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Remote Motion Capture Artist Jobs (NOW HIRING)

This is a remote position, but if you're near one of our local offices, you're welcome to come ... Bachelor's degree or certificate in computer animation, fine arts, graphic design, or related field ...

Senior Gameplay Animator (CONTRACT)

OR · On-site +1

$105K - $120K/yr

Develop high-quality animations for gameplay characters, ensuring alignment with artistic direction ... Ability to utilize motion capture data and hand key animation to create believable characters.

Relevant backgrounds may include character animation, facial animation, performance capture, motion ... Remote work with periodic in-person collaboration sessions. * Approximately one to two in-person ...

Senior DHS Capture Manager

Mclean, VA · On-site +1

$175K - $225K/yr

... remote environment using standard office equipment such as computers, phones, and video ... Repetitive Motion; Use Hands / Fingers to Handle or Feel; Climb (stairs, ladders) or Balance ...

Lead Character Tools Engineer

OR · On-site +1

$102K - $134K/yr

This internal team of artists, engineers, and technical artists partner with engineering teams ... Exposure to photogrammetry, motion capture/performance capture

... remote environment using standard office equipment such as computers, phones, and video ... Repetitive Motion; Use Hands / Fingers to Handle or Feel; Climb (stairs, ladders) or Balance ...

As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic animations for virtual reality. The ideal candidate should know and enjoy every aspect of the 3D content ...

This internal team of artists, engineers, and technical artists partner with engineering teams ... Exposure to photogrammetry, motion capture/performance capture At SIE, we consider several factors ...

Senior Artist

$130K - $155K/yr

... remote role. The ideal candidate is a highly versatile game artist with experience creating and ... Experience with Spine, 3D software packages (Maya, Blender, 3ds Max, Cinema 4D), or motion graphics ...

Develop high-quality animations for gameplay characters, ensuring alignment with artistic direction ... Ability to utilize motion capture data and hand key animation to create believable characters.

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Remote Motion Capture Artist information

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How much do remote motion capture artist jobs pay per hour?

As of Sep 2, 2026, the average hourly pay for remote motion capture artist in the United States is $29.11, according to ZipRecruiter salary data. Most workers in this role earn between $24.76 and $32.93 per hour, depending on experience, location, and employer.

What is a remote motion capture artist?

A Remote Motion Capture Artist is a professional who records and processes human movements using motion capture technology while working from a remote location. They use specialized suits and software to capture the movements of actors or themselves, translating these motions into digital data for animation in films, video games, or virtual reality projects. Remote Motion Capture Artists collaborate with animators, directors, and game developers to ensure realistic character movements, often uploading their work to shared servers or cloud platforms. Their remote setup allows for flexibility and collaboration with teams across different locations.

How does a remote motion capture artist typically collaborate with animation teams and directors during a project?

As a Remote Motion Capture Artist, you’ll frequently collaborate with animators, directors, and technical teams through virtual meetings, live feedback sessions, and shared project management tools. Communication is key, as you will need to interpret creative direction and provide real-time updates on capture sessions or data delivery. Clear documentation and regular check-ins help ensure your captured performances align with the project's vision and technical requirements. Expect to work with cloud-based platforms for sharing files and tracking progress, fostering a collaborative yet flexible work environment.

What are the key skills and qualifications needed to thrive as a remote motion capture artist, and why are they important?

To excel as a Remote Motion Capture Artist, you need expertise in animation principles, motion tracking, and a solid understanding of human movement, often supported by a relevant degree or prior experience in animation or game development. Proficiency in industry-standard software such as MotionBuilder, Maya, and motion capture processing tools, as well as familiarity with remote collaboration platforms, is typically required. Strong communication, self-motivation, and keen attention to detail are crucial soft skills for effectively working with distributed teams and delivering high-quality results. These skills and qualities are essential to ensure accurate, expressive motion data and seamless collaboration across remote projects.

What is the difference between Remote Motion Capture Artist vs Remote 3D Animator?

AspectRemote Motion Capture ArtistRemote 3D Animator
Required CredentialsMotion capture certifications, knowledge of mocap software3D modeling, animation software proficiency, often a degree in animation or related field
Work EnvironmentMotion capture studios, remote mocap sessionsRemote or studio-based, working with 3D software
Employer & Industry UsageVideo game, film, VR industriesVideo game, film, advertising industries

Remote Motion Capture Artists focus on capturing real-world movements using mocap technology, translating physical actions into digital data. Remote 3D Animators create animated sequences based on this data or original concepts, often working directly in animation software. While both roles require knowledge of 3D software, mocap certifications, and industry experience, the Motion Capture Artist specializes in data collection, whereas the 3D Animator focuses on creating and refining animated content.

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Infographic showing various Remote Motion Capture Artist job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 77% Full Time, 19% Part Time, and 3% Contract. Highlights an 85% Physical, 3% Hybrid, and 12% Remote job distribution, with an average salary of $60,546 per year, or $29.1 per hour.

Motion Graphic Designer

Corporate Tools

Post Falls, ID • On-site, Remote

$75K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 23 days ago


Job description

Overview
Corporate Tools is hiring a Motion Graphic Designer for $75,000/year. You will be a traditional company employee. This is a remote position, but if you're near one of our local offices, you're welcome to come hangout with us in-office as well. Our main offices are in Post Falls, ID, and Spokane, WA; we also have satellite offices in Austin, TX, and Salt Lake City, UT. You'll be working 40 hours a week and, of course, enjoy great company benefits.
As a Motion Graphic Designer you'll be given many projects, some small, some large to bolster our marketing website content. Our ideal candidate would be someone who has been successful in a full-time in-house position. You should be someone who can remain excited and creative about small projects that may be dry (there's also plenty of room to try new things and experiment with new technologies to balance that out).
Wage
$75,000 / year
Benefits
  • 100% employer-paid medical, dental and vision for employees
  • Annual review with raise option
  • 22 days Paid Time Off accrued annually, and 4 holidays
    • After 3 years, PTO increases to 29 days. Employees transition to flexible time off after 5 years with the company-not accrued, not capped, take time off when you want
    • The 4 holidays are: New Year's Day, Fourth of July, Thanksgiving, and Christmas Day
  • Paid Parental Leave
  • Up to 6% company matching 401(k) with no vesting period
  • Quarterly allowance
    • Use to make your remote work set up more comfortable, for continuing education classes, a plant for your desk, coffee for your coworker, a massage for yourself... really, whatever
  • Open concept office with friendly coworkers
  • Creative environment where you can make a difference
  • No dumb benefits like free dog walking on the weekends that snobby hipster places have to make you feel cool, but mathematically won't cost the company much money because you won't use it
  • Trail Mix Bar - oh yeah

Responsibilities
  • Develop and produce static & motion assets for diverse marketing channels. (social ads, organic social content, email assets, display, website and more)
  • Understand needs, design storyboards, create and edit animations
  • Contribute to larger projects as a member of the Video Production team
  • Give and receive constructive & creative feedback across teams
  • Collaborate with other designers, developers, & stakeholders
  • Utilize conceptual and design skills to bring ideas to life.
  • Shape the details of motion projects with cutting-edge techniques and technologies.
  • Coordinate with programmers on integrating functions and objects into visual designs.

Requirements
  • Bachelor's degree or certificate in computer animation, fine arts, graphic design, or related field
  • 2-3 years of professional experience in a motion designer role
  • A portfolio we can view
  • Expert in Adobe After Effects & Premiere
  • Proficient in Adobe Illustrator & Photoshop
  • Strong understanding of visual storytelling, typography, color theory, and design principles
  • Ability to transform general vision and context into creative and effective visual assets.
  • Attention to detail, adaptability, and receptiveness to feedback and direction
  • Ability to work independently or with a team to develop animations and solve problems
  • Bonus: Experience with Blender or Adobe Animate