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Job Title: Mascot/Character Performer (Part-time) Location: Atlanta GA 30313 Duration: 2 months ... Experience in cheer, dance, or game entertainment is beneficial. * Strong verbal and presentation ...

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How much do part time game character design jobs pay per year?

As of Jun 21, 2026, the average yearly pay for part time game character design in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.
What are the most commonly searched types of Game Character Design jobs? The most popular types of Game Character Design jobs are:
School of Communication - Game Designer for Dentistry Game

School of Communication - Game Designer for Dentistry Game

High Point University

High Point, NC • On-site

$10/hr

Part-time

Posted 6 days ago


High Point University rating

7.6

Company rating: 7.6 out of 10

Based on 10 frontline employees who took The Breakroom Quiz

242nd of 538 rated colleges and universities


Job description

Job Title: Game Designer for Dentistry Game
Department: School of Communication
Supervisor: Kristina Bell, Brian Heagney, & Michelle Devlin
Starting Rate of Pay:$10.00
Length of Time: Eligible for rehire on a semester basis.
Department Description:
Game Design and the Workman School of Dental Medicine are launching a multi-year, funded initiative to build an original educational game platform for graduate healthcare education.
We will design and prototype an interactive, multiplayer learning platform to support dental students in clinical preparedness, adaptive learning, and case-based decision-making.
Job Description:
Summer 2026 students will work on:
  • Game Design Document (GDD) development
  • Interactive quizzes and mini-games
  • Collaborative/competitive challenges
  • Early concept prototypes

Paid summer position with interdisciplinary collaboration.
Commitment
  • Summer 2026 (8 weeks)
  • 10-20 hours/week
  • Virtual meetings required

Job Location/ Hours Required:
The candidate will perform most/all job duties virtually. Hours may vary depending on the job requirements; however, the total number of hours a student employee may work per week is 20 hours. This position requires up to 20 hours per week.
Responsibilities:
  • Translate learning objectives into gameplay mechanics (with faculty and student teammates).
  • Draft and update GDD sections (core loop, progression, rules, UX flow, quiz/assessment integration).
  • Prototype, playtest, and iterate on quizzes, mini-games, and challenges.
  • Define visual direction and collaborate on concept art; refine based on stakeholder feedback.

Required Qualifications:
  • Currently enrolled student (undergraduate or graduate) in Game Design or related field.
  • Strong writing skills; can document design decisions clearly.
  • Demonstrated game design work (portfolio, class projects, or equivalent experience).
  • Reliable, deadline-oriented, and comfortable with virtual collaboration.

Desired Skills:
  • GDDs, systems design, character design, and/or level design experience.
  • Familiarity with prototyping tools (e.g., Miro, Twine) and/or engines (e.g., Godot, Unreal).
  • Interest in educational games and working with healthcare/dentistry subject-matter experts.

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