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Game Tools Programmer Remote Jobs in Oregon (NOW HIRING)

And are you excited to build the systems and tools to help others create a rich, innovative game? As a Senior Gameplay Engineer - Gameplay Tools on teamLFG, you'll help build the bridge between the ...

Game Designer

$154K/yr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

RESPONSIBILITIES Build and maintain production-quality gameplay systems, workflows, and tools in C ... C++ programming skills Experience with Unreal Engine 5 and its rendering framework Experience ...

Use AI tools heavily in your daily work to boost your own output and keep the player experience ... Excellent written and spoken English Department Game Design Locations Remote Remote status Fully ...

Slate Planning Manager, Games

OR · On-site +1

  • Medical

  • Life

  • Retirement

  • PTO

Data, Targeting & Optimization Collaborate with Data Science & Engineering and Games Title Product ... remote OK Generally, our compensation structure consists solely of an annual salary; we do not have ...

Technical Director, Unannounced Cloud Game

OR · On-site +1

  • Medical

  • Life

  • Retirement

  • PTO

You'll set the bar for engineering excellence, drive integration with Netflix's platform ... Continuously refine development processes, tools, and pipelines for optimal efficiency and ...

Senior Gameplay Animator (CONTRACT)

OR · On-site +1

$105K - $120K/yr

Collaborate with Designers and Programmers to implement animations in engine using expert skills in ... game engine tools. * Work with the Animation team to guarantee cohesive execution of the ...

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Senior ML Engineer, GenAI - Games

OR · On-site +1

$466K - $750K/yr

  • Medical

  • Life

  • Retirement

  • PTO

We are looking for a Senior ML Engineer to bridge the gap between cutting-edge AI research and ... Lead the technical integration of GenAI tools and techniques into existing game engines (Unity ...

... programmers, audio professionals, quality assurance and producers to achieve a common goal, with ... game design tools to unlock player expression, content variety, and execution speed Strong ...

DevOps Engineer

OR · On-site +1

$52.75 - $72.25/hr

... DevOps Engineer Role - Devops Engineer Remote Position Duration: - 12+ months Skills ... Monitor reporting/alarming tools, KPIs, look for issues, errors, inconsistencies, anomalies, etc ...

Software Engineer (US-Remote) ID: 1191 Location: US-Remote or Marlton, NJ area Description A ... Utilize AI-assisted development tools (e.g., LLM coding assistants, code analysis tools) to enhance ...

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Game Tools Programmer Remote information

What does a game tools programmer do, especially in a remote role?

A Game Tools Programmer is responsible for creating and maintaining software tools that help game developers design, build, and optimize video games. These tools can include level editors, asset importers, debugging utilities, and workflow automation scripts. In a remote role, Game Tools Programmers collaborate with designers, artists, and other programmers using online communication tools to ensure their tools meet the team's needs. Their work streamlines the development process and increases the efficiency of game production.

How does a remote game tools programmer typically collaborate with artists, designers, and other developers on project workflows?

As a remote Game Tools Programmer, you'll frequently collaborate with multidisciplinary teams, including artists, designers, and other developers, to design and refine internal tools that streamline game development workflows. Communication is usually facilitated through video calls, project management platforms, and real-time messaging to ensure everyone stays aligned on tool requirements and feedback. You may also participate in regular sprint meetings or code reviews to integrate new ideas and resolve technical challenges. This collaborative environment not only helps you understand diverse needs but also enables you to have a direct impact on the efficiency and creativity of the overall game development process.

What are the key skills and qualifications needed to thrive as a game tools programmer remote, and why are they important?

To thrive as a Game Tools Programmer Remote, you need a strong background in computer science, proficiency in programming languages like C++ or Python, and experience with game development workflows. Familiarity with industry-standard engines (such as Unity or Unreal Engine), source control systems, and relevant APIs or scripting tools is typically required. Excellent problem-solving, communication, and self-management skills are vital for collaborating effectively in a remote team environment. These skills ensure efficient tool development, smooth production pipelines, and successful remote collaboration within the game development process.

What are the most commonly searched types of Game Tools Programmer jobs in Oregon?

The most popular types of Game Tools Programmer jobs in Oregon are:

What job categories do people searching Game Tools Programmer Remote jobs in Oregon look for?

The top searched job categories for Game Tools Programmer Remote jobs in Oregon are:

What cities in Oregon are hiring for Game Tools Programmer Remote jobs?

Cities in Oregon with the most Game Tools Programmer Remote job openings:

Senior Gameplay Engineer - Gameplay Tools

teamLFG

OR • On-site, Remote

Full-time

Re-posted yesterday


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? And are you excited to build the systems and tools to help others create a rich, innovative game?

As a Senior Gameplay Engineer - Gameplay Tools on teamLFG, you'll help build the bridge between the engine and our content creators, empowering them to create the game in an online environment that is robust, performant, and sustainable. Most importantly, you will work with a fun, dedicated, and cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight

Provide technical guidance to teammates on how to build code and content to work nicely with our simulation and network model

Collaborate daily with the content creators and engine team to define and develop the blocks used by the content team to build the game

REQUIRED SKILLS

Ability to write, debug, and maintain code in C++

Ability to communicate with stakeholders of different technical and non-technical backgrounds to help them navigate technology and achieve their goals

Experience building designer- and artist-facing components and tools

Experience with development using the Unreal Engine

NICE-TO-HAVE SKILLS

Experience with development on a variety of platforms (PC, console)