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Remote 3D Graphics Software Engineer Jobs in Houston, TX

The Software Engineer will perform complex code analysis and assist in the design, development ... Location: Houston, Texas, remote with some in-person meetings * Employment Type: Full-time * ...

... remote working is another option. It will nationally, indirectly report to Insight Surgery's USA ... Use validated segmentation software to convert patient scan data into 3D anatomical models for ...

Senior Biomedical Engineer (USA)

Houston, TX · On-site +1

$99K - $137K/yr

... remote working is another option. It will nationally, indirectly report to Insight Surgery's USA ... Use validated segmentation software to convert patient scan data into 3D anatomical models for ...

We are seeking an experienced Lead Software Engineer to help drive technical excellence for our web ... Remote: Enjoy the flexibility of working remotely while delivering exceptional results for our ...

This is a remote role. Essential Responsibilities and Duties: * Collaborate with HungerRush teams ... Mentor software engineers * Help troubleshoot issues and identify bug fixes Qualifications

If you don't know us yet, we are an engineering and technological innovation company working on ... Software design and development * Algorithm development * Fluent in English (C1 or higher)

Description Lead Software Development Engineer Job Profile Summary The Lead Software Development ... Remote roles will also have the opportunity to come together in our offices for moments that matter.

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Remote 3D Graphics Software Engineer information

See Houston, TX salary details

$132.3K

$154.8K

$166.6K

How much do remote 3d graphics software engineer jobs pay per year?

As of Jul 17, 2026, the average yearly pay for remote 3d graphics software engineer in Houston, TX is $154,765.00, according to ZipRecruiter salary data. Most workers in this role earn between $133,700.00 and $165,200.00 per year, depending on experience, location, and employer.

What is the difference between Remote 3D Graphics Software Engineer vs Remote Game Developer?

AspectRemote 3D Graphics Software EngineerRemote Game Developer
Required Skills3D graphics programming, C++, OpenGL/DirectX, shader developmentGame design, C++, Unity/Unreal, 3D modeling
Work EnvironmentSoftware companies, visualization firms, simulation industriesGame studios, entertainment, interactive media
Common CertificationsComputer Science degree, graphics certificationsGame development courses, programming certifications

While both roles involve 3D programming and require strong C++ skills, Remote 3D Graphics Software Engineers focus on developing graphics engines and visualization tools, whereas Remote Game Developers create interactive gaming experiences. The roles share similar technical backgrounds but differ in application and industry focus.

What is a Remote 3D Graphics Software Engineer?

A Remote 3D Graphics Software Engineer is a professional who designs, develops, and optimizes software that creates and manipulates 3D graphics, often for applications such as video games, simulations, or visualization tools. They work remotely, collaborating with teams via online platforms, and use programming languages like C++ or Python alongside graphics APIs such as OpenGL, Vulkan, or DirectX. Their responsibilities may include creating rendering engines, optimizing graphics performance, and troubleshooting graphical issues. This role requires strong technical skills, problem-solving abilities, and familiarity with computer graphics concepts.

What are some common challenges faced by Remote 3D Graphics Software Engineers, and how can they be addressed?

Remote 3D Graphics Software Engineers often encounter challenges such as collaborating effectively across different time zones, ensuring consistent code integration, and maintaining access to high-performance hardware. Staying connected through regular video calls and utilizing collaborative platforms like GitHub or JIRA can help bridge communication gaps. It's also helpful to use remote desktop solutions or cloud-based development environments to access powerful GPUs and testing resources when working on intensive rendering tasks.

What are the key skills and qualifications needed to thrive as a Remote 3D Graphics Software Engineer, and why are they important?

To thrive as a Remote 3D Graphics Software Engineer, you need strong programming skills in C++ or similar languages, a deep understanding of computer graphics principles, and a relevant degree in computer science or engineering. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with version control systems like Git, is typically required. Excellent problem-solving abilities, self-motivation, and clear communication are crucial soft skills for remote collaboration and complex project work. These competencies ensure the delivery of high-performance graphics solutions and effective teamwork in a distributed environment.
What are popular job titles related to Remote 3D Graphics Software Engineer jobs in Houston, TX? For Remote 3D Graphics Software Engineer jobs in Houston, TX, the most frequently searched job titles are:
What job categories do people searching Remote 3D Graphics Software Engineer jobs in Houston, TX look for? The top searched job categories for Remote 3D Graphics Software Engineer jobs in Houston, TX are:
What cities near Houston, TX are hiring for Remote 3D Graphics Software Engineer jobs? Cities near Houston, TX with the most Remote 3D Graphics Software Engineer job openings:

Software Engineer, Operation Platforms

Bot Auto

Houston, TX • On-site, Remote

Other

Re-posted 12 days ago


Job description

Company Introduction

At Bot Auto, we are revolutionizing the transportation of goods with our cutting-edge autonomous trucks, enhancing the quality of life for communities around the globe. With the agility of a start-up and the wisdom of seasoned experts, Bot Auto boasts a team that has achieved numerous world-firsts and unparalleled innovations. United by a shared vision, we create miracles and propel the future of transportation. Join us and transform your dreams into reality.

We are seeking a motivated Software Engineer, Operation Platforms to help build the platforms that power Bot Auto's autonomous trucking operations. Our Operation Platforms builds the intelligence and automation behind fleet scheduling, fleet management, fleet maintenance, mission control, remote assistance, IoT platform, business intelligence, and operational efficiency. Together, these platforms turn commercial freight into executable, monitored, and reconciled work across digital and physical domains. Working alongside experienced engineers, you will design, build, and ship features within one or more of these domains, directly impacting how our autonomous trucks are scheduled, dispatched, monitored, maintained, and optimized in real-world commercial freight operations.

Key Responsibilities
  • Contribute to backend services and/or frontend tools across the operation platforms - scheduler, dispatcher, vehicle console, ATC, and TMS.
  • Implement features within the system's core workflows (e.g., load and leg planning, mission monitoring, exception handling) under the guidance of senior engineers.
  • Build and consume APIs, and work with databases and event-driven integrations that connect digital planning to the physical fleet.
  • Develop role-based operator tools (for dispatchers, remote assistants, technicians, and fleet managers) with attention to usability and reliability.
  • Participate in debugging, testing, and improving system performance and reliability in production.
  • Write clean, maintainable, and well-documented code following engineering best practices.
  • Collaborate with engineers and product/operations teams to deliver well-scoped features.
Required Qualifications
  • Bachelor's or Master's degree in Computer Science, Engineering, or a related technical field, or equivalent experience
  • 0-3 years of software engineering experience (new graduates with strong fundamentals are welcome)
  • Programming skills in at least one language such as Python, Go, Java, or JavaScript/TypeScript
  • Solid understanding of data structures, algorithms, and software engineering fundamentals
  • Strong problem-solving skills and eagerness to learn in a fast-paced environment
Preferred Qualifications
  • Internship or project experience with web development, building APIs, or full-stack applications
  • Familiarity with databases (SQL or NoSQL) and event-driven or real-time data processing
  • Exposure to cloud platforms (AWS, GCP, or Azure) or containerization (Docker, Kubernetes)
  • Experience with modern frontend frameworks (React, TypeScript)
  • Interest in distributed systems, logistics/operations software, IoT, or autonomous systems
  • Passion for improving real-world operations through software