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Remote Game Character Design Jobs (NOW HIRING)

3D Character Artist - Talent Pool (N Americas)

$123.90K - $130K/yr

As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... game worlds. Preferred Skills * Familiarity with Marvelous Designer for clothing design and ...

3D Character Art Lead

$153K - $230K/yr

... gameplay clarity, supporting players in making split-second decisions, and how character design can ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

You should have a strong sense of character performance and be comfortable bringing both scripted ... Remote Classification: Contract The is not designed to cover or contain a comprehensive listing of ...

Brainstorm ideas and create rapid 3D prototypes during the concept and design phase * Support the ... Passion for creating memorable characters for games * Understanding of Industry Standard Software ...

APG, MD OR remote Strong portfolio showcasing drawing skills, proficiency in industry-standard ... Provide specialized cartoon illustration and character design support to enhance visual ...

APG, MD OR remote Strong portfolio showcasing drawing skills, proficiency in industry-standard ... Provide specialized cartoon illustration and character design support to enhance visual ...

UI/UX Game Design Lead

Miami, FL ยท On-site +1

$159.70K/yr

Determine how players will interact with "Forge", the character that helps them build their Dreams ... Comfortable working in a remote, global team environment, both independently and collaboratively

UI/UX Game Design Lead

Miami, FL ยท On-site +1

$159.70K/yr

Determine how players will interact with "Forge", the character that helps them build their Dreams ... Comfortable working in a remote, global team environment, both independently and collaboratively

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Remote Game Character Design information

See salary details

$79.5K

$130.8K

$196K

How much do remote game character design jobs pay per year?

As of May 29, 2026, the average yearly pay for remote game character design in the United States is $130,762.00, according to ZipRecruiter salary data. Most workers in this role earn between $107,000.00 and $150,000.00 per year, depending on experience, location, and employer.

What is the difference between Remote Game Character Design vs Remote 3D Modeler?

AspectRemote Game Character DesignRemote 3D Modeler
Required SkillsConcept art, character creation, storytelling3D modeling, texturing, rigging
Work EnvironmentDesign studios, gaming companies, freelanceAnimation studios, gaming companies, freelance
Industry UsageVideo game development, entertainmentVideo game development, film, animation
CertificationsArt degrees, portfolio, software proficiency3D software certifications, portfolio

Remote Game Character Design focuses on creating visual concepts and storytelling for characters, while Remote 3D Modeler specializes in building and rigging 3D models. Both roles often work in gaming and entertainment industries, requiring strong artistic or technical skills. Understanding these differences helps job seekers target the right roles based on their skills and career goals.

More about Remote Game Character Design jobs
What cities are hiring for Remote Game Character Design jobs? Cities with the most Remote Game Character Design job openings:
What are the most commonly searched types of Game Character Design jobs? The most popular types of Game Character Design jobs are:
What states have the most Remote Game Character Design jobs? States with the most job openings for Remote Game Character Design jobs include:
Infographic showing various Remote Game Character Design job openings in the United States as of May 2026, with employment types broken down into 63% Full Time, 8% Part Time, 4% Temporary, and 25% Contract. Highlights an 100% Remote job distribution, with an average salary of $130,762 per year, or $62.9 per hour.
3D Character Artist - Talent Pool (N Americas)

3D Character Artist - Talent Pool (N Americas)

side

Charleston, SC โ€ข Remote

$123.90K - $130K/yr

Full-time

Posted yesterday


Job description

About Side

Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 15+ studios in over a dozen countries across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
  • Collaborate with art leads, designers, and animators to ensure characters align with the projectโ€™s artistic vision and technical requirements.
  • Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
  • Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
  • Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
  • Troubleshoot and resolve technical challenges related to character development.
  • Actively participate in team critiques, offering and receiving feedback to refine assets.

Requirements

Experience:

    • 3+ years of experience as a Character Artist in the video game industry.
    • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

    • Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools.
    • Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation.
    • Experience with high- and low-poly modeling, texturing, and shading techniques.
    • Knowledge of proper topology, rigging, and skinning practices.

Artistic Skills:

    • Strong eye for detail, form, and style consistency.
    • Ability to adapt to and create a range of visual styles, from realistic to stylized.

Collaboration Skills:

    • Effective communication and teamwork abilities.
    • Ability to incorporate feedback and iterate effectively.

Passion for Gaming: Genuine enthusiasm for creating compelling characters and contributing to immersive game worlds.

Preferred Skills

  • Familiarity with Marvelous Designer for clothing design and simulation.
  • Experience with photogrammetry and procedural workflows.
  • Knowledge of Unreal Engine or Unity for integrating character assets into the game.

Note: Specific requirements may vary depending on project needs.