2

Remote Game Simulation Programming Jobs in Minnesota

$18 - $50/hr

... simulation workflows Requirements : * Currently pursuing a Master's degree in Mechanical Engineering and enrolled in the first or second year of the program * Comfortable working in a remote work ...

$18 - $50/hr

... simulation workflows Requirements : * Currently pursuing a Master's degree in Mechanical Engineering and enrolled in the first or second year of the program * Comfortable working in a remote work ...

$18 - $50/hr

... simulation workflows Requirements : * Currently pursuing a Master's degree in Mechanical Engineering and enrolled in the first or second year of the program * Comfortable working in a remote work ...

$18 - $50/hr

... simulation workflows Requirements : * Currently pursuing a Master's degree in Mechanical Engineering and enrolled in the first or second year of the program * Comfortable working in a remote work ...

$18 - $50/hr

... simulation workflows Requirements : * Currently pursuing a Master's degree in Mechanical Engineering and enrolled in the first or second year of the program * Comfortable working in a remote work ...

$18 - $50/hr

... simulation- helping innovative global manufacturers design better products, faster! With the ... Comfortable working in a remote work environment preferably in the California region * Experience ...

$18 - $50/hr

... simulation- helping innovative global manufacturers design better products, faster! With the ... Comfortable working in a remote work environment preferably in the California region * Experience ...

$18 - $50/hr

... simulation- helping innovative global manufacturers design better products, faster! With the ... Comfortable working in a remote work environment preferably in the California region * Experience ...

next page

Showing results 1-20

Remote Game Simulation Programming information

What is remote game simulation programming?

Remote game simulation programming involves designing, developing, and testing game simulations from a location outside of a traditional office, often from home. Professionals in this role use programming languages and tools to create systems that mimic real-world or fictional scenarios within video games. They collaborate with other developers and designers online, ensuring the game’s physics, AI, and mechanics work as intended. This job requires strong coding skills, problem-solving abilities, and knowledge of game development frameworks.

What are the key skills and qualifications needed to thrive as a remote game simulation programmer, and why are they important?

To thrive as a Remote Game Simulation Programmer, you need strong proficiency in programming languages such as C++ or Python, a solid understanding of game physics and computer graphics, and often a degree in computer science or a related field. Familiarity with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and simulation frameworks is typically required. Excellent problem-solving abilities, self-motivation, and effective virtual communication skills set top performers apart in remote environments. These skills and qualities are crucial for developing realistic, efficient simulations and collaborating seamlessly with distributed game development teams.

What are some common challenges faced by remote game simulation programmers, and how can they be addressed?

Remote game simulation programmers often encounter challenges such as coordinating across time zones, maintaining effective communication with team members, and managing version control for complex simulation projects. To address these issues, it's important to use robust collaboration tools like Slack, Jira, and Git, and to establish clear documentation and code review processes. Regular virtual meetings and sync-ups help ensure alignment, while fostering a culture of open communication can minimize misunderstandings and keep projects on track.

What is the difference between Remote Game Simulation Programming vs Remote Game Development?

AspectRemote Game Simulation ProgrammingRemote Game Development
Primary FocusCreating realistic simulations and physics models for gamesDesigning, coding, and building complete games
Required SkillsProgramming, physics, mathematics, simulation techniquesProgramming, art, storytelling, game design
Work EnvironmentTypically specialized teams within gaming or simulation companiesBroader roles including design, programming, and art teams
Industry UsageUsed in training, research, and advanced gaming simulationsUsed in entertainment, mobile, console, and PC game markets

Remote Game Simulation Programming focuses on developing realistic physics and simulation models, often for training or research purposes. In contrast, Remote Game Development involves creating complete games, including design, art, and programming. Both roles require strong programming skills, but Simulation Programming emphasizes physics and mathematical modeling, while Game Development covers a broader range of skills related to game creation.

What are popular job titles related to Remote Game Simulation Programming jobs in Minnesota?

For Remote Game Simulation Programming jobs in Minnesota, the most frequently searched job titles are:

What job categories do people searching Remote Game Simulation Programming jobs in Minnesota look for?

The top searched job categories for Remote Game Simulation Programming jobs in Minnesota are:

What cities in Minnesota are hiring for Remote Game Simulation Programming jobs?

Cities in Minnesota with the most Remote Game Simulation Programming job openings:

Infographic showing various Remote Game Simulation Programming job openings in Minnesota as of August 2026, with employment types broken down into 1% Internship, 81% Full Time, 10% Part Time, 7% Contract, and 1% Nights. Highlights an 87% Physical, 3% Hybrid, and 10% Remote job distribution.

Senior Gameplay Programmer (CONTRACT)

Afton, MN • On-site, Remote

Sony Interactive Entertainment (SIE)
Software Development • 1 - 5K employees

$82.74 - $100/hr

Contractor

Medical, Dental, Vision

Posted 11 days ago


Job description

This is a 12 month contract. This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions.

Insomniac is looking for a Senior Gameplay Programmer (Contract). In this role you'll collaborate closely with our content teams as we design, implement and maintain industry leading experiences, with a heavy focus on enemy, boss and ally behaviors. A Senior Gameplay Programmer anticipates design needs and player expectations and leverages their experience to provide feedback on code quality, user experience, and performance throughout the course of development. We value ownership, technical expertise, initiative, and effective communication.

At Insomniac, we've embraced a digital-first culture, and support in-office, remote and hybrid working arrangements. We're passionate about creating robust, scalable systems for AAA games and delivering outstanding new player experiences while fostering employee well-being!

Essential duties and responsibilities include the following:

  • Collaborate across teams to drive player experience and feature quality with a focus on Enemy<>Player interactions
  • Act as a subject matter expert on our enemy and boss teams, providing mentorship/assistance to more junior staff through code reviews and participation in relevant special interest groups
  • Create features and systems that can work flexibly and dynamically across diverse environments and situations
  • Architect and implement systems that are as simple as possible without compromising scalability and extensibility
  • Accurately estimate assigned work, contribute to efforts to ensure work is in scope, and proactively update team on task status
  • Understand complex existing systems and how they interact. Expand or create new systems as needed to deliver on the promise of our features
  • Work across teams to understand how our internal customers use the tools and systems that we develop to deliver great gameplay experiences
  • Drive new feature and architecture development within enemy behavior systems

Skills you should bring to this role:

  • Prior experience owning and delivering features in the areas of enemy, boss, or ally behaviors
  • Extensive C++ skills
  • Knowledge of memory management, performance optimization, systems interfaces, and other programming principles and best practices.
  • Knowledge of mathematical concepts, particularly 3D math and visualization using linear algebra
  • An eye for player-centered design
  • Ability and willingness to articulate strengths and weaknesses of proposed features, and to advocate for alternatives

At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click hereto learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.
$82.74-$100 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.