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Remote Motion Capture Animator Jobs (NOW HIRING)

This is a remote position, but if you're near one of our local offices, you're welcome to come ... Understand needs, design storyboards, create and edit animations * Contribute to larger projects as ...

The work spans 2D, UI, typography, compositing, and edit-driven animation -- sometimes a polished ... Self-directed and remote-ready. You can manage your own workload, communicate clearly in writing ...

The work spans 2D, UI, typography, compositing, and edit-driven animation -- sometimes a polished ... Self-directed and remote-ready. You can manage your own workload, communicate clearly in writing ...

Motion Graphic Designer Full-time | Remote | LATAM Check out The Global Talent Co.'s talent network ... Develop editorial animations and visual content aligned with brand guidelines and campaign ...

Some weeks you'll be deep in a flagship animation yourself; others you'll be running critique ... Self-directed and remote-ready. Can run a critique on Zoom, give clear written feedback in Figma ...

Support basic video editing needs and occasional remote capture, interviews, or long-form content ... Deep understanding of animation fundamentals including timing, spacing, anticipation, and ...

Some weeks you'll be deep in a flagship animation yourself; others you'll be running critique ... Self-directed and remote-ready. Can run a critique on Zoom, give clear written feedback in Figma ...

Some weeks you'll be deep in a flagship animation yourself; others you'll be running critique ... Self-directed and remote-ready. Can run a critique on Zoom, give clear written feedback in Figma ...

Motion Graphics Designer, Video Team - This is a remote role (within the US) * Fraud and phishing ... Your expertise in Motion Graphics & Animation will resonate with our audience across various ...

An understanding of physical motion, weight, balance, texture and form * An understanding of rigs ... For this particular position, full remote could be an option. * Career development is important to ...

While this is a remote position, RUN Studios can only consider candidates currently residing in the ... Create and edit motion animation content according to established templates and creative direction.

Be Seen First

The role is primarily remote but requires in-person availability for scheduled shoot days and ... Capture short-form video content for digital ads and social media * Experience with social page ...

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Remote Motion Capture Animator information

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How much do remote motion capture animator jobs pay per hour?

As of Jun 28, 2026, the average hourly pay for remote motion capture animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

How does a Remote Motion Capture Animator typically collaborate with other team members during a project?

As a Remote Motion Capture Animator, you'll frequently collaborate with directors, animators, and technical artists through virtual meetings and shared project management tools. Clear communication is essential, as you'll need to interpret feedback and coordinate on animation rigs, motion data clean-up, and character integration. File sharing platforms and version control systems are commonly used to ensure everyone is working with the latest assets. Although remote, you’ll be a vital part of the creative pipeline, often participating in daily stand-ups or review sessions to align with the team's goals and timelines.

What is a Remote Motion Capture Animator?

A Remote Motion Capture Animator is a professional who uses motion capture technology to record and translate real-life movements into digital character animations, all while working from a remote location. These animators collaborate with teams virtually, using specialized software and hardware to capture, clean up, and refine motion data for use in games, movies, or virtual reality projects. Working remotely allows them to contribute to projects from anywhere in the world, often requiring strong communication and technical skills. They play a key role in creating realistic and dynamic animations for digital content.

What is the difference between Remote Motion Capture Animator vs Remote 3D Character Animator?

AspectRemote Motion Capture AnimatorRemote 3D Character Animator
Required CredentialsAnimation or motion capture certifications, technical skills in mocap softwareAnimation degrees, proficiency in 3D software like Maya or Blender
Work EnvironmentMotion capture studios, remote mocap data processingRemote or studio-based, creating character animations from scratch
Industry UsageVideo games, film, VR projects using mocap dataVideo games, film, advertising, creating character animations

The main difference is that Remote Motion Capture Animators focus on capturing and processing motion data using mocap technology, while Remote 3D Character Animators create animations manually or with software. Both roles require strong animation skills, but mocap animators specialize in working with motion capture data, often collaborating with mocap technicians, whereas 3D character animators focus on designing and refining character movements from scratch or existing data.

What are the key skills and qualifications needed to thrive as a Remote Motion Capture Animator, and why are they important?

To thrive as a Remote Motion Capture Animator, you need expertise in animation principles, character rigging, and a solid portfolio showcasing motion capture work, often supported by a degree in animation or a related field. Familiarity with industry-standard tools such as Autodesk MotionBuilder, Maya, and motion capture processing software is typically required. Strong communication, problem-solving skills, and the ability to collaborate effectively in a remote team environment help animators stand out. These skills ensure high-quality, believable animation results and seamless teamwork in distributed production pipelines.
More about Remote Motion Capture Animator jobs
What cities are hiring for Remote Motion Capture Animator jobs? Cities with the most Remote Motion Capture Animator job openings:
What are the most commonly searched types of Motion Capture Animator jobs? The most popular types of Motion Capture Animator jobs are:
What states have the most Remote Motion Capture Animator jobs? States with the most job openings for Remote Motion Capture Animator jobs include:
Infographic showing various Remote Motion Capture Animator job openings in the United States as of June 2026, with employment types broken down into 55% Full Time, 36% Part Time, and 9% Contract. Highlights an 100% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.
Motion Graphic Designer

Motion Graphic Designer

Corporate Tools

Post Falls, ID • On-site, Remote

$75K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 17 days ago


Job description

Overview:
Corporate Tools is hiring a Motion Graphic Designer for $75,000/year. You will be a traditional company employee. This is a remote position, but if you're near one of our local offices, you're welcome to come hangout with us in-office as well. Our main offices are in Post Falls, ID, and Spokane, WA; we also have satellite offices in Austin, TX, and Salt Lake City, UT. You'll be working 40 hours a week and, of course, enjoy great company benefits.
As a Motion Graphic Designer you'll be given many projects, some small, some large to bolster our marketing website content. Our ideal candidate would be someone who has been successful in a full-time in-house position. You should be someone who can remain excited and creative about small projects that may be dry (there's also plenty of room to try new things and experiment with new technologies to balance that out).
Wage:
$75,000/year
Benefits:
  • 100% employer-paid medical, dental and vision for employees
  • Annual review with raise option
  • 22 days Paid Time Off accrued annually, and 4 holidays
    • After 3 years, PTO increases to 29 days. Employees transition to flexible time off after 5 years with the company-not accrued, not capped, take time off when you want
    • The 4 holidays are: New Year's Day, Fourth of July, Thanksgiving, and Christmas Day
  • Paid Parental Leave
  • Up to 6% company matching 401(k) with no vesting period
  • Quarterly allowance
    • Use to make your remote work set up more comfortable, for continuing education classes, a plant for your desk, coffee for your coworker, a massage for yourself... really, whatever
  • Open concept office with friendly coworkers
  • Creative environment where you can make a difference
  • No dumb benefits like free dog walking on the weekends that snobby hipster places have to make you feel cool, but mathematically won't cost the company much money because you won't use it
  • Trail Mix Bar oh yeah

Responsibilities:
  • Develop and produce static & motion assets for diverse marketing channels. (social ads, organic social content, email assets, display, website and more)
  • Understand needs, design storyboards, create and edit animations
  • Contribute to larger projects as a member of the Video Production team
  • Give and receive constructive & creative feedback across teams
  • Collaborate with other designers, developers, & stakeholders
  • Utilize conceptual and design skills to bring ideas to life.
  • Shape the details of motion projects with cutting-edge techniques and technologies.
  • Coordinate with programmers on integrating functions and objects into visual designs.

Requirements:
  • Bachelor's degree or certificate in computer animation, fine arts, graphic design, or related field
  • 2-3 years of professional experience in a motion designer role
  • A portfolio we can view
  • Expert in Adobe After Effects & Premiere
  • Proficient in Adobe Illustrator & Photoshop
  • Strong understanding of visual storytelling, typography, color theory, and design principles
  • Ability to transform general vision and context into creative and effective visual assets.
  • Attention to detail, adaptability, and receptiveness to feedback and direction
  • Ability to work independently or with a team to develop animations and solve problems
  • Bonus: Experience with Blender or Adobe Animate