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Remote Game Character Design Jobs (NOW HIRING)

... game on teamLFG. You will work closely with the entire Design Team designing, crafting, and ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

We are a remote-first studio headquartered in San Francisco, California. Core Responsibilities ... Systems design: You will develop systems that simulate play, blending expertise in player ...

Design Manager

$140K - $200K/yr

We're Squanch Games! Squanch Games has been around since 2016, and since then we've released ... Completely remote studio * Stipend to ensure a comfortable work-from-home setup * Monthly snack box ...

Animation & CGI Coach

$108K - $123K/yr

... character design, storyboarding, motion graphics, rendering, and visual effects. Coaches also guide ... film animation, game animation, and virtual reality design. Additional support includes skill ...

Fully remote, start as soon as possible. Duration and weekly hours are flexible and scale with ... Design, build and maintain gameplay systems with long term feature reusability in mind, aimed at ...

... game on teamLFG. You will work closely with the entire Design Team designing, crafting, and ... character and timing, and their impact on game readability and balance Proven ability to build ...

While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... Continuously tests in-development games to ensure functionality and production value meet design ...

While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... Continuously tests in-development games to ensure functionality and production value meet design ...

While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... Continuously tests in-development games to ensure functionality and production value meet design ...

... character design, and the versatility to design across a wide variety of mediums. You'll report to ... Our flexible work culture means 2 or more days in the office (hybrid) or 100% fully remote options ...

Remote We are looking for a Game Tools & Modding Engineer with strong expertise in graphics ... Design, develop, and maintain engine-level systems and game development tools using C++. * Build ...

Showing results 41-60

Remote Game Character Design information

See salary details

$79.5K

$130.8K

$196K

How much do remote game character design jobs pay per year?

As of Aug 22, 2026, the average yearly pay for remote game character design in the United States is $130,762.00, according to ZipRecruiter salary data. Most workers in this role earn between $107,000.00 and $150,000.00 per year, depending on experience, location, and employer.

What is the difference between Remote Game Character Design vs Remote 3D Modeler?

AspectRemote Game Character DesignRemote 3D Modeler
Required SkillsConcept art, character creation, storytelling3D modeling, texturing, rigging
Work EnvironmentDesign studios, gaming companies, freelanceAnimation studios, gaming companies, freelance
Industry UsageVideo game development, entertainmentVideo game development, film, animation
CertificationsArt degrees, portfolio, software proficiency3D software certifications, portfolio

Remote Game Character Design focuses on creating visual concepts and storytelling for characters, while Remote 3D Modeler specializes in building and rigging 3D models. Both roles often work in gaming and entertainment industries, requiring strong artistic or technical skills. Understanding these differences helps job seekers target the right roles based on their skills and career goals.

More about Remote Game Character Design jobs

What cities are hiring for Remote Game Character Design jobs?

Cities with the most Remote Game Character Design job openings:

What are the most commonly searched types of Game Character Design jobs?

The most popular types of Game Character Design jobs are:

What states have the most Remote Game Character Design jobs?

States with the most job openings for Remote Game Character Design jobs include:

Infographic showing various Remote Game Character Design job openings in the United States as of August 2026, with employment types broken down into 50% Full Time, and 50% Part Time. Highlights an 100% Remote job distribution, with an average salary of $130,762 per year, or $62.9 per hour.

Senior Gameplay Designer (Combat & AI)

teamLFG

Remote

$118K - $177K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 7 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Do you spend your time thinking about how to build combat puzzles for players that have potential to create memorable teamplay moments? Are you excited to make gameplay that strongly cares about player intention, action game feel, and readability?
We are seeking a highly technical, creative, and team-oriented Senior Sandbox Designer to contribute to a new multiplayer action game on teamLFG. You will work closely with the entire Design Team designing, crafting, and implementing a robust suite of AI characters for use in an objective-based team game. You will collaborate with team members from other disciplines to drive cohesive gameplay vision. You will establish good design processes and evangelize them throughout the design team. Most importantly, you will work with a fun, dedicated, and cross discipline team devoted to turning a creative dream into a new franchise at PlayStation.
RESPONSIBILITIES
• An active member of a cross-discipline small team building new AI enemies, player objectives, and the core systems that enable the creation of future AI, such as navigation, perception, behavior, and combat prioritization
• Create and balance a suite of active and passive player items that can extend and amplify player base kits and act as meaningful inter-match upgrades
• Review content created by multiple disciplines, giving feedback to ensure competitive readability, best in class game feel, and compelling fantasies
• Create and maintain endearing characters that uphold IP quality, consistency, along with sandbox design principles
• Work with audio, effects, 3D and animation to make in-game gameplay affordances clear to players
REQUIRED SKILLS
• Intuitive understanding of how second-to-second action games work and why people play them
• Fluency for collaboration with designers, artists, programmers, audio professionals, quality assurance and producers to achieve a common goal, with adaptability for how to work in a flexible work environment
• Broad T-shaped rapid prototyping skills, with strong technical scripting ability and enough multi-disciplinary knowledge to quickly stub out gameplay ideas to evaluate their potential
• Strong understanding of combat animation; is experienced in discussing anticipation, follow through, character and timing, and their impact on game readability and balance
• Proven ability to build alignment and productively own feature direction without sacrificing empathy and collaboration with team contributors
• Ability to operate autonomously and handle ambiguity, including giving and receiving feedback despite that ambiguity
• Understanding of PvP game design and balance, getting the challenge level right for a wide variety of situations
• Understanding of how systemically consistent, combinatoric game design can create player surprise and laughter
• Outstanding oral and written communication skills
PREFERRED EXPERIENCE
• Experience as a Sandbox/Gameplay Designer on a multiplayer action game, designing, documenting, and building combat/character systems
• Experience delegating work or ownership of an area to multi-disciplinary peers
• Knowledge and perspective from playing competitive team games
At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$118,000-$177,000 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.