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Remote 3D Game Artist Jobs (NOW HIRING)

Remote U.S. Please indicate your openness to relocation in your cover letter. About us: Deep ... We are embarking on a groundbreaking journey to develop a cutting-edge, mid-core, 3D mobile game ...

Gaming Software Engineer: 25-05356

Lehi, UT ยท On-site +1

$101.34 - $105.63/hr

Remote as per CST time zone Pay Range: $101.34 - $105.63 per hour on w-2 Job Summary: Join our ... Expert proficiency in C# and Unity 3D game development. * Strong experience with SDK and third ...

Gaming Software Engineer:

Lehi, UT ยท Remote

$101.34 - $105.63/hr

Remote as per CST time zone Pay Range: $101.34 - $105.63 per hour on w-2 Job Summary: Join our ... Expert proficiency in C# and Unity 3D game development. * Strong experience with SDK and third ...

Remote Become a part of our customer's team as a Game Engine Developer focusing on the Open 3D ... Work closely with designers, artists, and fellow developers to create reliable and maintainable ...

This role reports to the 3D Modeling Manager and works closely with experienced 3D artists who ... This is a full-time, paid, fully remote internship with flexible scheduling, provided equipment and ...

3D Character Art Lead

$153K - $230K/yr

... games. As a leader for the character art team, you'll demonstrate a balance of artistic expertise ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Technical Artist - Monopoly GO!

Culver City, CA ยท On-site +1

$139K - $166K/yr

... game, Monopoly GO! team on a remote basis. At Scopely, we care deeply about what we do and want to ... Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ...

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How much do remote 3d game artist jobs pay per year?

As of Jun 10, 2026, the average yearly pay for remote 3d game artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote 3D Game Artist, and why are they important?

To thrive as a Remote 3D Game Artist, you need proficiency in 3D modeling, texturing, and animation, often backed by a degree in art, design, or a related field. Expertise in industry-standard tools such as Blender, Maya, 3ds Max, ZBrush, and familiarity with game engines like Unity or Unreal Engine is typically required. Strong communication, self-motivation, and time management are crucial soft skills for remote collaboration and meeting project deadlines. These skills and qualities ensure high-quality asset creation, seamless teamwork across distributed teams, and timely delivery in a competitive game development environment.

What are Remote 3D Game Artists?

Remote 3D Game Artists are digital artists who specialize in creating three-dimensional models, textures, and visual effects for video games while working from a location outside of a traditional office, often from home. They collaborate with game designers, animators, and developers to bring characters, environments, and assets to life in a game. These artists use specialized software such as Blender, Maya, or 3ds Max and communicate with their teams online using project management and communication tools. Working remotely allows for flexibility but also requires strong self-management and communication skills.

How does a Remote 3D Game Artist effectively collaborate with developers and other team members across different time zones?

As a Remote 3D Game Artist, you will frequently collaborate with developers, animators, and designers using digital communication tools like Slack, Zoom, and project management platforms such as Jira or Trello. Effective communication and proactive sharing of progress updates are key to overcoming time zone differences. You'll likely participate in scheduled virtual meetings, provide feedback through shared assets or documents, and use version control systems to synchronize your work. Building strong relationships and maintaining clear documentation help ensure your creative input aligns with the team's vision and project deadlines.
More about Remote 3D Game Artist jobs
What cities are hiring for Remote 3D Game Artist jobs? Cities with the most Remote 3D Game Artist job openings:
What are the most commonly searched types of 3D Game Artist jobs? The most popular types of 3D Game Artist jobs are:
What states have the most Remote 3D Game Artist jobs? States with the most job openings for Remote 3D Game Artist jobs include:
Infographic showing various Remote 3D Game Artist job openings in the United States as of June 2026, with employment types broken down into 10% As Needed, 70% Full Time, and 20% Part Time. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

3D Digital Artist_ArchViz for Aviation

Illustrate My Design

Mclean, VA โ€ข On-site, Remote

Contractor

Posted 9 days ago


Job description

3D Artist: Aviation Architecture & Visualization

Are you a master of 3D modeling with a keen eye for architectural detail and a deep fascination with aviation? We are looking for a visionary 3D Artist to join our team, helping us bridge the gap between technical precision and high-end architectural visualization. If you have a proven track record in ArchViz, a deep familiarity with 3Ds Max and Vray, and a genuine interest in the aviation industry, we want to hear from you. This is an opportunity to transform complex architectural concepts into stunning, realistic visual experiences from the comfort of your remote workspace


This position is hybrid or remote, depending on the applicant's location. This position is specifically open only to candidates based in the USA.


Requirements

Experience in ArchViz: Demonstrated proficiency in creating high-quality architectural visualizations. Able to create and edit 3D models based on architectural plans, specifications, or reference images. Showcase your portfolio highlighting your expertise in creating realistic and visually stunning renders. Past experience in CGi animations a plus.

Passion for Aviation: An enthusiasm and past experience for aviation and an understanding of its design principles, industry terms, etc will be a significant advantage.

Remote Work: Ability to work independently and manage projects remotely while adhering to deadlines and maintaining effective communication with the Team.

USA-Based: Candidates must be based in the United States and available to work within US time zones.

5+ Years Experience with 3Ds Max & Vray: Extensive hands-on experience in 3Ds Max and Vray, with a strong understanding of lighting, and texturing.

Hourly Rates: Compensation will be based on experience and expertise. Please provide your asking hourly rate. This must be a fixed number, not a range. Keep in mind, due to the contractor position, you must submit compensation requirements as an hourly rate, not annual salary.

NDA Contract: Willingness to sign a non-disclosure agreement (NDA) to ensure client confidentiality and intellectual property protection.

Gmail Account: Possession of a Gmail account for seamless communication and collaboration.

If you are a creative and skilled 3D artist with a passion for ArchViz and aviation, we invite you to apply. This is an exciting opportunity to contribute to aviation-related projects while enjoying the flexibility of remote work.

To apply, please send your resume, portfolio, and hourly rate. We encourage you to provide specific examples of your ArchViz work, particularly any aviation-related projects.

We look forward to reviewing your application and discussing the possibility of working together to create captivating visual experiences in the aviation industry.


Note: Only shortlisted candidates will be contacted for further evaluation.

Key Qualifications

  • Bachelor's degree in Architecture, Engineering, or similar.
  • USA-Based
  • Advanced knowledge of 3DsMax and V-Ray.
  • Knowledge of ForestPack, RailClone, and Anima is a plus.
  • Ability to manage one or two projects, priorities, and workload effectively to meet all schedules and deadlines.
  • Experience/understanding of architectural drawings and construction drawings.
  • Minimum of 5 years experience in a related field.


Candidate must provide a portfolio of relevant work.

Please note, IMD uses an HR platform called BambooHR to manage our hiring process. You may receive an email from an email address such as this: dc10+job+asdcc1sd3fsda3f4sd3f54sd3f5+168765135@app.bamboohr.com (fictitious email). This is NOT SPAM, simply, it is a way the email will get logged in your applicant profile.

We know this has caused confusion in the past, so we'd like to let you know in advance. Thanks for your interest in working with IMD!

Due to the number of applicants, no phone calls please.

This position is specifically open only to candidates based in the USA.