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Remote Unity 3D Developer Jobs in Oregon (NOW HIRING)

Mechanical / BIM Designer

OR · Remote

$70.40K - $88K/yr

This role is remote. What You'll Do (Key Responsibilities) * Create, update, and maintain 2D and 3D mechanical drawings in AutoCAD and Revit * Translate sketches, redlines, engineering markups, and ...

General Interest - Backend Engineer

OR · On-site +1

$90K - $135K/yr

However, we also support fully remote work for candidates living across New York State or one of ... Ability to dive into Unreal, Unity, or another game engine to complete a task. * Willingness to ...

Drainage Engineer II - Road/Highway

OR · On-site +1

$74.80K - $130.90K/yr

While this is a remote position, candidates MUST BE BASED in the region:Ohio, Kentucky, Indiana, or ... Experience with MicroStatio or AutoCAD Civil 3D * Experience with acombination of hydraulic ...

CADD Designer

Portland, OR · On-site +1

$33.65 - $43.65/hr

... 3D, Revit, or other industry-standard CADD software * Basic understanding of engineering ... This job operates in a remote or office-based environment and this role routinely uses standard ...

CADD Designer

Portland, OR · On-site +1

$90K - $100K/yr

... 3D, Revit, or other industry-standard CADD software * Basic understanding of engineering ... This job operates in a remote or office-based environment and this role routinely uses standard ...

You will be responsible for re-engineering complex reconciliation processes, identifying and ... Demonstrate Unity and Collaboration by partnering across FP&A, Accounting, and technical experts to ...

Mechanical III

OR · On-site +1

$76.19K - $95.19K/yr

... for engineering design programs (i.e. Revit, Trane Trace or Trane 3D Plus) required. The salary ... We have paid time off, flex-time schedules, remote work options and a 401k plan and employee perk ...

... remote). Joining the power team at GFT means engaging in cutting-edge projects that drive the ... Complete basic engineering calculations related to engineering deliverables * Follow specific ...

Solution Designer

OR · On-site +1

... Engineer * You will develop 3D system layout drawings (CAD) * You will gather the cost for the ... This full-time, exempt role offers a remote work setting. Your benefits * You will enjoy a flexible ...

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Audio Lead, Games Studio

OR · On-site +1

$200K - $280K/yr

They are adept at working with dynamic sounds and understand how to collaborate with engineers to ... Los Angeles Preferred, Remote OK. Generally, our compensation structure consists solely of an ...

Audio Lead, Games Studio

OR · On-site +1

$200K - $280K/yr

They are adept at working with dynamic sounds and understand how to collaborate with engineers to ... in Unity and Unreal Familiarity with video and board games that fit the party experience ...

Account Technical Lead, AECO

OR · Remote

$126.20K - $226.16K/yr

... in our Architecture, Engineering, and Construction space. You'll leverage your experience ... This role is remote (home office) based in Denver, Chicago, or Omaha, and requires proficiency in ...

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Remote Unity 3D Developer information

See Oregon salary details

$53.4K

$121.9K

$190.5K

How much do remote unity 3d developer jobs pay per year?

As of May 30, 2026, the average yearly pay for remote unity 3d developer in Oregon is $121,877.00, according to ZipRecruiter salary data. Most workers in this role earn between $94,200.00 and $156,600.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Unity 3D Developer, and why are they important?

To thrive as a Remote Unity 3D Developer, you need strong proficiency in C#, Unity engine, 3D mathematics, and a relevant degree or equivalent experience in computer science or game development. Familiarity with version control systems like Git, 3D modeling workflows, and knowledge of platforms such as Android, iOS, or VR/AR devices are typically required. Excellent problem-solving, self-motivation, and effective remote communication skills help you collaborate efficiently with distributed teams. These competencies are crucial for building high-quality interactive experiences and ensuring smooth project delivery in a remote work environment.

How does a Remote Unity 3D Developer typically collaborate with artists and designers on a distributed team?

As a Remote Unity 3D Developer, collaboration with artists and designers is usually facilitated through project management tools, version control systems, and regular virtual meetings. You’ll often use platforms like Slack, Trello, or Jira for task coordination, and tools like Git or Perforce for managing changes to code and assets. Clear communication is essential to ensure everyone is aligned on project goals, and you may participate in daily or weekly stand-ups to discuss progress and address any blockers. This structure helps maintain a smooth workflow despite team members being in different locations.

What does a Remote Unity 3D Developer do?

A Remote Unity 3D Developer is a software professional who creates interactive 3D applications, games, simulations, or visualizations using the Unity engine, while working from a location outside of a traditional office. Their responsibilities include writing C# scripts, designing and optimizing 3D environments, troubleshooting technical issues, and collaborating with other team members using online tools. They often participate in the entire development process, from concept to deployment, ensuring that the final product runs smoothly across multiple platforms. Effective communication and time management skills are essential for success in a remote setting.

What is the difference between Remote Unity 3D Developer vs Remote Game Programmer?

AspectRemote Unity 3D DeveloperRemote Game Programmer
Primary FocusDeveloping 3D interactive content using Unity engineWriting code for game mechanics across various engines, including Unity
Required SkillsUnity, C#, 3D modeling basics, scriptingProgramming, C++, C#, game logic, engine knowledge
Work EnvironmentGame studios, AR/VR companies, freelance projectsGame development teams, indie studios, freelance roles
CertificationsUnity certifications, programming coursesProgramming certifications, game development courses

While both roles involve programming and Unity skills, a Remote Unity 3D Developer specializes in creating 3D content within Unity, focusing on visual and interactive elements. A Remote Game Programmer has a broader scope, working on game mechanics and logic across various engines, including Unity. Understanding these differences helps employers and candidates align expectations and skills for each role.

What are the most commonly searched types of Unity 3D Developer jobs in Oregon? The most popular types of Unity 3D Developer jobs in Oregon are:
What are popular job titles related to Remote Unity 3D Developer jobs in Oregon? For Remote Unity 3D Developer jobs in Oregon, the most frequently searched job titles are:
What job categories do people searching Remote Unity 3D Developer jobs in Oregon look for? The top searched job categories for Remote Unity 3D Developer jobs in Oregon are:
What cities in Oregon are hiring for Remote Unity 3D Developer jobs? Cities in Oregon with the most Remote Unity 3D Developer job openings:
Mechanical / BIM Designer

$70.40K - $88K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 21 days ago


Job description

 
About the role

We are seeking a Mechanical / BIM Designer with 3-5+ years of experience producing mechanical drawings in AutoCAD and Revit. This role is focused on drafting, model production, and drawing package development for modular infrastructure and data center projects. This is not intended to be a senior mechanical engineering role. The ideal candidate is strong in drafting execution, can work from engineering markups and design direction, and is able to turn concepts into clean, accurate, and organized drawing sets. 

The right person will be detail-oriented, coachable, fast in production, and confident supporting engineers and designers with high-quality documentation. 

Location. This role is remote.

What You'll Do (Key Responsibilities)

  • Create, update, and maintain 2D and 3D mechanical drawings in AutoCAD and Revit  
  • Translate sketches, redlines, engineering markups, and design input into clear drawing deliverables  
  • Develop plans, elevations, sections, details, equipment layouts, and mechanical coordination views  
  • Draft mechanical systems including piping layouts, equipment arrangements, supports, and routing concepts  
  • Support BIM model updates and coordination across mechanical, electrical, structural, and architectural disciplines  
  • Maintain drawing quality, standards, layering, annotation, title blocks, revision history, and sheet organization  
  • Revise drawings based on project reviews, vendor updates, and internal design changes  
  • Organize project files, model content, drawing sets, and standards in a repeatable and disciplined way  
  • Help maintain drafting libraries, standard details, templates, and Revit families/AutoCAD blocks  
  • Coordinate closely with engineers, designers, and project managers to ensure drawings reflect current design intent  

Required Qualifications

  • 3-5+ years of experience in mechanical drafting, design support, or BIM modeling  
  • Strong proficiency in AutoCAD  
  • Working knowledge of Revit for drafting and model-based production  
  • Solid understanding of drafting principles, sheet setup, dimensions, annotations, detailing, and drawing standards  
  • Ability to read and interpret engineering markups and convert them into accurate drawing packages  
  • Strong attention to detail with good document control and file organization habits  
  • Ability to work in a fast-paced environment with shifting priorities and evolving design inputs  
  • Able to take direction, execute consistently, and ask smart questions when design intent is unclear  
  • Good communication skills and a strong production mindset  

Preferred Experience and Skills

  • Experience supporting MEP, mechanical, industrial, prefab, modular, or data center projects  
  • Exposure to mechanical systems such as HVAC, piping, hydronics, liquid cooling, or equipment layout  
  • Familiarity with BIM coordination and interdisciplinary model collaboration  
  • Experience producing drawing packages for fabrication, installation, or construction  
  • Understanding of clash coordination, model cleanup, and drawing issue workflows  

Compensation

For U.S. Based candidates: To ensure fairness and transparency, the starting base salary range for this role for candidates in the U.S. are listed below, varying based on location experience, skills, and qualifications.

We use a geographic pay structure based on cost-of-labor markets. 

  • Tier 1 (e.g., SF Bay Area, NYC, Seattle): $80,960 - $101,200
  • Tier 2 (most U.S. metro areas): $70,400 - $88,000
  • Tier 3 (other cities): $66,880 - $83,600

Final compensation will be determined by experience, scope, and level, and may vary from the posted range. 

In addition to base salary, this role will also be offered equity and subsidized benefits (details available upon request).

Benefits

  • Competitive base salary and equity
  • Medical, dental, and vision (subsidized cost)
  • Health savings accounts (HSA), flexible spending accounts (FSA), and dependent care FSAs (DCFSA)
  • Retirement plan options, including 401(k) and Roth 401(k)
  • Unlimited paid time off (PTO)
  • 14 paid company holidays per year

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