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Associate Remote Game Developer Jobs in Minnesota

Tax Associate

Plymouth, MN ยท Remote

$21 - $26/hr

... Remote to join our team. Under the direction of the Filing Services Team Lead this role will be ... We're not just changing the game; we're creating a new one. We offer a dynamic, inclusive work ...

Tax Associate

Minneapolis, MN ยท Remote

$21 - $26/hr

... Remote to join our team. Under the direction of the Filing Services Team Lead this role will be ... We're not just changing the game; we're creating a new one. We offer a dynamic, inclusive work ...

Tax Associate

Rochester, MN ยท Remote

$21 - $26/hr

... Remote to join our team. Under the direction of the Filing Services Team Lead this role will be ... We're not just changing the game; we're creating a new one. We offer a dynamic, inclusive work ...

Tax Associate

Saint Cloud, MN ยท Remote

$21 - $26/hr

... Remote to join our team. Under the direction of the Filing Services Team Lead this role will be ... We're not just changing the game; we're creating a new one. We offer a dynamic, inclusive work ...

Tax Associate

Duluth, MN ยท Remote

$21 - $26/hr

... Remote to join our team. Under the direction of the Filing Services Team Lead this role will be ... We're not just changing the game; we're creating a new one. We offer a dynamic, inclusive work ...

Substation Structural Engineer

Eden Prairie, MN ยท On-site +1

$80K - $125K/yr

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... Minnetonka, MN | Hybrid | Remote Schedule: Full-Time Salary Range: $80,000 - $125,000 At EVS, we're ...

Associate's or Bachelor's degree in Computer Science, Information Technology, Engineering, or a ... remote position. Application Deadline This position is anticipated to close on Aug 31, 2026. About ...

Transmission Line Designer

Eden Prairie, MN ยท On-site +1

$60K - $90K/yr

Minnetonka, MN | Hybrid | Remote Schedule: Full-Time Salary: $60,000 - $90,000 (based on experience ... An associate degree or technical certificate in drafting, CAD, engineering technology, or a related ...

Power Studies Engineer

Eden Prairie, MN ยท On-site +1

$90K - $120K/yr

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... Eden Prairie, MN | Hybrid | Remote Schedule: Full-Time Salary: $90,000 - $120,000 (based on ...

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Associate Remote Game Developer information

What is the difference between Associate Remote Game Developer vs Junior Game Programmer?

AspectAssociate Remote Game DeveloperJunior Game Programmer
Required CredentialsBachelor's in Computer Science or related field, some experience in game developmentSimilar educational background, often entry-level
Work EnvironmentRemote, collaborative teams, game studios or independent projectsRemote or on-site, often within game development teams
Employer & Industry UsageGame studios, entertainment companies, indie developersGame studios, tech companies, entertainment industry
Common Search & ComparisonYesYes

The Associate Remote Game Developer and Junior Game Programmer roles share similar educational backgrounds and work environments, often involving remote collaboration within game development teams. The main difference lies in job titles and specific responsibilities, with the Associate role typically encompassing broader development tasks, while Junior Game Programmers focus more on coding and technical implementation. Both positions are entry-level and suitable for those starting their careers in game development.

What job categories do people searching Associate Remote Game Developer jobs in Minnesota look for?

The top searched job categories for Associate Remote Game Developer jobs in Minnesota are:

What cities in Minnesota are hiring for Associate Remote Game Developer jobs?

Cities in Minnesota with the most Associate Remote Game Developer job openings:

Senior Gameplay Programmer (CONTRACT)

Afton, MN โ€ข On-site, Remote

Sony Interactive Entertainment (SIE)
Software Developmentย โ€ขย 1 - 5K employees

$82.74 - $100/hr

Contractor

Medical, Dental, Vision

Posted 11 days ago


Job description

This is a 12 month contract. This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions.

Insomniac is looking for a Senior Gameplay Programmer (Contract). In this role you'll collaborate closely with our content teams as we design, implement and maintain industry leading experiences, with a heavy focus on enemy, boss and ally behaviors. A Senior Gameplay Programmer anticipates design needs and player expectations and leverages their experience to provide feedback on code quality, user experience, and performance throughout the course of development. We value ownership, technical expertise, initiative, and effective communication.

At Insomniac, we've embraced a digital-first culture, and support in-office, remote and hybrid working arrangements. We're passionate about creating robust, scalable systems for AAA games and delivering outstanding new player experiences while fostering employee well-being!

Essential duties and responsibilities include the following:

  • Collaborate across teams to drive player experience and feature quality with a focus on Enemy<>Player interactions
  • Act as a subject matter expert on our enemy and boss teams, providing mentorship/assistance to more junior staff through code reviews and participation in relevant special interest groups
  • Create features and systems that can work flexibly and dynamically across diverse environments and situations
  • Architect and implement systems that are as simple as possible without compromising scalability and extensibility
  • Accurately estimate assigned work, contribute to efforts to ensure work is in scope, and proactively update team on task status
  • Understand complex existing systems and how they interact. Expand or create new systems as needed to deliver on the promise of our features
  • Work across teams to understand how our internal customers use the tools and systems that we develop to deliver great gameplay experiences
  • Drive new feature and architecture development within enemy behavior systems

Skills you should bring to this role:

  • Prior experience owning and delivering features in the areas of enemy, boss, or ally behaviors
  • Extensive C++ skills
  • Knowledge of memory management, performance optimization, systems interfaces, and other programming principles and best practices.
  • Knowledge of mathematical concepts, particularly 3D math and visualization using linear algebra
  • An eye for player-centered design
  • Ability and willingness to articulate strengths and weaknesses of proposed features, and to advocate for alternatives

At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click hereto learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.
$82.74-$100 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.