Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ... Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio ...
Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ... Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ... Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ... Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ... Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ... Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio ...
Required : • Experience as a 3D, Technical or VFX Artist or Compositor in games, film or digital production • Experience with Unreal Engine, Unity & Houdini, Maya / Blender / Cinema4D and similar ...
Required : • Experience as a 3D, Technical or VFX Artist or Compositor in games, film or digital production • Experience with Unreal Engine, Unity & Houdini, Maya / Blender / Cinema4D and similar ...
Reallusion Character Creator 3D Artist
Winston Salem, NC · On-site +1
$104K - $109K/yr
The game is being developed using Epic Games' Unreal Engine 4 (UE4): See our Benefits page for more ... NOTE: The address listed is our central office, but we are working as a completely remote ...
Reallusion Character Creator 3D Artist
Winston Salem, NC · On-site +1
$104K - $109K/yr
The game is being developed using Epic Games' Unreal Engine 4 (UE4): See our Benefits page for more ... NOTE: The address listed is our central office, but we are working as a completely remote ...
Sr. Engine Programmer
Bellevue, WA · Remote
... Technical Officer, you will be responsible for wrestling with core engine performance, memory ... Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that ...
Quick apply
Sr. Engine Programmer
Bellevue, WA · Remote
... Technical Officer, you will be responsible for wrestling with core engine performance, memory ... Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that ...
$100K - $131K/yr
Develop advanced expertise in Unreal Engine's animation tools and contribute to solving technical ... Home office stipend to support an effective remote working environment. * Paid time off for ...
$100K - $131K/yr
Develop advanced expertise in Unreal Engine's animation tools and contribute to solving technical ... Home office stipend to support an effective remote working environment. * Paid time off for ...
Sr. Engine Programmer
Bellevue, WA · Remote
... Technical Officer, you will be responsible for wrestling with core engine performance, memory ... Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that ...
Sr. Engine Programmer
Bellevue, WA · Remote
... Technical Officer, you will be responsible for wrestling with core engine performance, memory ... Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that ...
Senior Game Engineer - Graphics
$160K - $240K/yr
... with Unreal Engine 5 and its rendering framework • Experience building designer- and artist ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
Senior Game Engineer - Graphics
$160K - $240K/yr
... with Unreal Engine 5 and its rendering framework • Experience building designer- and artist ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
Senior Game Engineer - Graphics
Cheyenne, WY · On-site +1
$160K - $240K/yr
... Unreal Engine 5 and its rendering framework Experience building designer- and artist-facing ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
Senior Game Engineer - Graphics
Cheyenne, WY · On-site +1
$160K - $240K/yr
... Unreal Engine 5 and its rendering framework Experience building designer- and artist-facing ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
Technical Artist III
$130K - $155K/yr
Remote Job Title: GenAI Artist Skills Experience prompt engineering visual and multimodal content ... technical chops that can be flexible against various guidelines, mindful of production details, and ...
Technical Artist III
$130K - $155K/yr
Remote Job Title: GenAI Artist Skills Experience prompt engineering visual and multimodal content ... technical chops that can be flexible against various guidelines, mindful of production details, and ...
Senior 3D Visualization and Animation Technical Artist
Culver City, CA · On-site +1
$140K - $155K/yr
Familiarity with 3DCG platforms like Maya,Unreal Engine,and/orBlender. * Familiaritywith shader ... Flexible Work Arrangements, including remote and hybrid work schedules * Time off to include ...
Senior 3D Visualization and Animation Technical Artist
Culver City, CA · On-site +1
$140K - $155K/yr
Familiarity with 3DCG platforms like Maya,Unreal Engine,and/orBlender. * Familiaritywith shader ... Flexible Work Arrangements, including remote and hybrid work schedules * Time off to include ...
The ideal candidate is a hands-on technical leader with deep expertise in Unreal Engine 5 or Unity ... Will consider remote applicants who are willing to travel for work-related events and work a PST ...
The ideal candidate is a hands-on technical leader with deep expertise in Unreal Engine 5 or Unity ... Will consider remote applicants who are willing to travel for work-related events and work a PST ...
Technical Gameplay Designer (Creatures)
Los Angeles, CA · Remote
$172K - $206K/yr
Extensive Unreal Engine experience, with strong proficiency in Unreal Engine Behavior Trees ... A fully distributed remote studio across North American time zones Benefits and perks listed may ...
Quick apply
Technical Gameplay Designer (Creatures)
Los Angeles, CA · Remote
$172K - $206K/yr
Extensive Unreal Engine experience, with strong proficiency in Unreal Engine Behavior Trees ... A fully distributed remote studio across North American time zones Benefits and perks listed may ...
Animation Engineer - EmptyVessel
Austin, TX · On-site +1
... Unreal Engine, with a focus on creating immersive experiences for players. Candidates should have experience with animation systems, interaction with environments, and troubleshooting technical ...
Animation Engineer - EmptyVessel
Austin, TX · On-site +1
... Unreal Engine, with a focus on creating immersive experiences for players. Candidates should have experience with animation systems, interaction with environments, and troubleshooting technical ...
The ideal candidate is a hands-on technical leader with deep expertise in Unreal Engine 5 or Unity ... Will consider remote applicants who are willing to travel for work-related events and work a PST ...
The ideal candidate is a hands-on technical leader with deep expertise in Unreal Engine 5 or Unity ... Will consider remote applicants who are willing to travel for work-related events and work a PST ...
Lead 3D Artist - Virtual Reality
Irvine, CA · On-site +1
Creation of high quality game assets in collaboration with concept artists and CCO * Maintaining ... Work experience with Unreal Engine 4 * Understanding the difference between developing for VR ...
Lead 3D Artist - Virtual Reality
Irvine, CA · On-site +1
Creation of high quality game assets in collaboration with concept artists and CCO * Maintaining ... Work experience with Unreal Engine 4 * Understanding the difference between developing for VR ...
Technical Director, Gaming
San Francisco, CA · On-site +1
You are a Tech Lead, Technical Director, or Director of Engineering, who not only has led development teams to sustainable success, but also possesses a deep understanding of Unreal Engine 4. As ...
Technical Director, Gaming
San Francisco, CA · On-site +1
You are a Tech Lead, Technical Director, or Director of Engineering, who not only has led development teams to sustainable success, but also possesses a deep understanding of Unreal Engine 4. As ...
$133K - $175K/yr
Our team is seeking an experienced Unreal Engine C++ Software Engineer to develop and deploy the ... Generate is remote work first, but we are also willing to discuss relocation to Boston ...
$133K - $175K/yr
Our team is seeking an experienced Unreal Engine C++ Software Engineer to develop and deploy the ... Generate is remote work first, but we are also willing to discuss relocation to Boston ...
Roblox 3D Artist
Los Angeles, CA · On-site +1
$30 - $45/hr
... in-engine delivery. We need a confident self-starter, ready to hit the ground running and keep ... Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in ...
Roblox 3D Artist
Los Angeles, CA · On-site +1
$30 - $45/hr
... in-engine delivery. We need a confident self-starter, ready to hit the ground running and keep ... Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in ...
Remote Unreal Engine Technical Artist information
See salary details
$95.5K - $100.8K
0% of jobs
$100.8K - $106K
0% of jobs
$106K - $111.3K
0% of jobs
$111.3K - $116.6K
0% of jobs
$116.6K - $121.9K
0% of jobs
$121.9K - $127.1K
22% of jobs
$127.7K is the 25th percentile. Wages below this are outliers.
$127.1K - $132.4K
33% of jobs
$132.4K - $137.7K
0% of jobs
$137.7K - $143K
0% of jobs
$143K - $148.2K
0% of jobs
$150.6K is the 75th percentile. Wages above this are outliers.
$148.2K - $153.5K
45% of jobs
$95.5K
$138.7K
$153.5K
How much do remote unreal engine technical artist jobs pay per year?
What skills and qualifications are needed to thrive as a remote Unreal Engine technical artist?
What is the difference between Remote Unreal Engine Technical Artist vs Remote 3D Environment Artist?
| Aspect | Remote Unreal Engine Technical Artist | Remote 3D Environment Artist |
|---|---|---|
| Required Skills | Unreal Engine expertise, technical problem-solving, shader creation, scripting | 3D modeling, texturing, environment design, artistic skills |
| Work Environment | Collaborates with developers, designers, and technical teams within game studios or production companies | Works primarily with art teams to create immersive environments for games or VR projects |
| Industry Usage | Commonly employed in game development, virtual production, and simulation projects | Used mainly in game art, film, and VR environment creation |
The Remote Unreal Engine Technical Artist focuses on bridging art and technology, optimizing assets, and scripting within Unreal Engine. In contrast, the Remote 3D Environment Artist emphasizes creating visually compelling environments. Both roles require strong artistic skills, but the technical artist also needs programming and engine-specific knowledge, making their work more technical in nature.
How does a remote Unreal Engine technical artist typically collaborate with developers and artists on distributed teams?
What is a remote Unreal Engine technical artist?
What cities are hiring for Remote Unreal Engine Technical Artist jobs?
Cities with the most Remote Unreal Engine Technical Artist job openings:
What are the most commonly searched types of Unreal Engine Technical Artist jobs?
The most popular types of Unreal Engine Technical Artist jobs are:
What states have the most Remote Unreal Engine Technical Artist jobs?
States with the most job openings for Remote Unreal Engine Technical Artist jobs include:
What job categories do people searching Remote Unreal Engine Technical Artist jobs look for?
The top searched job categories for Remote Unreal Engine Technical Artist jobs are:

Full-time
Re-posted 13 days ago
Keywords Studios rating
8.7
Based on 5 frontline employees who took The Breakroom Quiz
9th of 76 rated media
Job description
GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!
Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.
This role is ideal for someone who enjoys creating high-quality visual effects while also helping teams stay aligned, organized, and efficient. Depending on the project, this person may contribute directly to hands-on VFX production, in-engine implementation, feedback, task breakdowns, optimization, workflow documentation, and cross-discipline collaboration.
Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable VFX artist with strong fundamentals, a practical production mindset, and the ability to translate creative or design direction into clear, executable effects work.
This is a hands-on production role with opportunities to support small pods or strike teams, guide VFX quality, mentor other artists, and grow toward lead-level responsibilities.
This role offers flexible work options, including remote, hybrid or in-office arrangements.
Responsibilities- Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity, or proprietary tools.
- Build high-quality effects for gameplay, environments, cinematics, atmosphere, combat, interaction, destruction, UI/game feedback, and other project needs.
- Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for real-time VFX.
- Maintain clean, readable, well-structured material graphs, Niagara systems, parameters, naming conventions, and reusable effect setups.
- Use tools such as Photoshop, Substance Designer, Blender, Houdini, Maya, EmberGen, or other software as needed to support effect creation.
- Work with complex material setups, Blueprints, scripting hooks, animation events, gameplay triggers, or engine-specific implementation needs.
- Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio, and other disciplines.
- Own VFX optimization fundamentals, including particle counts, overdraw, shader cost, texture memory, spawn rates, scalability settings, and platform performance constraints.
- Help ensure effects are readable, performant, and aligned with gameplay needs, art direction, timing, mood, and player feedback.
- Review work from internal artists, partner studios, or external vendors and provide clear, constructive, actionable feedback.
- Help maintain a consistent quality bar across a set of effects, a feature, a level, or a small team pod.
- Support short-term planning by helping break down VFX requests into clear tasks, priorities, dependencies, risks, and definitions of done.
- Proactively identify production risks, including missing gameplay hooks, performance spikes, unclear direction, pipeline gaps, dependency issues, or inconsistent style execution.
- Collaborate closely with Designers, Concept Artists, Art Directors, Technical Artists, Engineers, Animators, Audio Designers, and Producers.
- Support client-facing communication when needed by clarifying requirements, sharing WIP, explaining constraints, and aligning on expected outcomes.
- Contribute to VFX workflow improvements, reusable templates, documentation, libraries, naming standards, or scalability rules when appropriate.
About Keywords Studios
Sourced by ZipRecruiter
Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.
Industry
Arts, entertainment, and recreation
Company size
10,000+ Employees
Headquarters location
Burbank, CA, US