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Unreal Engine Python Jobs (NOW HIRING)

Senior Unreal Tools Engineer

Renton, WA · On-site

$117K - $161K/yr

... Python, and Typescript * Ability to work closely with developers in a thoughtful and collaborative manner * Experience with content pipelines, performance tools, and Unreal engine architecture

NY · On-site

You will work primarily in C++ (Unreal Engine 5) and Python (DCC and pipeline tools), delivering well-scoped features end-to-end under the guidance of senior engineers. You will also contribute to ...

Senior Unreal Tools Engineer

Renton, WA · On-site

$144K - $216K/yr

... Python, and Typescript * Ability to work closely with developers in a thoughtful and collaborative manner * Experience with content pipelines, performance tools, and Unreal engine architecture

ArcGIS Maps SDK for Unreal Engine) to import, geo-reference, and integrate GIS data into real-time ... and scripting (Python or similar) for GIS data workflows. - Excellent collaboration and ...

ArcGIS Maps SDK for Unreal Engine) to import, geo-reference, and integrate GIS data into real-time ... and scripting (Python or similar) for GIS data workflows. - Excellent collaboration and ...

Senior Unreal Tools Engineer

Renton, WA · On-site

$144K - $216K/yr

... Python, and Typescript * Ability to work closely with developers in a thoughtful and collaborative manner * Experience with content pipelines, performance tools, and Unreal engine architecture

View Engine Developer..

Auburn Hills, MI · On-site

$17.75 - $24.25/hr

Experience with graphical engines such as OpenGL, Qt, and Unreal Engine. * Knowledge of 2D and 3D ... Proficiency in C/C++ and Python programming languages. * Experience in embedded software ...

CI/CD Engineer

Santa Clara, CA · On-site

$110K - $120K/yr

... in Python scripting for tooling and automation 4. Deep experience with Unreal Engine internals and plugin/module development About the Team This team works to democratize devkit development by ...

CI/CD Engineer

Redmond, WA · On-site

$110K - $120K/yr

Debug CI and Unreal Engine issues Requirements: * Strong CI/CD and build systems experience (large-scale pipelines, automation) * Python scripting for tooling and automation * Windows build toolchain ...

$110K - $120K/yr

Debug CI and Unreal Engine issues Requirements: * Strong CI/CD and build systems experience (large-scale pipelines, automation) * Python scripting for tooling and automation * Windows build toolchain ...

$110K - $141K/yr

Auf dem Laufenden über aktuelle Entwicklungen in Unreal Engine und Game-Development-Technologien ... PowerShell, Python und C# * Umfangreiche Erfahrung mit Jenkins, TeamCity, Unreal Horde oder ...

Showing results 21-40

Unreal Engine Python information

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$13

$58

$86

How much do unreal engine python jobs pay per hour?

As of Sep 10, 2026, the average hourly pay for unreal engine python in the United States is $58.62, according to ZipRecruiter salary data. Most workers in this role earn between $48.32 and $66.59 per hour, depending on experience, location, and employer.

What is an Unreal Engine Python developer?

An Unreal Engine Python developer is a professional who uses the Python programming language to automate tasks, create tools, and extend the functionality of Unreal Engine. Python scripting in Unreal Engine is often used for tasks such as batch asset processing, pipeline integration, and automating repetitive actions within the editor. These developers typically have experience in both Python programming and Unreal Engine’s architecture, enabling them to streamline workflows for game development, film production, or virtual production projects.

How does an Unreal Engine Python developer typically collaborate with other team members in a game development project?

As an Unreal Engine Python developer, you'll often work closely with designers, artists, and other programmers to automate workflows, streamline asset integration, and develop custom tools. Communication is key, as you'll need to understand the needs of different departments and create Python scripts that enhance productivity across the team. Regular meetings and code reviews are common, ensuring that your solutions align with project goals and integrate smoothly with the existing pipeline. This collaborative environment offers a great opportunity to broaden your understanding of the entire development process and contribute to multiple aspects of the project.

What are the key skills and qualifications needed to thrive as an Unreal Engine Python developer, and why are they important?

To thrive as an Unreal Engine Python Developer, you need strong programming skills in Python and a good understanding of Unreal Engine's architecture, often supported by a background in computer science or game development. Familiarity with Unreal Engine's scripting APIs, automation tools, and version control systems like Git is typically required. Problem-solving ability, attention to detail, and effective collaboration are valuable soft skills for this role. These competencies are essential for creating efficient workflows, developing tools, and ensuring a seamless production pipeline in interactive and game development environments.
Infographic showing various Unreal Engine Python job openings in the United States as of September 2026, with employment types broken down into 95% Full Time, and 5% Part Time. Highlights an 63% In-person, 11% Hybrid, and 26% Remote job distribution, with an average salary of $121,932 per year, or $58.6 per hour.

Unreal Cinematic Visualization Artist

Los Angeles, CA • On-site

Magnopus
Software Development • 11 - 50 employees

$90K - $140K/yr

Full-time

Re-posted 2 days ago


Key responsibilities

  • Configure, calibrate, and manage virtual camera rigs within Unreal Engine to match real-world physical cameras, sensors, and lens packages.

  • Set up and maintain virtual camera movements and collaborate with the Director of Photography and VFX Supervisors to translate physical camera settings into digital environments.

  • Use Unreal Engine to build high-fidelity visualization sequences, create camera layouts, and facilitate live virtual scouting sessions.


Job description

We are seeking a highly skilled and technically minded Visualization Artist to bridge the gap between cinematography, VFX pipelines, and real-time technology. In this role, you will be responsible for setting up complex cinematic camera rigs, configuring lens profiles, and using Unreal Engine as a core visualization tool for filmmakers.

Your primary directives will be the technical orchestration of virtual cameras, shot blocking, real-time lighting integration, and ensuring seamless asset data flow across our VFX and live-action pipelines.
Ideal candidate is able to take shots from initial layout and blocking all the way through final pixel.

Responsibilities
  • Configure, calibrate, and manage virtual camera rigs within Unreal Engine to match real-world physical cameras, sensors, and lens packages (anamorphic, spherical, etc.).
  • Set up and maintain virtual cranes, dollies, and handheld rigs, ensuring naturalistic camera movement and precise technical layout.
  • Collaborate directly with the Director of Photography (DP) and VFX Supervisors to translate physical camera settings (ISO, shutter angle, aperture, focal length) into digital environments.
  • Use Unreal Engine to build high-fidelity previsualization (Previs), techvisualization (Techvis), and postvisualization (Postvis) sequences.
  • Create layout and camera block outs based on existing camera footage and integrate camera shot tracking data to recreate virtual sets based on existing film footage.
  • Facilitate live "virtual scouting" sessions, allowing creative heads to explore virtual environments and block camera paths dynamically.Ensure smooth pipeline integration of camera tracking data, FBX/USD camera data layouts, and timecode syncing.
  • Develop and maintain robust workflows for exporting digital camera data into traditional downstream VFX packages (e.g., Maya, Nuke, Houdini).
  • Optimize real-time scenes to ensure low-latency performance during virtual camera tracking and live-action playback.
Required Qualifications
  • Expert Proficiency in Unreal Engine: Deep knowledge of Sequencer, Cine Camera Actors, Camera Rig Rail/Crane components, and the virtual camera (VCam) system, with demonstrated on-set virtual production (VProd) experience.
  • Cinematic Literacy: Strong understanding of real-world photography, cinematography principles, framing, shot composition, and camera movement, including practical implementation of advanced camera projection techniques.
  • Pipeline Experience: Proven track record working within an established film production or high-end VFX pipeline. Experience with USD (Universal Scene Description), camera tracking protocols, and leveraging generative AI tools (e.g., ComfyUI, open-source models, Veo, Gemini) to optimize production workflows is highly desirable.
  • Excellent communication skills with the ability to translate technical real-time jargon into practical filmmaking terminology for DPs and Directors.
  • A keen eye for cinematic pacing, scale, and photographic realism.
Nice to Haves
  • Scripting: Familiarity with Python or Blueprinting for automating camera data importing/exporting tools.
  • Proven experience with Virtual Production in Unreal Engine, with a focus on on-set workflow support.
  • Proficiency in leveraging Generative AI tools (e.g., ComfyUI, open-source models, Veo, Gemini) to optimize production pipelines.
  • Practical production experience implementing advanced camera projection techniques.
$90,000 - $140,000 a year

Magnopus is an experience-focused technology company founded by a team of Oscar-winning artists, designers and engineers from the worlds of film, games and immersive media.

We create experiences that bring together storytelling, creativity and technology in new ways - from immersive attractions and interactive installations to virtual production, spatial computing, AI-powered experiences and emerging technologies. Our work helps some of the world's most recognisable brands and organisations connect with audiences in ways that weren't previously possible.

We've built experiences for millions of people around the world and continue to explore what's possible at the intersection of creativity, technology and human connection.

Though we've delivered a lot of incredible work, here are just a few examples you can explore yourself:

 
Metallica: Music Experience in UEFN
Mission: ISS
Alo Moves XR
World of Fallout
Daft Punk Experience, Fortnite
The Wizard of Oz at Sphere

We're proud of the work we create, but we're equally proud of how we create it. Magnopus is built around collaboration, curiosity and respect. We believe great ideas can come from anywhere, and we strive to create an environment where talented people can learn, grow and do some of the best work of their careers.

You'll join a multidisciplinary team of artists, designers, engineers, producers and technologists who specialise in bringing ambitious ideas to life. Studio work at Magnopus is varied, collaborative and often unlike anything you've worked on before, giving you the opportunity to contribute to projects that push creative and technical boundaries.

We may use artificial intelligence (AI) tools to support parts of the hiring process - for example, to transcribe interviews and generate summaries. These tools are not used to review applications or analyse resumes, and they do not replace human judgement. All hiring decisions are made by people. If you would like more information about how your data is processed, please contact us.
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