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Remote Localization Jobs (NOW HIRING)

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How much do remote localization jobs pay per hour?

As of Jun 20, 2026, the average hourly pay for remote localization in the United States is $46.24, according to ZipRecruiter salary data. Most workers in this role earn between $40.14 and $50.72 per hour, depending on experience, location, and employer.

How to break into localization?

Breaking into remote localization involves developing language proficiency, cultural knowledge, and translation skills, often through formal education or certification such as ATA or CIOL. Gaining experience with translation tools like SDL Trados or memoQ and building a portfolio can improve job prospects. Entry-level roles may require demonstrating linguistic accuracy, attention to detail, and familiarity with industry standards.

What are the typical challenges faced in a Remote Localization role and how can they be managed?

Remote Localization professionals often encounter challenges such as maintaining consistency across multiple language projects, adapting content to diverse cultural contexts, and managing deadlines across various time zones. To address these issues, it’s important to leverage collaborative tools, maintain clear documentation, and communicate frequently with project managers and translators. Building strong relationships with global team members and keeping up with localization best practices also helps address quality and efficiency concerns. Many organizations provide structured onboarding and offer ongoing support to help remote localizers integrate seamlessly with the team.

What is the highest paying translator job?

The highest paying translator jobs are often in specialized fields such as legal, medical, or technical translation, especially for rare or in-demand languages. Senior translators with extensive experience, certifications, and proficiency in CAT tools can earn higher salaries, sometimes exceeding six figures annually in certain markets or organizations.

What jobs pay $500,000 a year?

High-paying jobs that can reach $500,000 annually include executive roles such as CEOs, CFOs, and other C-suite positions, as well as specialized professions like top-tier surgeons, successful entrepreneurs, and certain investment bankers or hedge fund managers. These roles typically require extensive experience, advanced skills, and often involve leadership, strategic decision-making, or high-risk financial activities.

What are the key skills and qualifications needed to thrive in the Remote Localization position, and why are they important?

To excel in Remote Localization, you need strong linguistic proficiency in at least two languages, a deep understanding of cultural nuances, and experience in adapting content for global audiences. Familiarity with CAT (Computer-Assisted Translation) tools, translation management systems, and industry-standard localization platforms is often required, along with certifications such as ATA or ISO 17100 being advantageous. Superior attention to detail, cross-cultural communication, and effective time management are vital soft skills for success in this remote setting. These capabilities ensure high-quality, culturally appropriate deliverables and smooth collaboration with globally distributed teams.

What jobs in the US pay 300,000 a year?

In the field of remote localization, senior roles such as Localization Managers, Directors, or specialized consultants with extensive experience and industry certifications can reach or exceed a $300,000 annual salary. These positions often require advanced skills in project management, language expertise, and familiarity with localization tools, and may involve overseeing large teams or complex projects across multiple languages.

What is a Remote Localization job?

A Remote Localization job involves adapting content, products, or services for different languages, cultures, and regions while working remotely. This can include translating text, adjusting design elements, and ensuring cultural relevance for a target audience. Professionals in localization may work on websites, apps, marketing materials, video games, or software. The role often requires language proficiency, cultural knowledge, and familiarity with localization tools. Remote localization specialists collaborate with teams worldwide to create seamless, localized user experiences.

More about Remote Localization jobs
What cities are hiring for Remote Localization jobs? Cities with the most Remote Localization job openings:
What are the most commonly searched types of Localization jobs? The most popular types of Localization jobs are:
What states have the most Remote Localization jobs? States with the most job openings for Remote Localization jobs include:
Infographic showing various Remote Localization job openings in the United States as of June 2026, with employment types broken down into 8% Full Time, 69% Part Time, and 23% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $96,184 per year, or $46.2 per hour.

Senior Unity Game Engineer (Remote)

Seismic Squirrel

Issaquah, WA • On-site, Remote

$62 - $75/hr

Contractor

This job post has expired today. Applications are no longer accepted.


Job description

Senior Unity Game Engineer (Remote)
Seismic Squirrel LLC
Job Title: Senior Unity Game Engineer
Our Games: Narrative-centric RPG videogames set in an alternate history 1930s New York.
Role: Unity programming and game architecture, Engineering leadership.
Experience: Senior Level, 8+ years of professional Unity videogame engineering experience
developing for PC / console. Must have successfully shipped game titles in the senior
engineering role.
Location: USA or Canada (Remote) - Must reside within the UTC-4 to UTC-8 timezones.
Company Size: 20
Pay: $62 - $75 USD per hour - Depends on skills and experience.
Job Type: Contractor or Contract-to-Hire (see below)
Overview
We are looking for a creative and resourceful Senior Gameplay Engineer with effective leadership skills, a clear understanding of Unity programming, experience developing combat AI systems, a logical and systemic thinker, with an iterative approach to development, a collaborative spirit, excellent communication skills, and an enthusiasm for RPG and turn-based videogames. The ideal candidate enjoys working with talented engineers, designers, writers, artists, and management, with a drive to create a fun and cohesive gameplay experience, able to empathize with both new players and with experts of the genre.
The ideal candidate communicates effectively in a small cross-functional remote team environment, clearly presenting their ideas to stakeholders for signoff. They bring a passion for working within an iterative development environment, having a collaborative spirit and an enthusiasm for videogames.
This is a remote position which requires regular collaboration online during our core work hours (9:30 AM - 5:30 PM Pacific), attending relevant team meetings (e.g. daily scrum, retrospectives, sprint planning, and design meetings). Occasional evening calls should be expected for collaboration with overseas vendors. The option to convert to full-time employee may be available to ideal candidates, depending on their location, skills, fit, project needs and schedule, and funding. H-1B transfers and sponsorships are not available at this time.
Quests
  • Design, implement, and improve...
    • Narrative: Integration with authoring, dialog, localization, and voiceover tools and content.
    • Combat: Vehicle physics, damage states, targeting, firing arcs, line of sight, area of effect.
    • Maps and Scenes: Travel, POI availability and interactions, encounters.
    • Backend: Save file system, achievements, DLC support.
    • Tools: Level design, unit and stats configuration, map editor, narrative editor.[
  • Lead engineering efforts, mentoring, effectively coordinating and delegating engineering duties.
  • Prototype new gameplay ideas and mechanics.
  • Creatively apply engineering best practices to implement architecture and programming for our games.
  • Own and support our DevOps pipelines utilizing tools including Unity Cloud Build and Bitbucket.
  • Identify and modify existing frameworks according to our project needs, building some game frameworks and subsystems from scratch as needed.
  • Engage in all aspects of game programming: Systems, UI / UX, APIs, internationalization and localization, optimization, and instrumentation.
  • Expand games from PC to console platforms.
  • Troubleshoot code and fix bugs.
  • Mentor junior programmers.
  • Educate and explain programming concerns to the rest of the Development Team.
  • Work with the Design Team to maintain UX quality throughout the development process.
  • Actively collaborate with the rest of the Development Team, openly communicating progress and problems, helping us set realistic project timelines and expectations.
  • Participate in internal game testing and feedback.
  • Help to create and maintain core technical documentation.
  • Balance and prioritize tasks to meet deadlines, working within agreed timeframes and budgets.

Character Stats
  • 8+ years of experience as a Unity software engineer through the full lifecycle of game development from start to finish:
    concept, design, prototyping, programming, content creation, testing, optimization, launch, support.
  • Strong Unity programming experience, specifically with turn-based combat games for PC / console.
  • Experienced creating and balancing combat AI.
  • Deep understanding of Unity and the performance impact of game architecture.
  • Adept at object-oriented programming and design principles using C# and the .NET platform.
  • Familiar with software engineering best practices, design patterns, and unit testing.
  • Excellent problem-solving skills, resourceful, able to find solutions when needed.
  • Enthusiastic for quality gameplay and a familiarity with many games and genres, past and present.
  • Strong self-discipline, motivated, a self-starter with a drive for excellence.
  • Organized, detail-oriented, able to work fast and loose or carefully with quality when each is needed.
  • Courteous and patient, able to give and receive constructive and inspirational feedback gracefully.
  • Able to work effectively with people having a variety of personalities and backgrounds.
  • Wise leadership skills with high emotional intelligence, a respected mentor across disciplines.
  • Adaptable: The job can change according to the needs at hand and requires wearing various hats.
  • Able to work remotely using various collaboration tools.
  • Strong written, visual, and verbal English language communication and presentation skills.
  • Familiar with design diagramming techniques using UML.
  • Experienced working with professional narrative authoring tools (e.g. Articy, Arcweave, Pixel Crushers).
  • Proficient in Microsoft Word, Excel, and Visio.
  • Passionate to learn new tools and technologies.

Bonus Points
  • Familiar with Pixel Crushers' Dialogue System for Unity.
  • Familiar with Dark Tonic's Master Audio.
  • Experienced using creative tools (e.g. Adobe Photoshop, Blender, 3ds Max, Figma).
  • Experienced with XML processing, DOM, SAX, XSD, XPath, and XSLT.
  • Located in one of our hub metros: Seattle, Los Angeles, or Edmonton.

The Company
Seismic Squirrel is a talented and passionate team of both industry veterans and enthusiastic newcomers. We share a strong desire to tell fascinating stories supporting engaging gameplay mechanics.
If this sounds like an exciting opportunity for you, and if you're located and authorized to work in the USA or Canada, please submit both your cover letter and résumé to Seismic Squirrel.
For more information about Seismic Squirrel, go to https://www.SeismicSquirrel.com/