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Remote 3D Graphics Software Engineer Jobs in Vermont

Staff Software Engineer

Montpelier, VT ยท Remote

$202K - $274K/yr

... and engineering teams to deliver high-quality software solutions. Responsibilities Backend ... California Remote (Bay Area) $202,500- $274,000 California Remote (Not Bay Area) $188,500- $255,000 ...

Senior Software Engineer

Saint Albans, VT ยท Remote

$90K - $100K/yr

This is Remote role aligning with Eastern Standard Time. It is a Monday through Friday 8:00AM to 5 ... large engineering projects. * Enhancing software architecture for both new and legacy code.

New

While this is a full remote position, there is preference for candidates located in the Northern ... Proficient software experience should include Easy Power, SKM Powertools, ETAP, Aspen, and EMTP.

New

Post Sales Solution Engineer

Montpelier, VT ยท Remote

$125K - $170K/yr

Experience: 6+ years in software implementation or technical consulting, with at least 2 years of ... Sacramento $125,500 - $170,000 California Remote (Bay Area) $133,000- $180,000 Colorado Remote $112 ...

Post Sales Solution Engineer

Montpelier, VT ยท Remote

$125K - $170K/yr

Experience: 6+ years in software implementation or technical consulting, with at least 2 years of ... Sacramento $125,500 - $170,000 California Remote (Bay Area) $133,000- $180,000 Colorado Remote $112 ...

New

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Remote 3D Graphics Software Engineer information

What is the difference between Remote 3D Graphics Software Engineer vs Remote Game Developer?

AspectRemote 3D Graphics Software EngineerRemote Game Developer
Required Skills3D graphics programming, C++, OpenGL/DirectX, shader developmentGame design, C++, Unity/Unreal, 3D modeling
Work EnvironmentSoftware companies, visualization firms, simulation industriesGame studios, entertainment, interactive media
Common CertificationsComputer Science degree, graphics certificationsGame development courses, programming certifications

While both roles involve 3D programming and require strong C++ skills, Remote 3D Graphics Software Engineers focus on developing graphics engines and visualization tools, whereas Remote Game Developers create interactive gaming experiences. The roles share similar technical backgrounds but differ in application and industry focus.

What is a Remote 3D Graphics Software Engineer?

A Remote 3D Graphics Software Engineer is a professional who designs, develops, and optimizes software that creates and manipulates 3D graphics, often for applications such as video games, simulations, or visualization tools. They work remotely, collaborating with teams via online platforms, and use programming languages like C++ or Python alongside graphics APIs such as OpenGL, Vulkan, or DirectX. Their responsibilities may include creating rendering engines, optimizing graphics performance, and troubleshooting graphical issues. This role requires strong technical skills, problem-solving abilities, and familiarity with computer graphics concepts.

What are some common challenges faced by Remote 3D Graphics Software Engineers, and how can they be addressed?

Remote 3D Graphics Software Engineers often encounter challenges such as collaborating effectively across different time zones, ensuring consistent code integration, and maintaining access to high-performance hardware. Staying connected through regular video calls and utilizing collaborative platforms like GitHub or JIRA can help bridge communication gaps. It's also helpful to use remote desktop solutions or cloud-based development environments to access powerful GPUs and testing resources when working on intensive rendering tasks.

What are the key skills and qualifications needed to thrive as a Remote 3D Graphics Software Engineer, and why are they important?

To thrive as a Remote 3D Graphics Software Engineer, you need strong programming skills in C++ or similar languages, a deep understanding of computer graphics principles, and a relevant degree in computer science or engineering. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with version control systems like Git, is typically required. Excellent problem-solving abilities, self-motivation, and clear communication are crucial soft skills for remote collaboration and complex project work. These competencies ensure the delivery of high-performance graphics solutions and effective teamwork in a distributed environment.
What are popular job titles related to Remote 3D Graphics Software Engineer jobs in Vermont? For Remote 3D Graphics Software Engineer jobs in Vermont, the most frequently searched job titles are:
What job categories do people searching Remote 3D Graphics Software Engineer jobs in Vermont look for? The top searched job categories for Remote 3D Graphics Software Engineer jobs in Vermont are:
What cities in Vermont are hiring for Remote 3D Graphics Software Engineer jobs? Cities in Vermont with the most Remote 3D Graphics Software Engineer job openings:
Infographic showing various Remote 3D Graphics Software Engineer job openings in Vermont as of July 2026, with employment types broken down into 1% As Needed, 83% Full Time, 13% Part Time, 1% Temporary, and 2% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution.
Senior CAM Software Engineer

Senior CAM Software Engineer

Concepts NREC

White River Junction, VT โ€ข On-site, Remote

$100K - $130K/yr

Other

Re-posted 22 days ago


Job description

Description

Position Type: Full Time Salary

Work Model: Remote


POSITION SUMMARY

The Senior CAM Software Engineer leads the development and enhancement of computer-aided manufacturing (CAM) software used to produce complex turbomachinery components. This role blends deep software engineering expertise with manufacturing knowledge, enabling high-performance, precision machining solutions.


You will play a key role in developing the product and collaborating with both software and manufacturing teams to deliver robust solutions.


KEY RESPONSIBILITIES

Software Development & Architecture

  • Design, develop, and maintain CAM software features
  • Lead system design and architecture decisions
  • Implement user interface elementsย 
  • Write high-performance, maintainable code

CAM & Manufacturing Integration

  • Develop toolpath programming functions for multi-axis CNC machining
  • Optimize user efficiency and experience
  • Integrate various internal and 3rd party components
  • Collaborate with manufacturing engineers to validate and refine outputs
  • Interface the product with internal and external manufacturing operations

Technical Leadership

  • Mentor junior engineers and contribute to team development
  • Promote best practices in software development
  • Drive continuous improvement in software performance and usability

Cross-Functional Collaboration

  • Partner with product management to define requirements and roadmap priorities
  • Work closely with turbomachinery design and manufacturing teams
  • Support customer-facing teams with technical expertise as needed

Innovation & Continuous Improvement

  • Research and implement new technologies in CAM, automation, and simulation
  • Contribute to long-term product strategy and differentiation

Requirements

QUALIFICATIONS

Required

  • Bachelor's or Master's degree in Computer Science, Mechanical Engineering, or related field
  • 5+ years of software development experience, preferably in CAM or CAD/CAM systems
  • Strong programming skills in C++ and Python
  • Experience with geometric modeling, computational geometry, or 3D algorithms
  • Solid understanding of CNC machining processes

Preferred

  • Experience with multi-axis (4- or 5-axis) machining
  • Background in turbomachinery or complex rotating equipment
  • Familiarity with CAD/CAM platforms/kernels
  • Knowledge of toolpath optimization and simulation
  • Experience working in Agile or iterative development environments

Key Competencies

  • Deep technical expertise and problem-solving ability
  • Strong collaboration across software and manufacturing teams
  • Attention to detail and commitment to quality
  • Ability to translate complex engineering challenges into software solutions
  • Innovative mindset with a focus on continuous improvement

The compensation range posted represents the full salary range for the role. Actual pay will be determined based on a candidate's experience, skills, and the position level ultimately offered.