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Junior Game Programming Jobs (NOW HIRING)

Junior Project Manager Gylee Games Salary Position - $50,000/yr Gylee Games is looking for an ... or game-testing experience. * Experience working with artists, designers, and engineers.

Senior Game Designer (Combat)

Santa Monica, CA ยท On-site

$145K - $181K/yr

Work with AI programmers to develop foundational NPC technology and implementing and tuning enemy ... Mentor junior designers and contribute to the overall growth of the design team What skills you ...

Junior Data Integration Developer

Mclean, VA ยท On-site

$67K - $87K/yr

Junior Data Integration Developer Company: BLN24 About Us: We find strength in teamwork-a better ... BLN24 benefits are game changing. We like our team to play hard and that means they need to be ...

Junior Data Integration Developer Company: BLN24 About Us: We find strength in teamwork-a better ... BLN24 benefits are game changing. We like our team to play hard and that means they need to be ...

Junior Reverse Engineer

Beavercreek, OH ยท On-site

$80K - $115K/yr

Title: Junior Reverse Engineer KBR is seeking a talented Junior Reverse Engineer to join our ... Personal projects in Reverse Engineering, Capture the Flags, game modifications, or other related ...

SOFTSWISS continues to expand the team and is looking for a Support Manager -Junior. We need a true ... game servers via a single integration. Behind the product is a team of engineers, DevOps ...

Junior Reverse Engineer

Beavercreek, OH ยท On-site

$80K - $115K/yr

Title: Junior Reverse Engineer KBR is seeking a talented Junior Reverse Engineer to join our ... Personal projects in Reverse Engineering, Capture the Flags, game modifications, or other related ...

Engineering Lead

Loveland, CO ยท On-site +1

$105K - $138K/yr

Engineering Lead Second Unit Games | Remote - U.S. Second Unit is looking for an experienced ... You'll mentor both senior and junior engineers and help onboard new team members. We expect our ...

Contractor - Senior Game Producer

Austin, TX ยท On-site

$122K - $124K/yr

Aspyr is a leading game publisher and developer, bringing the world's biggest franchises and bold ... Align junior producers on projects and support departmental production standards and workflows on ...

Work directly with engineers and designers to get problems actually solved, not just filed * Verify ... Where This Leads Almost everyone who joins Spiderware at junior level starts in QA or Support, by ...

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Junior Game Programming information

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How much do junior game programming jobs pay per hour?

As of Sep 10, 2026, the average hourly pay for junior game programming in the United States is $26.96, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $33.17 per hour, depending on experience, location, and employer.

What is a junior game programmer?

A Junior Game Programmer is an entry-level developer who assists in creating and maintaining the code that makes video games run. They typically work under the supervision of more experienced programmers, contributing to tasks such as gameplay mechanics, bug fixes, and tool development. Junior Game Programmers often use languages like C++ or C#, and collaborate closely with designers, artists, and other team members to bring game features to life. This role is ideal for those new to the game industry and looking to gain hands-on experience.

What are the key skills and qualifications needed to thrive as a junior game programmer?

To thrive as a Junior Game Programmer, you need a solid grasp of programming fundamentals, mathematics, and computer science concepts, usually supported by a relevant degree or coursework. Familiarity with game development engines like Unity or Unreal Engine, version control systems like Git, and knowledge of languages such as C# or C++ are commonly required. Creativity, strong problem-solving abilities, and effective teamwork are standout soft skills in this role. These skills and qualities are crucial for building efficient, engaging games and collaborating effectively with multidisciplinary teams.

What are some common challenges faced by junior game programmers when working on a development team?

Junior game programmers often encounter challenges such as adapting to large, complex codebases and learning to work within established development pipelines. They may also find it demanding to balance feature requests with debugging and optimization tasks, all while meeting project deadlines. Collaboration is key, as junior programmers frequently interact with artists, designers, and senior developers to implement gameplay features and resolve technical issues. Proactively seeking feedback and being open to learning from teammates can help overcome these initial hurdles and lead to professional growth.

What is the difference between Junior Game Programming vs Game Programmer?

AspectJunior Game ProgrammingGame Programmer
Required CredentialsTypically a relevant degree or coursework, some experienceSame as Junior, but often with more professional experience
Work EnvironmentEntry-level, team-based game development projectsMore complex projects, possibly leading small teams
Employer & Industry UsageIndie studios, AAA companies, mobile game developersSame as Junior, but with higher expectations for skill and responsibility

Junior Game Programming roles are designed for entry-level developers with foundational skills, working under supervision. Game Programmers typically have more experience, handling complex coding tasks independently. The main difference lies in experience level and project complexity, with Junior roles serving as stepping stones to full Game Programmer positions.

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Infographic showing various Junior Game Programming job openings in the United States as of September 2026, with employment types broken down into 2% Internship, 82% Full Time, 12% Part Time, 3% Contract, and 1% Nights. Highlights an 86% Physical, 3% Hybrid, and 11% Remote job distribution, with an average salary of $56,068 per year, or $27 per hour.

Junior Project Manager

Cincinnati, OH โ€ข On-site

Gylee Games
Arts, Entertainment, and Recreationย โ€ขย 11 - 50 employees

$50K/yr

Other

This job post hasย expired today.ย Applications are no longer accepted.


Key responsibilities

  • Own the day-to-day organization of the team's task board and development backlog.

  • Create, assign, update, and follow up on tasks throughout development.

  • Help prepare and run standups, sprint planning, milestone reviews, and other production meetings.


Job description

Junior Project Manager

Gylee Games


Salary Position - $50,000/yr

Gylee Games is looking for an Assistant Project Manager to join our development team.

This is a hands-on production role for someone who loves organization, games, and getting things done. Youโ€™ll work closely with the Game Director, and development team to make sure everyone knows what theyโ€™re working on, priorities are clear, blockers are identified quickly, and tasks actually make it across the finish line.


Just as importantly, this isn't a role where you'll only be moving tickets around a board. We're looking for someone who's comfortable jumping in and helping with tasks themselves when appropriate.

This is an on-site position based in Cincinnati, Ohio. We believe game development is at its best when teams can collaborate closely, solve problems together, and move quickly. This role will work directly alongside our development team in our Cincinnati studio and is not a remote position.


What You'll Do


Keep the Team Organized

  • Own the day-to-day organization of the team's task board and development backlog.
  • Make sure every team member has clearly defined priorities and actionable tasks.
  • Create, assign, update, and follow up on tasks throughout development.
  • Keep Jira and other project management tools clean, accurate, and useful.
  • Track deadlines, dependencies, blockers, and deliverables.
  • Help break larger features and milestones into manageable tasks.
  • Follow up with team members to make sure work is progressing and identify issues before they become problems.
  • Help prepare and run standups, sprint planning, milestone reviews, and other production meetings.


Support Development

We want someone who's willing to jump into the workโ€”not just manage it.

Depending on your skills and the needs of the team, that could include:

  • Testing new builds and features.
  • Writing and managing bug reports.
  • Helping maintain design and production documentation.
  • Gathering references and conducting research.
  • Preparing builds and materials for internal or external reviews.
  • Organizing assets and implementation needs.
  • Assisting with data entry, content implementation, or other development tasks.
  • Helping designers, artists, engineers, and leadership with miscellaneous tasks that keep development moving.


What We're Looking For

  • Extremely organized and detail-oriented.
  • Excellent written and verbal communication.
  • Comfortable managing multiple people, priorities, and deadlines simultaneously.
  • Proactiveโ€”you don't wait for someone to tell you that a task is falling behind.
  • Comfortable following up with people and holding teammates accountable in a positive, collaborative way.
  • Able to turn conversations and meetings into clear, actionable tasks.
  • Comfortable learning new software and workflows quickly.
  • Strong problem-solving instincts.
  • Genuine interest in video games and game development.
  • Willingness to jump between project management and hands-on production work throughout the day.


Bonus Points

  • Previous experience in game development, software development, or project management.
  • Experience with Jira, Linear, Notion, ClickUp, Monday, or similar tools.
  • Familiarity with Unity.
  • QA or game-testing experience.
  • Experience working with artists, designers, and engineers.
  • Familiarity with Agile/Scrum development.


You'll Probably Love This Role If...

You're the person who naturally asks:

"Who's doing that?"

"When does it need to be done?"

"What's blocking it?"

"Did we ever finish that?"

โ€ฆand then opens the task board and makes sure there are answers.


We're looking for someone who can bring structure to a creative development environment without creating unnecessary bureaucracy.


Your job is ultimately simple:

Help the team stay focused, remove friction, and get great games made.