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Remote Game Character Design Jobs (NOW HIRING)

Lead Character Artist

Novato, CA · Remote

$150K - $180K/yr

Work closely with Directors, Leads, Concept, Environment, Design, Gameplay, and Animation teams to ... for our players. #LI-Remote The pay range for this position in California at the start of ...

New

This is a 100% remote position, and we welcome applications from qualified candidates worldwide ... Ensure design supports a gameplay-first player experience * Own, articulate, and evangelize product ...

Senior Artist

$130K - $155K/yr

... remote role. The ideal candidate is a highly versatile game artist with experience creating and ... Conceptualize and design visuals for layouts, UI, logos, characters, and other game elements across ...

Lead Character Artist

Novato, CA · Remote

$150K - $180K/yr

Work closely with Directors, Leads, Concept, Environment, Design, Gameplay, and Animation teams to ... for our players. #LI-Remote The pay range for this position in California at the start of ...

New

Approval of remote and hybrid work is not guaranteed regardless of work location.For additional ... This role is ideal for an educator with a passion for game design who is eager to help guide ...

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot ... design * Playtest and iterate on your game's math and mechanics with an eye toward creating the ...

... gaming, and our design challenges reflect that. We're passionate about making self-care feel easy ... Work cross-functionally with engineering, product management, character design and character ...

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot ... design * Playtest and iterate on your game's math and mechanics with an eye toward creating the ...

Senior Mathematician

$108K - $123K/yr

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot ... design * Playtest and iterate on your game's math and mechanics with an eye toward creating the ...

AR Game Designer -- Mobile & WebAR

Miami, FL · Remote

$158K/yr

Phase Two -- Mobile Game: A native iOS and Android experience where players confront monsters in ... character-specific mechanics add meaningful value. * Design encounters that are immediately ...

Gameplay Animator (Senior/Principal)

Irvine, CA · On-site +1

$113K - $129K/yr

... design, combat and audio. We play the game daily and our deep understanding of it allows us to ... Creating high-quality, in-game character animations that bring combat, movement, and moment-to ...

Associate Mathematician

$15 - $19.75/hr

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot ... design * Playtest and iterate on your game's math and mechanics with an eye toward creating the ...

Slot Game Designer - Remote

Reno, NV · On-site +1

$154K/yr

Are you ready to roll the dice and design the next big thing in slot gaming? We're on the lookout ... Las Vegas, NV, or Chicago, IL ( or fully-remote ) Your Mission in the Reel World: As a Slot Game ...

Slot Game Designer - Remote

Austin, TX · On-site +1

$151K/yr

Are you ready to roll the dice and design the next big thing in slot gaming? We're on the lookout ... Las Vegas, NV, or Chicago, IL ( or fully-remote ) Your Mission in the Reel World: As a Slot Game ...

Slot Game Designer - Remote

Las Vegas, NV · On-site +1

$148K/yr

Are you ready to roll the dice and design the next big thing in slot gaming? We're on the lookout ... Las Vegas, NV, or Chicago, IL ( or fully-remote ) Your Mission in the Reel World: As a Slot Game ...

Slot Game Designer - Remote

Atlanta, GA · On-site +1

$152K/yr

Are you ready to roll the dice and design the next big thing in slot gaming? We're on the lookout ... Las Vegas, NV, or Chicago, IL ( or fully-remote ) Your Mission in the Reel World: As a Slot Game ...

... game on teamLFG. You will work closely with the entire Design Team designing, crafting, and ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Showing results 21-40

Remote Game Character Design information

See salary details

$79.5K

$130.8K

$196K

How much do remote game character design jobs pay per year?

As of Aug 22, 2026, the average yearly pay for remote game character design in the United States is $130,762.00, according to ZipRecruiter salary data. Most workers in this role earn between $107,000.00 and $150,000.00 per year, depending on experience, location, and employer.

What is the difference between Remote Game Character Design vs Remote 3D Modeler?

AspectRemote Game Character DesignRemote 3D Modeler
Required SkillsConcept art, character creation, storytelling3D modeling, texturing, rigging
Work EnvironmentDesign studios, gaming companies, freelanceAnimation studios, gaming companies, freelance
Industry UsageVideo game development, entertainmentVideo game development, film, animation
CertificationsArt degrees, portfolio, software proficiency3D software certifications, portfolio

Remote Game Character Design focuses on creating visual concepts and storytelling for characters, while Remote 3D Modeler specializes in building and rigging 3D models. Both roles often work in gaming and entertainment industries, requiring strong artistic or technical skills. Understanding these differences helps job seekers target the right roles based on their skills and career goals.

More about Remote Game Character Design jobs

What cities are hiring for Remote Game Character Design jobs?

Cities with the most Remote Game Character Design job openings:

What are the most commonly searched types of Game Character Design jobs?

The most popular types of Game Character Design jobs are:

What states have the most Remote Game Character Design jobs?

States with the most job openings for Remote Game Character Design jobs include:

Infographic showing various Remote Game Character Design job openings in the United States as of August 2026, with employment types broken down into 50% Full Time, and 50% Part Time. Highlights an 100% Remote job distribution, with an average salary of $130,762 per year, or $62.9 per hour.

Lead Character Artist

2K

Novato, CA • Remote

$150K - $180K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 2 days ago

New


Job description

As a Lead Character Artist at Cloud Chamber, under the supervision of the Art Director, you will play a key role in establishing the overall visual quality bar and guidelines for character development on the project. In this role, you'll lead a team of artists to achieve their full potential, collaborate with a passionate group of game developers to craft compelling stylized character assets that support our aesthetic, meet technical requirements, and gameplay needs, ultimately bringing the richly imagined world of BioShock to life. 

What You'll Do:

  • Manage, coach, and mentor a team of character artists to support their career growth, development, and artistic output.
  • Set artistic standards in Unreal Engine, build exemplary reference assets, and establish clear workflows to ensure consistent quality.
  • Work closely with Directors, Leads, Concept, Environment, Design, Gameplay, and Animation teams to prototype assets and ensure character specifications align with project goals.
  • Collaborate with the Art Director and Outsourcing Manager to assign and schedule character assets for external development partners.
  • Contribute to material pipelines, track team output, supervise bug distribution, and provide input on custom tools and software.

What We'll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.

Skills & Experiences:

  • 10+ years of professional experience in the video game industry, with 2 or more shipped titles as a character artist (preferably on a first-person title).
  • Proven success managing, guiding, and mentoring a team of character artists.
  • Expert proficiency in 3D creation tools including 3ds Max, Maya, ZBrush, Substance Painter, Marvelous Designer, and Unreal Engine.
  • Mastery of the PBR pipeline for texture creation, including baking tools, Substance Painter, and Photoshop.
  • Exceptional background in traditional art with an expert understanding of human anatomy, composition, proportion, volume, light, and color.

Who You Are:

  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • Experienced in working in cross-disciplinary teams with strong communication skills.
  • Persistent and self-motivated with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • Strong ownership of tasks, striving to drive work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

#LI-Remote

The pay range for this position in California at the start of employment is expected to be between $150,400 and $180,000 USD per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.

For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.