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Unreal Engine Python Jobs (NOW HIRING)

... Engine. Responsibilities & Desired Qualifications * Custom UE (4.x / 5.x) + UE plugin coding ... Python, GoLang, Java, JavaScript. * Unreal UI implementations. * Unreal Blueprinting. * Experience ...

Design and develop Unreal Engine plugins and in‑engine panels in C++ to support animation and ... Ability to integrate Python or other scripting where appropriate. * Creative problem solver with ...

The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development ... Familiarity with automation, Python, or build systems for Unreal projects. * Understanding of ...

Unreal Tech Artist

San Francisco, CA · On-site

$125 - $150/hr

Work with the supervisors to design and build experiences in Unreal Engine. * Import assets from ... Scripting and programming skills with Python, C#, JavaScript and C++. * Maya modeling and rigging ...

The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development ... Familiarity with automation, Python, or build systems for Unreal projects. * Understanding of ...

Create cinematic lighting in Unreal Engine, replicating live action plates, with an emphasis on ... Familiarity with Blueprints, Python, MEL, or other scripting and tool-development workflows used to ...

The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development ... Familiarity with automation, Python, or build systems for Unreal projects. * Understanding of ...

Required : • 6+ years of professional experience developing in Unreal Engine (UE5 preferred). • ... Python, or build systems for Unreal projects. • Understanding of projection mapping or real-time ...

NY · On-site

$100 - $125/hr

Strong Python skills for pipeline and tooling development * Experience with Perforce and automation workflows * Strong understanding of Unreal Engine systems: World Partition, Nanite, Lumen, LOD/HLOD ...

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Unreal Engine Python information

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How much do unreal engine python jobs pay per hour?

As of Sep 9, 2026, the average hourly pay for unreal engine python in the United States is $58.62, according to ZipRecruiter salary data. Most workers in this role earn between $48.32 and $66.59 per hour, depending on experience, location, and employer.

What is an Unreal Engine Python developer?

An Unreal Engine Python developer is a professional who uses the Python programming language to automate tasks, create tools, and extend the functionality of Unreal Engine. Python scripting in Unreal Engine is often used for tasks such as batch asset processing, pipeline integration, and automating repetitive actions within the editor. These developers typically have experience in both Python programming and Unreal Engine’s architecture, enabling them to streamline workflows for game development, film production, or virtual production projects.

How does an Unreal Engine Python developer typically collaborate with other team members in a game development project?

As an Unreal Engine Python developer, you'll often work closely with designers, artists, and other programmers to automate workflows, streamline asset integration, and develop custom tools. Communication is key, as you'll need to understand the needs of different departments and create Python scripts that enhance productivity across the team. Regular meetings and code reviews are common, ensuring that your solutions align with project goals and integrate smoothly with the existing pipeline. This collaborative environment offers a great opportunity to broaden your understanding of the entire development process and contribute to multiple aspects of the project.

What are the key skills and qualifications needed to thrive as an Unreal Engine Python developer, and why are they important?

To thrive as an Unreal Engine Python Developer, you need strong programming skills in Python and a good understanding of Unreal Engine's architecture, often supported by a background in computer science or game development. Familiarity with Unreal Engine's scripting APIs, automation tools, and version control systems like Git is typically required. Problem-solving ability, attention to detail, and effective collaboration are valuable soft skills for this role. These competencies are essential for creating efficient workflows, developing tools, and ensuring a seamless production pipeline in interactive and game development environments.
Infographic showing various Unreal Engine Python job openings in the United States as of September 2026, with employment types broken down into 95% Full Time, and 5% Part Time. Highlights an 63% In-person, 11% Hybrid, and 26% Remote job distribution, with an average salary of $121,932 per year, or $58.6 per hour.

Unreal Engine Rendering & Cinematics Specialist

Sarasota, FL • On-site

Full-time

Re-posted 9 days ago


Job description

Unreal Engine Rendering & Cinematics Specialist
Department: Imerza
Employment Type: Full Time
Location: Imerza
Description
At Imerza, we are pioneers in architectural visualization software, specializing in digital twins and real-estate marketing. Leveraging cutting-edge technology, we transform concepts into breathtaking, immersive experiences. We're seeking a talented Unreal Engine Rendering & Cinematics Specialist to drive the creation of high-quality cinematic sequences, high-resolution still images, and optimized rendering pipelines for our Archviz projects.
This position is based in Sarasota, FL. Candidates who can work onsite or are willing to relocate are strongly preferred.
Job Summary:
We are looking for an Unreal Engine Rendering & Cinematics Specialist with expertise in crafting cinematic video content, high-resolution still images, and optimized rendering pipelines. In this role, you will produce visually stunning cinematics and photorealistic renders using Unreal Engine, streamline rendering workflows, and ensure exceptional quality for architectural visualization projects. You will collaborate with cross-functional teams to deliver immersive digital experiences that captivate clients.
Key Responsibilities
Key Responsibilities:
  • Create high-quality cinematic sequences and photorealistic still images using Unreal Engine for architectural visualization projects.
  • Design and optimize rendering pipelines for both real-time and offline rendering, ensuring efficiency and visual fidelity.
  • Leverage Unreal Engine's Sequencer, Blueprints, and Material Editor to produce polished cinematic content and high-resolution renders.
  • Implement advanced rendering techniques, such as ray tracing, Lumen, and post-processing, to achieve photorealistic results.
  • Collaborate with artists, technical producers, and developers to align cinematic and rendering outputs with project goals and technical requirements.
  • Troubleshoot rendering and cinematic production issues, ensuring optimal performance across platforms (PC, VR/AR, and cloud-based delivery).
  • Develop and integrate automation scripts to enhance rendering and cinematics workflows.
  • Stay current with Unreal Engine advancements and industry trends to incorporate cutting-edge rendering and cinematic techniques.

Skills, Knowledge and Expertise
Qualifications:
  • Bachelor's degree in Game Design, Computer Graphics, Animation, Computer Science, or a related field.
  • Proven experience in Unreal Engine, specializing in cinematic production, high-resolution rendering, or rendering pipeline development.
  • Advanced proficiency in Unreal Engine tools, including Sequencer, Blueprints, Niagara, and rendering features like ray tracing and Lumen.
  • Strong understanding of cinematic production, including camera animation, lighting, and post-processing for video and still outputs.
  • Experience with scripting languages (e.g., Python, C++) for pipeline automation and tool development.
  • Familiarity with version control systems (e.g., Perforce, Git) and asset management workflows.
  • Exceptional attention to detail, problem-solving skills, and ability to work in a fast-paced, collaborative environment.

Nice to Haves:
  • Experience in architectural visualization, digital twins, or real-estate marketing.
  • Knowledge of Autodesk tools (e.g., 3ds Max, Revit) and BIM workflows for architectural data integration.
  • Expertise in VR/AR rendering or cloud-based rendering solutions.
  • Familiarity with color grading, advanced lighting design, or cinematic post-production techniques.

How to Apply:
Applicants must be legally authorized to work in the United States. This position is based in Sarasota, FL. Candidates who can work onsite or are willing to relocate are strongly preferred.
Please submit your resume/CV, cover letter, and a link to your portfolio showcasing Unreal Engine projects, including cinematic sequences, high-resolution stills, or rendering pipeline work, to Careers@imerza.com. We're excited to see your expertise and creativity in elevating our cinematic and rendering projects!
Imerza is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or veteran status. Imerza is a participant in E-Verify.