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Remote Unity Developer Jobs (NOW HIRING)

Metadata Developer

Manhattan, NY · On-site +1

$115K/yr

Metadata Developer Job Summary We are seeking an experienced Metadata Developer to support ... Unity Catalog • SQL • Data Architecture • Insurance Data Domains (P&C) This is a remote ...

L'opportunite Unity recherche un Staff Backend Developer pour rejoindre notre equipe Unity Ads, ou ... Solides competences en collaboration et en communication au sein d'une equipe remote-first Vous ...

Machine Learning Engineer

Mountain View, CA · On-site +1

$117K - $152K/yr

The opportunity Unity Vector builds an offline ML platform that powers insight, experimentation ... Mountain View, SF/Bay: $117,000 - $152,000 gross USD Bellevue, Seattle, NYC, Remote CA: $104,100 ...

Machine Learning Engineer

San Francisco, CA · On-site +1

$117K - $152K/yr

The opportunity Unity Vector builds an offline ML platform that powers insight, experimentation ... Mountain View, SF/Bay: $117,000 - $152,000 gross USD Bellevue, Seattle, NYC, Remote CA: $104,100 ...

Bellevue, WA Remote Work100% Primary SkillsAWS Cloud Formation * MLOps Engineer to work on AWS ... Unity Catalog, MosaicAI, serverless solutions, MLOps stacks, and Lakehouse monitoring, among other ...

Machine Learning Engineer

Bellevue, WA · On-site +1

$117K - $152K/yr

The opportunity Unity Vector builds an offline ML platform that powers insight, experimentation ... Mountain View, SF/Bay: $117,000 - $152,000 gross USD Bellevue, Seattle, NYC, Remote CA: $104,100 ...

Databricks Architect

Pittsburgh, PA · On-site +1

$62.75 - $82.50/hr

Pittsburgh, PA (Hybrid Preferred) | Remote Considered Type: Full-Time Overview: We are seeking a ... Mentor engineering teams and provide technical leadership. Requirements: * Active Databricks MVP ...

Gaming Software Engineer: 25-05356

Lehi, UT · On-site +1

$101.34 - $105.63/hr

Primary Skills: C#, Unity 3D, 3rd party integration, Perforce, Backend services, A/B test Contract ... Remote as per CST time zone (Lehi, UT, US) Pay Range: $101.34 - $105.63 per hour on w-2 Job Summary:

Databricks SME (Remote)

$175K - $195K/yr

Collaborate with Customer Success, Business Analysts, and Platform Engineering teams to refine ... Exposure to Starburst, PowerBI, SSRS, SSIS and Unity Catalog * Familiarity with modern data ...

Senior Game Specialist (Houdini)

Manhattan, NY · On-site +1

$130K - $155K/yr

We produce and distribute premier filmed entertainment and programming through our powerhouse film ... The output from your work will be compatible with popular 3D platforms like Unreal and Unity, or as ...

Senior Game Specialist (Houdini)

Manhattan, NY · On-site +1

$130K - $155K/yr

We produce and distribute premier filmed entertainment and programming through our powerhouse film ... The output from your work will be compatible with popular 3D platforms like Unreal and Unity, or as ...

Showing results 21-40

Remote Unity Developer information

See salary details

$32.5K

$108.5K

$180K

How much do remote unity developer jobs pay per year?

As of Aug 13, 2026, the average yearly pay for remote unity developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is a remote Unity developer?

A Remote Unity Developer is a software engineer who specializes in developing applications, primarily games, using the Unity engine while working from a remote location. They are responsible for coding, debugging, and optimizing game mechanics, graphics, and performance. They collaborate with designers, artists, and other developers using online communication tools. This role may also involve integrating third-party APIs, testing, and deploying applications to various platforms. Remote Unity Developers must be proficient in Unity, C#, and game development principles while managing their workflow independently.

What skills and qualifications are needed to be a remote Unity developer?

A Remote Unity Developer should have solid experience in C# programming, a thorough understanding of the Unity game engine, and a relevant degree or equivalent professional experience in software development or game design. Proficiency with version control systems like Git, familiarity with agile development methodologies, and optionally, Unity Certified Developer credentials are commonly expected. Excellent communication, problem-solving abilities, and strong self-motivation are crucial for working effectively in distributed teams. These competencies enable developers to create high-quality interactive experiences while collaborating seamlessly across different locations and time zones.

What does a remote Unity developer do?

Remote Unity Developers spend their days designing, coding, and refining interactive applications or games within the Unity engine, frequently collaborating with artists, designers, and other programmers through virtual communication tools. They are often responsible for implementing gameplay features, optimizing performance, debugging issues, and integrating assets such as 3D models, audio, and animations. Additionally, participation in regular stand-ups or sprint reviews is common, helping keep projects on track and aligning with the broader team's goals. The remote nature of the role means strong self-management and proactive collaboration are especially important to ensure deadlines are met and quality standards are upheld.

More about Remote Unity Developer jobs
What cities are hiring for Remote Unity Developer jobs? Cities with the most Remote Unity Developer job openings:
What are the most commonly searched types of Unity Developer jobs? The most popular types of Unity Developer jobs are:
What states have the most Remote Unity Developer jobs? States with the most job openings for Remote Unity Developer jobs include:
Infographic showing various Remote Unity Developer job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

Technical Designer - Unity (Contract/Remote)

Ghostpunch Games

Sunrise, FL • On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 19 days ago


Job description

The Technical Designer is responsible to understand the product vision as defined by the Lead Designer, and help to realize that vision by creating and implementing specific game features.


ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Collaborate with Design, Engineering, Art, Animation, QA, and Audio team members to create functional, fun and visually compelling worlds that achieve unprecedented and immersive gaming experiences.
  • Work closely with members of design and engineering to support the needs of gameplay, for both your fellow designers and other disciplines.
  • Take ownership and responsibility for gameplay actor creation, level scripting, checkpoint and multiplayer support, scripting and tuning, creating debugging and testing tools, and contributing to overall game balance.
  • Integrate polished and satisfying feedback into gameplay systems through art, VFX, and audio hookups, collaborating successfully with these departments to integrate their work.
  • Contribute innovative and original ideas on all aspects of game production and development, providing constructive insight and feedback when needed.



QUALIFICATIONS:

  • 3+ years of professional experience as a Technical Designer or a related role.
  • Strong familiarity with code and scripting languages, most notably C#
  • Unity3D experience
  • VR/AR/MR design experience
  • Deep understanding of game design principles
  • Very comfortable working in game editors and understanding engine/game constraints and opportunities.
  • Effective communicator and collaborator with engineers and developers from other disciplines, along with willingness to lead focused multidisciplinary efforts.
  • A natural curiosity for all aspects of game development and a willingness to work on a wide variety of game systems.
  • A strong passion for video game development.
  • Strong, updated, and current portfolio with samples of your work.
  • A high standard of quality, not only for your own work but for reviewing others.



EDUCATION AND EXPERIENCE:

  • Typically requires at least 3 years of game design experience in a professional capacity. Student projects will not count toward years of experience..
  • Must have design credits on at least 1 published game
  • Must have experience working with other product development disciplines (Art, Programming, etc.) in a team-oriented, collaborative environment.



Why Ghostpunch Games?


Work Culture

  • Remote, Hybrid, and On-site policy.

  • Collaborative, open-minded, creative environment

  • Teamwork makes the dream work (as true as it is corny!)


Project Scope

  • Multiple projects available to work on

  • AAA quality, Genre-spanning, PC/Console/VR


Partnerships/History include

  • Sony 2K, Activision, Warner Brothers, Gearbox, and more!


Top/Recent projects include 

  • Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!

  • Learn more about our partnerships and projects here! https://www.ghostpunch.com/

Benefits
  • 401K with company matching
  • Health, dental, and vision insurance
  • Flexible spending account
  • Paid Holidays
  • PTO accrual



Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.