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Remote 3D Graphics Software Engineer Jobs in Georgia

Senior AI Software Engineer

Atlanta, GA ยท On-site +1

$117K - $155K/yr

Senior Ai Software Engineer We are seeking a Senior AI Software Engineer to help build internal AI ... This is a W2 contract role with mostly remote work and occasional in-office collaboration.

Our software engineers will : * Participate in a weekly team reading group focused on research on ... This is a remote position that pays hourly. Preferred skills for this role are: * A commitment to ...

Our software engineers will : * Participate in a weekly team reading group focused on research on ... This is a remote position that pays hourly. Preferred skills for this role are: * A commitment to ...

Senior software engineer

Alpharetta, GA ยท On-site +1

$119K - $157K/yr

Remote Department: Engineering Reports To: Engineering Manager / CTO Employment Type: Full-Time About the Role We are seeking a highly skilled and experienced Senior Software Engineer to join our ...

Senior software engineer

Atlanta, GA ยท Remote

$117K - $155K/yr

Title-Senior software engineer Remote seeking a Senior Software Engineer with strong backend expertise in Java, Spring Boot, SQL, .NET 10 and real-time data streaming using Apache Kafka. This role ...

Software Engineer Remote assessment required Client is seeking a Senior Software Engineer with strong backend expertise in Java, Spring Boot, SQL, .NET 10 and real-time data streaming using Apache ...

Software Engineer Kaleris is a private equity-backed software firm focused on supply chain ... Ability to work both independently and with a team, with remote development teams (international)

Senior AI Software Engineer

Atlanta, GA ยท On-site +1

$117K - $155K/yr

We are seeking a Senior AI Software Engineer to help build internal AI agents and AI-enabled ... This is a W2 contract role with mostly remote work and occasional in-office collaboration.

Senior AI Software Engineer

Atlanta, GA ยท On-site +1

$117K - $155K/yr

We are seeking a Senior AI Software Engineer to help build internal AI agents and AI-enabled ... This is a W2 contract role with mostly remote work and occasional in-office collaboration.

Sr Software Engineer

Atlanta, GA ยท Remote

$117K - $155K/yr

Sr Software Engineer - (Java+Sprinboot+Kubernetes) Remote Can send someone ssessment required - Senior Software Engineer (Java, Spring Boot, Kubernetes) n experienced engineer who designs, builds ...

Posting Type Hybrid/Remote Job Overview WHO WE ARE Relativity is a leading legal data intelligence ... This role reports to the Manager of Software Engineering and provides the opportunity to work on ...

The Software Engineer will work on the design, development, and support of the MEMX Trading system ... ALL international applicants will be considered, as this is a remote position with no specific ...

We are looking for Software Engineers who brings innovation and energy to our yard management and ... Ability to work both independently and with a team, with remote development teams (international)

C++ Software Engineer iboss is a cloud security company that enables the modern workforce to connect securely and directly to all applications from wherever they work. Built on a containerized cloud ...

Software Roles

Atlanta, GA ยท Remote

$117K - $155K/yr

Remote (US) Sr/Staff Infrastructure Software Engineer: Required Skills: * 6+ years with Go, Python, Java or similar (infrastructure-focused). * Experience with IaaS/PaaS, Kubernetes, Linux, service ...

Software Engineer

Atlanta, GA ยท On-site +1

$89K - $179K/yr

Software Engineer TriNet is a leading provider of comprehensive human resources solutions for small ... remote hire at the company's discretion. The candidate's final salary offer will be based on the ...

To learn more, visit As a C++ Software Engineer at iboss, you will have the opportunity to work on multiple technologies at a fast growing cybersecurity company. This is an excellent opportunity to ...

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Remote 3D Graphics Software Engineer information

What is the difference between Remote 3D Graphics Software Engineer vs Remote Game Developer?

AspectRemote 3D Graphics Software EngineerRemote Game Developer
Required Skills3D graphics programming, C++, OpenGL/DirectX, shader developmentGame design, C++, Unity/Unreal, 3D modeling
Work EnvironmentSoftware companies, visualization firms, simulation industriesGame studios, entertainment, interactive media
Common CertificationsComputer Science degree, graphics certificationsGame development courses, programming certifications

While both roles involve 3D programming and require strong C++ skills, Remote 3D Graphics Software Engineers focus on developing graphics engines and visualization tools, whereas Remote Game Developers create interactive gaming experiences. The roles share similar technical backgrounds but differ in application and industry focus.

What is a Remote 3D Graphics Software Engineer?

A Remote 3D Graphics Software Engineer is a professional who designs, develops, and optimizes software that creates and manipulates 3D graphics, often for applications such as video games, simulations, or visualization tools. They work remotely, collaborating with teams via online platforms, and use programming languages like C++ or Python alongside graphics APIs such as OpenGL, Vulkan, or DirectX. Their responsibilities may include creating rendering engines, optimizing graphics performance, and troubleshooting graphical issues. This role requires strong technical skills, problem-solving abilities, and familiarity with computer graphics concepts.

What are some common challenges faced by Remote 3D Graphics Software Engineers, and how can they be addressed?

Remote 3D Graphics Software Engineers often encounter challenges such as collaborating effectively across different time zones, ensuring consistent code integration, and maintaining access to high-performance hardware. Staying connected through regular video calls and utilizing collaborative platforms like GitHub or JIRA can help bridge communication gaps. It's also helpful to use remote desktop solutions or cloud-based development environments to access powerful GPUs and testing resources when working on intensive rendering tasks.

What are the key skills and qualifications needed to thrive as a Remote 3D Graphics Software Engineer, and why are they important?

To thrive as a Remote 3D Graphics Software Engineer, you need strong programming skills in C++ or similar languages, a deep understanding of computer graphics principles, and a relevant degree in computer science or engineering. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with version control systems like Git, is typically required. Excellent problem-solving abilities, self-motivation, and clear communication are crucial soft skills for remote collaboration and complex project work. These competencies ensure the delivery of high-performance graphics solutions and effective teamwork in a distributed environment.
What are popular job titles related to Remote 3D Graphics Software Engineer jobs in Georgia? For Remote 3D Graphics Software Engineer jobs in Georgia, the most frequently searched job titles are:
What job categories do people searching Remote 3D Graphics Software Engineer jobs in Georgia look for? The top searched job categories for Remote 3D Graphics Software Engineer jobs in Georgia are:
What cities in Georgia are hiring for Remote 3D Graphics Software Engineer jobs? Cities in Georgia with the most Remote 3D Graphics Software Engineer job openings:
Associate Software Engineer (Open3D) - Remote

Associate Software Engineer (Open3D) - Remote

micro1 AI

Atlanta, GA โ€ข Remote

$20 - $120/hr

Part-time

Posted 14 days ago


Job description

Job Title: Junior Software Engineer (Open 3D Engine)


Job Type: Contractor


Location: Remote


Job Summary: Join our client's team as a Junior Software Engineer (Open 3D Engine) and play a pivotal role in training next-generation AI systems for 3D environments. You will leverage your O3DE expertise, spanning the Component Entity System, Atom Renderer, and physics simulations, to generate high quality, synthetic data, enabling AI models to learn, reason, and construct high performance, AAA quality digital worlds.


Key Responsibilities:

  1. Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes.
  2. Leverage the full suite of O3DE toolsโ€”including Atom Renderer, Component Entity System, Gems, and Asset Processorโ€”to create high-fidelity, effective environments.
  3. Collaborate with the customerโ€™s team to transform conceptual ideas into finished AI training workflows and simulations.
  4. Integrate Python and C++ scripts for enhanced functionality and automation within O3DE projects.
  5. Utilize AWS services to support robust, scalable 3D simulation deployment and asset management.
  6. Document processes and communicate progress clearly through strong written and verbal updates.
  7. Troubleshoot and optimize simulation performance, ensuring accuracy and efficiency for AI training objectives.


Required Skills and Qualifications:

  1. Hands-on experience with O3DE (Open 3D Engine), including a deep understanding of core tools and asset workflows.
  2. Proficiency in Python and C++ for 3D scene development and automation.
  3. Experience building interactive 3D environments from concept to completion, tailored for simulation and AI training.
  4. Familiarity with Atom Renderer, Component Entity System, Gems, and Asset Processor within O3DE.
  5. Strong written and verbal communication skills, with the ability to clearly document and present technical concepts.
  6. Basic knowledge of AWS infrastructure and its application for cloud-based development and deployment.
  7. Background in game development, simulation, or real-time graphics projects.


Preferred Qualifications:

  1. Previous experience working directly on AI training or simulation projects within O3DE.
  2. Exposure to asset management pipelines and collaborative development environments.
  3. Demonstrated initiative in adopting new O3DE tools and staying current with engine updates.