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Remote 3D Graphics Software Engineer Jobs (NOW HIRING)

Senior Software Engineer, Graphics Performance

OR · On-site +1

$139K - $172K/yr

NVIDIA is searching for world-class software engineers to join the Linux Graphics driver team. This position involves architecture and development of new SW technologies to support Vulkan and OpenGL ...

3D Software Junior Developer

Santa Clara, CA · On-site +1

$78K - $102K/yr

About the Role Anatomage, Inc. is looking for Junior Software Developer. In this position, you will ... Experience developing 3D graphics applications. Experience with Machine Learning and LLM ...

Remote Type: Contract / Freelance Duration: Initial 1-month engagement with potential to extend ... Create and render high-quality 3D product visuals, technical illustrations, and conceptual graphics

The role involves significant contributions to 3D image processing and graphical user interface ... software engineering, or relevant field required Preferred : • Real-time 3D image rendering ...

Senior SCADA Engineer - Graphics

$143K - $177K/yr

Support system expansions, modernization projects, software upgrades, and long-term customer ... Knowledge of 3D modeling and visualization techniques for facilities and equipment layouts.

Software Engineer, Graphics & Media

$143K - $177K/yr

Figma is a company dedicated to making design accessible to all, and they are seeking a Software Engineer for their Graphics & Media team. The role involves working on client-side code related to ...

Software Engineer, Graphics & Media

$143K - $177K/yr

Figma is a company focused on making design accessible to all, and they are seeking a Software Engineer for their Graphics & Media team. The role involves collaborating with various teams to build ...

Senior 3D Software Engineer

Eagan, MN · On-site +1

$106K - $145K/yr

Senior Software Engineer(Solventum) 3M Health Care is now Solventum At Solventum, we enable better ... Remote-United States Travel: May include up to 10% [domestic/international] Relocation Assistance:

Senior 3D & AI Systems Software Developer

$125K - $165K/yr

Now, we're building the future of 3D AutoReview - and we need a backend engineer who's excited to ... Solid grasp of 3D math with practical experience in graphics engines, CAD kernels (HOOPS ...

Showing results 21-40

Remote 3d Graphics Software Engineer information

See salary details

$138.5K

$162.1K

$174.5K

How much do remote 3d graphics software engineer jobs pay per year?

As of Sep 15, 2026, the average yearly pay for remote 3d graphics software engineer in the United States is $162,063.00, according to ZipRecruiter salary data. Most workers in this role earn between $140,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What is a remote 3D graphics software engineer?

A Remote 3D Graphics Software Engineer is a professional who designs, develops, and optimizes software that creates and manipulates 3D graphics, often for applications such as video games, simulations, or visualization tools. They work remotely, collaborating with teams via online platforms, and use programming languages like C++ or Python alongside graphics APIs such as OpenGL, Vulkan, or DirectX. Their responsibilities may include creating rendering engines, optimizing graphics performance, and troubleshooting graphical issues. This role requires strong technical skills, problem-solving abilities, and familiarity with computer graphics concepts.

What are the key skills and qualifications needed to thrive as a remote 3D graphics software engineer?

To thrive as a Remote 3D Graphics Software Engineer, you need strong programming skills in C++ or similar languages, a deep understanding of computer graphics principles, and a relevant degree in computer science or engineering. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with version control systems like Git, is typically required. Excellent problem-solving abilities, self-motivation, and clear communication are crucial soft skills for remote collaboration and complex project work. These competencies ensure the delivery of high-performance graphics solutions and effective teamwork in a distributed environment.

What are some common challenges faced by remote 3D graphics software engineers, and how can they be addressed?

Remote 3D Graphics Software Engineers often encounter challenges such as collaborating effectively across different time zones, ensuring consistent code integration, and maintaining access to high-performance hardware. Staying connected through regular video calls and utilizing collaborative platforms like GitHub or JIRA can help bridge communication gaps. It's also helpful to use remote desktop solutions or cloud-based development environments to access powerful GPUs and testing resources when working on intensive rendering tasks.

What is the difference between Remote 3D Graphics Software Engineer vs Remote Game Developer?

AspectRemote 3D Graphics Software EngineerRemote Game Developer
Required Skills3D graphics programming, C++, OpenGL/DirectX, shader developmentGame design, C++, Unity/Unreal, 3D modeling
Work EnvironmentSoftware companies, visualization firms, simulation industriesGame studios, entertainment, interactive media
Common CertificationsComputer Science degree, graphics certificationsGame development courses, programming certifications

While both roles involve 3D programming and require strong C++ skills, Remote 3D Graphics Software Engineers focus on developing graphics engines and visualization tools, whereas Remote Game Developers create interactive gaming experiences. The roles share similar technical backgrounds but differ in application and industry focus.

More about Remote 3d Graphics Software Engineer jobs

What cities are hiring for Remote 3D Graphics Software Engineer jobs?

Cities with the most Remote 3D Graphics Software Engineer job openings:

What are the most commonly searched types of 3D Graphics Software Engineer jobs?

The most popular types of 3D Graphics Software Engineer jobs are:

What states have the most Remote 3D Graphics Software Engineer jobs?

States with the most job openings for Remote 3D Graphics Software Engineer jobs include:

What are popular job titles related to Remote 3D Graphics Software Engineer jobs?

For Remote 3D Graphics Software Engineer jobs, the most frequently searched job titles are:

Infographic showing various Remote 3D Graphics Software Engineer job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 1% As Needed, 86% Full Time, 9% Part Time, and 3% Contract. Highlights an 85% Physical, 3% Hybrid, and 12% Remote job distribution, with an average salary of $162,063 per year, or $77.9 per hour.

Senior Software Engineer, Graphics Performance

OR • On-site, Remote

Nvidia
Computer and Electronic Product Manufacturing • 10K+ employees

$139K - $172K/yr

Full-time

Posted 16 days ago


Key responsibilities

  • Design, develop, and deliver driver solutions for new GPU designs on Linux platforms.

  • Work on the definition, design, and development of graphics software performance features for Vulkan and OpenGL.

  • Develop and maintain software technologies to support NVIDIA's GPU hardware on Linux, ensuring performance and cross-platform compatibility.


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz


Job description

NVIDIA's invention of the GPU in 1999 fueled the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI - the next era of computing - with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as "the AI computing company".

We are growing our company and the team with the smartest people in the world. We are looking for you to join the Graphics driver team. You are expected to design, develop, and deliver driver solutions for new GPU designs on current and future Linux platforms.

NVIDIA is searching for world-class software engineers to join the Linux Graphics driver team. This position involves architecture and development of new SW technologies to support Vulkan and OpenGL software for our GPUs as well as enhancements and maintenance of existing features. What you'll be doing: You will work on the definition, design, and development of pioneering professional and consumer Linux Vulkan and OpenGL graphics software performance features.

Develop and maintain SW technologies targeted at enabling and supporting NVIDIA's GPU hardware on the Linux operating systems, ensuring the best performance and cross platform implementation. You will work with other worldwide internal teams, including software, hardware, architecture, and OEM support. What we need to see: A Bachelors or higher degree in electrical engineering, computer science, or computer engineering (or equivalent experience).

3+ years "hands on" experience developing graphics OpenGL/Vulkan system level software especially for the Linux OS. 3+ years' experience in graphics rendering, shader programming, compilers, and optimizations. 8+ years of programming experience in C and C++.

Low-level Linux operating system knowledge, specifically memory/resource management, scheduling and process control, and hardware virtualization. Very good oral and written communication skills. A self-motivated teammate with good attitude.

Ways to stand out from the crowd: You have prior experience with shader compilers development. With competitive salaries and a generous benefits package, we are widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us and, due to outstanding growth, our exclusive engineering teams are rapidly growing.

If you're a creative and autonomous engineer with a real passion for technology, we want to hear from you. Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

You will also be eligible for equity and benefits. Applications for this job will be accepted at least until February 17, 2026. This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes. NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.


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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US