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Remote Unity Developer Jobs (NOW HIRING)

Metadata Developer Job Summary We are seeking an experienced Metadata Developer to support ... Unity Catalog SQL Data Architecture Insurance Data Domains (P&C) --- This is a remote position.

Senior iOS Developer

Spokane, WA · Remote

$60.75 - $78.50/hr

Experience working with the Unity platform * Deep understanding of Objective-C, Swift and iOS ... Experience working with remote data via REST * Experience with third-party libraries and APIs

Data Engineer - Hybrid / Remote

Brentwood, TN · On-site +1

$108K - $130K/yr

Data Engineer - Hybrid / Remote Opportunity * Hybrid for candidates in Nashville and surrounding ... Unity Catalog for governance, lineage, RBAC, and audit controls * Design and enforce a medallion ...

Remote Craft - Senior Software Developer

$55.75 - $73.75/hr

We are seeking a full stack senior software developer with 4+ year track record of success. This ... We are Remote Craft. A new, revolutionary, fast-moving Head Hunting agency sourcing the best ...

Data Engineer - Hybrid / Remote

Brentwood, TN · On-site +1

$108K - $130K/yr

Data Engineer - Hybrid / Remote Opportunity * Hybrid for candidates in Nashville and surrounding ... Unity Catalog for governance, lineage, RBAC, and audit controls * Design and enforce a medallion ...

Control Engineer

Albuquerque, NM · On-site +1

$80K - $104K/yr

... within remote teams. * Computer proficiency with Microsoft Outlook, Excel, and Word. SharePoint ... Schneider Unity programming experience * Allen Bradley ControlLogix programming (PlantPAx a plus ...

Databricks Architect - Remote

Houston, TX · Remote

$61.75 - $81.25/hr

Unity Catelog C. Data Extraction Very good with communication. Very senior person must be a subject ... Must Have Technical/Functional Skills 10+ years of overall experience in data engineering or ...

Metadata Developer

Manhattan, NY · On-site +1

$115K/yr

Metadata Developer Job Summary We are seeking an experienced Metadata Developer to support ... Unity Catalog • SQL • Data Architecture • Insurance Data Domains (P&C) This is a remote ...

Senior Game Developer At A5 Labs, we are pioneers in creating exceptional AI-driven solutions that ... Exposure to other game engines like Unity or Unreal Engine is beneficial. * Knowledge of CI/CD ...

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Remote Unity Developer information

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$32.5K

$108.5K

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How much do remote unity developer jobs pay per year?

As of Jul 4, 2026, the average yearly pay for remote unity developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is a Remote Unity Developer job?

A Remote Unity Developer is a software engineer who specializes in developing applications, primarily games, using the Unity engine while working from a remote location. They are responsible for coding, debugging, and optimizing game mechanics, graphics, and performance. They collaborate with designers, artists, and other developers using online communication tools. This role may also involve integrating third-party APIs, testing, and deploying applications to various platforms. Remote Unity Developers must be proficient in Unity, C#, and game development principles while managing their workflow independently.

What are the key skills and qualifications needed to thrive in the Remote Unity Developer position, and why are they important?

A Remote Unity Developer should have solid experience in C# programming, a thorough understanding of the Unity game engine, and a relevant degree or equivalent professional experience in software development or game design. Proficiency with version control systems like Git, familiarity with agile development methodologies, and optionally, Unity Certified Developer credentials are commonly expected. Excellent communication, problem-solving abilities, and strong self-motivation are crucial for working effectively in distributed teams. These competencies enable developers to create high-quality interactive experiences while collaborating seamlessly across different locations and time zones.

What are typical daily responsibilities for a Remote Unity Developer?

Remote Unity Developers spend their days designing, coding, and refining interactive applications or games within the Unity engine, frequently collaborating with artists, designers, and other programmers through virtual communication tools. They are often responsible for implementing gameplay features, optimizing performance, debugging issues, and integrating assets such as 3D models, audio, and animations. Additionally, participation in regular stand-ups or sprint reviews is common, helping keep projects on track and aligning with the broader team's goals. The remote nature of the role means strong self-management and proactive collaboration are especially important to ensure deadlines are met and quality standards are upheld.

More about Remote Unity Developer jobs
What cities are hiring for Remote Unity Developer jobs? Cities with the most Remote Unity Developer job openings:
What are the most commonly searched types of Unity Developer jobs? The most popular types of Unity Developer jobs are:
What states have the most Remote Unity Developer jobs? States with the most job openings for Remote Unity Developer jobs include:
Infographic showing various Remote Unity Developer job openings in the United States as of June 2026, with employment types broken down into 100% Full Time. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.
Simulation & Game Developer (Autonomous Systems)

Simulation & Game Developer (Autonomous Systems)

TurbineOne

Washington, DC • Remote

Other

Posted 26 days ago


Job description

ABOUT THE JOB

Company Intro:
TurbineOne is the frontline perception company. We deliver decision advantage, better situational awareness, and stronger force protection. Our customers love how we automate the right portions of the military intelligence cycle while keeping them in the loop. The company is a small, fast-moving, and high-performance startup backed by the best DefenseTech venture capitalists.

Job Title: Senior / Principal, Simulation & Game Developer (Autonomous Systems)
Reporting to: Applied Robotics Engineering Manager
Location: Geographically flexible (remote-friendly)

Description

TurbineOne is looking for a senior/principal game developer to build an interactive simulation environment that brings our autonomous vehicle software to life. This role will focus on developing a "game-like" platform where both technical and non-technical users can design, run, and evaluate real-world scenarios involving aerial drones and autonomous maritime systems.

You will own the development of a simulation product that integrates our autonomy stack as the "agents" inside rich, physics-based environments. Leveraging platforms like Unreal Engine (AirSim) or Unity, you will create intuitive tools and immersive environments that enable rapid scenario testing, validation, and experimentation.

This is a highly cross-functional role at the intersection of game development, simulation, and robotics.

Primary Responsibilities
  • Own the design and development of a simulation platform that enables users to create and test real-world autonomous vehicle scenarios
  • Build immersive, physics-based environments using Unreal Engine (preferred, with AirSim) or Unity
  • Integrate TurbineOne's autonomy software into simulation environments as controllable agents
  • Develop intuitive tooling and UX that allows non-technical users to configure scenarios, define conditions, and evaluate outcomes
  • Create systems for scenario scripting, playback, telemetry visualization, and analysis
  • Collaborate closely with robotics engineers to ensure simulation fidelity and alignment with real-world vehicle behavior
  • Balance realism with usability-build simulations that are both technically meaningful and easy to interact with
  • Be a product owner-define and drive the vision for simulation capabilities; there are no tickets to crunch here
  • Dream big-prototype, experiment, and iterate quickly on new ideas for how simulation can accelerate autonomy development and testing
Desired Experience
  • 5+ years of experience in game development, simulation engineering, or interactive 3D application development
  • Strong experience with Unreal Engine (preferred) or Unity, including physics systems and environment creation
  • Experience building tools or systems for user-generated content (e.g., level editors, scenario builders, modding tools)
  • Familiarity with simulation frameworks such as AirSim, Gazebo, or similar is a strong plus
  • Experience integrating external systems or APIs into game engines (e.g., networking, real-time data, control systems)
  • Understanding of enemy AI, complex scripting behaviors or other NPC mecahnics
  • Strong sense of UX for interactive tools-especially for non-technical users
  • Experience working through ambiguity and shaping early-stage products
  • Bonus: familiarity with robotics concepts (ROS, MAVLink, etc.) or prior work in simulation for autonomy
Startup Culture Expectations
  • We're a small, fully remote team-everything is our responsibility
  • Our team thrives on autonomy, trust, and strong communication
  • You'll be expected to take full ownership of your domain-from idea to implementation
  • Comfort with constant change, fast iteration, and learning by doing is essential
  • We value builders who experiment, share failures openly, and push toward impactful solutions
  • Most startups fail-no one is coming to save us, and that's what makes this fun