Remote We are looking for a Game Tools & Modding Engineer with strong expertise in graphics ... Extend engine capabilities to improve workflows for developers, artists, and designers. Graphics ...
Remote We are looking for a Game Tools & Modding Engineer with strong expertise in graphics ... Extend engine capabilities to improve workflows for developers, artists, and designers. Graphics ...
Senior Unreal Tools & Infrastructure Engineer, Games Studio
Los Angeles, CA · On-site +1
$116K - $158K/yr
We are a remote first studio, so we are also looking for developers who will thrive in a remote ... and artists to rapidly iterate * Technical Leadership: Providing technical guidance to make right ...
Senior Unreal Tools & Infrastructure Engineer, Games Studio
Los Angeles, CA · On-site +1
$116K - $158K/yr
We are a remote first studio, so we are also looking for developers who will thrive in a remote ... and artists to rapidly iterate * Technical Leadership: Providing technical guidance to make right ...
Subject Matter Expert - VFX Artists (Remote - San Francisco)
San Francisco, CA · Remote
$15 - $30/hr
... Technical or VFX Artist or Compositor in games, film or digital production Experience with Unreal ... Engine, Unity & Houdini, Maya/Blender/Cinema4D and similar Expertise in rendering, lighting and ...
Subject Matter Expert - VFX Artists (Remote - San Francisco)
San Francisco, CA · Remote
$15 - $30/hr
... Technical or VFX Artist or Compositor in games, film or digital production Experience with Unreal ... Engine, Unity & Houdini, Maya/Blender/Cinema4D and similar Expertise in rendering, lighting and ...
Subject Matter Expert - VFX Artists (Remote - San Francisco)
San Francisco, CA · Remote
$15 - $30/hr
... Technical or VFX Artist or Compositor in games, film or digital production Experience with Unreal ... Engine, Unity & Houdini, Maya/Blender/Cinema4D and similar Expertise in rendering, lighting and ...
Subject Matter Expert - VFX Artists (Remote - San Francisco)
San Francisco, CA · Remote
$15 - $30/hr
... Technical or VFX Artist or Compositor in games, film or digital production Experience with Unreal ... Engine, Unity & Houdini, Maya/Blender/Cinema4D and similar Expertise in rendering, lighting and ...
Lead Unreal 4 programmer - Virtual Reality
Irvine, CA · On-site +1
Be the in-house expert on the Unreal Engine 4 including blueprints. * Implement practical and timely solutions that meet the game design and technical requirements. * Implement code /blueprints that ...
Lead Unreal 4 programmer - Virtual Reality
Irvine, CA · On-site +1
Be the in-house expert on the Unreal Engine 4 including blueprints. * Implement practical and timely solutions that meet the game design and technical requirements. * Implement code /blueprints that ...
Senior Unreal Tools & Infrastructure Engineer, Games Studio
Los Angeles, CA · On-site +1
$116K - $158K/yr
We are a remote first studio, so we are also looking for developers who will thrive in a remote ... artists to rapidly iterate * Technical Leadership : Providing technical guidance to make right ...
Senior Unreal Tools & Infrastructure Engineer, Games Studio
Los Angeles, CA · On-site +1
$116K - $158K/yr
We are a remote first studio, so we are also looking for developers who will thrive in a remote ... artists to rapidly iterate * Technical Leadership : Providing technical guidance to make right ...
Lead Unreal Engineer - Multiplayer & Console - Studio Sirens
Loveland, CO · On-site +1
$125K - $160K/yr
... technical Principal Engineer with deep Unreal Engine expertise and extensive experience in console ... Remote. For qualified candidates in the following states: Alaska, Arizona, California, Colorado ...
Lead Unreal Engineer - Multiplayer & Console - Studio Sirens
Loveland, CO · On-site +1
$125K - $160K/yr
... technical Principal Engineer with deep Unreal Engine expertise and extensive experience in console ... Remote. For qualified candidates in the following states: Alaska, Arizona, California, Colorado ...
Lead Unreal Engineer -- Multiplayer & Console - Studio Sirens
Loveland, CO · On-site +1
$125K - $160K/yr
... technical Principal Engineer with deep Unreal Engine expertise and extensive experience in console ... Remote. For qualified candidates in the following states: Alaska, Arizona, California, Colorado ...
Quick apply
Lead Unreal Engineer -- Multiplayer & Console - Studio Sirens
Loveland, CO · On-site +1
$125K - $160K/yr
... technical Principal Engineer with deep Unreal Engine expertise and extensive experience in console ... Remote. For qualified candidates in the following states: Alaska, Arizona, California, Colorado ...
Lead 3D Environment Artist - Virtual Reality
Irvine, CA · On-site +1
Experience with Unreal Engine and or Unity. * Perfect knowledge of 3ds Max (or Maya) & Photoshop ... Shipped AAA PC or console titles as a Senior 3D Environment Artist * Work experience with Unreal ...
Lead 3D Environment Artist - Virtual Reality
Irvine, CA · On-site +1
Experience with Unreal Engine and or Unity. * Perfect knowledge of 3ds Max (or Maya) & Photoshop ... Shipped AAA PC or console titles as a Senior 3D Environment Artist * Work experience with Unreal ...
Environment Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... in Unreal Engine, with attention to composition, readability, performance, and technical ...
Environment Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... in Unreal Engine, with attention to composition, readability, performance, and technical ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... in Unreal Engine, with attention to composition, readability, performance, and technical ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... in Unreal Engine, with attention to composition, readability, performance, and technical ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... in Unreal Engine, with attention to composition, readability, performance, and technical ...
This role offers flexible work options, including remote, hybrid or in-office arrangements ... in Unreal Engine, with attention to composition, readability, performance, and technical ...
Technical Artist III- UI/UX (REMOTE)
OR · Remote
$89K - $170K/yr
Technical Artist III- UI/UX (REMOTE) Salary Range: Salary Minimum: $89,500 Salary Maximum: $170,000 ... like Unreal and Unity. 6. Collaborate with other artists and developers to expand the 3D product ...
Technical Artist III- UI/UX (REMOTE)
OR · Remote
$89K - $170K/yr
Technical Artist III- UI/UX (REMOTE) Salary Range: Salary Minimum: $89,500 Salary Maximum: $170,000 ... like Unreal and Unity. 6. Collaborate with other artists and developers to expand the 3D product ...
VFX Artist - GameSim - Talent Pipeline
New Orleans, LA · On-site +1
Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ... Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio ...
VFX Artist - GameSim - Talent Pipeline
New Orleans, LA · On-site +1
Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ... Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio ...
Senior Unity Technical Artist (Remote)
Issaquah, WA · On-site +1
$55 - $70/hr
Senior Unity Technical Artist (Remote) Seismic Squirrel LLC Job Title: Senior Unity Technical Artist Our Games: Narrative-centric RPG videogames set in an alternate history 1930s New York. Role:
Senior Unity Technical Artist (Remote)
Issaquah, WA · On-site +1
$55 - $70/hr
Senior Unity Technical Artist (Remote) Seismic Squirrel LLC Job Title: Senior Unity Technical Artist Our Games: Narrative-centric RPG videogames set in an alternate history 1930s New York. Role:
Senior Unity Technical Artist (Remote)
Issaquah, WA · Remote
$55 - $70/hr
Senior Unity Technical Artist (Remote) Seismic Squirrel LLC Job Title : Senior Unity Technical Artist Our Games : Narrative-centric RPG videogames set in an alternate history 1930s New York. Role
Quick apply
Senior Unity Technical Artist (Remote)
Issaquah, WA · Remote
$55 - $70/hr
Senior Unity Technical Artist (Remote) Seismic Squirrel LLC Job Title : Senior Unity Technical Artist Our Games : Narrative-centric RPG videogames set in an alternate history 1930s New York. Role
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ... Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ... Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ... Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ... Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio ...
Senior Unity Technical Artist (Remote)
Issaquah, WA · Remote
$55 - $70/hr
Senior Unity Technical Artist (Remote) Seismic Squirrel LLC Job Title: Senior Unity Technical Artist Our Games: Narrative-centric RPG videogames set in an alternate history 1930s New York. Role:
Senior Unity Technical Artist (Remote)
Issaquah, WA · Remote
$55 - $70/hr
Senior Unity Technical Artist (Remote) Seismic Squirrel LLC Job Title: Senior Unity Technical Artist Our Games: Narrative-centric RPG videogames set in an alternate history 1930s New York. Role:
Senior Technical Artist
Fort Lauderdale, FL · On-site +1
$121K - $145K/yr
You'll collaborate closely with artists, rendering engineers, and content teams to optimise assets ... Ad hoc development of tools, workflows and technical solutions in C++ and engine scripting to ...
Senior Technical Artist
Fort Lauderdale, FL · On-site +1
$121K - $145K/yr
You'll collaborate closely with artists, rendering engineers, and content teams to optimise assets ... Ad hoc development of tools, workflows and technical solutions in C++ and engine scripting to ...
Remote Unreal Engine Technical Artist information
See salary details
$95.5K - $100.8K
0% of jobs
$100.8K - $106K
0% of jobs
$106K - $111.3K
0% of jobs
$111.3K - $116.6K
0% of jobs
$116.6K - $121.9K
0% of jobs
$121.9K - $127.1K
22% of jobs
$127.7K is the 25th percentile. Wages below this are outliers.
$127.1K - $132.4K
33% of jobs
$132.4K - $137.7K
0% of jobs
$137.7K - $143K
0% of jobs
$143K - $148.2K
0% of jobs
$150.6K is the 75th percentile. Wages above this are outliers.
$148.2K - $153.5K
45% of jobs
$95.5K
$138.7K
$153.5K
How much do remote unreal engine technical artist jobs pay per year?
What is a remote Unreal Engine technical artist?
What skills and qualifications are needed to thrive as a remote Unreal Engine technical artist?
How does a remote Unreal Engine technical artist typically collaborate with developers and artists on distributed teams?
What is the difference between Remote Unreal Engine Technical Artist vs Remote 3D Environment Artist?
| Aspect | Remote Unreal Engine Technical Artist | Remote 3D Environment Artist |
|---|---|---|
| Required Skills | Unreal Engine expertise, technical problem-solving, shader creation, scripting | 3D modeling, texturing, environment design, artistic skills |
| Work Environment | Collaborates with developers, designers, and technical teams within game studios or production companies | Works primarily with art teams to create immersive environments for games or VR projects |
| Industry Usage | Commonly employed in game development, virtual production, and simulation projects | Used mainly in game art, film, and VR environment creation |
The Remote Unreal Engine Technical Artist focuses on bridging art and technology, optimizing assets, and scripting within Unreal Engine. In contrast, the Remote 3D Environment Artist emphasizes creating visually compelling environments. Both roles require strong artistic skills, but the technical artist also needs programming and engine-specific knowledge, making their work more technical in nature.
What cities are hiring for Remote Unreal Engine Technical Artist jobs?
Cities with the most Remote Unreal Engine Technical Artist job openings:
What are the most commonly searched types of Unreal Engine Technical Artist jobs?
The most popular types of Unreal Engine Technical Artist jobs are:
What states have the most Remote Unreal Engine Technical Artist jobs?
States with the most job openings for Remote Unreal Engine Technical Artist jobs include:
What job categories do people searching Remote Unreal Engine Technical Artist jobs look for?
The top searched job categories for Remote Unreal Engine Technical Artist jobs are:

Contractor
Re-posted 3 days ago
Job description
$20 - $60/hourpay
Role Title: Game Tools & Modding Engineer
Role Type: Contractor
Location: Remote
We are looking for a Game Tools & Modding Engineer with strong expertise in graphics programming, rendering systems, and engine-level development to build high-performance, real-time applications. This role focuses on developing graphics systems, rendering pipelines, engine tools, and low-level optimizations using modern graphics APIs such as DirectX (DX11/DX12), Vulkan, OpenGL, or Metal.
If you have a strong background in game development, graphics programming, and engine architecture, and enjoy working close to the engine rather than gameplay logic, this opportunity is for you.
Requirements
Key Responsibilities
Engine & Tools Development
- Design, develop, and maintain engine-level systems and game development tools using C++.
- Build and enhance game modding tools, editor extensions, and development pipelines.
- Extend engine capabilities to improve workflows for developers, artists, and designers.
- Develop and optimize rendering pipelines, shaders, and real-time graphics systems.
- Implement graphics features using DirectX (DX11/DX12), Vulkan, OpenGL, Metal, or equivalent graphics APIs.
- Work with HLSL/GLSL shaders and modern rendering techniques.
- Optimize rendering performance across CPU, GPU, memory, and multithreaded workloads.
- Identify and resolve bottlenecks affecting graphics performance and engine efficiency.
- Debug complex rendering, graphics, and cross-platform compatibility issues.
- Collaborate closely with engineers, technical artists, designers, and other stakeholders to deliver high-quality solutions.
- Write clean, maintainable, and well-documented C++ code following engineering best practices.
- Participate in code reviews, architecture discussions, and technical decision-making.
- 3-6 years of experience in game development, graphics programming, or real-time rendering.
- Strong proficiency in C++.
- Hands-on experience with one or more graphics APIs:
- DirectX 11/12
- Vulkan
- OpenGL
- Metal
- Solid understanding of:
- Rendering pipelines
- Shader programming (HLSL/GLSL)
- 3D mathematics
- Real-time graphics concepts
- Experience with Unreal Engine or a similar game engine.
- Knowledge of performance optimization techniques across CPU, GPU, memory, and multithreading.
- Strong debugging, analytical, and problem-solving skills.
- Ability to work independently in a distributed or remote team environment.
- Experience with engine customization and low-level systems programming.
- Familiarity with graphics profiling and debugging tools such as RenderDoc, PIX, Nsight, or similar.
- Experience developing cross-platform applications or working within performance-constrained environments.
- Exposure to game development tooling, editor extensions, asset pipelines, or automation.
- Background in multiplayer systems or large-scale game architectures.
- C++
- Game Development
- Graphics Programming
- DirectX / Vulkan / OpenGL
- Rendering Pipeline
- Unreal Engine
- Shader Programming (HLSL/GLSL)
- Engine Development
- Performance Optimization
- RenderDoc
- PIX
- Nsight
- Game Tools Development
- Modding Tools