skills:

Platformer genre development experience

Experience working on a game with a high angle isometric camera perspective

Experience leading multiple teams on a live game ("game as a service")