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Game Tools Programmer Remote Jobs (NOW HIRING)

Senior Tools Engineer

Los Angeles, CA ยท On-site +1

$112K - $154K/yr

Our client is looking for a Tools Programmer to join their fully remote team to build next generation MMOs and Multiplayer Games. They currently need a programmer passionate about terrain and ...

And are you excited to build the systems and tools to help others create a rich, innovative game ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Senior Engine Programmer

Los Angeles, CA ยท Remote

$164K - $222K/yr

Senior Engine Programmer Remote US & Canada only We're looking for an exceptional Senior Engine Programmer to join our live team to help craft the most advanced social game on earth. As an Engine ...

Senior Engine Programmer

$164K - $222K/yr

Senior Engine Programmer Remote US & Canada only We're looking for an exceptional Senior Engine Programmer to join our live team to help craft the most advanced social game on earth. As an Engine ...

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot games for the Pragmatic Play ecosystem, and we're looking for an experienced Math Tools Engineer to ...

SAP ABAP Developer/Programmer - Remote

$63 - $85.25/hr

... Programmer - Remote Location: Remote Duration: 6 Months with possibility of extension Only W2 ... Use tools like the ABAP Debugger, SAP Gateway logs, and error analysis transactions (e.g., ST22) to ...

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot games for the Pragmatic Play ecosystem, and we're looking for an experienced Math Tools Engineer to ...

Remote Become a key member of our customer's team as a 3D Game Developer (Panda3D), contributing ... Build custom tools and gameplay systems that provide extensive flexibility and scripting ...

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Game Tools Programmer Remote information

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$11K

$92.6K

$173.5K

How much do game tools programmer remote jobs pay per year?

As of Jun 22, 2026, the average yearly pay for game tools programmer remote in the United States is $92,636.00, according to ZipRecruiter salary data. Most workers in this role earn between $24,000.00 and $145,500.00 per year, depending on experience, location, and employer.

What does a Game Tools Programmer do, especially in a remote role?

A Game Tools Programmer is responsible for creating and maintaining software tools that help game developers design, build, and optimize video games. These tools can include level editors, asset importers, debugging utilities, and workflow automation scripts. In a remote role, Game Tools Programmers collaborate with designers, artists, and other programmers using online communication tools to ensure their tools meet the team's needs. Their work streamlines the development process and increases the efficiency of game production.

How does a remote Game Tools Programmer typically collaborate with artists, designers, and other developers on project workflows?

As a remote Game Tools Programmer, you'll frequently collaborate with multidisciplinary teams, including artists, designers, and other developers, to design and refine internal tools that streamline game development workflows. Communication is usually facilitated through video calls, project management platforms, and real-time messaging to ensure everyone stays aligned on tool requirements and feedback. You may also participate in regular sprint meetings or code reviews to integrate new ideas and resolve technical challenges. This collaborative environment not only helps you understand diverse needs but also enables you to have a direct impact on the efficiency and creativity of the overall game development process.

What are the key skills and qualifications needed to thrive as a Game Tools Programmer Remote, and why are they important?

To thrive as a Game Tools Programmer Remote, you need a strong background in computer science, proficiency in programming languages like C++ or Python, and experience with game development workflows. Familiarity with industry-standard engines (such as Unity or Unreal Engine), source control systems, and relevant APIs or scripting tools is typically required. Excellent problem-solving, communication, and self-management skills are vital for collaborating effectively in a remote team environment. These skills ensure efficient tool development, smooth production pipelines, and successful remote collaboration within the game development process.
More about Game Tools Programmer Remote jobs
What cities are hiring for Game Tools Programmer Remote jobs? Cities with the most Game Tools Programmer Remote job openings:
What are the most commonly searched types of Game Tools Programmer jobs? The most popular types of Game Tools Programmer jobs are:
What states have the most Game Tools Programmer Remote jobs? States with the most job openings for Game Tools Programmer Remote jobs include:
Infographic showing various Game Tools Programmer Remote job openings in the United States as of June 2026, with employment types broken down into 86% Full Time, 12% Part Time, 1% Temporary, and 1% Contract. Highlights an 91% Physical, 3% Hybrid, and 6% Remote job distribution, with an average salary of $92,636 per year, or $44.5 per hour.

Senior Tools Engineer

NxT Level

Los Angeles, CA โ€ข On-site, Remote

$112K - $154K/yr

Other

Posted 5 days ago


Job description

Our client is looking for a Tools Programmer to join their fully remote team to build next generation MMOs and Multiplayer Games. They currently need a programmer passionate about terrain and graphical tools.ย 

What are the responsibilities?

  • Develop and maintain tools for terrain and graphics within our game engine. Ensure that our terrain and graphical tools are efficient and scalable, supporting a smooth experience across a range of hardware.
  • Collaborate with artists and designers to create powerful, user-friendly tools that facilitate the creation of detailed, dynamic game environments.
  • Implement and optimize rendering techniques for terrain and environmental effects.
  • Work on procedural generation systems for large-scale landscapes.

What are the requirements?ย 

  • 1+ Shipped AAA MMO or Multiplayer Online title.
  • Bachelorโ€™s degree in Computer Science, Game Development, or related field.
  • Proficient in C++, C#, or Python with strong understanding of software engineering principles.
  • Experience with customer game engines or a desire to build a custom game engine.
  • Deep knowledge of graphics programming, including shaders and graphics APIs (DirectX, OpenGL, Vulkan).
  • Solid mathematical skills, particularly in linear algebra and geometry.
  • Experience with terrain generation and manipulation techniques.
  • Familiarity with performance optimization in game development.
  • Strong problem-solving abilities and a keen eye for detail.
  • Excellent collaboration and communication skills.
  • Passionate about game development and creating immersive game worlds.

Nice to Haves:

  • Experience with real-time networked game systems.
  • Knowledge of AI programming in game environments.
  • Knowledge of Voxel Systems
  • Previous work on MMO or large-scale open-world games.
  • Contributions to open-source game development projects or personal game projects.
  • Experience with cross-platform development.