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Game Tools Programmer Remote Jobs in Oregon (NOW HIRING)

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot games and we're looking for an experienced Math Tools Engineer to build out a new math simulation and ...

Game Producer

$123K - $125K/yr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Game Designer

$154K/yr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Senior Game Build Engineer

OR · On-site +1

$125K - $150K/yr

However, we're always open to expanding our list of remote-eligible states for the right candidate ... Deploy infrastructure-as-code for cloud resources using tools like Terraform, CloudFormation, Azure ...

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Data, Targeting & Optimization Collaborate with Data Science & Engineering and Games Title Product ... remote OK Generally, our compensation structure consists solely of an annual salary; we do not have ...

Lead Gameplay Systems Engineer

OR · On-site +1

$145K - $165K/yr

As a co-dev game studio, we now focus on solving some of the most difficult problems that face ... Build tools that enable designers to easily work with and configure online systems. * Estimate and ...

Senior Game Producer - Party & Puzzle Games

OR · On-site +1

$170K - $250K/yr

This role is remote and will require frequent interaction with both Pacific and Eastern European ... Strong understanding of game development - Design, Programming, Art, Audio, Localization, QA, ...

Alternatively, the RST will be collecting ground data using GNSS survey tools, water monitoring ... Developers, IT, Project Management Professionals, and more. At NV5 Geospatial, we are a ...

Audio Lead, Games Studio

OR · On-site +1

$200K - $280K/yr

Develop using audio middleware and/or internal tools. Then work with designers and engineers to ... game audio tools such as FMOD, Wwise, etc Proficiency in utilizing industry-standard DAWs like Pro ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126K - $151K/yr

... multi-talented game engineers, designers and artists. This is a jack-of-all-trades Principal ... Architect and maintain art pipelines, tools, and automation that keep content optimized by default ...

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Backend Engineer (Golang)

OR · On-site +1

$100K - $140K/yr

However, we're always open to expanding our list of remote-eligible states for the right candidate, as well. Disclaimer: Please note that this is not a gameplay engineering role. Responsibilities

Software Engineer (US-Remote) ID: 1191 Location: US-Remote or Marlton, NJ area Description A ... Utilize AI-assisted development tools (e.g., LLM coding assistants, code analysis tools) to enhance ...

DevOps Engineer

OR · Remote

$52.75 - $72.25/hr

... DevOps Engineer Role - Devops Engineer Remote Position Duration: - 12+ months Skills ... Monitor reporting/alarming tools, KPIs, look for issues, errors, inconsistencies, anomalies, etc ...

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Game Tools Programmer Remote information

What does a Game Tools Programmer do, especially in a remote role?

A Game Tools Programmer is responsible for creating and maintaining software tools that help game developers design, build, and optimize video games. These tools can include level editors, asset importers, debugging utilities, and workflow automation scripts. In a remote role, Game Tools Programmers collaborate with designers, artists, and other programmers using online communication tools to ensure their tools meet the team's needs. Their work streamlines the development process and increases the efficiency of game production.

How does a remote Game Tools Programmer typically collaborate with artists, designers, and other developers on project workflows?

As a remote Game Tools Programmer, you'll frequently collaborate with multidisciplinary teams, including artists, designers, and other developers, to design and refine internal tools that streamline game development workflows. Communication is usually facilitated through video calls, project management platforms, and real-time messaging to ensure everyone stays aligned on tool requirements and feedback. You may also participate in regular sprint meetings or code reviews to integrate new ideas and resolve technical challenges. This collaborative environment not only helps you understand diverse needs but also enables you to have a direct impact on the efficiency and creativity of the overall game development process.

What are the key skills and qualifications needed to thrive as a Game Tools Programmer Remote, and why are they important?

To thrive as a Game Tools Programmer Remote, you need a strong background in computer science, proficiency in programming languages like C++ or Python, and experience with game development workflows. Familiarity with industry-standard engines (such as Unity or Unreal Engine), source control systems, and relevant APIs or scripting tools is typically required. Excellent problem-solving, communication, and self-management skills are vital for collaborating effectively in a remote team environment. These skills ensure efficient tool development, smooth production pipelines, and successful remote collaboration within the game development process.
What are the most commonly searched types of Game Tools Programmer jobs in Oregon? The most popular types of Game Tools Programmer jobs in Oregon are:
What job categories do people searching Game Tools Programmer Remote jobs in Oregon look for? The top searched job categories for Game Tools Programmer Remote jobs in Oregon are:
What cities in Oregon are hiring for Game Tools Programmer Remote jobs? Cities in Oregon with the most Game Tools Programmer Remote job openings:

Full-time

Posted 20 days ago


Job description

ABOUT US
ARRISE is a global leader in software development and services for the iGaming industry, powered by 11,000+ professionals spanning multiple disciplines and 14 locations worldwide.
At ARRISE, we know a thing or two about making great games. From concept to execution, we combine creativity with technical excellence to shape the future of player engagement, driving our business and industry forward.
Our teams plan, prepare, and produce every title in a packed multi-product roadmap, having created over 1,800 slots to date. Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts, and other stakeholders from across the business all work together on delivering new player favorites at scale and pace.
ARRISE USA represents our growing footprint in one of the world’s most dynamic tech and entertainment markets. With a remote team of product experts, we’re tapping into American talent to drive the next generation of iGaming innovation.
 
ABOUT THE ROLE
We’re building a brand-new, US-based, fully remote game studio developing new slot games and we’re looking for an experienced Math Tools Engineer to build out a new math simulation and verification toolkit to support our mathematicians.
In this role, you’ll collaborate with a team of mathematicians to design and support the tools they use to simulate slot games, validate math calculations, sample game play statistics, and deliver math specification data to the game engineering teams.
 
WHAT YOU’LL BE DOING
  • Own the full math simulation and verification toolkit for the studio, including defining requirements, executing development, and providing ongoing support
  • Collaborate with the studio’s mathematicians to understand needs and plan the toolkit requirements and enhancements
  • Produce and maintain clear documentation for the toolkit
  • Provide ongoing support for the toolkit, including maintenance, enhancements, troubleshooting, and training
  • From time to time, support the studio’s mathematicians by implementing games in development in the math toolkit
  • Regularly play competitors’ games in the iGaming and land-based spaces to stay abreast of industry trends and new mechanics
WHAT WE ASK OF YOU
  • 5+ years of software engineering experience, with at least 2 years of that experience related to implementing the math or gameplay of real-money slot games for iGaming or land-based markets
  • Degree in Computer Science or a related field, or equivalent experience
  • Expertise in C++ or C# preferred
  • Familiarity writing software that interfaces with Excel and/or Excel files
  • Ability to write clean, readable, and extensible code that can be used by mathematicians to implement their math models
  • Excellent verbal and written communication skills, especially the ability to clearly communicate complex and technical concepts to stakeholders across the globe
  • Passion for games and learning industry trends, emerging game mechanics, and player expectations
  • You should:
    • Be able to move comfortably between strategic and detailed levels
    • Bring strong organization and structure to a fast-moving environment
    • Have a passion for problem solving in complex systems
    • Obsess over detail and refinement
    • Provide, accept, and act on feedback constructively

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