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Remote Game Character Design Jobs (NOW HIRING)

3D Character Art Lead

$153K - $230K/yr

... gameplay clarity, supporting players in making split-second decisions, and how character design can ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... game worlds. Preferred Skills * Familiarity with Marvelous Designer for clothing design and ...

Game Designer

$158K/yr

With a remote team of product experts, we're tapping into American talent to drive the next ... Produce and maintain clear design documentation for your game * Collaborate with other game ...

Game Designer

$154K/yr

With a remote team of product experts, we're tapping into American talent to drive the next ... Produce and maintain clear design documentation for your game * Collaborate with other game ...

Game Producer

$123K - $125K/yr

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot games and we're looking for a Game Producer to shepherd our games through the design and development ...

Game Producer

$126K - $129K/yr

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot games and we're looking for a Game Producer to shepherd our games through the design and development ...

With a remote team of product experts, we're tapping into American talent to drive the next ... Degree in Art, Graphic Design, or a related field, or equivalent experience * Strong expertise with ...

With a remote team of product experts, we're tapping into American talent to drive the next ... Degree in Art, Graphic Design, or a related field, or equivalent experience * Strong expertise with ...

Brainstorm ideas and create rapid 3D prototypes during the concept and design phase * Support the ... Passion for creating memorable characters for games * Understanding of Industry Standard Software ...

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Remote Game Character Design information

See salary details

$79.5K

$130.8K

$196K

How much do remote game character design jobs pay per year?

As of Jul 13, 2026, the average yearly pay for remote game character design in the United States is $130,762.00, according to ZipRecruiter salary data. Most workers in this role earn between $107,000.00 and $150,000.00 per year, depending on experience, location, and employer.

What is the difference between Remote Game Character Design vs Remote 3D Modeler?

AspectRemote Game Character DesignRemote 3D Modeler
Required SkillsConcept art, character creation, storytelling3D modeling, texturing, rigging
Work EnvironmentDesign studios, gaming companies, freelanceAnimation studios, gaming companies, freelance
Industry UsageVideo game development, entertainmentVideo game development, film, animation
CertificationsArt degrees, portfolio, software proficiency3D software certifications, portfolio

Remote Game Character Design focuses on creating visual concepts and storytelling for characters, while Remote 3D Modeler specializes in building and rigging 3D models. Both roles often work in gaming and entertainment industries, requiring strong artistic or technical skills. Understanding these differences helps job seekers target the right roles based on their skills and career goals.

More about Remote Game Character Design jobs
What cities are hiring for Remote Game Character Design jobs? Cities with the most Remote Game Character Design job openings:
What are the most commonly searched types of Game Character Design jobs? The most popular types of Game Character Design jobs are:
What states have the most Remote Game Character Design jobs? States with the most job openings for Remote Game Character Design jobs include:
What job categories do people searching Remote Game Character Design jobs look for? The top searched job categories for Remote Game Character Design jobs are:
3D Character Art Lead

3D Character Art Lead

Sony Interactive Entertainment (SIE)

Phoenix, AZ • On-site, Remote

$153K - $230K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Re-posted 29 days ago


Job description

Are you driven to create games that engage players in a vibrant community? Would you like to contribute to a visually stunning world where art not only captivates but reinforces the mission of the game? Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in making split-second decisions, and how character design can ignite both fandom and strategic depth? Join us at teamLFG!

As the 3D Character Art Lead at teamLFG, you will guide and help create art with the team from pre-production to production and beyond on our innovative new IP!

Your leadership will shape memorable characters that uphold gameplay fairness and clarity. You'll mentor your team with your extensive experience and keen eye for detail, ensuring every art decision enhances the gameplay space. Your efforts will exhilarate players and elevate the setting and tone for a new standard in PlayStation games.

As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a player-first mindset, stretching beyond your role as you collaborate with a passionate, cross-discipline team dedicated to having a positive impact on players as we bring this new world to life.

We seek candidates who appreciate being part of a cohesive and supportive team with a wide array of backgrounds, experiences, interests, and perspectives.

Responsibilities:

Lead 3D character art and coordinate work with a multidisciplinary team accountable for character-building, including but not limited to narrative and design

Mentor and inspire a talented team of artists through all phases of production

Foster a safe culture for growth, feedback and coaching to encourage strong creative debate

Create strong processes and scalable art workflows that force multiply the team's efforts and define a high art quality bar, internally and externally with partner studios

Inspire and motivate the team with craft and process advisement

Embrace "we" culture in addition to being an outstanding collaborator and communicator

Develop internal and external style guides and workflows, and manage teams through creation of game assets

Be accountable to the art director visual goals and directions

Required Skills:

Deep understanding of the character art decisions that matter to competitive players in action or fighting games

Proven experience in early AAA game development leadership role(s)

Experience in leading art teams that include but not limited to 3D character art, character customization, NPC

Demonstrated skills and deep understanding of stylized art and style adaptability

Expert knowledge in Maya, Blender or Max, Substance

Expert knowledge in Unreal Engine

Strong organizational, analytical and problem-solving capability with high attention to detail

Strategic and critical thinking skills with a proactive, investigative mindset

Help created or established character customization in Unreal and scaled content with outsourcing companies

Nice-to-have Skills:

Platformer genre development experience

Experience working on a game with a high angle isometric camera perspective

Experience leading multiple teams on a live game ("game as a service")

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$153,000-$230,000 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.