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Remote 3D Graphics Software Engineer Jobs in Connecticut

Senior Software Engineer, Cloud

Guilford, CT · On-site +1

$143K - $165K/yr

The goal of this role is to design and develop key software systems for remote setup, management ... This engineer will work closely with other software engineers, product managers, UI/UX designers ...

Senior Software Engineer, Cloud

Guilford, CT · On-site +1

$143K - $165K/yr

The goal of this role is to design and develop key software systems for remote setup, management ... This engineer will work closely with other software engineers, product managers, UI/UX designers ...

Software Engineer

Hartford, CT · Remote

$72K - $130K/yr

If you reside near Hartford, CT , you'll enjoy the flexibility of a hybrid-remote position* as you ... Establish and promote engineering standards and best practices for AI development, including code ...

AVP, Software Engineering Lead

Hartford, CT · On-site +1

$255K/yr

AVP Software Engineering - IE05FE We're determined to make a difference and are proud to be an ... This role can have a Hybrid or Remote work schedule. Candidates who live near one of our office ...

Sr Software Development Engineer

Greenwich, CT · On-site +1

$137K - $181K/yr

Position Summary We are seeking a Senior Software Development Engineer to design, build, and lead ... remote) U.S. residents only; work must be performed within the United States. Experience ...

Sr Software Development Engineer

Greenwich, CT · On-site +1

$137K - $181K/yr

Position Summary We are seeking a Senior Software Development Engineer to design, build, and lead ... remote) U.S. residents only; work must be performed within the United States. Experience ...

This position is Remote : We are seeking an AI Applications Developer to support the ongoing ... software development environment, leveraging coding assistants to improve productivity while ...

US/Canada, Hybrid or Remote -Work Hours: Must have 9-11 AM CST overlap * Candidates within ... Minimum qualifications * 5+ years of professional software engineering experience. * Strong ...

US/Canada, Hybrid or Remote -Work Hours: Must have 9-11 AM CST overlap * Candidates within ... Minimum qualifications * 5+ years of professional software engineering experience. * Strong ...

US/Canada, Hybrid or Remote -Work Hours: Must have 9-11 AM CST overlap * Candidates within ... Minimum qualifications * 5+ years of professional software engineering experience. * Strong ...

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Remote 3D Graphics Software Engineer information

What is the difference between Remote 3D Graphics Software Engineer vs Remote Game Developer?

AspectRemote 3D Graphics Software EngineerRemote Game Developer
Required Skills3D graphics programming, C++, OpenGL/DirectX, shader developmentGame design, C++, Unity/Unreal, 3D modeling
Work EnvironmentSoftware companies, visualization firms, simulation industriesGame studios, entertainment, interactive media
Common CertificationsComputer Science degree, graphics certificationsGame development courses, programming certifications

While both roles involve 3D programming and require strong C++ skills, Remote 3D Graphics Software Engineers focus on developing graphics engines and visualization tools, whereas Remote Game Developers create interactive gaming experiences. The roles share similar technical backgrounds but differ in application and industry focus.

What is a Remote 3D Graphics Software Engineer?

A Remote 3D Graphics Software Engineer is a professional who designs, develops, and optimizes software that creates and manipulates 3D graphics, often for applications such as video games, simulations, or visualization tools. They work remotely, collaborating with teams via online platforms, and use programming languages like C++ or Python alongside graphics APIs such as OpenGL, Vulkan, or DirectX. Their responsibilities may include creating rendering engines, optimizing graphics performance, and troubleshooting graphical issues. This role requires strong technical skills, problem-solving abilities, and familiarity with computer graphics concepts.

What are some common challenges faced by Remote 3D Graphics Software Engineers, and how can they be addressed?

Remote 3D Graphics Software Engineers often encounter challenges such as collaborating effectively across different time zones, ensuring consistent code integration, and maintaining access to high-performance hardware. Staying connected through regular video calls and utilizing collaborative platforms like GitHub or JIRA can help bridge communication gaps. It's also helpful to use remote desktop solutions or cloud-based development environments to access powerful GPUs and testing resources when working on intensive rendering tasks.

What are the key skills and qualifications needed to thrive as a Remote 3D Graphics Software Engineer, and why are they important?

To thrive as a Remote 3D Graphics Software Engineer, you need strong programming skills in C++ or similar languages, a deep understanding of computer graphics principles, and a relevant degree in computer science or engineering. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with version control systems like Git, is typically required. Excellent problem-solving abilities, self-motivation, and clear communication are crucial soft skills for remote collaboration and complex project work. These competencies ensure the delivery of high-performance graphics solutions and effective teamwork in a distributed environment.
What are popular job titles related to Remote 3D Graphics Software Engineer jobs in Connecticut? For Remote 3D Graphics Software Engineer jobs in Connecticut, the most frequently searched job titles are:
What cities in Connecticut are hiring for Remote 3D Graphics Software Engineer jobs? Cities in Connecticut with the most Remote 3D Graphics Software Engineer job openings:
Senior Software Engineer, Cloud

Senior Software Engineer, Cloud

Hyperfine

Guilford, CT • On-site, Remote

$143K - $165K/yr

Full-time

Posted 8 days ago


Job description

About Us

Hyperfine, Inc. (Nasdaq: HYPR) is the groundbreaking health technology company that has redefined brain imaging with the Swoop® system—the first FDA-cleared, portable, ultra-low-field, magnetic resonance brain imaging system capable of providing imaging at multiple points of care in a healthcare facility. Our mission is to revolutionize patient care globally through transformational, accessible, clinically relevant diagnostic imaging. Learn More


About The Role

Job Title: Senior Software Engineer, Cloud

Location: Guilford, Connecticut

This role is for talented Software Engineers with applied experience in building modern cloud services and web applications. The goal of this role is to design and develop key software systems for remote setup, management, and monitoring of our fleet of devices and ingestion, storage, visualization, and retrieval of data at a large scale. This engineer will work closely with other software engineers, product managers, UI/UX designers, and subject matter experts across the organization to implement solutions for a wide range of challenging clinical problems in MRI aimed at improving patient outcomes. Across the organization they will make a significant contribution to the company's overall vision of developing cloud services with a delightful look and feel.

Key Responsibilities:

  • Develop software systems and cloud applications with focus on maintenance, extensibility, integration, and security of data storage and retrieval.
  • Quickly learn new tooling, platforms, and frameworks, when building and developing microservices and APIs.
  • Adoption of new policies, technologies, and practices, as well as the evolution of existing methodologies.
  • Implement comprehensive medical web application systems for multiple large-scale internal and external facing projects and document the design and specifications for internal and regulatory documentation.
  • Participate in the code review process.
  • Collaborate with software and cross-functional teams in design and technical reviews.
  • Define high-level architecture, design and implement software solutions, assume accountability for the deployment and release of contributed code, and support the post-release lifecycle of our products.
  • Mentor and support other engineers on the cloud team in your areas of expertise.
  • Maintain familiarity with compliance standards mandated within a regulated medical device environment.
  • Contribute code to a medical device software for cloud connectivity, including OTA (Over-the-air updates), Telemetry, User Management, MIoT (Medical Internet of Things), and PACS (Picture Archiving and Communication System) relay.

Knowledge, Skill & Abilities:

  • Building modern cloud services on AWS, GCP, or Azure.
  • Backend web development, including best software engineering practices, efficient object-oriented software design, and building modern back-end systems (Python).
  • Building and developing APIs and restful web services (Node.js, Flask/Nginx, Docker, PostgreSQL, SQLAlchemy).
  • Front-end web development (Javascript, Typescript) and modern frameworks (React).
  • Working with Product and UI/UX designers, translating wireframes and requirements into web applications.

Education & Experience:

  • Bachelor's degree in Computer Science or related field and 8+ years' of work experience; or Masters Degree in Computer Science and 5+ years of work experience; or equivalent work experience.
  • Prior experience working in a regulated environment preferred.

Physical Demands:

  • Top-notch written and communication skills in English.
  • Ability to take part in on-call rotation to maintain service uptime.
  • Ability to use and program a computer for 8 hours a day, five days a week.

Applicants must be authorized to work for ANY employer in the U.S. We are unable to sponsor or take over sponsorship now or in the future of any employment Visa.

The annual base salary for this position is between $143,500 - $165,000. This position is also eligible for to participate in Hyperfine's corporate bonus and equity plans. Individual compensation packages are based on various factors unique to each candidate including skill set, relevant experience, qualifications, location, position level, and other job-related reasons.


Agency Resumes: We do not accept resumes from recruitment agencies without a prior agreement in place. Any unsolicited resumes submitted by agencies will be considered the property of Hyperfine and will not be subject to any fees or charges if the candidate is hired.