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Remote Gameplay Engineer Jobs in Minnesota (NOW HIRING)

Substation Structural Engineer

Eden Prairie, MN ยท On-site +1

$80K - $125K/yr

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... Minnetonka, MN | Hybrid | Remote Schedule: Full-Time Salary Range: $80,000 - $125,000 At EVS, we're ...

Power Studies Engineer

Eden Prairie, MN ยท On-site +1

$90K - $120K/yr

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... Eden Prairie, MN | Hybrid | Remote Schedule: Full-Time Salary: $90,000 - $120,000 (based on ...

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... Eden Prairie, MN | Hybrid | Remote Schedule: Full-Time Salary: $85,000 - $120,000 (based on ...

Structural Engineer

Eden Prairie, MN ยท On-site +1

$75K - $100K/yr

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... Certification Bonus * Hybrid / Remote Culture These benefits not only enhance the overall ...

Capital Engineer

Maplewood, MN ยท On-site +1

$124K - $170K/yr

... game-changing innovations at the intersection of health, material and data science that change ... Remote-United States Travel: May include up to 25% [domestic/international] Job Duties allow for ...

Capital Engineer

Maplewood, MN ยท On-site +1

$106K - $145K/yr

... game-changing innovations at the intersection of health, material and data science that change ... Hybrid Eligible (Job Duties allow for some remote work but require travel to Eagan, MN) Travel: May ...

Capital Engineer

Maplewood, MN ยท On-site +1

$124K - $170K/yr

... game-changing innovations at the intersection of health, material and data science that change ... Remote-United States Travel: May include up to 25% [domestic/international] Job Duties allow for ...

Civil Engineer

Eden Prairie, MN ยท On-site +1

$75K - $110K/yr

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... Eden Prairie, MN | Hybrid | Remote Schedule: Full-Time Salary: $75,000 - $110,000 (based on ...

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... Eden Prairie, MN | Hybrid | Remote Salary: $105,000 - $160,000 (based on experience) EVS is seeking ...

Electrical Engineer - PV & BESS

Eden Prairie, MN ยท On-site +1

$85K - $120K/yr

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... Eden Prairie, MN | Hybrid or Remote Schedule: Full-Time Salary: $85,000 - $120,000 (based on ...

Senior Civil Engineer

Eden Prairie, MN ยท On-site +1

$115K - $160K/yr

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... Eden Prairie, MN | Hybrid | Remote Schedule: Full-Time Salary: $115,000 - $160,000 (based on ...

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... Eden Prairie, MN | Hybrid | Remote Schedule: Full-Time Salary: $100,000 - $140,000 (based on ...

Senior 3D Software Engineer

Eagan, MN ยท On-site +1

$106K - $145K/yr

... game-changing innovations at the intersection of health, material and data science that change ... Remote-United States Travel: May include up to 10% [domestic/international] Relocation Assistance:

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Remote Gameplay Engineer information

What is a remote gameplay engineer?

A Remote Gameplay Engineer is a software developer who specializes in designing and implementing interactive features and mechanics in video games while working from a remote location. They collaborate with designers, artists, and other engineers to create engaging player experiences, often focusing on areas like character controls, game logic, and user interface. Working remotely, they rely on digital communication tools to stay connected with their team and contribute to the game's development from anywhere in the world.

What are the key skills and qualifications needed to thrive as a remote gameplay engineer, and why are they important?

To excel as a Remote Gameplay Engineer, you need a solid background in computer science, strong programming skills (especially in C++ or C#), and experience with game engines like Unity or Unreal Engine. Familiarity with version control systems (e.g., Git), networking technologies, and debugging tools is often required, along with relevant certifications or a degree in a related field. Strong problem-solving abilities, effective remote communication, and collaborative teamwork distinguish top performers in this role. These skills are vital for building engaging gameplay features, ensuring code quality across distributed teams, and delivering seamless gaming experiences.

How does a remote gameplay engineer typically collaborate with designers and artists to implement game features?

As a Remote Gameplay Engineer, close collaboration with designers and artists is essential for bringing game features to life. This often involves participating in virtual meetings, sharing prototypes, and providing regular feedback to ensure technical feasibility aligns with creative vision. Tools like version control systems, project management software, and communication platforms help streamline workflows and keep everyone on the same page. Effective communication and proactive problem-solving are key to overcoming challenges that arise from working across different locations and time zones.

What is the difference between Remote Gameplay Engineer vs Remote Game Designer?

AspectRemote Gameplay EngineerRemote Game Designer
Primary FocusImplementing gameplay mechanics, coding, and technical featuresConceptualizing game ideas, designing levels, and crafting user experience
Required SkillsProgramming, scripting, technical problem-solvingCreativity, storytelling, level design
Work EnvironmentCollaborates with artists, designers, and programmers remotelyWorks closely with developers and artists to shape game concepts remotely
Common CertificationsComputer Science, Software Engineering, relevant coding certificationsGame Design degrees, creative arts certifications

Remote Gameplay Engineers focus on coding and implementing gameplay features, while Remote Game Designers concentrate on creating game concepts and designing user experiences. Both roles often collaborate remotely within the gaming industry, but their core responsibilities and skill sets differ significantly.

What are the most commonly searched types of Gameplay Engineer jobs in Minnesota?

The most popular types of Gameplay Engineer jobs in Minnesota are:

What are popular job titles related to Remote Gameplay Engineer jobs in Minnesota?

For Remote Gameplay Engineer jobs in Minnesota, the most frequently searched job titles are:

What job categories do people searching Remote Gameplay Engineer jobs in Minnesota look for?

The top searched job categories for Remote Gameplay Engineer jobs in Minnesota are:

What cities in Minnesota are hiring for Remote Gameplay Engineer jobs?

Cities in Minnesota with the most Remote Gameplay Engineer job openings:

Infographic showing various Remote Gameplay Engineer job openings in Minnesota as of August 2026, with employment types broken down into 67% Full Time, and 33% Part Time. Highlights an 100% Remote job distribution.

Senior Gameplay Programmer (CONTRACT)

Afton, MN โ€ข On-site, Remote

Sony Interactive Entertainment (SIE)
Software Developmentย โ€ขย 1 - 5K employees

$82.74 - $100/hr

Contractor

Medical, Dental, Vision

Posted 3 days ago

New


Job description

This is a 12 month contract. This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions.

Insomniac is looking for a Senior Gameplay Programmer (Contract). In this role you'll collaborate closely with our content teams as we design, implement and maintain industry leading experiences, with a heavy focus on enemy, boss and ally behaviors. A Senior Gameplay Programmer anticipates design needs and player expectations and leverages their experience to provide feedback on code quality, user experience, and performance throughout the course of development. We value ownership, technical expertise, initiative, and effective communication.

At Insomniac, we've embraced a digital-first culture, and support in-office, remote and hybrid working arrangements. We're passionate about creating robust, scalable systems for AAA games and delivering outstanding new player experiences while fostering employee well-being!

Essential duties and responsibilities include the following:

  • Collaborate across teams to drive player experience and feature quality with a focus on Enemy<>Player interactions
  • Act as a subject matter expert on our enemy and boss teams, providing mentorship/assistance to more junior staff through code reviews and participation in relevant special interest groups
  • Create features and systems that can work flexibly and dynamically across diverse environments and situations
  • Architect and implement systems that are as simple as possible without compromising scalability and extensibility
  • Accurately estimate assigned work, contribute to efforts to ensure work is in scope, and proactively update team on task status
  • Understand complex existing systems and how they interact. Expand or create new systems as needed to deliver on the promise of our features
  • Work across teams to understand how our internal customers use the tools and systems that we develop to deliver great gameplay experiences
  • Drive new feature and architecture development within enemy behavior systems

Skills you should bring to this role:

  • Prior experience owning and delivering features in the areas of enemy, boss, or ally behaviors
  • Extensive C++ skills
  • Knowledge of memory management, performance optimization, systems interfaces, and other programming principles and best practices.
  • Knowledge of mathematical concepts, particularly 3D math and visualization using linear algebra
  • An eye for player-centered design
  • Ability and willingness to articulate strengths and weaknesses of proposed features, and to advocate for alternatives

At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click hereto learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.
$82.74-$100 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.