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Junior Unreal Engine 5 Jobs (NOW HIRING)

NY · On-site

$90 - $120/hr

  • Medical

  • PTO

Deep experience with Unreal Engine 5 tools development * Experience building: Editor plugins, Runtime modules, Slate/UMG or Dear ImGui tools, Engine and World subsystems, Editor scripting and ...

Lead the design, development, and optimization of advanced real-time systems in Unreal Engine 5. * ... Mentor mid-level and junior developers, fostering growth in Unreal best practices and creative ...

Lead the design, development, and optimization of advanced real-time systems in Unreal Engine 5. * ... Mentor mid-level and junior developers, fostering growth in Unreal best practices and creative ...

... Unreal Engine 5. • Build and extend core runtime features including: Interactive cameras and ... junior developers, fostering growth in Unreal best practices and creative problem solving. • ...

Lead the design, development, and optimization of advanced real-time systems in Unreal Engine 5. * ... Mentor mid-level and junior developers, fostering growth in Unreal best practices and creative ...

If you are comfortable with teaching, you may be called upon to aid the more junior members of the ... Unreal Engine 4 Blueprint Scripting experience * Quixel Megascans Asset Library usage * Heightmap ...

Strong understanding of Unreal Engine 5, including Sequencer, Movie Render Graph (MRG), Movie Render Queue (MRQ) and related cinematic workflows. * Experience working with production tracking systems ...

Strong understanding of Unreal Engine 5, including Sequencer, Movie Render Graph (MRG), Movie Render Queue (MRQ) and related cinematic workflows. * Experience working with production tracking systems ...

Unreal Engine Developer

San Diego, CA · On-site

$65 - $75/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

Design and develop Unreal Engine plugins and in‑engine panels in C++ to support animation and ... Able to communicate tradeoffs and mentor junior contributors. Recruitment Transparency Notice ...

RESPONSIBILITIES Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight Own and evolve rendering systems in Unreal Engine 5, including ...

We are seeking 1-2 mid-level Animation Engineers with exceptional Unreal Engine 5 expertise to join our team in Europe. The ideal candidates will possess a strong background in animating within ...

Senior/Principal Unreal Engineer

Austin, TX · On-site +1

$124K - $171K/yr

Mentor junior Engineering team members in all things Unreal Engine Requirements * 5+ years professional development experience in the games industry * Fluency in C++ * Deep professional experience ...

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How much do junior unreal engine 5 jobs pay per year?

As of Aug 16, 2026, the average yearly pay for junior unreal engine 5 in the United States is $71,799.00, according to ZipRecruiter salary data. Most workers in this role earn between $48,500.00 and $80,000.00 per year, depending on experience, location, and employer.

What jobs can I get with Junior Unreal Engine 5?

A Junior Unreal Engine 5 developer can qualify for roles such as game developer, 3D environment artist, or technical artist, often working in game studios, animation, or virtual production environments. These positions typically require knowledge of Unreal Engine 5, 3D modeling, and scripting skills, and may involve collaborating with designers and programmers. Entry-level roles focus on assisting with game development, interactive experiences, or visualization projects.
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What are the most commonly searched types of Unreal Engine 5 jobs?

The most popular types of Unreal Engine 5 jobs are:

Infographic showing various Junior Unreal Engine 5 job openings in the United States as of August 2026, with employment types broken down into 89% Full Time, 5% Part Time, 5% Contract, and 1% Nights. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $71,799 per year, or $34.5 per hour.

Senior / Principal SDET / Tools Engineer (Unreal Engine 5)

Room 8 Group

NY • On-site

$90 - $120/hr

Other

Medical, PTO

Posted 4 days ago


Job description

Room 8 Group is an end-to-end strategic partner in external game development. Working across all platforms, we provide creative and technical expertise across game development, technology, art, trailers, and QA for AAA and AA games.

Our Game Development team provides comprehensive co‑dev and full‑cycle dev solutions, across all platforms. We’ve helped make some of the biggest games of the past decade, like Call of Duty: Modern Warfare II and III, and we work with dozens of the world’s biggest publishers and developers.

Through primarily organic growth, we are proudly independent, now home to around 1,100 creatives based in Europe, North America, and South America.

The next great challenge is coming: We are looking for a Senior / Principal SDET / Tools Engineer to join the Core Tools Team working on a large‑scale Unreal Engine 5 open‑world project.

This role focuses on building the internal tools that enable artists, designers, QA, and developers to create, validate, optimize, and ship content efficiently. You will work on editor tooling, pipeline automation, asset validation systems, developer workflows, and automated content processing at scale.

You’ll have significant ownership, influence technical direction, mentor engineers, and collaborate closely with the Lead SDET on architecture and roadmap decisions.

Superpowers you have:
  • Strong modern C++ skills in production environments
  • Deep experience with Unreal Engine 5 tools development
  • Experience building: Editor plugins, Runtime modules, Slate/UMG or Dear ImGui tools, Engine and World subsystems, Editor scripting and automation
  • Strong Python skills for pipeline and tooling development
  • Experience with Perforce and automation workflows
  • Strong understanding of Unreal Engine systems: World Partition, Nanite, Lumen, LOD/HLOD workflows, Profiling and optimization
  • Understanding of 3D content pipelines, including assets, materials, textures, collision, rigs, and performance budgets
  • 4+ years of software engineering or technical tools development experience
  • Previous experience working on Unreal Engine 5 projects
You’re a rockstar if you have:
  • C# / .NET
  • Test automation and SDET experience
  • CI/CD experience (GitLab, Jenkins)
  • AI-assisted tooling or LLM integrations
  • Rendering, graphics, or Chaos Physics experience
  • Screenshot comparison, visual validation, or telemetry systems
Becoming part of Room 8 Group, you will:
  • Design, develop, and maintain Unreal Engine 5 editor and runtime tools
  • Build asset validation, performance visualization, and workflow automation systems
  • Develop Python-based DCC and pipeline tools for Blender, Maya, and Houdini
  • Create integrations with Perforce, REST APIs, CI/CD pipelines, and internal services
  • Design scalable, maintainable tooling architectures and technical standards
  • Mentor engineers and participate in code reviews and technical decision‑making
  • Collaborate with artists, designers, QA, gameplay, and engine teams to improve production workflows
  • Contribute to the in‑house automation and testing framework and ensure quality through automated testing
Enjoy:
  • Competitive financial reward (yes, we are fair enough)
  • Challenges to raise your XPs score working on the projects of the top global game dev publishers
  • Private medical care, paid time off
  • A culture of diversity and inclusion to unite the most outstanding talents
  • Community of people who understand and share your passion for games

Together we will bring games to the next level. Exactly with you.

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