2

Remote 3D Game Artist Jobs (NOW HIRING)

Gaming Software Engineer: 25-05356

Lehi, UT · On-site +1

$101.34 - $105.63/hr

Remote as per CST time zone (Lehi, UT, US) Pay Range: $101.34 - $105.63 per hour on w-2 Job Summary ... Expert proficiency in C# and Unity 3D game development. * Strong experience with SDK and third ...

Game Designer

$158K/yr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Game Designer

$154K/yr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

3D Character Art Lead

$153K - $230K/yr

... games. As a leader for the character art team, you'll demonstrate a balance of artistic expertise ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay ...

Technical Artist (Mid - Senior)

Seattle, WA · On-site +1

$144K - $173K/yr

Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ... Game Development Service: Create Employment Type: Full Time, Permanent Working Pattern: Remote

Technical Artist (Mid - Senior)

Seattle, WA · Remote

$130K - $155K/yr

Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ... Game Development Service: Create Employment Type: Full Time, Permanent Working Pattern: Remote

Remote We are looking for a Game Tools & Modding Engineer with strong expertise in graphics ... Extend engine capabilities to improve workflows for developers, artists, and designers. Graphics ...

Showing results 21-40

Remote 3D Game Artist information

See salary details

$37K

$123.1K

$196K

How much do remote 3d game artist jobs pay per year?

As of Aug 14, 2026, the average yearly pay for remote 3d game artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What skills and qualifications are needed to thrive as a remote 3D game artist?

To thrive as a Remote 3D Game Artist, you need proficiency in 3D modeling, texturing, and animation, often backed by a degree in art, design, or a related field. Expertise in industry-standard tools such as Blender, Maya, 3ds Max, ZBrush, and familiarity with game engines like Unity or Unreal Engine is typically required. Strong communication, self-motivation, and time management are crucial soft skills for remote collaboration and meeting project deadlines. These skills and qualities ensure high-quality asset creation, seamless teamwork across distributed teams, and timely delivery in a competitive game development environment.

Are remote 3D game artists in high demand?

Remote 3D game artists are in high demand due to the growth of the gaming industry and the increasing need for high-quality visual content. Skills in software like Blender, Maya, or ZBrush, along with a strong portfolio, can improve job prospects in this competitive field.

What is a remote 3D game artist?

Remote 3D Game Artists are digital artists who specialize in creating three-dimensional models, textures, and visual effects for video games while working from a location outside of a traditional office, often from home. They collaborate with game designers, animators, and developers to bring characters, environments, and assets to life in a game. These artists use specialized software such as Blender, Maya, or 3ds Max and communicate with their teams online using project management and communication tools. Working remotely allows for flexibility but also requires strong self-management and communication skills.

How does a remote 3D game artist effectively collaborate with developers and other team members across different time zones?

As a Remote 3D Game Artist, you will frequently collaborate with developers, animators, and designers using digital communication tools like Slack, Zoom, and project management platforms such as Jira or Trello. Effective communication and proactive sharing of progress updates are key to overcoming time zone differences. You'll likely participate in scheduled virtual meetings, provide feedback through shared assets or documents, and use version control systems to synchronize your work. Building strong relationships and maintaining clear documentation help ensure your creative input aligns with the team's vision and project deadlines.

How much does a remote 3D game artist make?

A remote 3D game artist's salary typically ranges from $50,000 to $100,000 annually, depending on experience, skill level, and the complexity of projects. Entry-level artists may earn closer to $50,000, while experienced professionals with specialized skills in tools like Maya or Blender can earn higher salaries. Remote positions often offer competitive pay comparable to on-site roles in the industry.
More about Remote 3D Game Artist jobs

What cities are hiring for Remote 3D Game Artist jobs?

Cities with the most Remote 3D Game Artist job openings:

What are the most commonly searched types of 3D Game Artist jobs?

The most popular types of 3D Game Artist jobs are:

What states have the most Remote 3D Game Artist jobs?

States with the most job openings for Remote 3D Game Artist jobs include:

Infographic showing various Remote 3D Game Artist job openings in the United States as of August 2026, with employment types broken down into 67% Full Time, 22% Part Time, 2% Temporary, and 9% Contract. Highlights an 85% Physical, 1% Hybrid, and 14% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Roblox Environmental Artist

Sawhorse Productions

Los Angeles, CA • On-site, Remote

$30 - $45/hr

Contractor

Posted 9 days ago


Job description

Sawhorse Productions is a Los Angeles based, Award winning full-service creative studio turning ideas into unforgettable experiences through captivating branded content, viral social moments, and groundbreaking interactive experiences. We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal, Fanatics, Toyota, Pepsi and Alo to deliver industry-leading, innovative multi-platform content. At Sawhorse, we believe in fostering a culture of collaboration, creativity, and relentless excellence while shaping the future of digital storytelling.
Our releases include: [Roblox, Fortnite, Rec Room, ZEPETO]

  • Roblox: How To Train Your Dragon
  • Roblox: Wicked RP
  • Roblox: Walmart Discovered - 2024 ADDY Winner
  • Roblox: Fenty - 2024 Webby winner
  • Roblox: Alo Sanctuary
  • Roblox: Beetlejuice Escape the Afterlife
  • Roblox: Lamborghini Lanzador Lab - 2024 Telly Winner
  • Roblox: Elton John's 'Beyond The Yellow Brick Road'
  • Roblox: Olivia Rodrigo 
  • Roblox: Fashion Klossette
  • Gen AI applet: Coca - Cola Cappy
  • And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions

We're looking for a detail-oriented and creative Roblox Environmental Artist to help craft immersive 3D worlds for platform-leading UGC games. This freelance role is ideal for someone who's passionate about world-building, experienced with Roblox Studio, and excited to design visually compelling environments that enhance gameplay and storytelling.

This is a Freelance role and can be based in the Los Angeles office or remote. This position is generally operating during PST core hours M-F 9:00 AM - 6:00 PM.

Requirements

  • Environmental Design: Conceptualize and design visually rich 3D environments that align with the game's aesthetic and narrative goals.
  • World Building: Create immersive, seamless game worlds with strong environmental storytelling and cohesive gameplay flow.
  • Asset Creation: Collaborate with our 3D team to build landscapes, props, structures, and environmental assets optimized for Roblox.
  • Optimization: Ensure all assets are performance-friendly and optimized for streaming and gameplay efficiency.
  • Creative Collaboration: Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in style, tone, and gameplay interaction.
  • Client-Facing Communication: Engage with clients and stakeholders to interpret briefs and incorporate feedback directly into creative output.
  • Feedback & Iteration: Participate in reviews, contribute to brainstorming sessions, and iterate quickly based on team and client feedback.
Qualifications

A strong candidate for this position should have the following qualities:

  • Experience: 4+ years in 3D environment design, with a strong portfolio showing completed Roblox projects.
  • Roblox Studio Expertise: Proficient with Roblox Studio and building workflows. Familiarity with optimization techniques (StreamingEnabled, low-poly design, etc.).
  • 3D Software Proficiency: Skilled in tools like Blender, Maya, or equivalent software-must be able to export FBX files compatible with Roblox.
  • Technical Understanding: Solid grasp of lighting, composition, and layout. Ability to troubleshoot integration or performance issues.
  • Gameplay Mindset: Understands how visual design impacts player experience and gameplay flow.
  • Communication: Strong verbal and written communicator, comfortable with presenting in meetings and collaborating in cross-functional teams.
Nice To Have's
  • Experience with Substance Painter or Designer for texture work
  • Familiarity with lighting techniques for cinematic environments
  • Knowledge of avatar rigging or custom character controllers in Roblox
  • Prior experience creating plugins or custom tools for Roblox development
  • Understanding of additional engines like Unity or Unreal

Benefits

$30 - $45 per hour

EEO Statement

Sawhorse Productions is an equal employment opportunity employer. All employees and applicants are evaluated on the basis of their qualifications, consistent with applicable state and federal laws. In addition, Sawhorse Productions will provide reasonable accommodations for qualified individuals with disabilities. Sawhorse Productions will consider for employment qualified applicants with criminal histories in a manner consistent with the requirements of applicable state and federal law.