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Entry Level Motion Capture Animator Jobs (NOW HIRING)

Senior Gameplay Animator

Novato, CA

$124K - $142K/yr

Utilize motion capture data and hand-keyed facial animation techniques for realism. * Engage in research, gather reference materials, and document findings to share with the team, aiding in animation ...

Senior Gameplay Animator

Novato, CA · On-site

$124K - $142K/yr

Utilize motion capture data and hand-keyed facial animation techniques for realism. * Engage in research, gather reference materials, and document findings to share with the team, aiding in animation ...

Senior Gameplay Animator

Novato, CA

$124K - $142K/yr

Utilize motion capture data and hand-keyed facial animation techniques for realism. * Engage in research, gather reference materials, and document findings to share with the team, aiding in animation ...

Senior Gameplay Animator

Novato, CA · On-site

$124K - $142K/yr

Utilize motion capture data and hand-keyed facial animation techniques for realism. * Engage in research, gather reference materials, and document findings to share with the team, aiding in animation ...

Animator (First-Person)

Rockville, MD · On-site

$70K - $155K/yr

You have experience working with motion capture in either Maya or Motion Builder. * You have experience animating creatures. * You have animation graph experience. Salary Range Animator (First-Person ...

Software Engineer - Human Motion Data

Austin, TX · On-site

$113K - $136K/yr

... such as motion capture (mocap), teleoperation, and synthetic generation using diffusion models, animation and gaming engines, to support humanoid robot development. • Implement and optimize ...

Software Engineer - Human Motion Data

Austin, TX · On-site

$113K - $136K/yr

... such as motion capture (mocap), teleoperation, and synthetic generation using diffusion models, animation and gaming engines, to support humanoid robot development. • Implement and optimize ...

Design, build, and maintain end-to-end motion data pipelines, integrating diverse sources such as motion capture (mocap), teleoperation , and synthetic generation using diffusion models, animation ...

Software Engineer - Human Motion Data

Austin, TX · On-site

$113K - $136K/yr

Design, build, and maintain end-to-end motion data pipelines, integrating diverse sources such as motion capture (mocap), teleoperation , and synthetic generation using diffusion models, animation ...

... and motion-capture animation. As a member studio of Virtuos, CounterPunch can provide a full range of services in 3D art and game development services to our clients, on top of our animation ...

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Entry Level Motion Capture Animator information

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$10

$39

$70

How much do entry level motion capture animator jobs pay per hour?

As of Jun 28, 2026, the average hourly pay for entry level motion capture animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is the difference between Entry Level Motion Capture Animator vs Entry Level 3D Animator?

AspectEntry Level Motion Capture AnimatorEntry Level 3D Animator
Required SkillsMotion capture data processing, basic animation, familiarity with motion capture softwareModeling, rigging, keyframe animation, 3D software proficiency
Work EnvironmentMotion capture studios, post-production facilitiesAnimation studios, game development, film production
Common UsageApplying motion capture data to animate charactersCreating original animations and character movements

While both roles involve animation skills, Entry Level Motion Capture Animators focus on processing and applying motion capture data, whereas Entry Level 3D Animators create animations from scratch using keyframes. The former requires familiarity with motion capture technology, while the latter emphasizes traditional 3D animation techniques.

What cities are hiring for Entry Level Motion Capture Animator jobs? Cities with the most Entry Level Motion Capture Animator job openings:
What are the most commonly searched types of Motion Capture Animator jobs? The most popular types of Motion Capture Animator jobs are:
What states have the most Entry Level Motion Capture Animator jobs? States with the most job openings for Entry Level Motion Capture Animator jobs include:

Junior Motion Capture Specialist

CD PROJEKT RED

Boston, MA • On-site

$62K - $92K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 6 days ago


Job description

Company Description
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!
Job Description
CD PROJEKT RED is looking for a Junior Motion Capture Specialist to join our team in the Boston hub as we continue to build the motion capture foundation for our upcoming projects!
This role is part of the Shared Development Services (SDS) group, meaning you will be embedded within a collaborative, cross-studio collective supporting multiple productions. In this hands-on role, you'll be involved in both mocap session preparation and post-processing. You'll also support our team in enhancing our tools and stage setups, building experience with our workflows while helping improve them. Your work will make a direct impact on animation quality across our projects.
Daily Responsibilities:
  • Assisting in all stages of a mocap shoot.
  • Processing mocap data: retargeting, solving, tracking.
  • Working with internal clients to facilitate mocap shoots.
  • Maintaining mocap studio hardware.
  • Assembling mocap setups for offsite shoots, support or accommodations provided where needed.
  • Helping improve the mocap pipeline by exploring new technologies and solutions.

Qualifications
  • 1+ years of experience in motion capture in a production environment including mocap shoots for games, films and/or commercials.
  • Experience with one or more motion capture software tools: Shogun, Blade, Motive, Cortex, or Giant (Shogun/Blade preferred).
  • Experience in assisting with setting up/refining a motion capture volume.
  • Open to feedback, learning, and sharing knowledge with teammates.

Nice to have
(please note these are not required to apply)
  • Experience with Unreal Engine is a plus.
  • HMC Technology experience is a plus.
  • Fundamental knowledge of Autodesk MotionBuilder.
  • Basic scripting skills (e.g., Python, HSL, JavaScript).

Additional Information
The application window for this position will close by 09/01/2026.
This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.

Health & Well-Being
  • Company-paid medical healthcare (dental, vision, and mental).
  • Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
  • Paid leave - 26 days of vacation, 10 sick days, & 12 calendar holidays per year
  • 401K with employer matching.
  • Lifestyle Spending Account (LSA) - $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more.
  • Menstrual leave - employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network - support for working parents.
  • Flexible working hours.

Perks & Professional Growth
  • Trainings, lectures, and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
  • A welcome pack filled with goodies - to help you feel right at home once you join the team.

Life in the Office
  • Dog-friendly office - bring your pooch with you and look after them while working! There's always a furry friend or two to meet.
  • Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.
  • No dress-code - we like to keep it casual.

This position is a new role.
Estimated pay range for this position: $62,300 - $92,400 USD annually.
At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.
If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.
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