2

Remote Motion Capture Animator Jobs (NOW HIRING)

Machine Learning & Operations Engineer

Arlington, VA · Remote

$71.10K - $96.20K/yr

Contribute to technology used across robotics, animation, virtual reality, biomechanics, and virtual production * Remote-first flexibility * Opportunity to shape the next-generation of motion capture ...

Animator

Minneapolis, MN · Remote

$96K - $134.40K/yr

This full-time, remote position offers an exciting opportunity to contribute to engaging visual ... Create high-quality animations and motion graphics for various marketing materials * Collaborate ...

Support basic video editing needs and occasional remote capture, interviews, or long-form content ... Deep understanding of animation fundamentals including timing, spacing, anticipation, and ...

Motion Designer

Las Vegas, NV · On-site +1

$80K - $90K/yr

Role The Motion Designer is the animation and motion execution engine behind ACQ Media's video and ... This role is remote and reports directly to Vegas-based Director of Art & Design, preferably on PST ...

Newfangled Studios | Remote, Boston, Massachusetts The Role Newfangled Studios is a Creative ... As a member of our animation team, you'll be working closely with our artists and directors to ...

Strong sense of motion, timing, lighting, and cinematic composition * Comfort working from ... This is a remote position *M&S Consulting proactively fulfills its role as an equal opportunity ...

Strong sense of motion, timing, lighting, and cinematic composition * Comfort working from ... This is a remote position *M&S Consulting proactively fulfills its role as an equal opportunity ...

The work spans 2D, UI, typography, compositing, and edit-driven animation -- sometimes a polished ... Self-directed and remote-ready. You can manage your own workload, communicate clearly in writing ...

This is a remote position, but if you're near one of our local offices, you're welcome to come ... Understand needs, design storyboards, create and edit animations * Contribute to larger projects as ...

The work spans 2D, UI, typography, compositing, and edit-driven animation -- sometimes a polished ... Self-directed and remote-ready. You can manage your own workload, communicate clearly in writing ...

next page

Showing results 1-20

Remote Motion Capture Animator information

See salary details

$10

$39

$70

How much do remote motion capture animator jobs pay per hour?

As of May 30, 2026, the average hourly pay for remote motion capture animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Motion Capture Animator, and why are they important?

To thrive as a Remote Motion Capture Animator, you need expertise in animation principles, character rigging, and a solid portfolio showcasing motion capture work, often supported by a degree in animation or a related field. Familiarity with industry-standard tools such as Autodesk MotionBuilder, Maya, and motion capture processing software is typically required. Strong communication, problem-solving skills, and the ability to collaborate effectively in a remote team environment help animators stand out. These skills ensure high-quality, believable animation results and seamless teamwork in distributed production pipelines.

How does a Remote Motion Capture Animator typically collaborate with other team members during a project?

As a Remote Motion Capture Animator, you'll frequently collaborate with directors, animators, and technical artists through virtual meetings and shared project management tools. Clear communication is essential, as you'll need to interpret feedback and coordinate on animation rigs, motion data clean-up, and character integration. File sharing platforms and version control systems are commonly used to ensure everyone is working with the latest assets. Although remote, you’ll be a vital part of the creative pipeline, often participating in daily stand-ups or review sessions to align with the team's goals and timelines.

What is a Remote Motion Capture Animator?

A Remote Motion Capture Animator is a professional who uses motion capture technology to record and translate real-life movements into digital character animations, all while working from a remote location. These animators collaborate with teams virtually, using specialized software and hardware to capture, clean up, and refine motion data for use in games, movies, or virtual reality projects. Working remotely allows them to contribute to projects from anywhere in the world, often requiring strong communication and technical skills. They play a key role in creating realistic and dynamic animations for digital content.

What is the difference between Remote Motion Capture Animator vs Remote 3D Character Animator?

AspectRemote Motion Capture AnimatorRemote 3D Character Animator
Required CredentialsAnimation or motion capture certifications, technical skills in mocap softwareAnimation degrees, proficiency in 3D software like Maya or Blender
Work EnvironmentMotion capture studios, remote mocap data processingRemote or studio-based, creating character animations from scratch
Industry UsageVideo games, film, VR projects using mocap dataVideo games, film, advertising, creating character animations

The main difference is that Remote Motion Capture Animators focus on capturing and processing motion data using mocap technology, while Remote 3D Character Animators create animations manually or with software. Both roles require strong animation skills, but mocap animators specialize in working with motion capture data, often collaborating with mocap technicians, whereas 3D character animators focus on designing and refining character movements from scratch or existing data.

More about Remote Motion Capture Animator jobs
What cities are hiring for Remote Motion Capture Animator jobs? Cities with the most Remote Motion Capture Animator job openings:
What are the most commonly searched types of Motion Capture Animator jobs? The most popular types of Motion Capture Animator jobs are:
What states have the most Remote Motion Capture Animator jobs? States with the most job openings for Remote Motion Capture Animator jobs include:
Infographic showing various Remote Motion Capture Animator job openings in the United States as of May 2026, with employment types broken down into 1% As Needed, 88% Full Time, and 11% Contract. Highlights an 1% Hybrid, and 99% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.
Machine Learning & Operations Engineer

Machine Learning & Operations Engineer

OptiTrack

Arlington, VA • Remote

$71.10K - $96.20K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 5 days ago


Job description

OptiTrack is a global leader in motion capture technology, delivering precision tracking solutions for animation, robotics, virtual production, biomechanics, and industrial applications.

About the Role

OptiTrack is seeking a Machine Learning Engineer to help design, automate, and scale an MLOps system and provide other support to teams working on projects involving machine learning. This role sits at the intersection of machine learning engineering and infrastructure, focusing on automation of data validation pipelines, orchestration of large-scale experiments, and deployment of high-performance algorithms.

This is a fully remote position, working cross-functionally with research and engineering teams.

What You’ll Do

  • Design and maintain automated ML training pipelines.
  • Build infrastructure for large-scale distributed experimentation.
  • Develop CI/CD workflows tailored for machine learning systems.
  • Orchestrate data ingestion, preprocessing, validation, and model versioning.
  • Implement experiment tracking, hyperparameter tuning automation, and reproducibility systems.
  • Optimize GPU/compute utilization across cloud and on-prem environments.
  • Deploy, monitor, and maintain production ML models
  • Establish and enforce MLOps best practices including model registry, artifact management, and observability.
  • Improve system reliability, performance, and security.
  • Collaborate closely with ML researchers make new algorithms product ready.
  • More typical DevOps responsibilities for software development as required.

Requirements

Required Qualifications

  • 3+ years of experience in MLOps, ML infrastructure, Machine Learning, or related roles or relevant degree experience.
  • Experience with Python and ML frameworks (PyTorch, TensorFlow, or similar)
  • Experience building CI/CD pipelines (GitHub Actions, GitLab CI, Jenkins, etc.)
  • Hands-on experience with containerization (Docker) and orchestration
  • Experience managing GPU workloads and distributed training systems
  • Experience with cloud platforms (AWS, GCP, or Azure)
  • Strong understanding of automation, infrastructure reliability, and data pipelines
  • Ability to work with both European and US developers.

Preferred Qualifications

  • Experience with motion capture or computer vision systems
  • Familiarity with experiment tracking tools (MLflow, Weights & Biases, etc.)
  • Background in distributed systems or high-performance computing
  • Experience with workflow orchestration tools (Airflow, Argo, Prefect, Kubeflow)
  • Infrastructure as Code experience (Terraform, Pulumi, CloudFormation)
  • Experience with model optimization, inference acceleration, or edge deployment
  • Experience building tracking algorithms for device localization using techniques like SLAM
  • Strong problem-solving skills and attention to reproducibility
  • Comfortable working in a remote, collaborative environment, with international team members
  • Clear communicator who can bridge research and production engineering
  • Experience with image rendering pipelines in CryEngine.
  • Passion for building scalable AI infrastructure

Why Join OptiTrack?

  • Work on cutting-edge motion tracking systems
  • Contribute to technology used across robotics, animation, virtual reality, biomechanics, and virtual production
  • Remote-first flexibility
  • Opportunity to shape the next-generation of motion capture technology

Benefits

All benefits start on first day of employment!

  • 75% employer-paid medical for employee. Family coverage also included.
  • 100% employer paid dental, and vision for employee and dependents
  • 100% employer paid long-term, short-term disability, and life insurance policy
  • 401k Match, if you’re contributing 5% we match 4%. 100% vested immediately.
  • 10 paid holidays
  • Starting at 15 days paid PTO (inclusive of sick and vacation time) annually
  • Employee Assistance Program (EAP)
  • Flexible Spending Account (FSA)

EEOC Statement:

OptiTrack is an equal opportunity employer, we believe in fostering a culture of equality, diversity, and inclusivity. Our commitment to this goal is clearly expressed in our zero-tolerance policy for discrimination and harassment of any kind, including on the basis of race, color, sex, age, religion, sexual orientation, national origin, disability, genetic information, pregnancy, protected veteran status or any other characteristic protected by applicable federal, state, or local laws. Our hiring practices ensure that decisions are based solely on qualifications, merit, and current business needs, while extending to all aspects of our operations - from recruitment and promotion to layoff and recall, to leave of absence, compensation, benefits, and training. We are committed to remaining a drug free workplace