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Unreal Engine Physics Jobs (NOW HIRING)

Key Responsibilities Unreal Engine Development (C++ Focus) * Develop and implement application ... Sensor simulation or physics-based modeling * Large-scale geospatial environments (Cesium, GIS, etc ...

Senior/Principal Unreal Engineer

Austin, TX · On-site +1

$124K - $171K/yr

We are using Unreal Engine 4. You must have proven C++ game-development skills and deep Unreal ... Basic game math fundamentals (vectors, matrices, physics, projections, camera space, tangent space ...

UNREAL Engine Developer

Ann Arbor, MI · On-site

$80 - $100/hr

We are looking for an Unreal Engine developer to create training experiences for Virtual Reality ... physics, multiplayer/networking, or audio) Up-to-date with the latest gaming trends, techniques ...

NY · On-site

$100 - $125/hr

Deep experience with Unreal Engine 5 tools development * Experience building: Editor plugins ... Rendering, graphics, or Chaos Physics experience * Screenshot comparison, visual validation, or ...

Game-engine physics: Unreal Engine, PhysX, Unity * Computational fluid dynamics: ANSYS Fluent, COMSOL Multiphysics * Finite element analysis (ANSYS, Abaqus) * Process modelling: gPROMS, Witness ...

$125 - $150/hr

We're looking for a Senior Unreal Engine Engineer with deep expertise across gameplay systems, animation, object interactions, physics, UI, C++, and Blueprint development to help drive the technical ...

Senior Game Developer / UE5 Engineer

$125K - $165K/yr

We're looking for a Senior Unreal Engine Engineer with deep expertise across gameplay systems, animation, object interactions, physics, UI, C++, and Blueprint development to help drive the technical ...

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Unreal Engine Physics information

What does an Unreal Engine Physics specialist do?

An Unreal Engine Physics specialist is responsible for implementing and optimizing physics simulations within the Unreal Engine, such as character movement, collisions, ragdoll effects, and environmental interactions. They work closely with designers and developers to ensure realistic and responsive physical behaviors in games or simulations. Their role may involve writing custom physics code, integrating third-party physics plugins, and troubleshooting performance issues related to physics calculations.

What are the key skills and qualifications needed to thrive as an Unreal Engine Physics developer?

To thrive as an Unreal Engine Physics Developer, you need a strong background in physics simulation, C++ programming, and game development principles, often supported by a degree in computer science, engineering, or a related field. Experience with Unreal Engine's physics systems, Blueprints, and relevant plugins is critical, along with familiarity with source control tools like Git. Strong problem-solving skills, attention to detail, and effective communication help you collaborate with multidisciplinary teams and create realistic, optimized simulations. These skills ensure high-quality, immersive experiences and efficient project workflows in interactive applications and games.

What are some common challenges faced by Unreal Engine Physics developers when integrating real-world physics into game environments?

Unreal Engine Physics developers often encounter challenges such as balancing realism with gameplay performance and ensuring consistent physics interactions across different hardware. Achieving accurate collision detection and handling complex simulations—like ragdoll effects or destructible environments—can require significant optimization and troubleshooting. Collaboration with artists and designers is also crucial to ensure that visual assets and physics behaviors are aligned, resulting in a seamless player experience.

What is the difference between Unreal Engine Physics vs 3D Game Programmer?

AspectUnreal Engine Physics3D Game Programmer
Primary FocusImplementing physics simulations within Unreal EngineWriting game logic, including physics integration, in code
Required SkillsKnowledge of Unreal Engine physics systems, Blueprints, C++Proficiency in C++, game design, physics algorithms
Work EnvironmentGame studios using Unreal Engine, often collaborativeGame development teams, coding environments
CertificationsUnreal Engine certifications, physics knowledgeProgramming certifications, game development courses

Unreal Engine Physics specialists focus on implementing and fine-tuning physics simulations within Unreal Engine, often using Blueprints and C++. 3D Game Programmers develop broader game logic, including physics integration, requiring strong programming skills. Both roles overlap in skills but differ in scope and focus.

Is Unreal Engine a good career?

A career involving Unreal Engine focuses on game development, virtual production, or simulation design, requiring skills in 3D modeling, programming, and physics. It offers opportunities in entertainment, architecture, and training industries, with demand driven by advancements in real-time rendering and interactive experiences.
Infographic showing various Unreal Engine Physics job openings in the United States as of September 2026, with employment types broken down into 90% Full Time, 6% Part Time, 3% Contract, and 1% Nights. Highlights an 91% Physical, 1% Hybrid, and 8% Remote job distribution.

Unreal Engine C++ Developer

Saint Louis, MO

Full-time

Re-posted 14 days ago


Job description

Build More Than Just a Career. Build Your Future.

At Vailexa, we're not just hiring — we're building thinkers, creators, and future leaders.

We believe in giving people the space to grow, the freedom to think, and the opportunity to create real impact from day one. If you're someone who wants to learn fast, take ownership, and grow beyond limits, you'll feel right at home here.

Overview

We are supporting a flight simulation and pilot training initiative focused on high-fidelity mission visualization and real-time simulation environments.

This role is for a software engineer specializing in Unreal Engine (C++), not a designer or artist. The developer will be responsible for implementing core simulation logic, system integrations, and real-time application functionality to support training, sensor visualization, and mission scenarios.

Key Responsibilities

Unreal Engine Development (C++ Focus)

  • Develop and implement application logic using Unreal Engine with C++ (not Blueprint-only)
  • Load and manage DLC/plugins containing large 3D asset libraries (aircraft, naval systems, civilian models, etc.)
  • Optimize and manage rendering of large-scale environments and dynamic assets
  • Implement level-of-detail logic (e.g., converting MASS entities to full actors based on range/visibility)

Simulation & Systems Integration

  • Implement and integrate simulation protocols including:
    • DIS (Distributed Interactive Simulation)
    • CIGI (Common Image Generator Interface)
    • OMS (Open Mission Systems)
  • Use protocol inputs to drive:
    • Actor positioning
    • Animation triggers
    • Real-time simulation behavior
  • Support proof-of-concepts and production implementations for simulation interoperability

User Interface & Data Visualization

  • Develop UI components to support:
    • Sensor data visualization
    • Lat/Lon grid overlays on 3D globe environments
    • User selections and highlighting
  • Implement multiple camera modes (e.g., cinematic, tracking, cockpit perspectives)
  • Build integrations to:
    • Export simulation data to external data science platforms
    • Consume input from external remote control/configuration systems

Networking & Multiplayer Systems

  • Implement Unreal Engine networking features:
    • Multiplayer replication
    • State synchronization across multiple simulation instances
  • Support real-time, synchronized simulation environments (e.g., multi-cockpit scenarios)

Simulation Features & Enhancements

  • Contribute to development of advanced simulation capabilities including:
    • Photogrammetry-based environments and 3D terrain (Cesium)
    • Building and infrastructure data integration
    • IR (infrared) sensor simulation and dynamic material responses
    • SAR (synthetic aperture radar) simulation
    • Weather systems and synchronized multi-environment conditions
    • Time-of-day and control integrations (e.g., HOTAS via CIGI)
  • Enhance realism and fidelity (lighting, shadows, materials, environmental effects)

Required Qualifications

  • Must be a U.S. citizen
  • 3+ years of hands-on experience with Unreal Engine development using C++
  • Strong proficiency in C++ programming
  • Experience building interactive, real-time 3D applications
  • Understanding of:
    • Game engine architecture
    • Actor systems and scene management
    • Performance optimization in real-time environments
  • Ability to work as a software engineer (not a 3D artist or designer)

Preferred / Differentiating Experience

  • Experience with simulation standards:
    • DIS, CIGI, OMS (or similar)
  • Background in:
    • Aerospace, defense, or simulation environments
    • Real-time data integration or visualization
  • Familiarity with:
    • Unreal networking and multiplayer systems
    • Sensor simulation or physics-based modeling
    • Large-scale geospatial environments (Cesium, GIS, etc.)

Ready to take the next step?

If you're excited about this role and ready to grow with a team that values ambition, ideas, and impact — we'd love to hear from you.

???? Apply now and start building your journey with Vailexa.