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Internship Unity Developer Jobs (NOW HIRING)

... internships and graduate opportunities. For more information, please see the Atos corporate web ... Unity and Unity Connections, Expert enterprise Contact Center Design and implementation ...

Key job responsibilities - Develop and maintain our Meta Quest applications built in Unity for XR ... BASIC QUALIFICATIONS - 3+ years of non-internship professional software development experience ...

This intensive 8-week internship will equip you with the skills to conquer our block coding, Javascript, C#, and Unity curriculum. * Level Up Your Game Design Skills: Learn the ropes of video game ...

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How much do internship unity developer jobs pay per hour?

As of Jul 8, 2026, the average hourly pay for internship unity developer in the United States is $22.89, according to ZipRecruiter salary data. Most workers in this role earn between $18.51 and $24.28 per hour, depending on experience, location, and employer.

What types of projects or tasks can an Internship Unity Developer expect to work on during their internship?

As an Internship Unity Developer, you can typically expect to assist with creating and testing game mechanics, developing interactive features, and troubleshooting bugs within Unity projects. Interns often collaborate closely with senior developers, artists, and designers, gaining exposure to the full game development pipeline. You may also be involved in prototyping new ideas, writing scripts in C#, and optimizing performance for different platforms. This hands-on experience helps you build practical skills while contributing to real-world projects.

What are the key skills and qualifications needed to thrive as an Internship Unity Developer, and why are they important?

To thrive as an Internship Unity Developer, you need a solid understanding of C# programming, basic game development concepts, and familiarity with the Unity engine, often supported by relevant coursework or personal projects. Experience with Unity Editor, version control systems like Git, and basic knowledge of 3D modeling or animation tools are commonly required. Strong problem-solving skills, creativity, and the ability to collaborate effectively in a team set outstanding candidates apart. These skills ensure you can contribute effectively to game development projects, adapt quickly to new challenges, and communicate well within a creative team environment.

What does an Internship Unity Developer do?

An Internship Unity Developer assists in designing, developing, and testing interactive applications or games using the Unity engine. Interns typically work under the supervision of experienced developers, learning to write scripts in C#, troubleshoot bugs, and contribute to the creative process. They may also help with asset integration, scene setup, and user interface design. The internship provides valuable hands-on experience and helps interns build a portfolio for future job opportunities.
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Infographic showing various Internship Unity Developer job openings in the United States as of July 2026, with employment types broken down into 85% Full Time, 3% Part Time, 1% Temporary, and 11% Contract. Highlights an 82% Physical, 3% Hybrid, and 15% Remote job distribution, with an average salary of $47,621 per year, or $22.9 per hour.
Machine Learning Engineer, Next-Generation Recommendation Systems

Machine Learning Engineer, Next-Generation Recommendation Systems

Unity

Manhattan, NY • On-site

Full-time

Posted 5 days ago


Job description

Job Summary:
Unity's Vector AI team builds machine learning systems for ad targeting across billions of users. They are seeking a Machine Learning Engineer to develop next-generation recommendation systems that leverage advanced techniques such as reinforcement learning and large language models.
Responsibilities:
• Design, build, and evaluate next-generation ranking and recommendation models that incorporate LLMs, RLHF, and preference learning to improve ad relevance and user experience.
• Develop user understanding systems — conversion prediction, behavioral modeling, and value estimation — that operate across billions of impressions.
• Apply reinforcement learning and optimization techniques to bidding strategy, auction dynamics, and real-time ad delivery.
• Design and run rigorous experiments using causal inference, A/B testing, and offline evaluation frameworks to measure and improve model quality.
• Partner with engineering to bring research ideas into production, working across the full pipeline from training data to deployed model.
• Communicate findings clearly to technical and non-technical stakeholders across engineering, product, and business teams.
Qualifications:
Required:
• PhD in Computer Science, Machine Learning, Statistics, or a related field (graduating 2026 or recent graduate).
• Strong research foundations in one or more of: recommendation systems, reinforcement learning, LLM post-training or alignment, human-AI collaboration, probabilistic modeling, or optimization.
• Experience working with large-scale data and ML systems, whether through research or industry internships.
• Fluency in Python; familiarity with ML frameworks such as PyTorch or TensorFlow.
• A track record of rigorous, high-quality research — publications at top venues (NeurIPS, ICML, ICLR, KDD, RecSys, ACL, WWW, or similar) are a strong signal.
• Strong written and verbal communication skills — able to make complex ideas accessible across technical and non-technical audiences.
Preferred:
• Industry experience in ads, recommendation, or user understanding systems (internship experience counts).
• Hands-on experience with production ML pipelines — training at scale, feature engineering, or experimentation infrastructure.
• Experience applying LLMs or generative models to ranking, retrieval, or structured prediction problems.
• Familiarity with agentic AI approaches — multi-step reasoning, tool use, or human-AI collaboration frameworks.
• Exposure to causal inference, uplift modeling, or A/B testing at scale.
• Genuine curiosity about applied research and the drive to see ideas through to impact.
Company:
Unity [NYSE: U] offers a suite of tools to create, market, and grow games and interactive experiences across all major platforms from mobile, PC, and console, to extended reality. Founded in 2004, the company is headquartered in San Francisco, USA, with a team of 5001-10000 employees. The company is currently Late Stage.