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Remote Game Simulation Programming Jobs (NOW HIRING)

Game Designer, Mathematician

$158.70K/yr

... creation, simulation validation, and iterative tuning, in close collaboration with engineering ... REMOTE #LI-PROMOTE This role spans a wide breadth of experience at Rush Street Interactive ...

Onebrief operates as an all-remote company, though many of our employees work alongside our ... simulations, modeling, and operations with AtomEngine - our proprietary cloud-based game engine ...

Join a fully remote game development environment where creativity, innovation, and player ... Working closely with designers, engineers, and production teams, you will contribute to shaping ...

Experience with GPU programming (CUDA, PyTorch) or machine learning for robotics . * Background in ... Also, while we enjoy being together on-site, we are open to exploring a hybrid or remote option.

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Remote Game Simulation Programming information

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$11K

$67.6K

$121.5K

How much do remote game simulation programming jobs pay per year?

As of May 31, 2026, the average yearly pay for remote game simulation programming in the United States is $67,601.00, according to ZipRecruiter salary data. Most workers in this role earn between $44,000.00 and $79,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Game Simulation Programmer, and why are they important?

To thrive as a Remote Game Simulation Programmer, you need strong proficiency in programming languages such as C++ or Python, a solid understanding of game physics and computer graphics, and often a degree in computer science or a related field. Familiarity with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and simulation frameworks is typically required. Excellent problem-solving abilities, self-motivation, and effective virtual communication skills set top performers apart in remote environments. These skills and qualities are crucial for developing realistic, efficient simulations and collaborating seamlessly with distributed game development teams.

What are some common challenges faced by remote game simulation programmers, and how can they be addressed?

Remote game simulation programmers often encounter challenges such as coordinating across time zones, maintaining effective communication with team members, and managing version control for complex simulation projects. To address these issues, it's important to use robust collaboration tools like Slack, Jira, and Git, and to establish clear documentation and code review processes. Regular virtual meetings and sync-ups help ensure alignment, while fostering a culture of open communication can minimize misunderstandings and keep projects on track.

What is remote game simulation programming?

Remote game simulation programming involves designing, developing, and testing game simulations from a location outside of a traditional office, often from home. Professionals in this role use programming languages and tools to create systems that mimic real-world or fictional scenarios within video games. They collaborate with other developers and designers online, ensuring the game’s physics, AI, and mechanics work as intended. This job requires strong coding skills, problem-solving abilities, and knowledge of game development frameworks.

What is the difference between Remote Game Simulation Programming vs Remote Game Development?

AspectRemote Game Simulation ProgrammingRemote Game Development
Primary FocusCreating realistic simulations and physics models for gamesDesigning, coding, and building complete games
Required SkillsProgramming, physics, mathematics, simulation techniquesProgramming, art, storytelling, game design
Work EnvironmentTypically specialized teams within gaming or simulation companiesBroader roles including design, programming, and art teams
Industry UsageUsed in training, research, and advanced gaming simulationsUsed in entertainment, mobile, console, and PC game markets

Remote Game Simulation Programming focuses on developing realistic physics and simulation models, often for training or research purposes. In contrast, Remote Game Development involves creating complete games, including design, art, and programming. Both roles require strong programming skills, but Simulation Programming emphasizes physics and mathematical modeling, while Game Development covers a broader range of skills related to game creation.

More about Remote Game Simulation Programming jobs
What cities are hiring for Remote Game Simulation Programming jobs? Cities with the most Remote Game Simulation Programming job openings:
What are the most commonly searched types of Game Simulation Programming jobs? The most popular types of Game Simulation Programming jobs are:
What states have the most Remote Game Simulation Programming jobs? States with the most job openings for Remote Game Simulation Programming jobs include:
Dynamics, Controls, Modeling, Simulation, and Analysis Subject Matter Expert

Dynamics, Controls, Modeling, Simulation, and Analysis Subject Matter Expert

Pae

Huntsville, AL • On-site, Remote

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 19 days ago


Job description

Create Your Career:

Grow With Us

Your growth matters to us-that's why we offer a variety of ways for you to develop your career. With professional and leadership development opportunities like Team Lead Academy, education reimbursement, mentoring, and company sponsored networking events, you can take control of your own career path on your own terms with a company that believes in you.

A Place Where You Belong

People are at theheart of our business. We expect our people, clients, and partners to treat one another with dignity and respect. This means promoting inclusion, celebrating diversity, and appreciating the differences we all bring to our workplace.

Support Your Well-Being

Our comprehensive benefits package includes wellness programs, paid holidays, paid time off, employee perks and much more. With these benefits, plus the option for flexible schedules, we'll support you as you pursue a balanced, fulfilling life-at work and at home.

Our team is comprised of 10 companies working together on one mission, Moon to Mars and then beyond

Position Description

The Amentum Space Exploration Division (ASED) Guidance, Navigation, and Control (GN&C) team is a high performing group executing challenging tasks to design and integrate GN&C systems for projects ranging from CubeSats to NASA's Space Launch System (SLS).

We are searching for highly qualified candidates to support the design, development, and oversight of the Human Lander Systems Program in the Control Systems Design and Analysis branch at NASA's Marshall Space Flight Center as a Dynamics, Controls, Modeling, Simulation, and Analysis Subject Matter Expert. This exciting work will serve as a critical step in sending humans back to the Moon, Mars and beyond!

Responsibilities include but are not limited to:

  • Provide technical leadership, guidance, and mentoring to project/program team members

  • Develop and/or oversee the development, verification, and validation of launch vehicle, spacecraft, and lander control systems.

  • Model, develop, simulate, and analyze launch vehicle, spacecraft, and lander dynamics and control system performance and stability.

  • Resolve complex problems pertaining to the design, development, analysis, integration, evaluation, testing, and verification of control systems and 6-DoF models and simulations.

  • Develop, modify, maintain, and improve software simulations, tools, and scripts.

  • Periodically analyze HLS partner' flight data and present findings to NASA management.

  • Create, edit, and debug software written in MATLAB, Simulink, and Simscape.

  • Configure, conduct, and analyze 6-DoF Monte Carlo simulations.

  • Conduct trades studies and/or sensitivity analyses related to launch vehicles and spacecraft control.

  • Mentor junior engineers in conducting control system modeling, simulation, and analysis.

  • Prepare and present technical reports and/or briefings including visualization of results.

  • Create and review engineering and software documentation.

Qualifications

A degree in Aerospace, Mechanical or Electrical Engineering or related field from an ABET accredited institution is required. Typical experience requirements are the equivalent of a PhD with at least 19 years of experience, a master's with at least 23 years of experience, or BS with at least 25 years of experience. Proof of U.S. Citizenship is required.

Required skills/experience:

  • Ability to work problems from first principles, including derivation of dynamics equations of motion, including both nonlinear equations and linear state equations and integrate subsystem models into larger simulations.

  • Proficiency modeling, simulating, and analyzing the performance of launch vehicles, spacecraft, and landers in the time domain using parametric, Monte Carlo, and statistical techniques.

  • Experience analyzing control stability in the frequency domain (Nichols, Bode, Nyquist, Root Locus, etc.).

  • Demonstrated ability to design flight control systems (PID, state space, etc.) and perform actuator allocation (manual jet selection, quadratic programming, pseudo inverse, etc.)

  • Modeling of spacecraft components/subsystems such as: Thrust Vector Control (TVC) actuators, Reaction Control System (RCS) thrusters, slosh, pogo, rigid and/or flexible body dynamics.

  • Programming in MATLAB, Simulink, and C/C++. This includes debugging and improving the efficiency of simulation tools.

  • Experience performing software development, verification, and validation.

  • Experience performing trade studies, sensitivity, and/or Monte Carlo simulation and analyses related to the control of launch vehicles and/or spacecraft.

  • Must be detail oriented and self-motivated that can work independently taking projects from start to finish without much oversight.

  • Must also be able to work collaboratively with other team members both locally and remote at other facilities or vendors.

  • Strong written and oral communication, interpersonal, and problem-solving skills.

  • Experience leading and/or mentoring junior engineers.

Desired skills/experience:

  • Experience with modeling, simulation, and analysis of spacecraft rendezvous, proximity operations, and docking and/or landers

  • Experience modeling and simulating manual control of spacecraft including but not limited to controllability, transfer function models, Cooper Harper ratings, and paper pilot modeling.

  • Programming in other languages such as Python, Simscape Multi-body.

  • Familiarity with and an understanding of trajectory and orbital dynamics.

  • Experience with creating animations/visualization from results of 3-DoF/6-DoF simulations using tools such as Unreal Engine, Satellite Tool Kit (STK), etc.

  • Model based design experience.

Essential Functions

Work Environment:

Office environment. Requires ability to provide clear, concise, accurate and timely communication, both verbally and in writing (100%). Requires ability to interact professionally with co-workers, management, and client (100%). Requires travel in the domestic USA (5%). Requires ability to work at a computer for long periods of time (100%).

Physical Requirements:

Requires sitting for extended periods of time in meetings with peers, management, and with our client at NASA facilities to discuss technical issues (10%). Also, requires sitting for extended periods of time at a desk to write reports and perform engineering tasks (80%). Requires ability to use stairs or elevators for access between floors and multiple buildings at NASA and our facilities (10%).

Equipment and Machines:

Requires ability to operate a personal computer, a telephone, fax machine, copier, calculator, and other general office equipment (100%).

Attendance:

Normal workday 7:30-4:30, Monday thru Friday. Minimal overtime may be required (10%) to meet schedule milestones and to support technical demands of the job. Regular attendance is a necessity, and adequate arrangements for delegating duties during absences are required.

Other Essential Functions:

The ability to work independently with minimal supervision, and to make rational decisions, and to exercise good judgment is essential (100%). Grooming and dress must be appropriate for the position and must not impose a safety risk/hazard to the employee or others.

Proof of U.S. Citizenship is required.

#ESSCA #ASED

Compensation Details:

0.01

The compensation range or hourly rate listed for this position is provided as a good-faith estimate of what the company intends to offer for this role at the time this posting was issued. Actual compensation may vary based on factors such as job responsibilities, education, experience, skills, internal equity, market data, applicable collective bargaining agreements, and relevant laws.

Benefits Overview:

Our health and welfare benefits are designed to support you and your priorities. Offerings include:

  • Health, dental, and vision insurance

  • Paid time off and holidays

  • Retirement benefits (including 401(k) matching)

  • Educational reimbursement

  • Parental leave

  • Employee stock purchase plan

  • Tax-saving options

  • Disability and life insurance

  • Pet insurance

Note: Benefits may vary based on employment type, location, and applicable agreements. Positions governed by a Collective Bargaining Agreement (CBA), the McNamara-O'Hara Service Contract Act (SCA), or other employment contracts may include different provisions/benefits.

Original Posting:

03/12/2026 - Until Filled

Amentum anticipates this job requisition will remain open for at least three days, with a closing date no earlier than three days after the original posting. This timeline may change based on business needs.

Amentum is proud to be an Equal Opportunity Employer. Our hiring practices provide equal opportunity for employment without regard to race, sex, sexual orientation, pregnancy (including pregnancy, childbirth, breastfeeding, or medical conditions related to pregnancy, childbirth, or breastfeeding), age, ancestry, United States military or veteran status, color, religion, creed, marital or domestic partner status, medical condition, genetic information, national origin, citizenship status, low-income status, or mental or physical disability so long as the essential functions of the job can be performed with or without reasonable accommodation, or any other protected category under federal, state, or local law. Learn more about your rights under Federal laws and supplemental language atLabor Laws Posters.