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Remote Game Character Design Jobs (NOW HIRING)

Game Designer

$158K/yr

With a remote team of product experts, we're tapping into American talent to drive the next ... Produce and maintain clear design documentation for your game * Collaborate with other game ...

As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... game worlds. Preferred Skills * Familiarity with Marvelous Designer for clothing design and ...

Game Designer

$154K/yr

With a remote team of product experts, we're tapping into American talent to drive the next ... Produce and maintain clear design documentation for your game * Collaborate with other game ...

Brainstorm ideas and create rapid 3D prototypes during the concept and design phase * Support the ... Passion for creating memorable characters for games * Understanding of Industry Standard Software ...

... remote) To Apply Please send: * Portfolio or relevant work samples * Examples of character, prop, or environment design work * Optional: links to any animation, film, game, or visual development ...

This is a 100% remote position, and we welcome applications from qualified candidates worldwide ... Ensure design supports a gameplay-first player experience * Own, articulate, and evangelize product ...

About NetEase Games: As a leading internet technology company based in China, NetEase, Inc. (NASDAQ ... Lead the design and execution of performance animation for key story sequences and interactive ...

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Remote Game Character Design information

See salary details

$79.5K

$130.8K

$196K

How much do remote game character design jobs pay per year?

As of Sep 11, 2026, the average yearly pay for remote game character design in the United States is $130,762.00, according to ZipRecruiter salary data. Most workers in this role earn between $107,000.00 and $150,000.00 per year, depending on experience, location, and employer.

What is the difference between Remote Game Character Design vs Remote 3D Modeler?

AspectRemote Game Character DesignRemote 3D Modeler
Required SkillsConcept art, character creation, storytelling3D modeling, texturing, rigging
Work EnvironmentDesign studios, gaming companies, freelanceAnimation studios, gaming companies, freelance
Industry UsageVideo game development, entertainmentVideo game development, film, animation
CertificationsArt degrees, portfolio, software proficiency3D software certifications, portfolio

Remote Game Character Design focuses on creating visual concepts and storytelling for characters, while Remote 3D Modeler specializes in building and rigging 3D models. Both roles often work in gaming and entertainment industries, requiring strong artistic or technical skills. Understanding these differences helps job seekers target the right roles based on their skills and career goals.

More about Remote Game Character Design jobs

What cities are hiring for Remote Game Character Design jobs?

Cities with the most Remote Game Character Design job openings:

What are the most commonly searched types of Game Character Design jobs?

The most popular types of Game Character Design jobs are:

What states have the most Remote Game Character Design jobs?

States with the most job openings for Remote Game Character Design jobs include:

What are popular job titles related to Remote Game Character Design jobs?

For Remote Game Character Design jobs, the most frequently searched job titles are:

Infographic showing various Remote Game Character Design job openings in the United States as of September 2026, with employment types broken down into 75% Full Time, and 25% Contract. Highlights an 100% Remote job distribution, with an average salary of $130,762 per year, or $62.9 per hour.

Illustrator - Product & Character Design

Berkeley, CA โ€ข Remote

Full-time

Medical, Dental, Vision, Life, Retirement

This job post hasย expired 5 days ago.ย Applications are no longer accepted.


Job description

Illustrator — Product & Character Design
Remote | Full-Time | Pacific Time Business Hours | $74,000–$78,000
Our CA-based client is a highly respected leader in the seasonal products industry, designing and developing innovative Halloween and Christmas products for major retailers and online consumers. Their product line includes large-scale animatronics, 3D characters, seasonal décor, licensed merchandise, and other highly detailed physical products. Due to continued growth, they are expanding their existing team of talented Illustrators and are seeking a creative, versatile Illustrator to join the team.
This is an exciting opportunity for an illustrator who enjoys seeing their artwork move from concept to physical product. You’ll develop visual concepts for a wide range of products, including seasonal décor, costumes, large-scale animatronics and 3D character-based products, licensed merchandise, and premium/luxury collections.
Previous Halloween or Christmas product experience is not required, although experience with seasonal products is highly desirable.
What You'll Do

  • Develop original concepts and polished product imagery for seasonal and licensed products
  • Create artwork for a wide range of products, including décor, costumes, animatronics, characters, props, and premium/luxury items
  • Translate creative concepts into compelling, dimensional illustrations that communicate how a finished product should look
  • Develop character and creature concepts with accurate anatomy, proportions, structure, and dimensionality
  • Produce concept art, product imagery, specification sheets, presentation materials, and other visual assets used throughout product development
  • Work closely with product development teams to refine concepts based on aesthetics, functionality, customer expectations, and cost considerations
  • Participate in brainstorming and creative meetings, contributing original ideas and providing visual input
  • Provide artwork and revisions according to established project priorities and deadlines
  • Provide visual and verbal art direction throughout product development as needed
  • Review product development at various stages, providing feedback on sculpture quality, construction, framing, cladding, mechanisms, sound, and overall aesthetics
  • Create visual assets for product presentations, sales meetings, displays, and customer approvals
  • Develop character sound scripts and creative direction when needed, including dialogue, mood, sound effects, and timing
  • Use Photoshop as the primary creative tool and incorporate 3D or other software when appropriate
  • Research retail trends, competitor products, merchandising, pricing, and emerging technologies to inform new product concepts
  • Attend occasional industry events, customer meetings, and team gatherings
  • Collaborate closely with a creative team while working remotely
What We're Looking For
  • Bachelor's degree in illustration, fine arts, design, or a related field, or equivalent professional experience
  • 2–4+ years of professional experience as an Illustrator or in a closely related illustration/concept-art role
  • Strong portfolio demonstrating advanced anatomy and figure-drawing skills — this is a key requirement for the role
  • Portfolio must demonstrate a strong understanding of human and/or creature anatomy, including proportions, musculature, structure, and movement
  • Ability to accurately construct and render the human or creature figure in a variety of poses, perspectives, and angles
  • Strong portfolio demonstrating excellent illustration and rendering ability
  • Ability to render objects and characters convincingly in three dimensions
  • Strong understanding of light, shadow, color, form, perspective, and materials
  • Excellent Photoshop skills are required
  • Ability to move comfortably between quick concept development and highly refined finished artwork
  • Strong attention to detail while maintaining efficiency and meeting deadlines
  • Ability to take creative direction, incorporate feedback, and communicate visual ideas clearly
  • Strong collaborative skills and the ability to work effectively with product development and creative teams

Portfolio Requirement:
Candidates will be evaluated heavily on their portfolio, particularly their anatomy and character work. Please ensure your portfolio includes clear examples demonstrating your ability to draw and render human and/or creature anatomy. Anatomy studies, figure drawings, character concepts, and other work demonstrating your understanding of the underlying structure of the figure are highly encouraged.

Preferred Qualifications

  • Experience creating artwork for Halloween, Christmas, or other seasonal products
  • Experience with character design, creature design, costumes, props, or physical product concepts
  • Strong experience designing characters or creatures intended for physical, three-dimensional production
  • Experience with animatronics or sculptural/3D products
  • Familiarity with ZBrush or other 3D sculpting/modeling software
  • Experience working with licensed properties or recognizable entertainment brands
  • Experience creating artwork intended to guide physical product development
Work Environment & Schedule
  • 100% remote position
  • Must be available to work during Pacific Time business hours
  • Occasional travel is required, approximately twice per year, for company-wide team meetings and collaboration
  • Additional travel may be requested for industry events, customer meetings, or trade shows as needed

Interviews are happening now


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