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Internship Unreal Engine 5 Jobs (NOW HIRING)

Required Qualifications: * 5+ years of experience in high-end live action VFX, animation, or episodic production. * Strong proficiency in Unreal Engine, with hands-on experience in environment ...

$110K - $141K/yr

... für Unreal Engine 5 Projekte * Automatisieren und Optimieren von Build-, Test- und Deployment-Prozessen unter Verwendung von Tools wie Jenkins, TeamCity oder Unreal Horde * Erarbeiten von ...

Senior/Principal Unreal Engineer

Austin, TX · On-site +1

$124K - $171K/yr

Mentor junior Engineering team members in all things Unreal Engine Requirements * 5+ years professional development experience in the games industry * Fluency in C++ * Deep professional experience ...

Enhance and optimize Unreal Engine 5's rendering ecosystem, working intimately with features like Lumen, Nanite, and hardware ray tracing. * Collaborate directly with the Technical Art and VFX teams ...

This project is focused on the development of a next-generation first-person VR flight simulation experience built in Unreal Engine 5 . Combining realistic simulation systems, immersive environments ...

Enhance and optimize Unreal Engine 5's rendering ecosystem, working intimately with features like Lumen, Nanite, and hardware ray tracing. * Collaborate directly with the Technical Art and VFX teams ...

Enhance and optimize Unreal Engine 5's rendering ecosystem, working intimately with features like Lumen, Nanite, and hardware ray tracing. * Collaborate directly with the Technical Art and VFX teams ...

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Internship Unreal Engine 5 information

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How much do internship unreal engine 5 jobs pay per hour?

As of Sep 11, 2026, the average hourly pay for internship unreal engine 5 in the United States is $16.65, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $18.51 per hour, depending on experience, location, and employer.

What is an internship in Unreal Engine 5?

An Internship in Unreal Engine 5 is a temporary, supervised work experience that allows students or entry-level professionals to gain hands-on skills in using Unreal Engine 5, a leading real-time 3D creation platform developed by Epic Games. Interns may work on projects involving game development, simulation, architectural visualization, or virtual production. The internship provides practical exposure to industry workflows, collaboration with experienced developers, and opportunities to build a professional portfolio. It also helps interns understand how Unreal Engine 5 is used in various industries and can often lead to full-time job opportunities.

What types of projects and responsibilities can I expect during an internship with Unreal Engine 5?

As an Unreal Engine 5 intern, you can typically expect to work on real-time 3D projects such as game prototypes, architectural visualizations, or interactive simulations under the guidance of experienced developers. Your daily tasks may involve creating and optimizing assets, scripting gameplay mechanics with Blueprints or C++, and collaborating with artists, designers, and other programmers. Many studios encourage interns to participate in team meetings and code reviews, allowing you to gain insight into the production pipeline while contributing meaningfully to ongoing projects. This hands-on environment helps you build practical skills and industry connections essential for future roles in game development or real-time visualization.

What are the key skills and qualifications needed to thrive as an Unreal Engine 5 intern, and why are they important?

To thrive as an Unreal Engine 5 Intern, you need a solid understanding of 3D game development concepts, familiarity with C++ or Blueprint scripting, and a background in computer science or a related field. Experience with Unreal Engine 5, version control systems like Git, and digital content creation tools such as Maya or Blender is typically expected. Strong problem-solving abilities, creativity, and effective communication help interns collaborate with teams and adapt to project requirements. These skills and qualities are crucial for efficiently contributing to real-time projects and gaining valuable industry experience.
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Infographic showing various Internship Unreal Engine 5 job openings in the United States as of September 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $34,624 per year, or $16.6 per hour.

Senior Game Engineer - Graphics

Cheyenne, WY • On-site, Remote

Sony Interactive Entertainment (SIE)
Software Development • 1 - 5K employees

$160K - $240K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 21 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? And are you excited to help push the visual quality, performance, and expressiveness of a rich, innovative game?

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and engineers to build expressive gameplay experiences for a multiplayer game while also driving visual quality, rendering features, workflows, and performance in Unreal Engine 5. Most importantly, you will work with a fun, dedicated, and cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight

Own and evolve rendering systems in Unreal Engine 5, including lighting, materials, particles, post-processing, shadows, and graphics scalability

Collaborate closely with artists to prototype and implement stylized rendering features, shaders, VFX workflows, post-process effects, camera techniques, and other expressive visual systems

Optimize rendering performance across CPU, GPU, memory, and platform constraints

Investigate and fix graphics, rendering, and visual pipeline issues

REQUIRED SKILLS

Strong expertise in real-time rendering techniques and modern graphics pipelines

Excellent C++ programming skills

Experience with Unreal Engine 5 and its rendering framework

Experience building designer- and artist-facing components and tools

Ability to work autonomously and drive technical initiatives from concept to completion

Strong communication and collaboration skills with both engineers and artists

NICE-TO-HAVE SKILLS

Experience with development on a variety of platforms (PC, console)

Passion for creating visually expressive and polished player experiences

Experience in Gameplay Networking

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$160,000-$240,000 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.