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Level Jobs (NOW HIRING)

Level Artist

Novato, CA

$78.90K - $116.76K/yr

As a Level Artist at Cloud Chamber, you will join our talented development team to help shape the next installment of the BioShock franchise. In this role, you'll collaborate with a passionate group ...

Company Description Level All provides the tools, guidance, and partner network students need to design and navigate their path from high school to a career. We work closely with schools, colleges ...

Lead, Fixture Design

Dublin, CA · On-site

$77.90K - $117.05K/yr

... level working in ambiguous, rapidly changing environments Outstanding work ethic; displays a high sense of urgency to resolve issues quickly and efficiently PHYSICAL REQUIREMENTS/ADA: Job requires ...

Associate Recruiter - Legal

Brentwood, TN · On-site

$41.60K - $50.60K/yr

Nxt Level is a team of bad a** recruiters, headhunters, and specialists in sourcing top talent in multiple industries. We partner with some of the most innovative Law Firms and Legal startups in the ...

Mid-Atlantic Bridges Lead

Washington, DC · On-site

$160K - $180K/yr

This range is commensurate with experience, educational background, and skill level. Benefits are not included in the base salary. Please note hiring ranges for candidates performing work outside of ...

Mid-Level/Senior Level Software Engineer

Odon, IN · On-site

$122.70K - $161.80K/yr

The Mid-Level Software Engineer will contribute to the development of hardware and software capabilities used to support organizational, intermediate, and depot-level maintenance of Airborne ...

Nxt Level is a team of bad a** recruiters, headhunters, and specialists in sourcing top talent in multiple industries. We partner with some of the most innovative technology startups in the world ...

THE LEVEL WORKFORCE MISSION To help businesses build, optimize, and lead their operations. We are committed to providing strategic guidance, streamlining processes, and improving operational ...

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Showing results 1-20

Level information

See salary details

$106K

$108.7K

$111.5K

How much do level jobs pay per year?

As of May 31, 2026, the average yearly pay for level in the United States is $108,658.00, according to ZipRecruiter salary data. Most workers in this role earn between $109,000.00 and $109,000.00 per year, depending on experience, location, and employer.

What is the difference between Level vs Data Analyst?

AspectLevelData Analyst
Required CredentialsHigh school diploma or equivalent; some roles may require a bachelor's degreeBachelor's degree in data science, statistics, or related field
Work EnvironmentVaries from entry-level to advanced roles across industriesTypically office-based, working with data sets and analytics tools
Employer & Industry UsageUsed across multiple industries for various rolesCommonly employed in finance, healthcare, marketing, and tech sectors
Search & Comparison IntentOften searched for as a general term or entry-level positionCompared for skills, responsibilities, and career progression

Level is a broad term that can refer to various positions, while Data Analyst is a specific role focused on analyzing data to support decision-making. Understanding the differences helps job seekers identify the right opportunities and required skills in the data field.

What cities are hiring for Level jobs? Cities with the most Level job openings:
What are the most commonly searched types of Level jobs? The most popular types of Level jobs are:
What states have the most Level jobs? States with the most job openings for Level jobs include:
Infographic showing various Level job openings in the United States as of May 2026, with employment types broken down into 1% As Needed, 78% Full Time, 18% Part Time, and 3% Contract. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $108,658 per year, or $52.2 per hour.
Level Artist

$78.90K - $116.76K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 9 days ago


Job description

As a Level Artist at Cloud Chamber, you will join our talented development team to help shape the next installment of the BioShock franchise. In this role, you'll collaborate with a passionate group of game developers to craft visually stunning and performant 3D worlds that support immersive gameplay-bringing the richly imagined world of BioShock to life. 

What You'll Do:

  • Create the layouts, construct architectural elements, and decorate functional and visually stunning environments.
  • Execute your work in a methodical and iterative way: gathering references and concept art, iterating on layout and composition, and creating architectural kits and prop placeholders to populate your environments.
  • Contribute to the artistic vision of your space, ensure that dependencies are properly communicated, and your work is technically compliant according to best practices established by the Tech Art and Core Tech teams.
  • Create modular kits and collection sets to compose dramatic, believable spaces.
  • Work closely with the Level Design, Modeling, Narrative, Concept, Combat, and Cinematics teams.
  • Communicate effectively with team members, production, and your lead to ensure that project goals and deadlines are met.
  • Receive, give, and apply feedback professionally and effectively while maintaining a constructive attitude.

What We'll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.

Skills & Experiences:

  • Previous experience on a 3D AAA title (FPS or third-person) is beneficial.
  • Proficiency in the creation of high-fidelity stylized or sci-fi game worlds in Unreal 5, as well as basic modeling of modular kits and proxy assets.
  • Experience working within cross-discipline strike teams on collaborative assignments.
  • Experience creating and maintaining asset libraries, organized by theme and function.
  • A love for research, reference, and documenting your findings to share with the team.
  • An interest in relevant adjacent disciplines such as architecture, urban design, interior design, photography, film, lighting, and drawing is beneficial.
  • A good understanding of level design and systems utilized to create immersive games.
  • Understanding of form, shape, structure, and silhouette as it pertains to world building.
  • Familiarity with architectural structure, spatial design, industrial design as it relates to building believable game environments. 

Who You Are:

  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • A persistent and self-motivated person with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

The pay range for this position in California at the start of employment is expected to be between $78,900 and $116,760 USD per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.

For candidates located in Quebec:

  • Proficiency in French is required.
  • Proficiency in English is required to effectively collaborate with teams based in the United States.

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.