Gylee Games

1 job near Columbus, OH

Junior Project Manager Gylee Games Salary Position - $50,000/yr Gylee Games is looking for an Assistant Project Manager to join our development team. This is a hands-on production role for someone ...

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Junior Project Manager

Gylee Games

Cincinnati, OH • On-site

$50K/yr

Other

Posted yesterday

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Job description

Junior Project Manager

Gylee Games


Salary Position - $50,000/yr

Gylee Games is looking for an Assistant Project Manager to join our development team.

This is a hands-on production role for someone who loves organization, games, and getting things done. You’ll work closely with the Game Director, and development team to make sure everyone knows what they’re working on, priorities are clear, blockers are identified quickly, and tasks actually make it across the finish line.


Just as importantly, this isn't a role where you'll only be moving tickets around a board. We're looking for someone who's comfortable jumping in and helping with tasks themselves when appropriate.

This is an on-site position based in Cincinnati, Ohio. We believe game development is at its best when teams can collaborate closely, solve problems together, and move quickly. This role will work directly alongside our development team in our Cincinnati studio and is not a remote position.


What You'll Do


Keep the Team Organized

  • Own the day-to-day organization of the team's task board and development backlog.
  • Make sure every team member has clearly defined priorities and actionable tasks.
  • Create, assign, update, and follow up on tasks throughout development.
  • Keep Jira and other project management tools clean, accurate, and useful.
  • Track deadlines, dependencies, blockers, and deliverables.
  • Help break larger features and milestones into manageable tasks.
  • Follow up with team members to make sure work is progressing and identify issues before they become problems.
  • Help prepare and run standups, sprint planning, milestone reviews, and other production meetings.


Support Development

We want someone who's willing to jump into the work—not just manage it.

Depending on your skills and the needs of the team, that could include:

  • Testing new builds and features.
  • Writing and managing bug reports.
  • Helping maintain design and production documentation.
  • Gathering references and conducting research.
  • Preparing builds and materials for internal or external reviews.
  • Organizing assets and implementation needs.
  • Assisting with data entry, content implementation, or other development tasks.
  • Helping designers, artists, engineers, and leadership with miscellaneous tasks that keep development moving.


What We're Looking For

  • Extremely organized and detail-oriented.
  • Excellent written and verbal communication.
  • Comfortable managing multiple people, priorities, and deadlines simultaneously.
  • Proactive—you don't wait for someone to tell you that a task is falling behind.
  • Comfortable following up with people and holding teammates accountable in a positive, collaborative way.
  • Able to turn conversations and meetings into clear, actionable tasks.
  • Comfortable learning new software and workflows quickly.
  • Strong problem-solving instincts.
  • Genuine interest in video games and game development.
  • Willingness to jump between project management and hands-on production work throughout the day.


Bonus Points

  • Previous experience in game development, software development, or project management.
  • Experience with Jira, Linear, Notion, ClickUp, Monday, or similar tools.
  • Familiarity with Unity.
  • QA or game-testing experience.
  • Experience working with artists, designers, and engineers.
  • Familiarity with Agile/Scrum development.


You'll Probably Love This Role If...

You're the person who naturally asks:

"Who's doing that?"

"When does it need to be done?"

"What's blocking it?"

"Did we ever finish that?"

…and then opens the task board and makes sure there are answers.


We're looking for someone who can bring structure to a creative development environment without creating unnecessary bureaucracy.


Your job is ultimately simple:

Help the team stay focused, remove friction, and get great games made.