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Weekend Unreal Engine 5 Jobs (NOW HIRING)

Character Artist (Unreal Engine)

Jacksonville, FL · On-site

$112K - $117K/yr

Sculpt, model, retopologize, UV, texture, and implement character clothing assets for real-time gameplay in Unreal Engine 5 * Collaborate closely with character art, concept art, animation, and ...

Unreal Engine Technical Artist

Melbourne, FL · On-site

$117K - $140K/yr

The ideal candidate will bring deep expertise in Unreal Engine 5, including materials, lighting (Lumen), geometry systems (Nanite), VFX, UI, and optimization, while also understanding the technical ...

3D Character Artist in Unreal

Redwood City, CA · On-site +1

$148K - $155K/yr

Set up and maintain assets in Unreal Engine 5, including imports, LODs, and material instances, so characters are ready to drop into the game * Collaborate with the Creative Director on faction ...

Gameplay Programmer (Unreal)

Boston, MA · On-site

$120K - $180K/yr

Hands-on experience with Unreal Engine 5 and its new features * Experience in creating procedurally generated levels * Low-level knowledge of Unreal Engine networking * A portfolio that demonstrates ...

We are seeking 1-2 mid-level Animation Engineers with exceptional Unreal Engine 5 expertise to join our team in Europe. The ideal candidates will possess a strong background in animating within ...

OR · On-site

RESPONSIBILITIES Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight Own and evolve rendering systems in Unreal Engine 5, including ...

Unreal Programmer

$70K - $100K/yr

High Voltage is looking for experienced and passionate Unreal Engine 5 Programmers to join our team. This role is a fantastic opportunity for a dedicated engineer to use their extensive knowledge of ...

The ideal candidate will be comfortable working with Unreal Engine 5, UMG, and Figma, while collaborating closely with UI/UX Designers, Engineers, and Artists to bring our game's interface to life.

The game is being developed using Epic Games' Unreal Engine 5 (UE5): For more information about the game, please check out our IndieDb page: NOTE: Although Epoch Games does have a formal office at ...

The game is being developed using Epic Games' Unreal Engine 5 (UE5): For more information about the game, please check out our IndieDb page: NOTE: Although Epoch Games does have a formal office at ...

Level Designer

Bellevue, WA · On-site

$85K - $100K/yr

Design and build large-scale gameplay environments in Unreal Engine 5 * Create compelling survival gameplay areas including forests, caves, ruins, mountains, rivers, and hostile zones * Block out and ...

UI Technical Artist

Irvine, CA · On-site

$80K - $120K/yr

The ideal candidate will be comfortable working with Unreal Engine 5, UMG, and Figma, while collaborating closely with UI/UX Designers, Engineers, and Artists to bring our game's interface to life.

Level Designer

Bellevue, WA · On-site +1

$123K/yr

Design and build large-scale gameplay environments in Unreal Engine 5 * Create compelling survival gameplay areas including forests, caves, ruins, mountains, rivers, and hostile zones * Block out and ...

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Weekend Unreal Engine 5 information

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How much do weekend unreal engine 5 jobs pay per hour?

As of Jun 6, 2026, the average hourly pay for weekend unreal engine 5 in the United States is $22.08, according to ZipRecruiter salary data. Most workers in this role earn between $18.03 and $24.52 per hour, depending on experience, location, and employer.
What are the most commonly searched types of Unreal Engine 5 jobs? The most popular types of Unreal Engine 5 jobs are:
Character Artist (Unreal Engine)

Character Artist (Unreal Engine)

Kavaliro

Jacksonville, FL • On-site

$112K - $117K/yr

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

Kavaliro is seeking a talented Mid-Level Character Artist for our game studio client with a strong focus on clothing creation and character customization to join their development team working in Unreal Engine 5. In this role, you'll help bring characters to life by creating high-quality apparel, gear, and character assets that support a visually rich and immersive game world. The ideal candidate has a strong understanding of character pipelines, cloth workflows, and real-time optimization, along with a passion for creating believable and stylish wearable assets for modern games. Responsibilities
  • Create high-quality character assets with a strong emphasis on clothing, armor, wearable gear, and layered apparel systems
  • Sculpt, model, retopologize, UV, texture, and implement character clothing assets for real-time gameplay in Unreal Engine 5
  • Collaborate closely with character art, concept art, animation, and technical art teams to ensure visual consistency and functionality
  • Develop clothing assets that support character customization, modular systems, and multiple body types
  • Author realistic and stylized materials, fabric details, surface wear, and texture variation
  • Work with rigging and animation teams to ensure clothing deforms properly during gameplay and cinematics
  • Assist with cloth simulation setup, optimization, and troubleshooting for in-game performance
  • Maintain clean asset organization and follow established art pipelines, naming conventions, and technical standards
  • Optimize character and clothing assets for performance while maintaining high visual fidelity
  • Participate in reviews, feedback sessions, and iterative development processes
Qualifications
  • 3+ years of professional experience as a Character Artist in the game industry
  • Strong portfolio demonstrating character art and clothing creation for real-time games
  • Experience creating clothing assets for modern game engines, preferably Unreal Engine 5
  • Proficiency with industry-standard tools such as ZBrush, Marvelous Designer, Maya, Blender, and Substance 3D Painter
  • Strong understanding of anatomy, garment construction, fabric behavior, and silhouette design
  • Experience with topology optimization and real-time asset constraints
  • Familiarity with PBR workflows, material creation, and texture authoring
  • Understanding of rigging considerations, skinning, and cloth simulation workflows
  • Ability to receive and implement artistic and technical feedback effectively
  • Strong communication and collaboration skills
Nice to Have
  • Experience building modular character systems or cosmetic customization pipelines
  • Familiarity with Chaos Cloth or other cloth simulation systems in Unreal Engine 5
  • Experience working on open-world, RPG, survival, or multiplayer titles
  • Knowledge of hair workflows, accessories, or hard-surface character props
  • Experience with scan data, photogrammetry, or realistic character pipelines
  • Familiarity with technical art workflows, shader setup, or material optimization
Kavaliro provides Equal Employment Opportunities to all employees and applicants. All qualified applicants will receive consideration for employment without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state, or local laws. Kavaliro is committed to the full inclusion of all qualified individuals. In keeping with our commitment, Kavaliro will take the steps to assure that people with disabilities are provided reasonable accommodations. Accordingly, if reasonable accommodation is required to fully participate in the job application or interview process, to perform the essential functions of the position, and/or to receive all other benefits and privileges of employment, please respond to this posting to connect with a company representative.