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Remote Unity 3D Developer Jobs in Beaverton, OR (NOW HIRING)

Substation Senior Structural Engineer

Portland, OR · On-site +1

$73.45K - $132.78K/yr

Pro, SAP2000, RISA 3D, FAD, SAG10, and LPile software, required * Familiarity with AutoCAD and ... If remote, ideally candidate would reside in either Pacific or Mountain Time Zones. If you're ...

Senior Applications Engineer

Portland, OR · On-site +1

$80K - $110K/yr

... 3D design and manufacturing solutions by joining the successful engineering team at Hawk Ridge ... Flexibility to succeed in a remote environment Hawk Ridge Systems has determined that the new hire ...

CADD Designer

Portland, OR · On-site +1

$33.65 - $43.65/hr

... 3D, Revit, or other industry-standard CADD software * Basic understanding of engineering ... This job operates in a remote or office-based environment and this role routinely uses standard ...

CADD Designer

Portland, OR · On-site +1

$90K - $100K/yr

... 3D, Revit, or other industry-standard CADD software * Basic understanding of engineering ... This job operates in a remote or office-based environment and this role routinely uses standard ...

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Remote Unity 3D Developer information

See Beaverton, OR salary details

$33.8K

$112.9K

$187.3K

How much do remote unity 3d developer jobs pay per year?

As of May 28, 2026, the average yearly pay for remote unity 3d developer in Beaverton, OR is $112,859.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,800.00 and $129,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Unity 3D Developer, and why are they important?

To thrive as a Remote Unity 3D Developer, you need strong proficiency in C#, Unity engine, 3D mathematics, and a relevant degree or equivalent experience in computer science or game development. Familiarity with version control systems like Git, 3D modeling workflows, and knowledge of platforms such as Android, iOS, or VR/AR devices are typically required. Excellent problem-solving, self-motivation, and effective remote communication skills help you collaborate efficiently with distributed teams. These competencies are crucial for building high-quality interactive experiences and ensuring smooth project delivery in a remote work environment.

How does a Remote Unity 3D Developer typically collaborate with artists and designers on a distributed team?

As a Remote Unity 3D Developer, collaboration with artists and designers is usually facilitated through project management tools, version control systems, and regular virtual meetings. You’ll often use platforms like Slack, Trello, or Jira for task coordination, and tools like Git or Perforce for managing changes to code and assets. Clear communication is essential to ensure everyone is aligned on project goals, and you may participate in daily or weekly stand-ups to discuss progress and address any blockers. This structure helps maintain a smooth workflow despite team members being in different locations.

What does a Remote Unity 3D Developer do?

A Remote Unity 3D Developer is a software professional who creates interactive 3D applications, games, simulations, or visualizations using the Unity engine, while working from a location outside of a traditional office. Their responsibilities include writing C# scripts, designing and optimizing 3D environments, troubleshooting technical issues, and collaborating with other team members using online tools. They often participate in the entire development process, from concept to deployment, ensuring that the final product runs smoothly across multiple platforms. Effective communication and time management skills are essential for success in a remote setting.

What is the difference between Remote Unity 3D Developer vs Remote Game Programmer?

AspectRemote Unity 3D DeveloperRemote Game Programmer
Primary FocusDeveloping 3D interactive content using Unity engineWriting code for game mechanics across various engines, including Unity
Required SkillsUnity, C#, 3D modeling basics, scriptingProgramming, C++, C#, game logic, engine knowledge
Work EnvironmentGame studios, AR/VR companies, freelance projectsGame development teams, indie studios, freelance roles
CertificationsUnity certifications, programming coursesProgramming certifications, game development courses

While both roles involve programming and Unity skills, a Remote Unity 3D Developer specializes in creating 3D content within Unity, focusing on visual and interactive elements. A Remote Game Programmer has a broader scope, working on game mechanics and logic across various engines, including Unity. Understanding these differences helps employers and candidates align expectations and skills for each role.

What are popular job titles related to Remote Unity 3D Developer jobs in Beaverton, OR? For Remote Unity 3D Developer jobs in Beaverton, OR, the most frequently searched job titles are:
What job categories do people searching Remote Unity 3D Developer jobs in Beaverton, OR look for? The top searched job categories for Remote Unity 3D Developer jobs in Beaverton, OR are:
What cities near Beaverton, OR are hiring for Remote Unity 3D Developer jobs? Cities near Beaverton, OR with the most Remote Unity 3D Developer job openings:

3D Creative Art Director (Remote)

Floss Creatives Limited

Portland, OR • Remote

$123.90K - $130K/yr

Full-time

Posted 25 days ago


Job description

Floss Creatives (RECH) is a global creative partner for agencies and brands, working across all media channels and platforms.

We are a specialised team of engineers, machine learning programmers, designers, art directors and creative directors, connected by experienced production executives to provide seamless access to some of the best innovative talents.

We craft projects that people love, and we have won Clios, Cannes Lions, D&AD, and One Show.

Clients Apple, Audi, Amazon Studios, Boston Dynamics, Google, Coinbase, Mclaren, F1, Toyota to Digitas.

Salary Full Time

Job Description

The 3D Creative Art Director role at Floss Creatives is one of creative leadership, an unwavering eye for detail, and using the design process to solve creative challenges.

As an AD, your primary responsibility will be to develop concepts for the project or pitch using a combination of 3D Softwares + photoshop. The concept deck will include clear design concepts, style frames and potentially 5 seconds 3D animation to express the vision to brands and agencies.

You will lead external teams of designers, animators, artists, and technologists to deliver world-class content that exceeds the expectations of the initial client brief.

You are hands-on. Your experience was moulded by broadcast, print and digital works. You are comfortable with the process from the initial call through the final grade and delivery. You are organised, an excellent communicator, and unafraid to ask challenging questions at any point in the process.

MUST BE ABLE TO DO:

  • Highend Creative Treatment Deck
  • Style frames
  • Concept Art

Responsibilities:

Project leadership includes conceptualising design briefs, planning the approach, and leading teams through project delivery. Calm and respectful under pressure. Working closely with our business team and clients in North America and Europe.

  • Comfortable writing your own treatments and adapting to solve the client's creative brief
  • Experience bidding on various projects, from motion graphics to high-end CGI and interactive projects.
  • Organising, identifying strengths within our team and our external partners, briefing other creative team members and leading successful client sessions for project kick-offs.
  • Supervise and Inspire the team to produce outstanding work.
  • Create, design and animate when necessary; you should be comfortable working with 3D Software.
  • Be involved throughout the project, ensuring reliable contact with clients and the team to deliver results within tight deadlines.

Qualifications

  • 6+ years of Art Direction experience
  • Solid presentation skills and comfortable with being the client-facing representative of Floss Creatives
  • Strong 3D and Art direction skills.
  • Animation experience
  • Ability to translate concepts into creative design and mentor junior staff members.
  • Strong knowledge of 3D Max, Maya, Houdini and C4D