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Game Simulation Programmer Jobs (NOW HIRING)

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related technical field * Minimum of 7 years of software development experience focused on simulation or game-based ...

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related technical field * Minimum of 7 years of software development experience focused on simulation or game-based ...

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related technical field * Minimum of 7 years of software development experience focused on simulation or game-based ...

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related technical field * Minimum of 7 years of software development experience focused on simulation or game-based ...

Position Overview We are seeking talented simulation engineers to create expansive simulated worlds ... We are looking for candidates with diverse backgrounds, including game development, CGI artistry ...

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related technical field * Minimum of 7 years of software development experience focused on simulation or game-based ...

Simulation Developer

Quantico, VA · On-site

$141K - $236K/yr

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related technical field * Minimum of 7 years of software development experience focused on simulation or game-based ...

Simulation Developer

Quantico, VA · On-site

$141K - $236K/yr

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related technical field * Minimum of 7 years of software development experience focused on simulation or game-based ...

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related technical field * Minimum of 7 years of software development experience focused on simulation or game-based ...

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Game Simulation Programmer information

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$11K

$92.6K

$173.5K

How much do game simulation programmer jobs pay per year?

As of Aug 4, 2026, the average yearly pay for game simulation programmer in the United States is $92,636.00, according to ZipRecruiter salary data. Most workers in this role earn between $24,000.00 and $145,500.00 per year, depending on experience, location, and employer.

What are some common challenges faced by game simulation programmers in their day-to-day work?

Game Simulation Programmers often tackle the challenge of balancing realism with game performance, as accurately simulating physics, AI, or complex game systems can be computationally demanding. Debugging and optimizing large-scale simulations to run smoothly across multiple platforms is a frequent and rewarding part of the role. Additionally, close collaboration with designers and other developers is necessary to ensure game mechanics integrate seamlessly with the simulations. These challenges make the work dynamic and intellectually stimulating, while also contributing directly to the player’s overall experience.

What is the salary for game simulation programmer?

The average salary for a game simulation programmer typically ranges from $60,000 to $120,000 annually, depending on experience, location, and the complexity of projects. Entry-level positions may start lower, while experienced programmers with skills in physics, AI, and game engines like Unity or Unreal can earn higher salaries.

What are the key skills and qualifications needed to thrive as a game simulation programmer, and why are they important?

To thrive as a Game Simulation Programmer, you need strong proficiency in programming languages like C++ or C#, a solid grasp of mathematics and physics concepts, and often a bachelor’s degree in computer science or a related field. Experience with game engines such as Unity or Unreal Engine, as well as familiarity with version control systems and occasionally certifications in software development, are commonly required. Effective problem-solving skills, teamwork, and the ability to communicate complex technical concepts clearly are key soft skills for this role. These capabilities ensure that simulation systems are both robust and realistic, supporting the overall quality and innovation of game development projects.

What is a game simulation programmer?

A Game Simulation Programmer develops and implements complex systems that simulate real-world physics, AI behaviors, and game mechanics. They work with game designers to create realistic interactions, from character movement to environmental effects. This role requires strong programming skills, typically in languages like C++ or Python, and knowledge of mathematics, physics, and algorithms. They ensure that game simulations run efficiently and accurately, contributing to an immersive player experience.

More about Game Simulation Programmer jobs
What cities are hiring for Game Simulation Programmer jobs? Cities with the most Game Simulation Programmer job openings:
What are the most commonly searched types of Game Simulation Programmer jobs? The most popular types of Game Simulation Programmer jobs are:
What states have the most Game Simulation Programmer jobs? States with the most job openings for Game Simulation Programmer jobs include:
What job categories do people searching Game Simulation Programmer jobs look for? The top searched job categories for Game Simulation Programmer jobs are:
Infographic showing various Game Simulation Programmer job openings in the United States as of July 2026, with employment types broken down into 63% Full Time, 24% Part Time, 2% Temporary, and 11% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution, with an average salary of $92,636 per year, or $44.5 per hour.

Software Engineer, Agentic Modeling & Simulation

Anduril Industries

Costa Mesa, CA

Other

Posted 23 days ago


Anduril rating

9.1

Company rating: 9.1 out of 10

Anduril

Based on 17 frontline employees who took The Breakroom Quiz

7.4

Company rating compared to similar companies: 7.4 out of 10

Manufacturers average

Based on 74,823 frontline employees who took The Breakroom Quiz


Job description

ABOUT THE TEAM

Anduril's Lattice software platform integrates together many sensors into a single cohesive view of the world, providing needed context for our users. Anduril's Frontier AI team builds edge-compatible, generative AI systems into the Lattice software platform to provide features and products that improve autonomy and reduce cognitive burden on the warfighter. Specific applications include but are not limited to automating mission planning, battle-space understanding, voice-control of assets, and enabling higher-levels of autonomy. 

ABOUT THE JOB

Anduril is looking for a full-stack software engineer to build agentic modeling and simulation systems for operational planning. This role sits at the intersection of applied AI, backend systems, model and simulation, wargaming, and mission software. You will build the systems that let humans and AI agents author scenarios, task simulated entities, inspect simulation state, reason about human and adversary behavior, and evaluate courses of action in near real time. The goal is to shorten military planning cycles from days to minutes by putting physics-backed simulation and AI-assisted planning directly in the hands of operators.

WHAT YOU'LL DO
  • Build agentic workflows that make modeling and simulation capabilities accessible through natural language, structured tools, APIs, and operator-facing product experiences.
  • Design multi-agent architectures that model human decision-making, adversary responses, operational constraints, and plan tradeoffs across complex military operations.
  • Integrate LLM tool use, function calling, retrieval, planning loops, evaluation hooks, and guardrails with simulation engines, physics/modeling backends, and mission planning systems.
  • Build backend services and interfaces for scenario creation, entity tasking, simulation state retrieval, course-of-action generation, plan comparison, and real-time analysis.
  • Partner with warfighters, model/sim experts, autonomy engineers, game/simulation engineers, and mission software teams to translate ambiguous planning workflows into reliable software.
  • Improve observability, reproducibility, and evaluation for agent behavior so generated scenarios and recommendations are inspectable, explainable, and operationally useful.
  • Learn and apply relevant DoD modeling and simulation tools and concepts, including campaign-level simulation, mission-level simulation, wargaming workflows, and systems such as AFSIM and STORM.
REQUIRED QUALIFICATIONS
  • Strong production software engineering experience building backend services, APIs, platforms, or integrations around complex stateful systems.
  • Hands-on experience building AI/ML or LLM-powered software, ideally including tool/function calling, RAG, structured outputs, agent orchestration, MCP-style interfaces, or model evaluation.
  • Proficiency in Python, Go, or a similar backend language, with the ability to work across service boundaries and integrate with external systems.
  • A degree in Computer Science, Software Engineering, Mathematics, Physics, or a related technical field.
  • Ability to work directly with operators, warfighters, and technical SMEs to turn ambiguous operational planning needs into concrete product and engineering requirements.
  • Strong judgment around reliability, safety, observability, and debugging for AI systems deployed in high-stakes environments.
  • Eligible to obtain and maintain an active U.S. Top Secret security clearance.
PREFERRED QUALIFICATIONS
  • Experience with modeling and simulation, physics engines, wargaming tools, autonomy simulation, operations research, planning systems, or human/adversary behavior modeling.
  • Experience with DoD modeling and simulation tools or concepts such as AFSIM, STORM, campaign-level simulation, mission-level simulation, or course-of-action analysis.
  • Experience shipping production agentic systems, not only prototypes.
  • Familiarity with gRPC/protobuf, Kubernetes, containerized deployments, distributed systems, observability, and secure or air-gapped environments.
  • Experience in defense, aerospace, autonomy, robotics, gaming/simulation, command-and-control, or operational planning domains.

Working at Anduril

About Anduril, in their own words

From Anduril

As the world enters an era of strategic competition, Anduril delivers cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the warfighter in months, not years.


What Anduril employees say

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Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

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